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Title: Motion in One Dimension


1
CHAPTER 2
  • Motion in One Dimension

2
Kinematics
  • The branch of physics concerned with the study of
    the motion of an object and the relationship of
    this motion to such physical concepts as force
    and mass is called dynamics.
  • The part of dynamics that describes motion
    without regard to its cause is called kinematics.
  • In order to describe the motion of an object, you
    must be able to specify its position at all times
    using some convenient coordinate system and a
    specified origin.
  • A frame of reference is a choice of coordinate
    axes that defines your starting point for
    measuring any quantity.

3
Displacement
  • Example
  • Consider a jogger moving along the x axis, where
    the initial position of the jogger is xi and the
    final position is xf.
  • The displacement of the jogger ?x is defined as
    his change in position.
  • As he moves from one position to another, his
    displacement is given by the difference between
    his final and initial positions, or xf xi.
  • ?x xf - xi

4
Displacement
  • From this definition, we see that ?x is positive
    is xf is greater than xi and negative if xf is
    less than xi.
  • If the jogger moves from initial position of xi
    3 m to a final position of xf 15 m, his
    displacement is
  • ?x 15 m 3 m
  • ?x 12 m

5
Displacement
  • Displacement is an example of a vector quantity.
  • In general, a vector quantity is a physical
    quantity that must be characterized by both a
    magnitude and a direction.
  • By contrast, a scalar quantity is one that has a
    magnitude but not direction.
  • Ex Mass and temperature.

6
Displacement
  • Example
  • If a truck moves from an initial position of 10 m
    to a final position of 80 m, what is its
    displacement?
  • ?x 80 m (10 m) 70 m
  • In this case, the displacement has a magnitude of
    70 m and is directed in the positive x direction,
    as indicated by the plus sign of the result.
  • Sometimes the sign is omitted, but a result of
    70 m for the displacement is understood to be the
    same as 70 m.

7
Displacement
  • Example
  • If the truck moves to the left from an initial
    position of 80 m to a final position of 20 m,
    what is its displacement?
  • ?x 20m (80 m) -60 m
  • The minus signs in this result indicates that the
    displacement is a vector quantity pointing in the
    negative x direction.

8
Displacement
  • Any vector quantity is usually represented by an
    arrow.
  • The length of the arrow represents the magnitude
    of the displacement, and the head of the arrow
    indicates its direction.
  • We will learn more about diagramming vectors as
    arrows in Chapter 3.
  • Do not confuse displacement with distance.
  • The displacement of an object is not the same as
    the distance it travels.
  • For example, a model rocket fired straight upward
    and returning to the firing point travels some
    distance, but its displacement is zero.

9
Average Velocity
  • The motion of an object is completely known it
    its position is known at all times.
  • Consider again the truck from the previous
    examples, moving along a highway (the x axis).
  • Let the trucks position be xi at some time ti,
    and let its position be xf at some time tf.
  • In the time interval ?t tf ti, the
    displacement of the truck is ?x xf xi.
  • The average velocity during some time interval is
    defined as the displacement ?x divided by the
    time interval which the displacement occurred.
  • v ?x/?t (xf xi)/(tf ti)

10
Average Velocity
  • The average velocity of an object can be either
    positive or negative, depending on the sign of
    the displacement.
  • The time interval ?t is always positive.
  • For the previous examples we did concerning the
    truck, the average velocity for the first one
    would be positive, and the average velocity for
    the second one would be negative.

11
Average Velocity
  • Example
  • Suppose a friend tells you that she will be
    taking a trip in her car and will travel at a
    constant rate of 55 mph directly northward for 1
    hour. Where will she be at the end of the trip?
  • v ?x/?t
  • 55 mph ?x/1 hour
  • ?x ? 60 miles north

12
Average Velocity
  • Example
  • Suppose a truck moves 70 m to the right is 5.0
    seconds. What is the average velocity of the
    truck?
  • v 70 m/5.0 s
  • v 14 m/s
  • Note that the units of average velocity are units
    of length divided by units of time.
  • Theses are meters per second (m/s) in SI.
  • Other units for velocity might be feet per second
    (ft/s) in the U.S. customary system or
    centimeters per second (cm/s) in the metric
    system.

