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COTS Challenges for Embedded Systems

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E81 CSE 532S: Advanced Multi-Paradigm Software Development. Venkita Subramonian, Christopher Gill, Guandong Wang, Zhenning Hu, Zhenghui Xie ... – PowerPoint PPT presentation

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Title: COTS Challenges for Embedded Systems


1
E81 CSE 532S Advanced Multi-Paradigm Software
Development
Reactor Pattern
  • Venkita Subramonian, Christopher Gill, Guandong
    Wang,
  • Zhenning Hu, Zhenghui Xie
  • Department of Computer Science and Engineering
  • Washington University, St. Louis
  • cdgill_at_cse.wustl.edu

2
Motivating Example A Logging Server
From http//www.cs.wustl.edu/schmidt/patterns-ace
.html
3
Evolving to Concurrent Event Handling
Goal process multiple service requests
concurrently
Logging Server
Port27098
Port26545
4
Where Were Starting From (Lab 0 style)
  • main()
  • bind listening port listen
  • for ()
  • new_conn_socket accept ()
  • run(handler(new_conn_socket)) // write, read

5
Logging Server Threaded Approach
  • main()
  • bind listening port listen
  • for ()
  • new_conn_socket accept ()
  • fork a new process or thread for handler
  • thread.run(handler(new_conn_socket))

6
Problems with Threaded Approach
  • Multi-threading may increase code complexity
  • Multi-threading/processing adds overhead
  • Context switching (especially among processes)
  • Synchronization for shared data, other resources
  • What if we could make 1 thread responsive?
  • Better resource utilization by aligning threading
    strategy to of available resources (like CPUs)
  • Also, multi-threading may not be available in all
    OS platforms (e.g., embedded ones)

7
Alternative Event Driven Server
(reusable from ACE) Event Dispatching Logic
(pluggable you write for your application) Event
Handling Logic
Connection Acceptor
handle_connection_request
Event Handlers
handle_data_read
Data Reader
  • Inversion of control
  • Hollywood principle Dont call us, well call
    you (there is no main)

8
Reactor Pattern (Dispatching Logic)
  • An architectural pattern
  • Context event-driven application
  • Concurrent reception of multiple service
    requests, but serial processing of each one
  • Dispatch service requests
  • Calls the appropriate event handler
  • Also known as
  • Dispatcher, Notifier, Selector (see Java NIO)

9
Design Forces
  • Enhance scalability
  • Maximize throughput
  • Minimize latency
  • Reduce effort that is needed to integrate new
    services into server

10
Solution Separation of Concerns
Application
De-multiplexing Dispatching
Application logic
Event Handlers
Event sources
Reactor
Synchronous wait
Serial Dispatching
11
Reactor Pattern Structure
a.k.a the reactor
From http//www.cs.wustl.edu/schmidt/patterns-ace
.html
12
Synchronous vs. Reactive Read
Clients
Server
Clients
Server
read()
select()
data
data
read()
HandleSet
HandleSet
13
Serial Event Dispatching
Application
Reactor
read()
select()
Clients
Event Handlers
handle_()
read()
HandleSet
14
Interactions among Participants
Synchronous Event Demultiplexer
Concrete Event Handler
Reactor
Main Program
register_handler(handler, event_types)
get_handle()
handle_events()
select()
event
handle_event()
15
Implementation
  • De-multiplexer/dispatcher infrastructure
  • Anonymous de-multiplexing of events to handlers
  • Assumes specific event handler hook methods
  • Application
  • Defines concrete event handlers
  • Handlers perform service-specific processing
    (Service Handlers)

16
Event Handler Interface
  • Determine type of dispatching target
  • Objects vs. functions
  • Can have pointers to either
  • Command pattern can unify these
  • E.g., handle_event ()
  • Event handling dispatch interface strategy
  • Single-method dispatch
  • handle_event (handle, event_type)
  • Multi-method dispatch
  • handle_input (handle)
  • handle_output (handle)
  • handle_timeout (handle)

Note singular, not plural
17
Reactor Interface
  • Handler registration/deregistration
  • E.g., register_handler() deregister_handler()
  • Consider visitor, observer patterns
  • Event loop
  • E.g., handle_events()

