Title: halo a virtual periphery for small screens devices
1haloa virtual periphery for small screens
devices
- patrick baudischmicrosoft research,
visualization and interaction research - may 25th, AVI 2004 workshop
- personalized information access
2the problem
personalized information system that tells
meabout restaurants (or attractions in theme
park or)
for timely deliveryI am using a PDAto view all
options
doesnt just tell me what to do,allows me to
choose for current situation
3halo
4contents
- halo is not a focus plus context
technique(related work) - halo is a lamp shining onto the street(designing
halo) - halo is 16-33 faster than arrow-based
visualization techniques (user study) - build interactive halo applications!
(conclusions, lessons learned)
5related work
- driving directionsvs. route planning aids
- overview-plus-detail
- focus-plus-context
- pointing into off-screen space
6 7cinematography
- entry and exit points
- point of view?arrow-based techniques
- partially out of the frame? halo
-
- rings are familiar, graceful degradation
8streetlamps
- aura visible from distance
- aura is round
- overlapping auras aggregate
- fading of aura indicates distance
- what we changed
- smooth transition ? sharp edge
- disks ? rings
- dark background ? light background
9reserve space for content
10arc length distance
11handling many objects
- find best (restaurant) relevance cut-off
- see all (dangers) merge arcs
12app designers can use
- color
- texture
- arc thickness
13 14interfaces
- arc/arrow fading off
- scale 110-300m/cm
- map as backdrop
- readability ok
- same selectable size
- hypothesis
- halo faster
legend
halo ring
distance from display border
15pre-study to define tasks
- 8 participants (6 GPS users, 2 PDA users)
- informal interviews 10-40 minutes
- ? 4 tasks to be used in study
161. locate task
? had tosimulate on PC
click at expected location of off-screen targets
172. closest task
click arrow/arc or off-screen location closest to
car
183. traverse task
click all five targets so as to form shortest path
194. avoid task
click on hospital farthest away from traffic jams
20procedure
- 12 participants
- within subject design, counterbalanced
- four training maps per interface/task,then eight
timed maps - questionnaire
21task completion time
22error rate
23subjective preference
24conclusions
- halo 16-33 faster than arrows
- no split attention
- distortion-free space
- scale independent
- no need to annotate distance
- perceive all rings at once treisman gormican
- limitation max number or rings
- future work applications where peripheral
objects move and change
25thanks!
- read more at
- www.patrickbaudisch.com
- more cool stuff
- stitching we 1100am
- fishnet thu 1130am
- thanks to
- ruth rosenholtz
- scott minneman
- allison woodruff
- the vibe gang
26(No Transcript)
27Extra
28(No Transcript)