13
Average Velocity
  • Example
  • Let us assume that we are watching a drag race
    from the Goodyear blimp.
  • In one run we see a car follow the straight-line
    path from point P to point Q, during the time
    interval ?t, and in a second run a car follows
    the curved path during the same time interval.
  • If you examine the definition of average velocity
    carefully, you will see that the two cars had the
    same average velocity.
  • This is because they had the same displacement
    (xf xi) during the same time interval ?t.

14
Average Velocity
  • Example
  • The figure below shows the unusual path of a
    confused player.
  • He receives a kickoff at his own goal, runs
    downfield to within inches of a touchdown, and
    then reverses direction to race backward until he
    is tackled at the exact location where he first
    caught the ball.
  • During this run, what is the total distance he
    travels, his displacement, and his average
    velocity in the x direction?

15
Graphical Interpretation of Velocity
  • If a car moves along the axis from point A to B
    to C, and so forth, we can plot the position of
    these points as a function of the time elapsed
    since the start of motion.
  • This gives a position-time graph such as the one
    below.

16
Graphical Interpretation of Velocity
  • Note that the motion is along a straight line,
    yet the position-time graph is not a straight
    line.
  • The straight line connecting any two-points on
    this graph, such as point A and D, provides us
    with a geometric interpretation of average
    velocity.
  • The slope of the line is ?x divided by the time
    interval for the motion, ?t.
  • Slope (Change in y)/(Change in x)
  • Therefore, the average velocity of an object
    during the time interval ?t is equal to the slope
    of the straight line joining the initial and
    final points on a graph of the position of the
    object versus time.

17
Graphical Interpretation of Velocity
  • Example
  • Suppose the position of the car is recorded for
    every second.
  • From the data points on the graph below, we see
    that the car first moves in the positive x
    direction as it travels from point A to B to C,
    reaches a maximum position of about 95 m from the
    origin of motion at time t 2.5 s, and then
    reverses its direction as it heads back toward
    the origin of motion.

18
Graphical Interpretation of Velocity
  • In the first 3.0 s of its motion, as it travels
    from point A to D, its displacement
  • ?x 90 m (50 m) 40 m.
  • Thus, its average velocity in this interval,
    which equals the slope of the blue line is
  • v ?x/?t (40 m)/(3.0 s) 13 m/s
  • If we used this procedure to find the average
    velocity between two other points, we would most
    likely get a different value.
  • For example, the average velocity between points
    C and F is negative and has a value of about -23
    m/s.

19
Average Speed
  • In day-to-day usage, the terms speed and velocity
    are interchangeable.
  • In physics, however, there is a clear distinction
    between these two quantities.
  • The average speed of an object, a scalar
    quantity, is defined as the total distance
    traveled divided by the total time it takes to
    travel that distance
  • Average Speed Total Distance/Total Time
  • s d/t

20
Average Speed
  • The SI unit of average speed is the same as the
    unit of average velocity meters per second.
  • However, unlike average velocity, average speed
    has no direction and hence carries no algebraic
    sign.
  • We can think of the total distance as the
    distance recorded by an odometer of a car.

21
Instantaneous Velocity
  • Instantaneous velocity is defined as the limit of
    the average velocity as the time interval ?t
    becomes infinitesimally short.
  • V ? lim(?t?0) (?x/?t)
  • The notation lim(?t?0) means that the ratio ?x/?t
    is to be evaluated as the time interval ?t
    approaches 0.
  • To better understand the meaning of instantaneous
    velocity as expressed by the previous equation,
    consider the following table.

22
Instantaneous Velocity
  • Assume that you have been observing a runner
    racing along a track.
  • One second after starting into motion, the runner
    has moved to a position 1.00 m from the starting
    point at 1.50 s, the runner is 2.25 m from the
    starting point and so on.

23
Instantaneous Velocity
  • After collecting these data, you now wish to
    determine the velocity of the runner at the time
    t 1.00 s.
  • The following table presents some of the
    calculations you might perform to determine the
    velocity in question.
  • Thus, the average velocity in this time interval
    is 2 m/s.
  • We could improve the reliability of our
    calculation by allowing the time interval to
    become even smaller, but we can state with some
    degree of confidence that the instantaneous
    velocity of the runner was 2.00 m/s at time t
    1.00 s.

24
Instantaneous Velocity
  • The instantaneous speed of an object, which is a
    scalar quantity, is defined as the magnitude of
    the instantaneous velocity.
  • As with average speed, instantaneous speed has no
    direction associated with it and hence carries no
    algebraic sign.

