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Chapter 7: Counting Principles

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Title: Chapter 7: Counting Principles


1
Chapter 7 Counting Principles
  • Discrete Mathematical Structures
  • Theory and Applications

2
Learning Objectives
  • Learn the basic counting principlesmultiplication
    and addition
  • Explore the pigeonhole principle
  • Learn about permutations
  • Learn about combinations

3
Learning Objectives
  • Explore generalized permutations and combinations
  • Learn about binomial coefficients and explore the
    algorithm to compute them
  • Discover the algorithms to generate permutations
    and combinations
  • Become familiar with discrete probability

4
Basic Counting Principles
5
Basic Counting Principles
6
Basic Counting Principles
  • There are three boxes containing books. The first
    box contains 15 mathematics books by different
    authors, the second box contains 12 chemistry
    books by different authors, and the third box
    contains 10 computer science books by different
    authors.
  • A student wants to take a book from one of the
    three boxes. In how many ways can the student do
    this?

7
Basic Counting Principles
  • Suppose tasks T1, T2, and T3 are as follows
  • T1 Choose a mathematics book.
  • T2 Choose a chemistry book.
  • T3 Choose a computer science book.
  • Then tasks T1, T2, and T3 can be done in 15, 12,
    and 10 ways, respectively.
  • All of these tasks are independent of each other.
    Hence, the number of ways to do one of these
    tasks is 15 12 10 37.

8
Basic Counting Principles
9
Basic Counting Principles
  • Morgan is a lead actor in a new movie. She needs
    to shoot a scene in the morning in studio A and
    an afternoon scene in studio C. She looks at the
    map and finds that there is no direct route from
    studio A to studio C. Studio B is located between
    studios A and C. Morgans friends Brad and
    Jennifer are shooting a movie in studio B. There
    are three roads, say A1, A2, and A3, from studio
    A to studio B and four roads, say B1, B2, B3, and
    B4, from studio B to studio C. In how many ways
    can Morgan go from studio A to studio C and have
    lunch with Brad and Jennifer at Studio B?

10
Basic Counting Principles
  • There are 3 ways to go from studio A to studio B
    and 4 ways to go from studio B to studio C.
  • The number of ways to go from studio A to studio
    C via studio B is 3 4 12.

11
Basic Counting Principles
12
Basic Counting Principles
  • Consider two finite sets, X1 and X2. Then
  • This is called the inclusion-exclusion principle
    for two finite sets.
  • Consider three finite sets, A, B, and C. Then
  • This is called the inclusion-exclusion principle
    for three finite sets.

13
Basic Counting Principles
14
Pigeonhole Principle
  • The pigeonhole principle is also known as the
    Dirichlet drawer principle, or the shoebox
    principle.

15
Pigeonhole Principle
16
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17
Pigeonhole Principle
18
Permutations
19
Permutations
20
Combinations
21
Combinations
22
Generalized Permutations and Combinations
23
Generalized Permutations and Combinations
24
Binomial Coefficients
  • The expression x y is a binomial expression as
    it is the sum of two terms.
  • The expression (x y)n is called a binomial
    expression of order n.

25
Binomial Coefficients
26
Binomial Coefficients
27
Binomial Coefficients
  • Pascals Triangle
  • The number C(n, r) can be obtained by
    constructing a triangular array.
  • The row 0, i.e., the first row of the triangle,
    contains the single entry 1. The row 1, i.e., the
    second row, contains a pair of entries each equal
    to 1.
  • Calculate the nth row of the triangle from the
    preceding row by the following rules

28
Binomial Coefficients
29
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30
Binomial Coefficients
  • ALGORITHM 7.1 Determine the factorial of a
    nonnegative integer.
  • Input na positive integer
  • Output n!
  • function factorial(n)
  • begin
  • fact 1
  • for i 2 to n do
  • fact fact i
  • return fact
  • end

31
Binomial Coefficients
  • The technique known as divide and conquer can be
    used to compute C(n, r ).
  • In the divide-and-conquer technique, a problem is
    divided into a fixed number, say k, of smaller
    problems of the same kind.
  • Typically, k 2. Each of the smaller problems is
    then divided into k smaller problems of the same
    kind, and so on, until the smaller problem is
    reduced to a case in which the solution is easily
    obtained.
  • The solutions of the smaller problems are then
    put together to obtain the solution of the
    original problem.

