Title: EDUTAINMENT IN CARTOGRAPHY
1EDUTAINMENT IN CARTOGRAPHY
2Edutainment
It is difficult to define its characteristics,
but nowadays if the creators want to be
successful the entertainment part is to be more
evident then the education part. We have to take
into account that without proper guidance, most
users (kids, pupils, students) will deal with
only the most entertaining elements of the
program and neglect the rest.
3The good edutainment
- educational content,
- interactive components (real time response),
- attractive interface that can catch the attention
of the users.
The essence of the games is the interactivity
which practically implemented as the rules of the
game.
4Early edutainment
- The main types of traditional cartographic
edutainment are the following
- Puzzle the elements can be equal in size, but
can be geographic units of the map
(administrative areas like countries or
counties). - Outline (unlettered) map game the players have
to identify map features, or have to position
them on a map. - Cross-words this is the combination of the
normal cross-word and the outline (unlettered)
map.
5Early edutainment
6Early computer games Commodore
7Early computer games Amiga
North and South
Storm across Europe
8Early computer games Atari
Agent USA
Earth viewes
Earth Views is the first program you can buy for
any personal computer that depicts a 3-D image of
the earth in rotation on any axis. It's also a
geography lesson, trivia quiz, atlas and
adventure game.
9Carmen Sandiego
1986 - Where in the USA is Carmen Sandiego? 1988
- Where in Europe is Carmen Sandiego? 1989 -
Where in Time is Carmen Sandiego? 1991 - Where in
Americas Past is Carmen Sandiego? 1993 - Where
in Space is Carmen Sandiego?
10Computer games (puzzles)
Asia Map Puzzle
Learn Europe
11Computer games (edutainment-like)
The game covers the European history from
1419-1820. War, trade, economy, corruption,
rebellions, diplomacy, religion, culture,
colonies, exploration etc. Students should
approach history as a dynamic process see how
facts and events came to be. In the short run the
game is historically accurate, but the inaccuracy
increasing in long run.
Europa Universalis
12Computer games (edutainment-like)
Civil war
SimCity 4
13Computer games (orienteering)
Navigate
WinOL
14CD-ROM as an important step
- From 1985 the CD-ROM has been used as a computer
storage device, but the price was very high,
which didnt allow fast distribution. The first
CD-ROM products for PC-s were different
dictionaries, handbooks, encyclopedias (e.g.
Microsoft Bookshelf, 1987).
15CD-ROM multimedia
- Multimedia was the most promising new function in
the first part of 90s. - Sound, video could be part of the product, but at
that time very few users have invested on real
multimedia PC-s.
- National Geographic Picture Atlas of the World
(1992) - World Atlas (vector maps) Hungary, based on a
German product (1994) - Microsoft Encarta (1995)
- Klaus-Perthes Mit Alex CD-ROMS (1997-)
16CD-ROM edutainment
Mit Alex auf Reisen
Manó Magyarország (Troll series Hungary)
17Encarta
18CD-ROM nowadays
- CD-ROM is the common media for software
distribution. DVD-ROM has much higher capacity,
but due to the different standards this media is
still less popular (except movies). - For edutainment products the internet became more
important.
19The web
- In the 80s the Internet was a common place of
researchers, scientists, peoples in higher
educations. - From the beginning of the 90s the web became
even more important factor of the computer
industry. - Since 1995 the web has influenced the development
of the industry everybody wanted to be present
on the web, all the software must be connected
somehow to web based features.
20The early web development
- The most important factor of the 90s was the
limited bandwith of internet connection. The
majority of internet users were able to use only
modem connection which doesnt let using rich
multimedia elements. The developments of hardware
industry were able to improve the connection
speed of the internet users (including the
wireless connection). - When Tim Berners-Lee invented the first browser
and the whole web strategy in the beginning of
90s the internet was a very static media. Only
few standard file formats were supported (html,
gif, jpg).
21Web development
- The new techniques of the late 90s, like Flash,
Java, JavaScript, VRML, SVG let the developers
using multimedia elements to change the static
web pages into dynamic websites. - The standardization effect of the web is also
very important only the most popular, industry
standards file formats are accepted (plug-ins can
give chance for less known formats), but these
formats can transfer more rich content then ever
before.
22Web edutainment - samples
http//www.landkarten-spiele.de/
http//www.dannyg.com/javascript/puzzle/IEmapgame.
htm
23Web edutainment - samples
http//www.topocopter.com
http//www.agameaday.com/rainfolder/raingame3.htm
24Web games nowadays
- The new trends can give more chance for
edutainment in the web environment. Not every
user is keen on playing complicated, 3D games
which use virtual reality, but these users prefer
simple, easy-to-use, non-violent, relatively
short, intellectual type of entertainment. - Several websites offer these kinds of games.
- The majority of internet games are using new
methods the most amazing and recent element of
internet games is the animation.
25Honfoglaló (Settler) - A popular web game
http//www.honfoglalo.com
26Honfoglaló (Settler) - A popular web game
A strategic game-like edutainment about the 1848
Hungarian revolution, 2004 (sponsored by the
Ministry of Education) the engine is based on
Honfoglaló
27The future of the edutainment
The appearance of the web has altered the map
publishing because on the web the map user is
generally unknown to the map producer, publisher
and their map reading skills are also
unknown. The cartography have more users then
anytime before, so the cartographic edutainment
now has better chance then ever before if we take
into consideration the special opportunities of
the web environment.
28Thank you for your attention
László ZENTAI Associate Professor laszlo.zentai_at_e
lte.hu
Eszter DOMBÓVÁRI PhD student deszter9_at_hotmail.com
Department of Cartography and Geoinformatics Eötvö
s Loránd University Pázmány Péter sétány 1/A,
Budapest, Hungary