Title: Information
1Information InteractionDesign
- Fall 2005
- Bill Hart-Davidson
Session 1 Introductions Guidelines for Semester
Project Dourish Book Self-Assessment
2Today in Classpart I
- Our focus for the semester designing for change
- Our aim not just change, but change for the
better! - Our influences Activity Theory, User-Centered
Design, Embodied Interaction - Our methods Contextual Inquiry, inspiration from
Rational Unified Process
3Designing for Change Theoretical Influences
- Activity Theory understanding the relationship
between human behavior and the tools they use - User-Centered Design placing the needs of users
prominently in the design process (more later)
4Designing for Change Theoretical Influences
- Embodied Interaction An approach to interacting
with software systems that emphasizes skilled,
engaged practice rather than disembodied
rationality
5Activity Change, 1
1. activity is the minimal meaningful unit of
human behavior 2. Activity is motivated (not just
random) 3. Activity is mediated (by tools)
6Activity Change, 11/2
- Activity Theory also says
Activity develops over timeand, actually, that
there is a certain dynamic between structures
(whether these are physical or social structures)
and agency, such that it is by habitual action
that we make and remake our world.
7Activity Change, 2
- Consider 3 levels of action
1. Activities that are motivated 2. Action that
are goal oriented 3. Operations that have
conditions
Note that most complex activities are comprised
of all threeso
8Activity Change, 3
- Levels of activity correspond with familiar
questions
- Activity - Why?
- Action - What?
- 3. Operations How?
Where does HCI usually concentrate ?
9Activity Change, 4
- Innovative HCI designs focus on the Why,
mediating the What and How
- Activity - Why?
- Action - What?
- 3. Operations How?
What and How, those we tend to experience as
structurewhen we act on a Why,
we enact agency
10Activity Change, 5
- Agency is linked to Change. The goal of good HCI
design should be transformation of some social
practice. - Can you think of a successful HCI that transforms
a social practice for the better? Whose agency is
enabled by your example? Users? Designers?
11Dourish and Change
- Dourishs central argument is that HCI designs
are (re)constructions of the worldand as such,
are representative of not just logic but of
values, feelings, desires (even if these are
invisible or minimized). - He asks us to make our intentions in these areas
explicit when we design, and to reconcile them
with our goals for change.
but we cant do it alone
12Change in Information Ecologies
We define an information ecology to be a system
of people, practices, values, and technologies in
a particular local environment. (p. 49)
13How to Responsibly Evolve Information Ecologies
- Work from core, local values.
- Pay attention. Notice the meanings assigned to
existing tech practice - As strategic, open-ended questions about use.
What if?
Nardi Oday, p. 65
14Some strategic questions, 1
pp. 72-74
ask about motivations, opinons, relationships
among things
What is the goal of the departments website
revision?
Observation questions
What can be seen heard in the ecology?
How is the current site administered?
15Some strategic questions, 2
pp. 72-74
Identifies important operational conditions
How much money is available for the revision?
Ask about emotions, trust, etc.
Feeling questions
Which features of the site do folks have a
positive association with?
16Some strategic questions, 3
pp. 72-74
Identifies ideals, dreams
Where would we like this site to go in the next
year?
Envision a path from here to there
Change questions
How might we prioritize our wish list?
17Some strategic questions, 4
pp. 72-74
Are the communities in the dept. distinct enough
to warrant multiple sites?
Consequences questions
Whose interests are served by making the
following kinds of changes?
Obstacles questions
Will there be a need for more training?
18Some strategic questions, 2
pp. 72-74
Identify interests and contributions of
stakeholders
- Personal inventory
- questions
How can the expertise we have in the dept. be
best harnessed?
Specifics, what how
Planning questions
How will we propose, approve, and test new
designs for the site?
19Try out the Questions!
- Have a conversationstart with an information
ecology that you are familiar withthen consider
a technological change appropriate for that
communityrun through the questions, coming up
with your own for each category.
20Today in Classpart II
- Touring Web Site
- Class Format
- Picking a Project
- Working Through the Phases
- Thinking about Grading
- Setting Goals
- Establishing a Team
- Linking SD to Your World
21The Resources Page www.msu.edu/hartdav2/iid.h
tml
22Class Info Announcements
- Resources Page Notes, Syllabus, Brief Schedule,
Links to Team Web Presence.
23Lets Look at the Syllabus
- Course Description
- Policies and procedures
- Projects
- Schedule
24Collaborative Tools
- Ill ask you to set up a virtual team workspace
- You choosebut all team members should be able to
access itand it should have a place to post
public documents
25Doing The Numbers
- 9 Full-group Class Meetings
- 3 Design Presentations
- 2 Consultations
26Example Presentation Schedule
- 630 Team 1
- 650 Team 2
- 710 Team 3
- 730 Review
- 750 Team 4
- 810 Team 5
- 830 Team 6
- 850 Review
- 910 Team 7
- 930 Team 8
- 950 Team 9
- 1010 Review
- dont worry, we wont be going this late )
27Picking a Project
- Aim to transform a real social practice
- Humans, computers working together
- Must be a new project
- Change the worldfor the better!
