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Multi-threaded and Distributed Programming

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Title: Multi-threaded and Distributed Programming


1
Multi-threaded and Distributed Programming
How Distributed Programs Communicate
  • ECEN 5053 Software Engineering of
  • Distributed Systems
  • University of Colorado

Distribute Systems Concepts and Design, 4th ed.
Coulouris, Dollimor and Kindberg,
Addison-Wesley, 2005
2
Distributed Object Communications (part 2)
  • REVIEW
  • Synch vs. Asynch
  • MOM
  • Data marshalling
  • Java Serialization
  • XML

3
ATM
  • ATM Teller object works with Account
  • Teller object is local to the ATM
  • Account object is in some process back at the
    bank
  • How do they talk to each other?

4
Ordering Pizza
  • Should you call or drive?
  • Can you email or fax the order?
  • If you call, do they have an answering machine?
  • How do you get their phone number?
  • Or should you just cook pizza at home?
  • If its delivered, do you wait for them to ring
    the doorbell, or do you walk to the curb once
    every minute?

5
Talking to Remote Objects
  • Finding the object you want
  • Getting a reference to the object
  • Invoking methods on the object
  • Receiving results
  • Differences from talking to local objects

6
Finding The Object You Want
  • Requires a naming or directory service
  • Finding hosts on the Internet Domain Name
    System (DNS)
  • You give it a URL
  • DNS gives you an IP address
  • RMI Registry - java.rmi.Naming
  • JNDI
  • CORBA Name Service

7
Getting The Object You Want
  • Ask the server that has the object to send it to
    you
  • Identify it by some sort of key
  • The server sends you a proxy or stub
  • The stub supports the same interface as the
    actual remote object
  • Stub and Skeleton classes are usually machine
    generated, using a program such as RMIC.

8
Invoking Methods on the Object
  • Client talks to the stub
  • Stubs job
  • Specifies the method to execute
  • Marshalls the parameters
  • Sends method ID and parameters to the skeleton
  • Skeletons job
  • Unmarshalls parameters
  • Calls the actual object

9
Receiving Results
  • Skeletons job
  • Receives results from the actual object
  • Marshalls the results
  • Sends results to the stub
  • Stubs job
  • Unmarshalls the results
  • Passes them back to the client

10
CORBA
  • Object interfaces are defined in CORBA Interface
    Description Language (IDL)
  • CORBA interface compiler for a specific
    language/OS/platform creates code to marshall and
    unmarshall objects
  • Not all vendors CORBA tools are interoperable
  • Have to translate to/from IDL
  • IIOP not firewall friendly

11
CORBA (cont.)
12
CORBA (cont.)
13
Remote Method Invocation (RMI)
  • In CORBA, the Broker is called the ORB in RMI,
    it is called the RMIRegistry.
  • RMI also makes use of machine-generated Stubs and
    Skeletons, which together encapsulate the code
    for marshaling data (in this case using Java
    serialization). Stubs are client-side Proxies
    Skeletons are server-side Adapters.
  • RMI also uses a Naming service, for clients to
    find remote services.

14
RMI (cont.)
  • Consider an example, a MessageHandlingRMI
    service.
  • 1) Define a remote interface IMessageHandlerRMI
    (extends java.rmi.Remote).
  • 2) Create a server-side class to implement the
    interface MessageHandlerRMI (extends
    java.rmi.server.UnicastRemoteObject) .
  • 3) Run rmic MessageHandlerRMI to create
    MessageHandlerRMI_Stub.class MessageHandlerRMI_S
    keleton.class.
  • 4) Run rmiregistry on the remote host to start
    the Broker.
  • 5) Put all the class files in the right places.
  • 6) Run java MessageHandlerRMI on the host the
    main() method calls Naming.rebind( Message
    Service, new MessageHandlingRMI())
  • 7) The client gets a local interface for
    communicating with the remote service
  • IMessageHandlingRMI service (IMessageHandlingRMI
    ) Naming.lookup( RMI_HOST_NAME Message
    Service )

15
Messaging
  • Asynchronous
  • Messages are passed between them on queues
  • Queues are provided by MOM
  • Producers put message on queues
  • Consumers get messages off queues
  • Can poll for messages (not common)
  • Can be notified when messages arrive
  • Assign listeners to the queue
  • Can be made to appear synchronous to client

16
Messaging (cont.)
  • Durable subscriptions
  • If the receiver is not running, the queue will
    deliver the messages when the receiver comes back
  • Persistent queues
  • All messages that are put on the queue are also
    saved to a database
  • Listeners
  • Methods that wait to receive messages from queues
  • Separate thread owned by the receiver process
  • When a message arrives, the listener is woken
    up

17
Messaging Point to Point
  • One consumer
  • Usually owns the queue
  • Many producers
  • Process that wants to send a message to the
    receiver puts a message on the receivers input
    queue
  • Point-to-Point messaging can also be done with
    technologies other than MOM

