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by Prof. Lydia Ayers

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this guitar tone has some noisy clicks in the decay. Prepare the Sounds ... Use the center of the drum for beat 1. Beat 2 may be the center or edge of the drum ... – PowerPoint PPT presentation

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Title: by Prof. Lydia Ayers


1
  • by Prof. Lydia Ayers

2
Objectives
  • Practice meters using your drums and shakers from
    last week
  • Record samples on the computer
  • Make a sequence from your samples using CoolEdit

3
Practice Meters
  • Practice rhythms using your drums and shakers
    from last week
  • Low tone is in the middle of the drum
  • High tone is on the edge of the drum

4
Record Samplesof your Drum and Shaker Toneson
the Computer
  • Borrow a microphone from CS System
  • (They have headphone/ microphone combinations)

5
Record Samplesof your Drum and Shaker Toneson
the Computer
  • Plug the microphone and headphones into the
    correct slot on the BACK of the soundcard the
    red one in the top hole, the black one in the
    bottom.

6
Record Samples
  • Start - Setting - Control Panel
  • Click "Multimedia" and set the Preferred Quality
    to "CD Quality" and the Recording Volume to
    "High." Leave the other settings alone. (If you
    are working in Lab 4, this is already done for
    you.)
  • Apply

7
Record Samples
  • Click Start - Programs - Accessories -
    Multimedia - SoundRecorder
  • Click on the speaker icon
  • Click Options - Properties - Recording, then
    click "Okay"

8
Record Samples
  • Select "Microphone" and adjust amplitude,
    probably to maximum

9
Record Samples
  • Record your sounds using the SoundEditor, as you
    have just set it up.
  • Record a drum sound
  • If you make a bad recording, click "New" to wipe
    out the current recording and start over
  • If you make a good recording, save it!
  • Return the microphone to CS System (your
    classmates want to borrow it too)

10
Prepare the Sounds
  • Clean up the sounds using CoolEdit (Start -
    Programs - Csound - CoolEdit).
  • Convert your .wav file to 22050 sampling rate and
    mono to save your disk quota.
  • Make sure you have only one sound in the file.
  • Get rid of any unnecessary noise at the beginning
    and the end of your sound.

11
Prepare the Sounds
  • Use a sound editor such as CoolEdit
  • select Start-Programs-Csound-CoolEdit
  • Use File-Open to open the soundfile.

12
Prepare the Sounds
  • Change the soundfiles to mono and change the
    sampling rate to 22050 (if it isn't already)
  • Click File - Save As to change the format to
    .wav (if it isn't already)

13
Prepare the Sounds
  • Highlight an area of a soundfile
  • Press "Play" to listen to it.
  • When you have found the sound you want...

14
Prepare the Sounds
  • cut off any noises or silence at the beginning
    and ending of the sample
  • zoom in and cut at a zero point to avoid clicks

15
Prepare the Sounds
  • this guitar tone has some noisy clicks in the
    decay

16
Prepare the Sounds
  • use an amplitude envelope to fade out the end of
    the sample (transform amplitude envelope)

17
Prepare the Sounds
  • Some files may have been damaged and are unusable

18
Create a Sequence
  • Copy and paste your recorded samples into a new
    file to make a sequence
  • Use the center of the drum for beat 1
  • Beat 2 may be the center or edge of the drum
  • For the other beats and subdivisions, divide up
    the drum edge and shaker sounds to make a nice
    pattern

19
Create a Sequence
  • Use the center of the drum for beat 1
  • Beat 2 may be the center or edge of the drum
  • For the other beats and subdivisions, divide up
    the drum edge and shaker sounds to make a nice
    pattern

20
Create a Sequence
  • Numbers show which beats to make louder and
    softer to show the meter
  • 1 is the loudest
  • 4 is the softest

21
Create a Sequence
  • When you paste in each sound, adjust the
    amplitude to fit the position in the meter
  • Effects - Amplitude - Amplify
  • Effects - Amplitude - Envelope

22
Repeat the Sequence
  • Copy the sequence and paste it in again at the
    end
  • Vary some of the elements a little bit
  • You probably should not change the type of sound
    on beats 1 and 3, but you can make them a little
    louder and softer
  • You can change the other sounds and make them a
    little louder and softer too, but keep the
    overall loudness pattern or you wont be able to
    hear the meter
  • You can put in soft extra sounds between the
    sounds you already have
  • Repeat 2 more times with a little variation each
    time

23
Changing the Speed
  • Listen to your 8-bar sequence
  • If it seems too slow, you can speed it up using
    Effects - Time/Pitch - Stretch
  • The following example changes the tempo (speed)
    from 60 to 72

24
Composition for Next Lab
  • Write an 8-bar rhythm composition in a meter of
    your choice
  • Hint its often good to end on the first beat
    of the last measure
  • Set nonsense words below your rhythm
  • Examples skoo be doo tuk chuk dum tak ka ba da

  • Try to make it sound interesting, but dont use
    too many kinds of sounds because it will take too
    long to record them all next week

25
Composition for Next Lab
  • Write another part to accompany your composition
    using your drum and shaker sounds
  • Optional You can add additional parts if you
    want to
  • To print music paper from the Web
    https//www.cs.ust.hk/layers/Password_Only/explor
    ingmusic/image/blank_music_paper.gif
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