28Selection Criteria
- New! Innovative interesting
- Allows team members to stretch meet self
assessment goals - Doable in the the time we have
- Access to social environment for study
- Based on a mutual desire for transformation of
cultural conditions among stakeholders
29Examples from previous years
Tableside ordering at sit-down chain restaurants
- Restaurant Guide
- Design Participator
- Hiking Buddy
Website allowing community input for design
projects
A backpackers PDA stores pictures, maps,
journals, etc.
30Restaurant Guide
- RPI-based team, undergrads
- Table-side screen device meant to streamline
ordering process during busy lunch and dinner
cycles
31Activities of Restaurant Guide
- Sort View menu items using various criteria
- Order from Menu
- Track order progress
- Swipe card to pay at table
32Restaurant Guide Mediation
- Touch Screen mounted tableside
- PDAs for waitstaff
33Upping the Ante Transformation
- All of these projects involve issues of
- power
- agency
- access
- skill
So we must ask Cui Bono?
Who benefits from?
Who benefits from the transformations your design
introduces? How?
34A few things to keep in mind
- Users dont need to be saved! (treat them as
skilled, innovative, resourceful stakeholders in
the systembecause they are) - Systems arent finished when you install
themthey develop, grow, change. Users take over
the design where designers leave off.
35Design Phases
Well follow a familiar 3-phase approach, but we
will be reflective about the benefits and
constraints of each.
36 The Phases
- Building block of the project
Requirements
37Methods
- Key concepts and techniques
Requirements
38Deliverables
- Key Outcomes from each phase
Requirements
39Facilitation
- Activities to insure success
Requirements
40 Evaluation
- Measures of Team Performance
Requirements
41Thinking about Grading
42Project Breakdown
- 2 Individual Assessments 15
- Requirements phase homework, presentation, memo
(20) - Design phase homework, presentation, memo (20)
- Implementation phase homework, presentation,
spec/prototype (30) - Peer review, panels (15)
-
43Individual Assessment
- Set performance goals and evaluate your progress
- Use template provided on resources page,
iatemplate.rtf - Submit twice once at the beginning and once at
the end of the semester - First version due next time!
44Setting Your Goals
The Individual Assessment
45Areas for Advancement
- Tools and Techniques
- Teaming
- Design Process
- Presentation and Persuasion
- Deliverables
46Assessment Questions
- For each area, youll answer questions about
- Background w/ that area
- Aspirations for that area
47Tools and Techniques
- ability to use tools and techniques related to
HCI Design. - interface design tools
- writing tools
- web design tools
- research tools
- visual design tools
- database tools
- scripting tools
48Teaming
Design
- ability to work in teams on HCI designs.
- ability to use an explicit design methodology
fully, giving due weight to - requirements analysis,
- conceptual design,
- implementation.
49Presentation and Persuasion-1
- ability to present HCI designs to an audience
- get buy-in
- persuade them to make resources available to
continue the design work.
50Presentation and Persuasion-2
- an ability to
- make an effective argument
- develop a clear presentation
- marshal technical content effectively
- analyze project needs
- consider counter-arguments.
51Deliverables-1
- In the area of Deliverables, you should plan to
develop your capacity to make critical
contributions to the delivery of HCI Designs.
52Deliverables-2
- the full range of human-computer interactions
- web-based interactions
- software interfaces,
- the personal and enterprise hardware-software
configurations of the future.
53Establishing a Team
- Teams should be 3-4 people
- No individuals working alone a goal of this
course is building good team skills
- All team members must participate in review
sessions
54Teaming UpAfter class today
- Divide into teams of 3-4
- Send an e-mail to hartdav2_at_msu.edu with basic
team info - Team members contact info
- Brief discussion of project idea
- and your teams web presence
55Team E-mail Contents 2
- Name of proposed HCI design
- Description of the way this HCI design will
transform a current cultural practice - For each team member, a few lines describing how
this project will meet your individual goals for
the course
56This week
- Meet with your team
- Review your individual goals for the course
- Refine your ideas for an HCI design, prepare team
memo - Establish a web presence and discuss logistics
for presentations, drafting, research, etc.
Yahoo! Groups? A blog? A wiki?
57For Next Week
- Individual Assessments Due 1/19 (attached to
e-mail is ok) - Teams in place project ideas firming up
- Read Dourish selections (on website)
On 9/5
- Post project idea/abstract to team page for
sharing in class