TetraTetris and DiamondTouch: A MultiUser Touch Interface at Play - PowerPoint PPT Presentation

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TetraTetris and DiamondTouch: A MultiUser Touch Interface at Play

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Title: TetraTetris and DiamondTouch: A MultiUser Touch Interface at Play


1
TetraTetris and DiamondTouch A Multi-User Touch
Interface at Play
  • INTERACT 2003
  • Collberg, Kobourov, Kobes, Trush, Smith, and Yee
  • collberg,kobourov,kobes,strush,bsmith,gyee_at_cs.ar
    izona.edu

2
What is a DiamondTouch Table?
  • Looks and feels like a table
  • A Multi-User Interface
  • Developed at Mitsubishi Electric Research
    Laboratories (MERL) in 2001
  • Size of Entire Table (36 x 24in / 91.4 x 60.96cm)

3
Related Work
  • Brown et. Al, (1990), Interact.
  • Sears et. Al, (1990), ACM annual conference on
    Cooperation.
  • LeeTiernan, S., Grudin, J., (2001), Interact.
  • Dietz, P., Leigh, D., (2001), 14th Annual ACM
    Symposium on User Interface Software and
    Technology.
  • Cheok et. Al, (2002), Personal and Ubiquitous
    Computing.

4
How Does it Work?
  • Table surface is an array of antennas
  • Capacitive Circuit
  • table ? user ? receiver pad ? table ? pc

5
Questions
  • What are the quirks / limitations of the
    DiamondTouch table?
  • Possible applications?

6
TetraTetris
  • Design Goals
  • Multi-user
  • Simultaneous input
  • Hand-gestures
  • Intuitive
  • Fun

7
TetraTetris Rules
  • Based off Tetris
  • Orig. Designed for 4
  • Touch-take
  • Objective Symmetrical compounds

8
Implementation Issues
  • Finicky electronics
  • Electrical interference
  • Row / col matching
  • Table does not match rows with columns
  • Does NOT distinguish what pair of corners is
    touched
  • Our solution The bounding box

9
Bounding Box, Cont.
  • Takes outer-most rows and columns
  • Can be used like a lasso
  • Rotational ambiguity

10
Observations
  • No physical separation of input from output
  • Fast manipulation of large regions
  • Support for multiple, simultaneous users

11
Challenges
  • Size of touch surface
  • 33 x 20 inches (84 x 51 cm)
  • Precision control
  • Table resolution (160x96)
  • After weighted interpolation (2560x1536)
  • Finger gtgt pixel
  • Lack of ability to display output
  • 7 minute solution lots of duct tape

12
Usefulness
  • Direct touch and drag
  • Collaborative use of the same application
  • Manipulating several objects using the
    bounding-box

13
Areas for Improvement
  • Precision control / Rotational ambiguity
  • Cost of setup
  • Electrical interference

14
The Future?
  • Current improvements from MERL
  • Less electrical interference
  • Now fits standard 43 aspect ratio (orig. 53)
  • Maturing Software Development Kit
  • Possible applications
  • Cooperative architecture design
  • Collaborative musical composition
  • Coordinated disaster relief planning

15
Links
  • TetraTetris Homepage
  • http//tetratetris.cs.arizona.edu
  • MERL DiamondTouch Page
  • http//www.merl.com/projects/DiamondTouch

16
Acknowledgements
  • Darren Leigh, Paul Dietz, Ubicomp 2002 Workshop
    on Collaboration and Interactive Walls and
    Tables, 2002.
  • Mitsubishi Electronic Research Laboratories,
    www.merl.com, ftp.merl.com 2002.

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20
Goals of DiamondTouch
  • Multipoint
  • Identifying
  • Debris Tolerant
  • Durable
  • Unencumbering
  • Inexpensive
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