Title: Confident learners: the cognitive challenges
1Confident learnersthe cognitive challenges
2Quintet
- The curriculum whats to be taught/assessed
- The platform means to offer curriculum
- The pedagogy how its offered, teaching
- The culture institutional ethos, branding
- The grunt cognitive loading
3Proliferation
- Every two-bit player is an instant expert on
distance learning - Basic ingredients
- - marketable content (curriculum)
- - fast, reliable internet connectivity
(platform) - - somebody willing (teacher)
- - institutional push (culture)
4Unlimited technical potential
- Mantra more, faster, better, cheaper
- Bigger bells and shriller whistles wont do it
- So --
- What can we do that other providers cannot?
- What might give us a market edge?
- Why bother with a Massey course when the same
is offered cheaper elsewhere?
5My reply
- Revisit what it means to learn
- Bring back thinking
- Many students are learning all right parroting
answers, plagiarising, cheating, etc. - Lets ask why? Not only these activities becoming
viable short-cuts, they signal alls not well
with design matters
6A massive handicap
- Few experts remember what it is like to not know.
Most are unable to savour their own histories to
re-experience the not-known - They have lost touch with their intellectual
roots - So, lets get our heads around what matters from
a cognitive approach
7An analogy
- Think back to the last time you took on a new
undertaking a night-school class for ham radio,
wood-turning, second language, musical
instrument, sport, appreciation of opera or wine
whatever - One writer suggests at the beginning of any new
venture we always begin with a bush having many
branches and plenty of choices
8One in the hand
- As we become more proficient, irrelevant
side-track branches get pruned away - Further, with more experience and acquisition of
associated skills, the bush becomes more like a
tree - Eventually, trees become as ladders
9Discoveries
- The entire process begins with curiosity and/or
doubt - This leads to exploration within a
semi-structured environment (the curriculum) - And, with effort, theres a discovered outcome,
a ladder - Technically, we say whats been acquired has been
constructed a process that begins with what
goes on between persons and is later personalised
10Iterative process
- This cycle of engagement is mediated by another
and is natural - Thus given the right conditions, learning is
inevitable - What this means for design carefully nurture
curiosity through exploration, ease this into
play, continue messing around until insight
clicks and thus a new skill is acquired for
generalising
11So What?
- The easiest way to eliminate thinking is to
provide ladders at the outset and then check
regularly on climbing rates - Hence those short cuts mentioned earlier have
become part of an massive bored game the
complement is snakes (getting caught)
12Ing words
- Heres the DIY aspect
- Think of any object or concept. Then, from a
cognitive perspective, what are you doing with it
in your mind? - Once you catch on this task it is relatively easy
- Theres possibly attending, describing, and
so on
13More-ings
- Then continue expanding these thoughts and
include a second object, then another - So, maybe add in recognising, matching
14Expand
- Continue this mindful process until youve
assembled a small cognitive lexicon of, say, 30
terms - To help orient to the next task, jot a home-grown
definition against each one - Attending focusing upon the task at hand
- Analogising linking non-apparent but relevant
abstract features to familiar objects
15Mapping
- Then what?
- Fortunately, tools are available (weve been
messing around in the realm of mapping things
for a couple of decades) - Briefly, items are presented in random sets of
three (trilemmas) and items are rank-ordered
according to cognitive complexity
16Results
- By way of results Id anticipated a single
dimension, with items spread from least to most
complex - What emerged was an expanding sphere with five
nested shells - This can be displayed pictorially
17Theres more
- My current hypothesis is that each of these
shells has its own organised structure, organised
around that branch-to-ladder sequence outlined
earlier. Ladders are thus worm-holes giving
access to the next shells cognitive demands.
When the going gets tough expect regression
shrinkage, back to the refuge of an inner shell
where competency has already been displayed, as
previously acquired skills
18So
- When designing a course it may be helpful to pay
attention to anticipated cognitive loading,
organised by level - If you throw learners into the cognitive deep end
theyll survive by searching for escape ladders - A frame such as the one offered here offers a way
to design appropriate cognitive challenges
19 20Supplementary examples
Shell 1 attending focusing upon the task at
hand reacting giving a spontaneous, immediate,
response
Shell 2 differentiating indicating ways various
items may be distinguished from one
another recognising identifying an items place
within a familial array, often by labelling
Shell 3 identifying verbalising why an item is
a member of a recognised class paralleling
nominating a few direct similarities between
pairs of objects
21Shell 4 organising distinguishing groups
according to feature specification patterning
articulating common and inter-related explicit or
implicit features within a multi-dimensional
array
Shell 5 strategising an active plan intended
for achieving a goal generalising extending
feature mapping skills to another topic domain