Title: Motion in One Dimension
1CHAPTER 2
2Kinematics
- The branch of physics concerned with the study of
the motion of an object and the relationship of
this motion to such physical concepts as force
and mass is called dynamics. - The part of dynamics that describes motion
without regard to its cause is called kinematics. - In order to describe the motion of an object, you
must be able to specify its position at all times
using some convenient coordinate system and a
specified origin. - A frame of reference is a choice of coordinate
axes that defines your starting point for
measuring any quantity.
3Displacement
- Example
- Consider a jogger moving along the x axis, where
the initial position of the jogger is xi and the
final position is xf. - The displacement of the jogger ?x is defined as
his change in position. - As he moves from one position to another, his
displacement is given by the difference between
his final and initial positions, or xf xi. - ?x xf - xi
4Displacement
- From this definition, we see that ?x is positive
is xf is greater than xi and negative if xf is
less than xi. - If the jogger moves from initial position of xi
3 m to a final position of xf 15 m, his
displacement is - ?x 15 m 3 m
- ?x 12 m
5Displacement
- Displacement is an example of a vector quantity.
- In general, a vector quantity is a physical
quantity that must be characterized by both a
magnitude and a direction. - By contrast, a scalar quantity is one that has a
magnitude but not direction. - Ex Mass and temperature.
6Displacement
- Example
- If a truck moves from an initial position of 10 m
to a final position of 80 m, what is its
displacement?
- ?x 80 m (10 m) 70 m
- In this case, the displacement has a magnitude of
70 m and is directed in the positive x direction,
as indicated by the plus sign of the result. - Sometimes the sign is omitted, but a result of
70 m for the displacement is understood to be the
same as 70 m.
7Displacement
- Example
- If the truck moves to the left from an initial
position of 80 m to a final position of 20 m,
what is its displacement?
- ?x 20m (80 m) -60 m
- The minus signs in this result indicates that the
displacement is a vector quantity pointing in the
negative x direction.
8Displacement
- Any vector quantity is usually represented by an
arrow. - The length of the arrow represents the magnitude
of the displacement, and the head of the arrow
indicates its direction. - We will learn more about diagramming vectors as
arrows in Chapter 3. - Do not confuse displacement with distance.
- The displacement of an object is not the same as
the distance it travels. - For example, a model rocket fired straight upward
and returning to the firing point travels some
distance, but its displacement is zero.
9Average Velocity
- The motion of an object is completely known it
its position is known at all times. - Consider again the truck from the previous
examples, moving along a highway (the x axis). - Let the trucks position be xi at some time ti,
and let its position be xf at some time tf. - In the time interval ?t tf ti, the
displacement of the truck is ?x xf xi. - The average velocity during some time interval is
defined as the displacement ?x divided by the
time interval which the displacement occurred. - v ?x/?t (xf xi)/(tf ti)
10Average Velocity
- The average velocity of an object can be either
positive or negative, depending on the sign of
the displacement. - The time interval ?t is always positive.
- For the previous examples we did concerning the
truck, the average velocity for the first one
would be positive, and the average velocity for
the second one would be negative.
11Average Velocity
- Example
- Suppose a friend tells you that she will be
taking a trip in her car and will travel at a
constant rate of 55 mph directly northward for 1
hour. Where will she be at the end of the trip? - v ?x/?t
- 55 mph ?x/1 hour
- ?x ? 60 miles north
12Average Velocity
- Example
- Suppose a truck moves 70 m to the right is 5.0
seconds. What is the average velocity of the
truck? - v 70 m/5.0 s
- v 14 m/s
- Note that the units of average velocity are units
of length divided by units of time. - Theses are meters per second (m/s) in SI.
- Other units for velocity might be feet per second
(ft/s) in the U.S. customary system or
centimeters per second (cm/s) in the metric
system.
13Average Velocity
- Example
- Let us assume that we are watching a drag race
from the Goodyear blimp. - In one run we see a car follow the straight-line
path from point P to point Q, during the time
interval ?t, and in a second run a car follows
the curved path during the same time interval.
- If you examine the definition of average velocity
carefully, you will see that the two cars had the
same average velocity. - This is because they had the same displacement
(xf xi) during the same time interval ?t.
14Average Velocity
- Example
- The figure below shows the unusual path of a
confused player. - He receives a kickoff at his own goal, runs
downfield to within inches of a touchdown, and
then reverses direction to race backward until he
is tackled at the exact location where he first
caught the ball. - During this run, what is the total distance he
travels, his displacement, and his average
velocity in the x direction?
15Graphical Interpretation of Velocity
- If a car moves along the axis from point A to B
to C, and so forth, we can plot the position of
these points as a function of the time elapsed
since the start of motion. - This gives a position-time graph such as the one
below.