32
Binomial Coefficients
33
Binomial Coefficients
  • ALGORITHM 7.3 Determine C(n, r) using dynamic
    programming.
  • Input n, r , n gt 0, r gt 0, r n
  • Output C(n, r)
  • function combDynamicProg(n,r)
  • begin
  • for i 0 to n do
  • for j 0 to min(i,r) do
  • if j 0 or j i then
  • Ci,j 1
  • else
  • Ci,j Ci-1, j-1
    Ci-1, j
  • return Cn, r
  • end

34
Generating Permutations and Combinations
35
Generating Permutations and Combinations
36
Generating Permutations and Combinations
37
Generating Permutations and Combinations
38
Generating Permutations and Combinations
39
Generating Permutations and Combinations
40
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41
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42
Discrete Probability
  • Definition 7.8.1
  • A probabilistic experiment, or random experiment,
    or simply an experiment, is the process by which
    an observation is made.
  • In probability theory, any action or process that
    leads to an observation is referred to as an
    experiment.
  • Examples include
  • Tossing a pair of fair coins.
  • Throwing a balanced die.
  • Counting cars that drive past a toll booth.

43
Discrete Probability
  • Definition 7.8.3
  • The sample space associated with a probabilistic
    experiment is the set consisting of all possible
    outcomes of the experiment and is denoted by S.
  • The elements of the sample space are referred to
    as sample points.
  • A discrete sample space is one that contains
    either a finite or a countable number of distinct
    sample points.

44
Discrete Probability
  • Definition 7.8.6
  • An event in a discrete sample space S is a
    collection of sample points, i.e., any subset of
    S. In other words, an event is a set consisting
    of possible outcomes of the experiment.
  • Definition 7.8.7
  • A simple event is an event that cannot be
    decomposed. Each simple event corresponds to one
    and only one sample point. Any event that can be
    decomposed into more than one simple event is
    called a compound event.

45
Discrete Probability
  • Definition 7.8.8
  • Let A be an event connected with a probabilistic
    experiment E and let S be the sample space of E.
    The event B of nonoccurrence of A is called the
    complementary event of A. This means that the
    subset B is the complement A of A in S.
  • In an experiment, two or more events are said to
    be equally likely if, after taking into
    consideration all relevant evidences, none can be
    expected in reference to another.

46
Discrete Probability
47
Discrete Probability
  • Axiomatic Approach
  • Analyzing the concept of equally likely
    probability, we see that three conditions must
    hold.
  • The probability of occurrence of any event must
    be greater than or equal to 0.
  • The probability of the whole sample space must be
    1.
  • If two events are mutually exclusive, the
    probability of their union is the sum of their
    respective probabilities.
  • These three fundamental concepts form the basis
    of the definition of probability.

48
Discrete Probability
49
Discrete Probability
50
Discrete Probability
51
Discrete Probability
  • Conditional Probability
  • Consider the throw of two distinct balanced dice.
    To find the probability of getting a sum of 7,
    when it is given that the digit in the first die
    is greater than that in the second.
  • In the probabilistic experiment of throwing two
    dice the sample space S consists of 6 6 36
    outcomes.
  • Assume that each of these outcomes is equally
    likely. Let A be the event The sum of the digits
    of the two dice is 7, and let B be the event The
    digit in the first die is greater than the second.

52
Discrete Probability
  • Conditional Probability
  • A (6, 1), (5 , 2), (4, 3), (3, 4), (2, 5), (1,
    6)
  • B (6, 1), (6, 2), (6, 3), (6, 4), (6, 5), (5 ,
    1), (5 , 2), (5 , 3),(5 , 4), (4, 1), (4, 2), (4,
    3), (3, 1), (3, 2), (2, 1).
  • Let C be the event The sum of the digits in the
    two dice is 7 but the digit in the first die is
    greater than the second. Then C (6, 1), (5 ,
    2), (4, 3) A n B.
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