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Title: Information Systems: the Foundation of EBusiness CIS 108


1
Information Systems the Foundation of E-Business
(CIS 108)
  • Customer Relationship Management, (CRM)
  • Lecture SEVEN (28th February 2005)
  • Amare Michael Desta

2
What is CRM?
  • Customer relationship management is a business
    strategy to select and manage the most valuable
    customer relationships. CRM requires a
    customer-centric business philosophy and culture
    to support effective marketing, sales, and
    service processes.
  • CRM applications can enable effective customer
    relationship management, provided that an
    enterprise has the right leadership, strategy,
    and culture. -The CRM Primer, www.crmguru.com

3
Outline
  • Benefits of a CRM program
  • Cultural changes
  • The four phases of implementation
  • Research Best practices
  • Casino case
  • ITs role in CRM
  • CRMs relation to the supply chain

4
Benefits of CRM
  • Improved customer retention
  • Greater retention results in a larger future
    customer base

5
(No Transcript)
6
Benefits of CRM (contd)
  • Improved customer retention
  • Purchase amount increases over time
  • Average of 8/year in the insurance industry
  • Reduction in costs
  • Order processing
  • Short-term acquisition costs
  • Customer referrals

7
Benefits of CRM (contd)
  • 2-way communications
  • Improves customer satisfaction
  • Impact on the grey markets
  • Often harmful to profits
  • Frequently used to level inventories

8
Cultural changes
  • Top executives must drive the initiative
  • Shift from product orientation to customer
  • Shift in marketing type
  • Away from mass, towards personal 11
  • Change in attitude at all levels
  • Compensation system must change to reinforce new
    behaviors
  • New positions or teams should be formed

9
Pre-implementation
  • Classify customers based on diversity of value
    and needs
  • Determine who the customers are

10
Phase 1
  • Consolidate customer information
  • Existing computer and hard copy records into one
    large database
  • Minimum information categories
  • Biographical information
  • Total spent/year on that good/service
  • Total sales/year from that customer
  • Customer share ratio
  • Allocatable costs
  • Profit
  • ROI of marketing and sales expenses

11
  • Consumer categories
  • Identification
  • Customer Rating
  • Background
  • Presale Communication
  • Purchase behavior
  • Post-purchase behavior
  • Predicted behavior
  • Creditworthiness
  • Attitudes and perceptions
  • Business categories
  • Identification
  • Customer Rating
  • Background
  • Presale Communication
  • Decision makers
  • Decision making
  • Influences
  • Post-purchase behavior
  • Channels
  • Pricing
  • Predicted Behavior
  • Creditworthiness
  • Relevant information

Source Boyett Boyett The gurus guide to the
knowledge economy
12
Phase I The Privacy policy
  • Means to gather information
  • Interviews
  • Surveys
  • Loyalty cards

13
Casino CRM ProgramPre-Implementation
  • 1999 Recognized need for CRM program, but
    unwilling to commit fully
  • Began implementation of Epic program
    requiring manual log-in and log-out of players
  • Cost measured in thousands rather than millions
  • Worked well with table games, but highly
    inconvenient to slot players
  • No outside marketing to encourage participation
  • Effectiveness of program dependent on employees

14
Casino CRM ProgramPre-Implementation
  • Spring 2001 management convinced to fund
    automated players club program
  • Pre-launch focus on previous card-holders
  • Updating database and explaining new system to
    old customers
  • Program launch complemented with marketing
    campaign, including incentives to register and to
    use card

15
Casino CRM ProgramBuilding a Database
  • Upon sign-up
  • Name
  • Contact Information
  • Interests
  • Over time
  • Money spent (coin-in)
  • Per day
  • Per trip
  • Win/Loss
  • Per day
  • Per trip
  • Jackpots won
  • Playing habits
  • Rate of play
  • Time of play
  • Frequency of trips
  • Machines played
  • Denomination
  • Type

16
Phase II
  • Classify the customers according to sales volume
  • Focus on the top 20 of the customer base
  • Two basic types of customer needs
  • Community shared needs/preferences for a
    grouping of individuals
  • Individual unique needs specific to a single
    person

17
Phase II (contd)
  • Information gathering
  • Focused on top 20 less effort required
  • Interviews considered the best method
  • Personal
  • Additional information
  • Evaluation of future potential
  • Not as cost prohibitive as believed
  • Surveys are functional
  • But they are often ignored.
  • E-mail a reasonable middle ground
  • Cheapest method
  • Convenient for the customer

18
Phase II (contd)
  • Suggested questions
  • Satisfaction with products/services
  • Cross-selling/up-selling opportunities
  • Gaps in the value proposition-satisfaction
  • Loyalty indicators preferred supplier, future
    purchases, referrals
  • Budgets for your product/service
  • Identification of competitors
  • Customer contact preferences
  • Create a profile for distribution

Source The gurus guide to the knowledge economy
19
Casino CRM ProgramCustomer Classification
  • Casino customer classification generally
    dependent on coin-in and total losses
  • These tend to coincide
  • Also looking at place of residence and frequency
    of visits
  • Marketing department uses CRM program to
    distinguish customer groups - find high-rollers
    and target them for special events
  • Special Top 1 segment