18
Messaging Publish/Subscribe
  • One or more producer
  • One of them, or central service, owns the queue
  • Many consumers
  • Consumers subscribe to topic queues
  • Consumer is usually not interested in every
    message published on the topic queue
  • Specifies filters on messages
  • Specify the local listener to call when a
    qualifying message is published

19
Messages Commands
  • A common design in distributed systems is for the
    client to send messages to the server, where
    the message contains a Command.
  • Message is a subclass of java.util.Hashtable, so
    it can contain arbitrary information as key-value
    pairs (everything of interest must implement
    Serializable).
  • Messages have one required key KEY_COMMAND,
    whose value indicates the name of the concrete
    Command subclass. Other entries in the Hashtable
    specify the rest of the Commands parameters.
  • class Message extends Hashtable implements
    java.io.Serializable
  • public final static String KEY_COMMAND
    command
  • public final static String KEY_ERROR error
  • public Message( String commandClassName )
  • put( KEY_COMMAND, commandClassName )

20
Messages Commands (cont.)
  • Message request new Message( COMMAND_RENT_VIDEO
    )
  • request.put( KEY_CUSTOMER, customer )
  • request.put( KEY_VIDEO_NAME, Java Junkies )
  • Message reply RMIProxy.sendMessage( request )
  • String transactionCode (String) reply.get(
    KEY_TRANS_CODE )
  • ...

21
Messages Commands (cont.)
  • public class RentVideoCommand implements ICommand
  • public void execute( Message request, Message
    reply )
  • try
  • Customer c (Customer)request.get(
    KEY_CUSTOMER )
  • String vid (String)request.get(
    KEY_VIDEO_NAME )
  • String verificationCode rentVideo( c, vid
    )
  • reply.put( KEY_TRANS_CODE, verificationCode
    )
  • catch( Throwable t )
  • reply.put( KEY_ERROR, Video NOT rented! "
    t )
  • ...

22
Web-Based Travel Site
  • The site must maintain a shopping cart for the
    client, remember his preferences, etc.
  • One remote service, the site, must collaborate
    with several other remote services, the airline
    and hotel reservation systems
  • How does the site avoid treating each as a
    special case?
  • How does the site perform adequately?

23
Maintaining a Shopping Session
  • Http is a stateless protocol
  • Session state must be implemented somehow
  • Cookies
  • Hunks of information the server leaves on the
    client machine
  • URL rewriting
  • Session information is encoded in the URL string
    sent between the client and server
  • Can use protocol other than HTTP (Java w/ XML)

24
Talking to Distributed Databases
  • N-tier architecture
  • Client
  • Web Server
  • Application server
  • Database server
  • Use standard database abstractions
  • Connections
  • ODBC and JDBC

25
Stock Trading System
  • Client processes must be able to subscribe to
    trades and changes in price of specific
    securities
  • Subscriptions are maintained when client or
    server system is restarted
  • If client is not running, notices to which it
    subscribes are saved for it
  • System sends asynchronous notices to subscribers
  • How does the client know what happens without
    polling?

26
Google Search Service
  • Must be easy to program clients for
  • Clients can be written in one of many languages
  • Low support overhead for Google
  • How do you make the service simple, easy, and
    universal?

27
Web Services
  • Uses Simple Object Access Protocol (SOAP) as
    common representation
  • SOAP is expressed in an XML dialect
  • All information is transmitted as strings
  • Uses HTTP as the request-reply protocol

28
Web Services
  • Finding Services - UDDI
  • Describing Services - WSDL
  • Invoking Services SOAP
  • Both RPC and messaging

29
Finding Services - UDDI
  • Universal Description, Discovery and Integration
  • A way for clients to find web services
  • Not being used very much, yet

30
Describing Services - WSDL
  • Web Services Definition Language
  • For defining the interfaces for a web service
  • Names of methods
  • Types and order of parameters
  • Types of return values
  • URL of service
  • Writing WSDL
  • Do it once, when service is defined
  • Annoying and error-prone to do by hand
  • Several free generating packages available
  • GLUE (The Mind Electric)
  • IBM Web Services Toolkit (IBM Alphaworks)

31
Invoking Services - SOAP
  • Simple Object Access Protocol
  • Runs over HTTP
  • A Standard for XML messaging
  • Writing SOAP
  • Do it every time a service is requested
  • REALLY annoying and error-prone to write by hand
  • Good tools are available
  • Apache SOAP
  • AXIS
  • Visual Studio .NET

32
Web Services Reading List
  • http//www.oreillynet.com/pub/a/webservices/2002/0
    4/12/execreport.html
  • A brief, high-level overview of some of the
    important business motivations for web services.
  • http//www.oreillynet.com/pub/a/webservices/2002/0
    2/12/webservicefaqs.html
  • A overview of the technologies involved in web
    services, and why they make web services
    different from other distributed computing
    technologies.
  • http//www.xml.com/pub/a/2002/04/24/taglines.html
  • An interesting and opinionated editorial that
    raises some of the important political and
    business-related issues around web services, XML
    and the Internet.
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