25
Graphical Interpretation of Instantaneous Velocity
  • The figure below shows a position-time graph for
    a new car trip.

26
Graphical Interpretation of Instantaneous Velocity
  • To find the instantaneous velocity of the car at
    point B, we must find the average velocity during
    an infinitesimally short time interval.
  • This means that point C on the curve must be
    brought closer and closer to point B until the
    two points nearly overlap.
  • From this construction we see that the line
    joining points B and C is approaching the line
    tangent to the curve at point B.
  • The slope of the line tangent to the
    position-time curve at point B is defined to be
    the instantaneous velocity at that time.
  • For the data given, the slope at point B is about
    34 m/s.
  • Note that the slope at point C is zero, which
    means the car stops moving at that point.

27
Graphical Interpretation of Instantaneous Velocity
  • Example
  • A toy train moves slowly along a straight portion
    of track according to the graph of position
    versus time below.

28
Graphical Interpretation of Instantaneous Velocity
  • Find the following
  • The average velocity for the total trip.
  • The average velocity during the first 4.0 seconds
    of motion.
  • The average velocity during the next 4.0 seconds
    of motion.
  • The instantaneous velocity at t 2.0 seconds
  • The instantaneous velocity at t 5.0 seconds.
  • Describe in words the trains motion from the
    origin to point A, from point A to point B, and
    from point B to point C.

29
Graphical Interpretation of Instantaneous Velocity
  • The slope of the blue line joining the origin and
    point C provides the average velocity for the
    total trip.
  • v ?x/?t 10 cm/12 s
  • v 0.83 cm/s

30
Graphical Interpretation of Instantaneous Velocity
  • B. The slope of the line joining the origin to
    point A gives us the average velocity during the
    first 4.0 seconds.
  • v ?x/?t 4.0 cm/4.0 s
  • v 1.0 cm/s

31
Graphical Interpretation of Instantaneous Velocity
  • C. Following the same procedure for the next 4.0
    second interval, we see that the slope of the
    line between points A and B is zero.
  • During this time interval, the train has remained
    at the same location, 4.0 cm from the starting
    point, and its average velocity is zero.

32
Graphical Interpretation of Instantaneous Velocity
  • D. A line drawn tangent to the curve at the point
    corresponding to t 2.0 seconds has the same
    slope as the line in part B.
  • Thus, the instantaneous velocity at this time is
    1.0 cm/s.
  • This has to be true because the graph indicates
    that during the first 4.0 seconds of motion the
    train covers equal distances in equal intervals
    of time.
  • Under these conditions the average velocity over
    any time interval and the instantaneous velocity
    at any instant are identical at all times.

33
Graphical Interpretation of Instantaneous Velocity
  • E. At t 5.0 s, the slope of the position-time
    curve is zero.
  • Therefore, the instantaneous velocity is zero at
    this instant.

34
Average Acceleration
  • When the velocity of an object changes with time,
    the object is said to undergo an acceleration.
  • Velocity of a car changes when you step on the
    gas pedal, apply the brakes, or when you alter
    your direction of motion.
  • Average acceleration is the change in velocity
    divided by the time interval during which that
    change occurred
  • a ?v/?ta (vf vi)/(tf ti)

35
Average Acceleration
  • Example
  • Suppose a car accelerates from an initial
    velocity of vi 10 m/s to a final velocity of
    vf 30 m/s in a time interval of 2.0 seconds.
    What is the average acceleration of the car?

36
Average Acceleration
  • Acceleration is a vector quantity having
    dimensions of length divided by the square of
    time.
  • Some common units of acceleration are meters per
    second per second (m/s/s or m/s2) and feet per
    second per second (ft/s/s or ft/s2).
  • The acceleration calculated in the previous
    example was 10 m/s2, which means that on
    average, the car accelerates at a rate of 10 m/s
    every second.

37
Average Acceleration
  • For the case of motion in a straight line, the
    direction of the velocity of an object and the
    direction of its acceleration are related as
    follows
  • When the objects velocity and acceleration are
    in the same direction, the speed of the object
    increases with time.
  • When the objects velocity and acceleration are
    in opposite directions, the speed of the object
    decreases with time.

38
Average Acceleration
  • Example
  • Suppose the velocity of a car changes from
    -10 m/s to -30 m/s in a time interval of 2.0
    seconds. What is the average acceleration of the
    car?