20
Casino CRM ProgramCustomer Classification
  • The program can be used to find undesirable
    customers as well as desirable ones
  • People who abused Epic system easily spotted
  • Customers who present a net loss to casino
    discouraged from returning
  • Machines that show lack of profitability removed
    or altered
  • Middle-range customers encouraged but within
    reasonable expense level

21
Phase III
  • Maintain communications with current customers
  • Should be through the medium desired by the
    customer
  • Make contact at the appropriate time
  • Excessive attempts will annoy the customer

22
Rules of engagement for customer interactions
(Contd..)
  • Dont initiate an interaction with a customer
    without a clear objective
  • Dont ask a customer the same thing more than
    once
  • Interact in the medium of the customers choice
  • When engaging in an interaction, start with the
    customer, not the product
  • Make the interactions personal and personalized
  • Ensure that your interactions with customers are
    always welcomed
  • Ensure that they are immediately identified and
    treated appropriately

23
Rules of engagement for customer interactions
(Contd..)
  • Protect the customers privacy
  • Invite dialogue by printing toll-free numbers and
    web-site URLs on everything
  • Ensure that the customer can see the value from
    each interaction. Deliver information or value
    that reflects what has been learned
  • Be sensitive to the customers time. Dont try
    to learn everything about a customer at once.
  • Source The Gurus guide to the knowledge
    economy, p. 216

24
Casino CRM ProgramMaintaining Communication
  • Mailers sent to certain customer groups on
    regular basis
  • Invitations to special events or for free gifts
  • Non-intrusive communication
  • Customer chooses which ones to respond to
  • Toll-free phone number and email address included
    on all correspondence

25
Phase IV
  • Adjusting the firm to fit customer needs
  • Four types of customization
  • Collaborative (mass) customization
  • Devise a metric to determine customer needs
  • Match needs with products/services
  • Not very personal, but relatively inexpensive
  • Adaptive customization
  • Allow customer to specify certain characteristics
  • Very personal, but often expensive
  • May not be possible in all industries, or cost
    efficient

26
Phase IV (contd)
  • Customization
  • Cosmetic customization
  • Inexpensive, easy to implement in virtually any
    industry
  • Easy to replicate
  • No actual change to the product/service may not
    justify charging a substantial premium
  • Transparent customization
  • The nice little details
  • Very personal, but oftentimes invisible
  • Frequently inexpensive relative to others
  • Difficult for competitors to replicate

27
Phase IV (contd)
  • Combinations can be used
  • Beware of TOO much satisfaction

28
Phase IV (contd)
  • Change call center operations to service top
    customers
  • Eliminate discounts and promotions
  • My loyalty cannot be bought!

29
Casino CRM ProgramCustomization
  • As previously stated, special promotions and
    events aimed at preferred players
  • Invitation-only events
  • Segmented mailers, with increased bonuses for
    better customers
  • More personalized customer service
  • Improved access to casino comps (including
    non-gaming comps)

30
Casino CRM ProgramCustomization
  • In a casino, very little product customization is
    possible a slot machine is a slot machine
  • Focus is on cosmetics
  • Customer service tends to distinguish one casino
    from another
  • Gift baskets, wine, and champagne for
    hotel/restaurant guests

31
ITs role in CRM
  • Three general types of eCRM packages
  • Marketing Automation Systems (MAS)
  • Customer database creation
  • Analysis of customer attributes
  • Automate several marketing functions
  • Sales Force Automation (SFA)
  • Intended to automate many functions performed by
    salespeople
  • If completely successful, it will eliminate the
    personal touch

32
ITs role in CRM (contd)
  • eCRM package types
  • Customer Service Automation systems
  • Augments call center personnel
  • Some can respond to e-mails on their own
  • Ties-in to existing company software, including
    other eCRM packages (generally)

33
ITs role in CRM (contd)
  • Selecting the right CRM packages
  • Step 1 size the package to your firm
  • Step 2 gather as much information on every
    package sized appropriately
  • Step 3 using a standard formula, evaluate the
    packages and make a choice

34
ITs role in CRM (contd)
Source The CRM Solutions guide. 2001.
www.crmguru.com
35
ITs role in CRM (contd)
  • CRM and ERP
  • Determine if a package can be tied-in to the
    enterprises ERP system before making a purchase
    decision
  • Inventory, order processing, and accounts
    receivable features can be used to augment the
    CRM program
  • Goal establish a closed-loop eCRM solution

36
ITs role in CRM (contd)
  • Data mining tools
  • Market basket analysis and automatic cluster
    generation
  • Decision trees and memory-based reasoning
  • Neural net systems

37
CRM in the Supply Chain
  • Goals of Supply Chain Management
  • Reduce uncertainty and risks in supply chain
  • Positively affect inventory levels, cycle time,
    processes, and end-customer service levels
  • Customer Relationship Management
  • Useful for forecasting and planning
  • Improves customer service levels

38
CRM across Company Functions
  • Marketing Account management expertise
  • Research Development Specifications that
    define requirements
  • Logistics Knowledge of customer service
    requirements
  • Production Manufacturing strategy
  • Purchasing Sourcing strategy
  • Finance Customer Profitability Reports

39
Customer Relationship ManagementWrap-Up
  • Knowing your customers improves profits
  • Focus on the best, treat mid-range as group, and
    discourage bottom-feeders
  • Customize product and service to retain good
    customers
  • Give CRM time to pay off a good CRM program will
    be worth the investment
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