16Graphical Interpretation of Velocity
- Note that the motion is along a straight line,
yet the position-time graph is not a straight
line. - The straight line connecting any two-points on
this graph, such as point A and D, provides us
with a geometric interpretation of average
velocity. - The slope of the line is ?x divided by the time
interval for the motion, ?t. - Slope (Change in y)/(Change in x)
- Therefore, the average velocity of an object
during the time interval ?t is equal to the slope
of the straight line joining the initial and
final points on a graph of the position of the
object versus time.
17Graphical Interpretation of Velocity
- Example
- Suppose the position of the car is recorded for
every second. - From the data points on the graph below, we see
that the car first moves in the positive x
direction as it travels from point A to B to C,
reaches a maximum position of about 95 m from the
origin of motion at time t 2.5 s, and then
reverses its direction as it heads back toward
the origin of motion.
18Graphical Interpretation of Velocity
- In the first 3.0 s of its motion, as it travels
from point A to D, its displacement - ?x 90 m (50 m) 40 m.
- Thus, its average velocity in this interval,
which equals the slope of the blue line is - v ?x/?t (40 m)/(3.0 s) 13 m/s
- If we used this procedure to find the average
velocity between two other points, we would most
likely get a different value. - For example, the average velocity between points
C and F is negative and has a value of about -23
m/s.
19Average Speed
- In day-to-day usage, the terms speed and velocity
are interchangeable. - In physics, however, there is a clear distinction
between these two quantities. - The average speed of an object, a scalar
quantity, is defined as the total distance
traveled divided by the total time it takes to
travel that distance - Average Speed Total Distance/Total Time
- s d/t
20Average Speed
- The SI unit of average speed is the same as the
unit of average velocity meters per second. - However, unlike average velocity, average speed
has no direction and hence carries no algebraic
sign. - We can think of the total distance as the
distance recorded by an odometer of a car.
21Instantaneous Velocity
- Instantaneous velocity is defined as the limit of
the average velocity as the time interval ?t
becomes infinitesimally short. - V ? lim(?t?0) (?x/?t)
- The notation lim(?t?0) means that the ratio ?x/?t
is to be evaluated as the time interval ?t
approaches 0. - To better understand the meaning of instantaneous
velocity as expressed by the previous equation,
consider the following table.
22Instantaneous Velocity
- Assume that you have been observing a runner
racing along a track. - One second after starting into motion, the runner
has moved to a position 1.00 m from the starting
point at 1.50 s, the runner is 2.25 m from the
starting point and so on.
23Instantaneous Velocity
- After collecting these data, you now wish to
determine the velocity of the runner at the time
t 1.00 s. - The following table presents some of the
calculations you might perform to determine the
velocity in question. - Thus, the average velocity in this time interval
is 2 m/s. - We could improve the reliability of our
calculation by allowing the time interval to
become even smaller, but we can state with some
degree of confidence that the instantaneous
velocity of the runner was 2.00 m/s at time t
1.00 s.
24Instantaneous Velocity
- The instantaneous speed of an object, which is a
scalar quantity, is defined as the magnitude of
the instantaneous velocity. - As with average speed, instantaneous speed has no
direction associated with it and hence carries no
algebraic sign.
25Graphical Interpretation of Instantaneous Velocity
- The figure below shows a position-time graph for
a new car trip.
26Graphical Interpretation of Instantaneous Velocity
- To find the instantaneous velocity of the car at
point B, we must find the average velocity during
an infinitesimally short time interval. - This means that point C on the curve must be
brought closer and closer to point B until the
two points nearly overlap. - From this construction we see that the line
joining points B and C is approaching the line
tangent to the curve at point B. - The slope of the line tangent to the
position-time curve at point B is defined to be
the instantaneous velocity at that time. - For the data given, the slope at point B is about
34 m/s. - Note that the slope at point C is zero, which
means the car stops moving at that point.
27Graphical Interpretation of Instantaneous Velocity
- Example
- A toy train moves slowly along a straight portion
of track according to the graph of position
versus time below.
28Graphical Interpretation of Instantaneous Velocity
- Find the following
- The average velocity for the total trip.
- The average velocity during the first 4.0 seconds
of motion. - The average velocity during the next 4.0 seconds
of motion. - The instantaneous velocity at t 2.0 seconds
- The instantaneous velocity at t 5.0 seconds.
- Describe in words the trains motion from the
origin to point A, from point A to point B, and
from point B to point C.