39
Average Acceleration
  • The minus sign indicates that the acceleration
    vector is also in the negative x direction.
  • Because the velocity and the acceleration vectors
    are in the same direction, the speed of the car
    must increase as the car moves to the left.
  • NOTE The positive and negative accelerations
    specify directions relative to chosen axes, not
    speeding up or slowing down.
  • The terms speeding up and slowing down refer
    to increases or decreases in speed.
  • The word deceleration has a common popular
    connotation as slowing down

40
Average Acceleration
  • Examples of accelerating objects
  • Speed increasing direction constant.
  • Speed decreasing direction constant.
  • Speed constant direction changing.
  • Speed increasing direction changing.
  • Speed decreasing direction changing.
  • Use the information below to check your answers
    to problems involving acceleration.
  • v a Object is speeding up.
  • v - a - Object is speeding up.
  • v a - Object is slowing down.
  • v - a Object is slowing down.
  • v or - a 0 Object is at a constant
    velocity.
  • v 0 a or - Object is speeding up from
    rest.
  • v 0 a 0 Object is at rest.

41
Average Acceleration
  • Quick Quiz
  • Let us define eastward as negative and westward
    as positive. Answer the following statements as
    TRUE or FALSE
  • If a car is traveling eastward, its acceleration
    must be eastward.
  • FALSE
  • 2. If a car is slowing down, its acceleration may
    be positive.
  • TRUE
  • 3. A particle with constant nonzero acceleration
    can never stop and stay stopped.
  • TRUE

42
Instantaneous Acceleration
  • In some situations, the value of the average
    acceleration differs in different time intervals.
  • It is useful therefore to define instantaneous
    acceleration.
  • Instantaneous Acceleration The limit of the
    average acceleration as the time interval ?t goes
    to zero.
  • a ? lim(?t?0) ?v/?t
  • Here again, the notation lim(?t?0) means that the
    ration of ?v/?t is to be evaluated as the time
    interval ?t approaches zero.

43
Instantaneous Acceleration
  • This is a velocity-time graph for an object
    moving in a straight line.
  • The slope of the blue line connecting the points
    P and Q is defined as the average acceleration in
    the time interval ?t tf ti.
  • The instantaneous acceleration of an object at a
    certain time equals the slope of the
    velocity-time graph at that instant of time.

44
Instantaneous Acceleration
  • Quick Quiz
  • Parts a, b, and c to the right represent three
    graphs of the velocities of different objects
    moving in straight-line paths as functions of
    time.
  • The possible accelerations of each object as
    functions of time are shown in parts d, e, and f.
  • Match each velocity-time graph with the
    acceleration-time graph that best describes the
    motion.

45
Motion with Constant Acceleration
  • Many of the mechanical applications discussed in
    physics will be concerned with objects moving
    with constant acceleration.
  • EXAMPLE
  • An object in free fall near the Earths surface
    moves in the vertical direction with constant
    acceleration, assuming that air resistance can be
    neglected.
  • When an object moves with constant acceleration,
    the instantaneous acceleration at any point in a
    time interval is equal to the value of the
    average acceleration over the entire time
    interval.
  • Consequently, the velocity increases or decreases
    at the same rate throughout the motion, and a
    plot of velocity versus time gives a straight
    line with either positive of negative slope.

46
Motion with Constant Acceleration
  • To find the final velocity of an object moving
    with a constant acceleration after it has
    accelerated at a constant rate for any time
    interval, you can use the following equation
  • vf vi a?t
  • EXAMPLE
  • A car starts with a velocity of 2.0 m/s to the
    right and accelerates to the right with an
    acceleration of 6.0 m/s2. What will be its
    velocity 2.0 seconds later?

47
Motion with Constant Acceleration
  • To find the displacement of any object moving
    with a constant acceleration, you can use the
    following equation
  • ?x ½(vi vf)?t
  • EXAMPLE
  • A car accelerates uniformly from rest to a
    velocity of 23.7 km/hr east in 6.5 seconds. How
    far did the car travel during this time?

48
Motion with Constant Acceleration
  • Another way to find displacement with constant
    acceleration is with the following equation
  • ?x vi?t ½a(?t)2
  • This equation is useful not only for finding how
    far an object travels under constant acceleration
    but also for finding the distance required for an
    object to reach a certain speed or come to a stop.

