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exhibitionists and voyeurs

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graffiti. toilet wall. stickers. carving and scratching. envisioning future locative media ... telling stories in public, and speaking to strangers are ... – PowerPoint PPT presentation

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Title: exhibitionists and voyeurs


1
exhibitionists and voyeurs
  • human communication patterns and their impact on
    locative media
  • Chris Heathcote
  • http//www.anti-mega.com

2
traditional locative media
  • creating public annotations in space is not new
  • quashed only by private ownership of space

3
cave drawings
4
flags
5
graffiti
6
toilet wall
7
stickers
8
carving and scratching
9
envisioning future locative media
Hotel Farm, Ben Katchor McSweeneys Quarterly
Concern 13
10
envisioning future locative media
  • telling stories in public, and speaking to
    strangers are unnatural methods of communication
  • digital is no different
  • exhibition by few, voyeurism by many
  • public anonymity, private identity

11
the few create for many
  • users vs. leechers
  • 2 active for a community to form
  • is leeching a bad thing?

12
visibility
  • hardest problem for digital locative media is
    visibility
  • without visibility, there is no exhibitionism or
    ownership of space
  • without visibility, there are no leechers either

13
digital advantages
  • the space is infinite
  • limited by visualisation and filtering
  • can implement personal, private and public space

14
(No Transcript)
15
situated software
  • services designed for use by a closed group in a
    particular place
  • Internet and wireless make that place elastic
  • never designed to be public, or to scale
  • movement of software from the Internet to
    hinternets and localised darknets

16
appropriation of space
  • traditional locative media appropriated place for
    their own ends
  • the same happens with digital locations
  • - wi-fi network names used for communication
  • - Orkut becomes Brazilian

17
conclusions
  • using current human communication patterns
    enables social interaction in locative media
  • situate software in a place or community
  • digital extensions to the situations
  • anonymity with strangers identity with
    communities
  • visualisation is the only limitation

18
thank you
chris_at_anti-mega.com
presentation available from http//www.anti-mega.c
om
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