Title: The Business Strategy GameTM
1The Business Strategy GameTM
2Hands-On Learning Opportunity
- Assess Changing Industry and Competitive
Conditions - Diagnose the Strategies of Competitors and
Anticipate Their Moves
- Look for Ways to Secure Competitive Advantage
- Evaluate Different Courses of Action
- Chart a Course for Your Company
3What You Can Learn
- Proficiency in Using Strategy Tools
- Reinforce Functional Course Learning
- Stronger Understanding of How Functional
Disciplines Fit Together - Improved Insight Into Global Competition
- Enhance Understanding of Revenue/ Cost/ Profit
Relationships - Challenging and Fun!
4The Business Strategy GameTM
5Market Segments
6Industry Sales Projections(000S Pairs Per
Company)
7The Role of the SP 500 Index
- Year to Year Changes In Index Effect Next Year's
Industry Demand
8The Role of Competitive Aggressiveness
- Industry Demand Forecast Assumes Year 10 Levels
of
- Prices
- Quality
- Service to Retailers
- Number Models in Product Line
- Product Image
- Actual Numbers Are Influenced by Industry
Marketing Efforts
9The Weapons ofCompetitive Rivalry
- Product Quality
- Service to Retailers
- Number of Retail Company Owned
Outlets - Annual Advertising
- Number of Models
- Customer Rebates
- Product Image
10Branded Footwear Sales
- Combination of All Competitive Weapons for Your
Company As Compared to Competition
by Geographic Market
11North AmericanPrivate-Label Sales
- Minimum Acceptable Quality and Models Levels
- Offer Price at Least 2.50 Below Average of
Branded Wholesale Prices in North America - Lowest Price Wins
- Ties Go to Higher Quality Company
- Offered in Multiples of 50,000 Pairs
12Demand Forecasts
The Business Strategy GameTM
- Getting good estimates gives you a reliable
profit forecasts - Conservative estimates are better
13The Business Strategy GameTM
14Product Quality
Quality Driver
Impact
Long-Wear Materials
0 - 90 points
Current QC/Pair
0 - 45 points
Cumulative QC/Pair
0 - 80 points
Styling/Features
0 - 90 points
Expenditures Per Model
15Material Prices
- Drop If Industry Capacity Utilization Falls Below
90 - Rise When Industry Capacity Utilization Exceeds
100
- When Total Usage of Long-Wear Materials Goes
Above 25 - Long-Wear Prices Rise / Normal-Wear Prices Fall
- When Total Usage of Normal-Wear Materials Goes
Above 75 - Normal-Wear Materials Prices Rise / Long-Wear
Prices Fall
16Labor Force Decisions
- Number of Workers to Hire
- Annual Wages
- Incentive Pay
17Labor Productivity Drivers
- Percentage Increase in Annual Wage
- Incentive Pay As Percentage of Total Compensation
- Total Compensation (Without OT) Compared to
Rivals Local Plants - Automation Options Installation
- Cumulative Production Methods Improvement Spending
18Reject Rate Drivers
- Current Quality Control Expenditures Per Pair
Produced - Piece Rate Incentive/Pair
- Number of Models
19Production Methods Improvement (PMI)
- Reduce Supervision Costs by up to 25
- Reduce Materials Costs by As Much As 25
- Improve Worker Productivity by up to 500 Pairs
Per Worker - PMI Spending Effectiveness Drivers
- Cumulative Spending at Plant Per Pair of Plant
Capacity - Greatest Impact at Texas Plant Due to its Older,
Less Efficient Layout
20Number of Styles/Models
Number of Models
Production Run Set-Up Cost
21The Business Strategy GameTM
22New Plant Construction
- Maximum of 4 Plants
- Texas 1 Million Pairs Current Capacity
- Asia 3 Million Pairs Current Capacity
- Europe Potential Construction Site
- Latin America Potential Construction Site
23New Plant Construction
Capacity
Size
in Pairs
Small
1 million
Medium
2 million
Large
3 million
24Expansion
- In Millions of Pairs
- Up to 4 Million Pairs at a Time
- As Many Times As You Want
25Automation Options
- Six Options Available Basically for
- Increase Labor Productivity And/Or
- Reduce Production Run Setup Costs And/or
- Plant Supervision Costs And/or
- Production Capacity
- Up to 3 Options Per Plant
26Other
- Purchase and Sale
- Entire Plant or Portion
- Require Advance Instructor Approval
- Permanent Capacity Shutdown
- Entire Plant or Portion
- Temporary Plant Shutdowns
- Approximately 90 Productivity Upon Recall
27The Business Strategy GameTM
28Private Label Market
- Bid Price
- Number of Pairs to Offer
- 50,000 Pair Lots
- Number of Unsold Pairs to Convert for N.A.