Note plural
18
Reactor Implementation
  • Reactor implementation hierarchy
  • Abstract base class or template concept
  • Concrete platform-specific implementations
  • Synchronous event de-multiplexing mechanism
  • E.g., WaitForMultipleObjects() on Win32
  • E.g., select() or poll() on UNIX platforms
  • Implement a dispatch table
  • Complete concrete reactor implementation
  • Hook dispatch table into de-mux mechanism

19
Multiple Reactors
  • A single reactor instance will work in most cases
  • Sometimes desirable, e.g., for handler
    serialization
  • Can use Singleton (e.g., ACE_Reactorinstance())
  • Limits on number of OS handles may restrict this
  • Total available (rarely an issue in
    general-purpose OS)
  • Max a single thread can wait for
  • E.g., 64 in Win32
  • May need multiple reactors, each with its own
    thread
  • Note that handlers are not serialized across
    Reactor instances treat remote/concurrent
    reactors similarly

20
Concrete Event Handlers
  • Implement base interface / model concept
  • Determine policies for handler state
  • Stateless, stateful, or a combination
  • ACTs (cookies) can help offload some of the state
  • I.e., can keep state outside the handler objects,
    but index into a data structure, etc. using the
    ACT
  • Implement event handler functionality
  • I.e., add application logic to handler methods

21
Example Resolved part 1
a.k.a. the reactor
  • Steps performed when a client connects to the
    logging server

From http//www.cs.wustl.edu/schmidt/patterns-ace
.html
22
Example Resolved Part 2
a.k.a. the reactor
  • Steps performed by reactive logging server to for
    each record

From http//www.cs.wustl.edu/schmidt/patterns-ace
.html
23
Variant Integrated De-multiplexing of Timer and
I/O Events
  • Timer-based and I/O-based events in same reactor
  • Extend reactors and event handlers
  • Register concrete event handlers for some time
    trigger
  • Relative vs. absolute time triggers
  • Periodic vs. one time invocation
  • Reactor calls handlers handle_timeout() method
  • Can use same handler for time and event
    dispatching
  • E.g., an alert watchdog timer for some logging
    handler
  • Various timer strategies
  • E.g., select/WFMO timeout
  • E.g., hardware timer interrupt
  • E.g., polling Pentium tick counter
  • Key trade-offs between portability, overhead and
    responsiveness

24
Variant Re-entrant Reactors
  • Event handlers re-invoke
  • reactor-gthandle_events()
  • Result nested event handlers
  • E.g., CORBA AMI ? nested work_pending()
  • Reactor implementation must be re-entrant
  • Copy the handle set state onto the run-time stack
  • Any changes to handle set are local to that
    nesting level of the reactor
  • Use thread stack frame to record reactors
    logical stack frame

25
Variant Thread-Safe Reactor
  • Synchronized reactor
  • Lock to synchronize access to the reactors
    internal state
  • Multiple threads could register/remove event
    handlers
  • Preventing self-deadlock
  • An event handler could register/remove other
    event handlers or itself
  • Explicitly notifying a waiting event loop thread
  • Notify the reactor of a change so that the wait
    handle-set could be updated
  • Much more on this later in the semester
  • I.e., when we discuss synchronization, concurrency

26
Variant Concurrent Event Handlers
  • Event handlers with their own threads
  • In addition to event loop thread(s)
  • Related concurrency patterns
  • the Active Object
  • the Leader/Followers
  • the Half-Sync/Half-Async
  • More on this too when we get to concurrency

27
Variant Concurrent Event De-multiplexer
  • Event de-multiplexer concurrent in multiple
    threads
  • E.g., WaitForMultipleObjects()
  • Benefits
  • Can improve throughput significantly for some
    applications
  • Drawbacks
  • Need a thread-safe event de-multiplexer wrapper
    façade
  • Less portable (fewer platforms support this)
  • Implementation can become more complex

28
Questions for Discussion
  • What key issues do event-driven applications
    face?
  • What problem does the Reactor pattern address?
  • What are Reactors benefits and limitations?
  • How is Reactors solution structured? Why?
  • What are several event handling dispatch
    interface strategies?
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