29Graphical Interpretation of Instantaneous Velocity
- The slope of the blue line joining the origin and
point C provides the average velocity for the
total trip. - v ?x/?t 10 cm/12 s
- v 0.83 cm/s
30Graphical Interpretation of Instantaneous Velocity
- B. The slope of the line joining the origin to
point A gives us the average velocity during the
first 4.0 seconds. - v ?x/?t 4.0 cm/4.0 s
- v 1.0 cm/s
31Graphical Interpretation of Instantaneous Velocity
- C. Following the same procedure for the next 4.0
second interval, we see that the slope of the
line between points A and B is zero. - During this time interval, the train has remained
at the same location, 4.0 cm from the starting
point, and its average velocity is zero.
32Graphical Interpretation of Instantaneous Velocity
- D. A line drawn tangent to the curve at the point
corresponding to t 2.0 seconds has the same
slope as the line in part B. - Thus, the instantaneous velocity at this time is
1.0 cm/s. - This has to be true because the graph indicates
that during the first 4.0 seconds of motion the
train covers equal distances in equal intervals
of time. - Under these conditions the average velocity over
any time interval and the instantaneous velocity
at any instant are identical at all times.
33Graphical Interpretation of Instantaneous Velocity
- E. At t 5.0 s, the slope of the position-time
curve is zero. - Therefore, the instantaneous velocity is zero at
this instant.
34Average Acceleration
- When the velocity of an object changes with time,
the object is said to undergo an acceleration. - Velocity of a car changes when you step on the
gas pedal, apply the brakes, or when you alter
your direction of motion. - Average acceleration is the change in velocity
divided by the time interval during which that
change occurred - a ?v/?ta (vf vi)/(tf ti)
35Average Acceleration
- Example
- Suppose a car accelerates from an initial
velocity of vi 10 m/s to a final velocity of
vf 30 m/s in a time interval of 2.0 seconds.
What is the average acceleration of the car?
36Average Acceleration
- Acceleration is a vector quantity having
dimensions of length divided by the square of
time. - Some common units of acceleration are meters per
second per second (m/s/s or m/s2) and feet per
second per second (ft/s/s or ft/s2). - The acceleration calculated in the previous
example was 10 m/s2, which means that on
average, the car accelerates at a rate of 10 m/s
every second.
37Average Acceleration
- For the case of motion in a straight line, the
direction of the velocity of an object and the
direction of its acceleration are related as
follows - When the objects velocity and acceleration are
in the same direction, the speed of the object
increases with time. - When the objects velocity and acceleration are
in opposite directions, the speed of the object
decreases with time.
38Average Acceleration
- Example
- Suppose the velocity of a car changes from
-10 m/s to -30 m/s in a time interval of 2.0
seconds. What is the average acceleration of the
car?
39Average Acceleration
- The minus sign indicates that the acceleration
vector is also in the negative x direction. - Because the velocity and the acceleration vectors
are in the same direction, the speed of the car
must increase as the car moves to the left. - NOTE The positive and negative accelerations
specify directions relative to chosen axes, not
speeding up or slowing down. - The terms speeding up and slowing down refer
to increases or decreases in speed. - The word deceleration has a common popular
connotation as slowing down
40Average Acceleration
- Examples of accelerating objects
- Speed increasing direction constant.
- Speed decreasing direction constant.
- Speed constant direction changing.
- Speed increasing direction changing.
- Speed decreasing direction changing.
- Use the information below to check your answers
to problems involving acceleration. - v a Object is speeding up.
- v - a - Object is speeding up.
- v a - Object is slowing down.
- v - a Object is slowing down.
- v or - a 0 Object is at a constant
velocity. - v 0 a or - Object is speeding up from
rest. - v 0 a 0 Object is at rest.
41Average Acceleration
- Quick Quiz
- Let us define eastward as negative and westward
as positive. Answer the following statements as
TRUE or FALSE - If a car is traveling eastward, its acceleration
must be eastward. - FALSE
- 2. If a car is slowing down, its acceleration may
be positive. - TRUE
- 3. A particle with constant nonzero acceleration
can never stop and stay stopped. - TRUE
42Instantaneous Acceleration
- In some situations, the value of the average
acceleration differs in different time intervals. - It is useful therefore to define instantaneous
acceleration. - Instantaneous Acceleration The limit of the
average acceleration as the time interval ?t goes
to zero. - a ? lim(?t?0) ?v/?t
- Here again, the notation lim(?t?0) means that the
ration of ?v/?t is to be evaluated as the time
interval ?t approaches zero.
43Instantaneous Acceleration
- This is a velocity-time graph for an object
moving in a straight line. - The slope of the blue line connecting the points
P and Q is defined as the average acceleration in
the time interval ?t tf ti. - The instantaneous acceleration of an object at a
certain time equals the slope of the
velocity-time graph at that instant of time.
44Instantaneous Acceleration
- Quick Quiz
- Parts a, b, and c to the right represent three
graphs of the velocities of different objects
moving in straight-line paths as functions of
time. - The possible accelerations of each object as
functions of time are shown in parts d, e, and f.
