Title: EEC484584 Computer Networks
1EEC-484/584Computer Networks
- Lecture 4
- Wenbing Zhao
- wenbing_at_ieee.org
- (Part of the slides are based on Drs. Kurose
Rosss slides for their Computer Networking book)
2- Wednesday, Lab1-HTTP
- Homework Lab0-GettingStarted
- If you have access to a computer Install
wireshark, carry out all exercises, no need to
submit report for lab0 - If you dont have access to a computer, at least
read the instructions! - Lab report requirement
- Typed hardcopy, must include questions/tasks,
your answers, and snapshots to backup your
answers - Todays topics
- Principles of networked applications
- Web and HTTP
3Application Layer Protocols
- Principles of networked applications
- Client server model
- Sockets
- Addressing
- Protocol
- What do we need from transport layer?
4Creating a Network Application
- Write programs that
- run on different end systems and
- communicate over a network
- No need to write code for devices in subnet
- Subnet devices do not run user application code
- application on end systems allows for rapid app
development, propagation
5Inter-Process Communications
- Process program running within a host
- Processes in different hosts communicate by
exchanging messages
- Client process process that initiates
communication - Server process process that waits to be
contacted
More accurately, client and server should be
regarded as the roles played by a process. A
process can be both a client and a server
6Sockets
- Process sends/receives messages to/from its
socket - For each point-to-point connection, there are two
sockets, one on each side - API (1) choice of transport protocol (2)
ability to fix a few parameters
Controlled by app developer
Internet
Controlled by OS
7Addressing
- To receive messages, a process must have an
identifier - Each host device has a unique 32-bit IP address
- Question Does the IP address of the host on
which the process runs suffice for identifying
the process?
8Addressing
- Identifier includes both IP address and port
numbers (16-bit) associated with process on host - Example port numbers
- HTTP server 80
- SSH server 22
- To send HTTP request to academic.csuohio.edu Web
server - IP address 137.148.49.46
- Port number 80
9Application Layer Protocol Defines
- Types of messages exchanged
- e.g., request, response
- Message syntax
- what fields in messages how fields are
delineated - Message semantics
- meaning of information in fields
- Rules for when and how processes send respond
to messages
- Public-domain protocols
- defined in RFCs
- allows for interoperability
- e.g., HTTP, SMTP
- Proprietary protocols
- e.g., KaZaA
10What Transport Service Does an Application Need?
- Data loss
- some apps (e.g., audio) can tolerate some loss
- other apps (e.g., file transfer, telnet) require
100 reliable data transfer
- Bandwidth
- some apps (e.g., multimedia) require minimum
amount of bandwidth to be effective - other apps (elastic apps) make use of whatever
bandwidth they get
- Timing
- some apps (e.g., Internet telephony, interactive
games) require low delay to be effective
11The World Wide Web
- Creation of Tim Berners-Lee, in 1989 CERN nuclear
physics research - Mosaic first graphical interface, creation of
Marc Andersson (and others), precursor to
Netscape - Uses a client-server architecture
- Web server
- Web browser
- Runs on HTTP over TCP
12Web and HTTP
- Web page consists of objects
- Object can be HTML file, JPEG image, Java applet,
audio file, - A Web page consists of a base HTML-file which
includes several referenced objects - Each object is addressable by a URL
- The idea of having one page point to another is
called hypertext - Invented by Vannevar Bush, a MIT EE professor, in
1945
13URL Uniform Resource Locater
- Example URL
- URL encodes three types of information
- What is the page called local path name
uniquely indicating the specific page - Where is the page located Host name of the
server on which the page is located - How can the page be accessed protocol, e.g.,
http, ftp
14Some Common URLs
15HTTP Overview
- HTTP HyperText Transfer Protocol
- Webs application layer protocol
- client/server model
- HTTP 1.0 RFC 1945
- HTTP 1.1 RFC 2068
HTTP request
PC running Explorer
HTTP response
HTTP request
Server running Apache Web server
HTTP response
Mac running Navigator
16HTTP Overview
- Client initiates TCP connection (creates socket)
to server, port 80 - Server accepts TCP connection from client
- HTTP messages (application-layer protocol
messages) exchanged between browser (HTTP client)
and Web server (HTTP server) - TCP connection closed
17HTTP Overview
- HTTP is stateless
- Server maintains no information about past client
requests - Protocols that maintain state are complex!
- Past history (state) must be maintained
- If server/client crashes, their views of state
may be inconsistent, must be reconciled
18HTTP Connections
- Nonpersistent HTTP
- At most one object is sent over a TCP connection
- HTTP/1.0 uses nonpersistent HTTP
- Persistent HTTP
- Multiple objects can be sent over single TCP
connection between client and server - HTTP/1.1 uses persistent connections in default
mode
19Nonpersistent HTTP
(contains text, references to 10 jpeg images)
- Suppose user enters URL http//www.someSchool.edu/
someDept/home.index
- 1a. HTTP client initiates TCP connection to HTTP
server at www.someSchool.edu on port 80
1b. HTTP server at host www.someSchool.edu
waiting for TCP connection at port 80. accepts
connection, notifying client
2. HTTP client sends HTTP request message
(containing URL) into TCP connection socket.