49
Motion with Constant Acceleration
  • EXAMPLE
  • A car with an initial velocity of 23.7 km/hr west
    accelerates at a uniform rate of 0.92 m/s2 for
    3.6 seconds. Find the final speed and the
    displacement of the car during this time.

50
Motion with Constant Acceleration
  • The following equation is useful in finding the
    final velocity of an object after any
    displacement
  • vf2 vi2 2a?x
  • EXAMPLE
  • A baby sitter pushing a stroller starts from rest
    and accelerates at a rate of 0.500 m/s2. What is
    the velocity of the stroller after it has
    traveled 4.75 m?

51
Motion with Constant Acceleration
  • The best way to gain confidence in the use of
    these equations is to work a number of problems.
  • Many times you will discover that there is more
    than one method for solving a given problem.

52
Motion with Constant Acceleration
  • PROBLEM SOLVING STRATEGY
  • Make sure all the units in the problem are
    consistent.
  • Choose a coordinate system.
  • Make a labeled diagram of the problem including
    the direction of all displacements, velocities,
    and accelerations.
  • Make a list of all the quantities given in the
    problem and a separate list of those to be
    determined.
  • Think about the physical concepts involved, any
    restrictions that apply, and select from the list
    of kinematic equations the one or ones that will
    enable you to determine the unknowns.
  • Check to see if your answers are reasonable and
    consistent with the diagram.

53
Motion with Constant Acceleration
  • EXAMPLE
  • A race car starting from rest accelerates at a
    rate of 5.00 m/s2. What is the velocity of the
    car after it traveled 100.0 ft?
  • Step 1 Be sure that your units are consistent.
  • We must convert 100 ft to m.
  • 100 ft(1m/3.3 ft) 30.3 m

54
Motion with Constant Acceleration
  • Step 2 You must choose a coordinate system. The
    origin of the coordinate system is at the initial
    location of the car, and the positive direction
    is to the right. Make a labeled diagram.

55
Motion with Constant Acceleration
  • Step 3 Make a list of the quantities given in
    the problem and a separate list of those to be
    determined.
  • Given
  • vi 0
  • a 5.00 m/s2
  • ?x 30.3 m
  • To Be Determined
  • vf ?

56
Motion with Constant Acceleration
  • Step 4 Think and select the kinematic equation
    which you will use to solve this problem.
  • vf2 vi2 2a?x
  • vf2 (0)2 2(5.00 m/s2)(30.3 m)
  • vf2 303 m2/s2
  • vf 17.407 m/s ? 17.4 m/s

57
Motion with Constant Acceleration
  • You could have also solved this problem using ?x
    vi?t ½a(?t)2 to find t and then using the
    expression vf vi a?t to find the final
    velocity.
  • TRY IT!

58
Freely Falling Objects
  • Probably the most important situation where
    acceleration is effectively constant is
    free-fall.
  • Free-fall When an object is moving vertically
    solely under the influence of gravity.
  • A falling object ordinarily moves through air,
    and the essential nature of the motion is often
    obscured by fluid friction (Air Resistance).
  • Nonetheless, we know that on Earth all objects
    falling through a vacuum accelerate downward at
    the same fairly constant rate, regardless of
    their weight.

59
Freely Falling Objects
  • Ever since Aristotle (384 322 B.C.E.), most
    people have believed that a falling body descends
    at a rate thats proportional to its weight.
  • Aristotle believed that if you had 2 stones, and
    one was 10 times heavier than the other, that the
    heavier stone would fall 10 times faster than the
    lighter stone.
  • Though thats fundamentally wrong, it is a fairly
    accurate picture of the special case of extremely
    light objects, such as feathers and snowflakes,
    dropping in air.
  • It applies, as well, for heavy bodies descending
    through thick fluids, like oil or honey, but it
    misses the central point.
  • A stone 10 time heavier than another does not
    fall through air 10 times faster!

60
Freely Falling Objects
  • The person who contributed most to our modern
    understanding is Galileo Galilei.
  • Galileo really was not saying anything new when
    he asserted that, in vacuum, where there is no
    air resistance, all bodies fall at the same rate.
  • By contrast, when an object falls through the
    air, moving ever more rapidly, the resistance to
    its motion, the drag, also increases.
  • The greater the rate of descent, the greater the
    resistance, as more air must be pushed aside per
    second.
  • Finally, a balance is reached where no further
    increase in falling speed can occur.
  • This point is called terminal speed, and it
    depends on the shape, surface, and weight of the
    object.

