Title: MAT1102 http:www'sci'usq'edu'aucoursesmat1102
1MAT1102 http//www.sci.usq.edu.au/courses/mat110
2
- Pat Cretchley
- MAT1102 Examiner
- Undergraduate Coordinator
- D 204 A 4631-5526
- cretchle_at_usq.edu.au
- __________________________________________________
_________________ - Consultation
- Tues 3-4 Thurs 10-11 Fri 11-1
- Other times by appointment (not Mondays)
- ________________________________________________
2- Algebra
- _________________
- Applications in Maths, Engineering,
- Computer Games, Business, Sciences
- See Appendix C and Larson Edwards
- Texts Readings
- ___________________________________
-
- Ch 0 Stewart Ch 9 Study Bk AppA (Grossman)
- Ch 1-3 Larson Edwards 4th or 5th Edn
- Ch 4 Study Bk Appendix B
- _____________________________________________
3Chapter 0 Vectors (Weeks 1 - 3)
- 0.1 Vectors in the Plane
- 0.2 Scalar Product Projections
- 0.3 Vectors in Space
- 0.4 Cross product of Two Vectors
- 0.5 Lines Planes in Space
- 0.6 Summary
4What use are Vectors?____________________________
______________
- Vectors are simply data stored in an ordered
list. - 2 and 3-dimensional vectors are used to describe
all kinds of motion and position in a plane or
space - eg in Computer Games,
- Moving objects, vehicles, working parts of
machines... - Electro-magnetic fields forces, a
particle... - Maxwells Eqns for electricity magnetism
- The Universe motion of the planets, elementary
particles... - Matter Life itself? String Theory...
- see Elegant Universe Welcome to the 11th
dimension -
- n-dimensional vectors are used to describe a
host of variables in many applications - quantities that can be characterised by a
list of numbers - in Financial mathematics, Economics, circuits ...
50.1 Vectors in the Plane (ie 2-D
vectors) Study Book p 9-10
plus Stewart 9.1, 9.2 and Study Bk App A
(Grossman 3.1) ___________________________________
__________________________________________________
___________________________________
- Understand
- that vectors in the plane are represented by a
2-D ordered pair (x,y) or an arrow - that they have 2 characteristics magnitude
direction - that they can be used to describe physical motion
- that they can define points or edges (ie a
geometric shape) - Know how to add subtract vectors
- and why you might want to.
6- Vectors in the plane are represented by ordered
pairs, v y - or arrows eg v (x, y) (5, 2)
x -
- Eg a 20 km/h north-easterly wind W
E - 20
- Vectors have magnitude direction (eg
velocity, displacement) - Scalars have magnitude only (eg speed,
distance). - The magnitude of vector v (x,y) is its length
? x2 y2 - written v or v .
(by Pythagoras) - The direction of v is the angle between 0 and
2? - that v makes with the positive x-axis.
- Study the Examples p 157-8 of Grossman,
Appendix A.
7- We add vectors component-wise
- eg (2 , 3) (5 , -1) ( 2 5 , 3 - 1)
(7 , 2) - To find v w geometrically
- draw v or w first, then draw the other on the
end. - (2,3) (5,-1)
-
- (7,2)
- The sum is the vector forming the third side of
the triangle - or the diagonal of the parallelogram.
- Conclude that v w w v (ie
any order) - And confirm the Triangle Inequality between
lengths of sides - vw ? v w
8- Subtraction scalar multiplication are also
done - componentwise eg, (3, 5) - (1, 2) (2, 3).
- and v - w means v (-w) , ie add
vector -w to v. - v w -w v
w -w - vw v-w v
- v - w and w - v point in opposite
directions v - w - (w - v) -
- If b is a positive scalar v
2v - bv points in the same direction as v.
- eg 2 (3, 5) (6, 10) -3v
- If scalar b is negative , bv is in the
opposite direction to v. - eg -3 (3,5) (-9, -15)
9Unit vectors have length 1 eg (1 , 0) and
(1/? 2 , 1/? 2). (1,1) , (3,4) are not
unit vectors. How long are they?
- Any vector can be made into a unit vector in the
same direction by dividing by its own length v
v -
- Eg ( 3, 4 ) has length ? 9 16 5, and
hence - (3/5, 4/5) is a unit vector in the same
direction. - We define unit vectors i (1, 0) and j
(0, 1) - in the
x y-direction. - Then any vector (a, b) can be written as
the sum - a i b j of its horizontal vertical
components. - eg (5, 3) 5
i 3 j -
- (cos t) i (sin t) j is a unit vector with
so-called direction angle t, made with the pos
x-axis. Draw check.
10Applications of vectors to motion and forceBe
sure you can use vectors to describe and analyse
motion and forces.
- Self-study Stewart Ch 9.2,
- Ex 22-28.
11HomeworkRead Study Book Section
0.1______________________________________________
_________________________
- Study Book Appendix A, Grossman 3.1
- Master Q 1 - 30.
- Write full solutions to 14, 20, 24, 30,
32. - Stewart Ch 9.2
- Master Q 1-8, 21-25.
- Write a full solution to 24.
12Objectives
- Be able to
- add, subtract take multiples of vectors,
algebraically geometrically - find magnitudes direction angles
- use the symbols correctly
- convert a given vector to a unit vector
- know the algebraic rules for vectors
- use vectors to describe physical motion
- use vectors to describe geometric objects like
- points and edges