Message indicates that client wants object
someDept/home.index
3. HTTP server receives request message, forms
response message containing requested object, and
sends message into its socket
time
20Nonpersistent HTTP
4. HTTP server closes TCP connection.
- 5. HTTP client receives response message
containing html file, displays html. Parsing
html file, finds 10 referenced jpeg objects
time
6. Steps 1-5 repeated for each of 10 jpeg objects
21Non-Persistent HTTP Response Time
- Definition of RTT time to send a small packet to
travel from client to server and back (Round Trip
Time)
22Non-Persistent HTTP Response Time
- Response time
- one RTT to initiate TCP connection
- one RTT for HTTP request and first few bytes of
HTTP response to return - file transmission time
- Total 2RTTtransmit time
23Non-Persistent HTTP Issues
- Requires 2 RTTs per object
- OS overhead for each TCP connection
- Browsers often open parallel TCP connections to
fetch referenced objects (to reduce response
time)
24Persistent HTTP
- Server leaves connection open after sending
response - Subsequent HTTP messages between same
client/server sent over open connection
25Persistent HTTP
- Persistent without pipelining
- Client issues new request only when previous
response has been received - One RTT for each referenced object
- Persistent with pipelining
- Default in HTTP/1.1
- Multiple requests are sent over the same
connection concurrently. That is, after the first
request, the second request is sent before the
reply for the first request is received - As little as one RTT for all the referenced
objects
26HTTP Request Message
- Two types of HTTP messages request, response
- HTTP request message
- ASCII (human-readable format)
27HTTP Request Message General Format
28Uploading Form Input
- Post method
- Web page often includes form input
- Input is uploaded to server in entity body
- URL method
- Uses GET method
- Input is uploaded in URL field of request line
http//www.somesite.com/animalsearch?monkeysbanan
a
29Method Types
- HTTP/1.0
- GET
- POST
- HEAD
- Asks server to include only the header part in
response
- HTTP/1.1
- GET, POST, HEAD
- PUT
- Uploads file in entity body to path specified in
URL field - DELETE
- Deletes file specified in the URL field
30HTTP Response Message
status line (protocol status code status phrase)
HTTP/1.1 200 OK Connection close Date Thu, 06
Aug 1998 120015 GMT Server Apache/1.3.0
(Unix) Last-Modified Mon, 22 Jun 1998 ...
Content-Length 6821 Content-Type text/html
data data data data data ...
header lines
data, e.g., requested HTML file
31HTTP Response Status Codes
Status code is in first line of the response
message
- 200 OK
- request succeeded, requested object later in this
message - 301 Moved Permanently
- requested object moved, new location specified
later in this message (Location) - 400 Bad Request
- request message not understood by server
- 404 Not Found
- requested document not found on this server
- 505 HTTP Version Not Supported
32Trying out HTTP
- 1. Telnet to your favorite Web server
Opens TCP connection to port 80 (default HTTP
server port) at cis.poly.edu. Anything typed in
sent to port 80 at cis.poly.edu
telnet cis.poly.edu 80
2. Type in a GET HTTP request
By typing this in (hit carriage return twice),
you send this minimal (but complete) GET request
to HTTP server
GET /ross/ HTTP/1.1 Host cis.poly.edu
3. Look at response message sent by HTTP server!
33Web Caching
Goal satisfy client request without involving
origin server
- user sets browser Web accesses via proxy server
- browser sends all HTTP requests to proxy server
- object in cache returns cached object
- else cache requests object from origin server,
then returns object to client
origin server
Proxy server
HTTP request
HTTP request
client
HTTP response
HTTP response
HTTP request
HTTP response
client
origin server
34More about Web Caching
- Proxy server acts as both client and server
- Typically proxy server is installed by ISP
(university, company, residential ISP)
- Why Web caching?
- Reduce response time for client request
- Reduce traffic on an institutions access link
- Internet dense with caches enables poor
content providers to effectively deliver content
35Non-Caching Example
origin servers
- Assumptions
- Average object size 100,000 bits
- Avg. request rate from institutions browsers to
origin servers 15/sec - Delay from institutional router to any origin
server and back to router 2 sec
public Internet
1.5 Mbps access link
institutional network
10 Mbps LAN
36Non-Caching Example
origin servers
- Consequences
- Utilization on LAN 15
- Utilization on access link 100
- Total delay Internet delay access delay
LAN delay - 2 sec minutes milliseconds
public Internet
1.5 Mbps access link
institutional network
10 Mbps LAN
37Non-Caching Example
origin servers
- Possible solution
- Increase bandwidth of access link to, say, 10
Mbps - Consequences
- Utilization on LAN 15
- Utilization on access link 15
- Total delay Internet delay access delay
LAN delay - 2 sec msecs msecs
- Often a costly upgrade
public Internet
10 Mbps access link
institutional network
10 Mbps LAN
38Caching Example
origin servers
- Install proxy server
- Suppose hit rate is 0.4
- Consequence
- 40 requests will be satisfied almost immediately
- 60 requests satisfied by origin server
- Utilization of access link reduced to 60,
resulting in negligible delays (say 10 msec) - Total avg delay Internet delay access delay
LAN delay .6(2.01) secs
.4milliseconds lt 1.4 secs
public Internet
1.5 Mbps access link
institutional network
10 Mbps LAN
Institutional Proxy server
39Conditional GET
Origin Server
Proxy server
- Goal dont send object if cache is up-to-date
- Proxy server specify date of cached copy in HTTP
request - If-modified-since ltdategt
- Origin server response contains no object if
cached copy is up-to-date - HTTP/1.0 304 Not Modified
HTTP request msg If-modified-since ltdategt
object not modified
HTTP request msg If-modified-since ltdategt
object modified
HTTP response HTTP/1.0 200 OK ltdatagt