61
Freely Falling Objects
  • Example
  • A sky diver, after dropping about 620 m with arms
    and legs extended spread-eagle, will reach a top
    speed of roughly 200 km/hr (120 mph).
  • In a head-down dive, the same person will have a
    terminal speed up around 300 km/hr (185 mph).
  • With an open parachute, drag increases
    tremendously, and the terminal speed drops to
    around 30 km/hr (20 mph).

62
Freely Falling Objects
  • It was Galileo who first designed and carried out
    an experiment to confirm that the acceleration
    was constant.
  • Two practical obstacles made it impossible for
    him to simply drop an object, measure vf at
    several values of t, and then compute
    acceleration for each.
  • The first was that free-fall happens rapidly and
    clocks in his era were extremely crude.
  • The second difficulty was that he had no way of
    measuring the instantaneous final speed at the
    end of each run.

63
Freely Falling Objects
  • Here is how he solved those two problems
  • First, he slowed things down instead of
    dropping balls, he rolled them along an inclined
    planes.
  • He argued that if acceleration was to be constant
    for each incline, it would continue to be
    constant, even when the track was vertical and
    the ball fell freely.
  • Second, he reformulated the problem, replacing vf
    by the quantities that were directly observable.
  • In doing so he arrived at a statement of s vit
    1/2at2.
  • If acceleration was constant, starting from rest,
    the distance traveled by the ball would depend on
    the time squared (s ? t2).
  • Doubling the time a ball was allowed to move
    would quadruple the distance it traveled.

64
Freely Falling Objects
  • The free-fall acceleration, due as it is to
    gravity, is represented by its own symbol, g.
  • There is some variation in gravity over the
    planet, but we can generally take g to be a
    constant equal to its average value of 9.806 65
    m/s2 or 9.81 m/s2.
  • In free-fall the acceleration is always g and
    its always straight downward regardless of the
    motion.

65
Freely Falling Objects
  • What happens to an object if it is thrown
    vertically upward?
  • Its speed continuously diminishes at a rate of
    -9.81 m/s2 as it climbs.
  • The rising ball, moving slower and slower, will
    momentarily stop and then plunge downward faster
    and faster.
  • The height of the stopping point, the maximum or
    peak altitude, it the vertical distance it takes
    to go from vi to vf 0.

66
Freely Falling Objects
  • Ideally, the up-and-down journey is symmetrical
    in space and time around the peak altitude.
  • The speed will be equal for any amount of time
    before and after the peak altitude is reached.
  • The descent is exactly the same as if the object
    were dropped from the peak altitude.

67
Freely Falling Objects
  • Free-Fall Equations
  • vf vi - g?t
  • ?y ½(vf vi)?t
  • ?y vi?t ½g(?t)2
  • vf2 vi2 2g?y

68
Freely Falling Objects
  • Example
  • A salmon is dropped by a hovering eagle. How far
    will it fall in 2.5 seconds? Ignore air drag.
  • ?y vi?t ½g(?t)2
  • ?y (0)(2.5 s) ½(9.81 m/s2)(2.5 s)2
  • ?y - 30.656 m
  • ?y ? -31 m

69
Freely Falling Objects
  • Example
  • A ball is thrown straight down from the roof of a
    dormitory at 10.0 m/s. If the building is 100. m
    tall, at what velocity will the ball hit the
    ground? How long will the trip take?
  • vf2 vi2 2g?y
  • vf2 (-10.0 m/s)2 2(9.81 m/s2)(100 m)
  • vf2 -100.0 m2/s2 1962 m2/s2
  • vf2 -2062 m2/s2
  • vf -45.409 m/s
  • vf ? -45.4 m/s
  • vf vi g?t
  • -45.4 m/s -10.0 m/s (9.81 m/s2)?t
  • -35.4 m/s (-9.81 m/s2)?t
  • ?t 3.6085 s
  • ?t ? 3.61 s

70
Freely Falling Objects
  • Example
  • A .32-caliber bullet fired from a revolver with a
    3-inch-long barrel will have a relatively low
    muzzle velocity of about 200. m/s. If its shot
    straight up, neglecting air resistance
  • What is the peak height the bullet will reach?
  • How fast will it be moving when it returns to the
    height of the gun?
  • How long will the whole trip take?
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