Branded Market
29Branded Markets
- Wholesale Price
- Advertising Expenditures
- Retail Dealers
- Customer Rebates
- E-tailing is an increasing of Market
30Service Rating
- Delivery Time Achieved in the Previous Year
- Stockouts the Previous Year
- On average you should spend 500 per
representative
- High of 80 for Not Stocking Out
- Low of -170 If Stockouts Exceed Branded Sales by
100 or More
31Service Rating
Delivery
Cost per
Service
Time
Pair
Points
4
0.00
0
3
0.20
20
2
0.50
60
1
1.00
100
32The Business Strategy GameTM
33Financial Strategy
- Significant Element in Determining Company
Performance - Financing Will Be Required To Expand With
Industry - Maximize Shareholder Wealth
- Search For Optimal Capital Structure
34Short-Term Loans
- Rates Determined by
- Current Year's Bond Rating
- Current Year's Interest Rates
- Maximum Issue/Year 100 Million
- Automatic Loans to Meet Cash Requirements
- 2 Point Interest Rate Penalty
- Interest Received On Cash Balances
- 3 Points Below Prime Rate
35Bonds
- Rates Determined by
- Previous Year's Bond Rating
- Current Year's Interest Rates
- Maximum Issue/Year 100 Million
- Require 2.0 Times Interest Coverage
- Early Re-Payment Possible
- 2 Prepayment Penalty
- Maximum of 8 New Bond Issues
36Common Stock
- Issued/Retired at a Discount/Premium From the
Current Price - Price Shown on Screen
- Maximum Issue/Year 200 Million
- Currently 5 Million Shares Outstanding
- Minimum of 3 Million Shares
- Maximum of 50 Million Shares
37The Business Strategy GameTM
Computer Operations
- Backups Can Save You Time Effort
- SCAN Your Disk Before and After Use
- If Disk Goes Bad, Have it Restored
38Bad Data EntryNo Excuse
- Player's Manual and Screen Instructions Explain
Correct Data Requirements
- Company Data Disks Have Year 10 Decisions
- Program Checks for Data Entry Errors
- Invalid and Out-of-Range Decisions are Exposed
39Winners
- Develop a Unique Strategy and Stick With It
- Understand Company Operations
- Analyze Their Competition
- Are Proactive
40Losers
- Fail to Develop a Unique Strategy
- Typically Change Strategies Significantly Several
Times As They Try to Copy Successful Competitor's
Strategies
41Losers
- Don't Understand Company Operations
- Don't Understand How to
Run the Game
- Don't Analyze Whats Going on Consequently
Mis-Guess Competition - Are Always Trying to "Catch-up"
42Strategic Issues
- What Competitive Strategy to Follow and What Kind
of Competitive Advantage to Try to Build
- How to Position the Company in the World Footwear
Market - Where Should Additional Production Capacity Be
Located
43Operating Issues
- What to Do About Texas Plant's High Costs
- Whether Cost Savings Can Be Realized in Any
Portion of the Value Chain - Whether to Continue Comparable Offerings in All
Market Segments - Employee Compensation in Texas Asia
- What to Do in Year 11 to Prepare for the Expected
Demand in Year 12
44The Business Strategy GameTM