- Match each velocity-time graph with the
acceleration-time graph that best describes the
motion.
45Motion with Constant Acceleration
- Many of the mechanical applications discussed in
physics will be concerned with objects moving
with constant acceleration. - EXAMPLE
- An object in free fall near the Earths surface
moves in the vertical direction with constant
acceleration, assuming that air resistance can be
neglected. - When an object moves with constant acceleration,
the instantaneous acceleration at any point in a
time interval is equal to the value of the
average acceleration over the entire time
interval. - Consequently, the velocity increases or decreases
at the same rate throughout the motion, and a
plot of velocity versus time gives a straight
line with either positive of negative slope.
46Motion with Constant Acceleration
- To find the final velocity of an object moving
with a constant acceleration after it has
accelerated at a constant rate for any time
interval, you can use the following equation - vf vi a?t
- EXAMPLE
- A car starts with a velocity of 2.0 m/s to the
right and accelerates to the right with an
acceleration of 6.0 m/s2. What will be its
velocity 2.0 seconds later?
47Motion with Constant Acceleration
- To find the displacement of any object moving
with a constant acceleration, you can use the
following equation - ?x ½(vi vf)?t
- EXAMPLE
- A car accelerates uniformly from rest to a
velocity of 23.7 km/hr east in 6.5 seconds. How
far did the car travel during this time?
48Motion with Constant Acceleration
- Another way to find displacement with constant
acceleration is with the following equation - ?x vi?t ½a(?t)2
- This equation is useful not only for finding how
far an object travels under constant acceleration
but also for finding the distance required for an
object to reach a certain speed or come to a stop.
49Motion with Constant Acceleration
- EXAMPLE
- A car with an initial velocity of 23.7 km/hr west
accelerates at a uniform rate of 0.92 m/s2 for
3.6 seconds. Find the final speed and the
displacement of the car during this time.
50Motion with Constant Acceleration
- The following equation is useful in finding the
final velocity of an object after any
displacement - vf2 vi2 2a?x
- EXAMPLE
- A baby sitter pushing a stroller starts from rest
and accelerates at a rate of 0.500 m/s2. What is
the velocity of the stroller after it has
traveled 4.75 m?
51Motion with Constant Acceleration
- The best way to gain confidence in the use of
these equations is to work a number of problems. - Many times you will discover that there is more
than one method for solving a given problem.
52Motion with Constant Acceleration
- PROBLEM SOLVING STRATEGY
- Make sure all the units in the problem are
consistent. - Choose a coordinate system.
- Make a labeled diagram of the problem including
the direction of all displacements, velocities,
and accelerations. - Make a list of all the quantities given in the
problem and a separate list of those to be
determined. - Think about the physical concepts involved, any
restrictions that apply, and select from the list
of kinematic equations the one or ones that will
enable you to determine the unknowns. - Check to see if your answers are reasonable and
consistent with the diagram.
53Motion with Constant Acceleration
- EXAMPLE
- A race car starting from rest accelerates at a
rate of 5.00 m/s2. What is the velocity of the
car after it traveled 100.0 ft? - Step 1 Be sure that your units are consistent.
- We must convert 100 ft to m.
- 100 ft(1m/3.3 ft) 30.3 m
54Motion with Constant Acceleration
- Step 2 You must choose a coordinate system. The
origin of the coordinate system is at the initial
location of the car, and the positive direction
is to the right. Make a labeled diagram.
55Motion with Constant Acceleration
- Step 3 Make a list of the quantities given in
the problem and a separate list of those to be
determined. - Given
- vi 0
- a 5.00 m/s2
- ?x 30.3 m
- To Be Determined
- vf ?
56Motion with Constant Acceleration
- Step 4 Think and select the kinematic equation
which you will use to solve this problem. - vf2 vi2 2a?x
- vf2 (0)2 2(5.00 m/s2)(30.3 m)
- vf2 303 m2/s2
- vf 17.407 m/s ? 17.4 m/s
57Motion with Constant Acceleration
- You could have also solved this problem using ?x
vi?t ½a(?t)2 to find t and then using the
expression vf vi a?t to find the final
velocity. - TRY IT!
58Freely Falling Objects
- Probably the most important situation where
acceleration is effectively constant is
free-fall. - Free-fall When an object is moving vertically
solely under the influence of gravity. - A falling object ordinarily moves through air,
and the essential nature of the motion is often
obscured by fluid friction (Air Resistance). - Nonetheless, we know that on Earth all objects
falling through a vacuum accelerate downward at
the same fairly constant rate, regardless of
their weight.
59Freely Falling Objects
- Ever since Aristotle (384 322 B.C.E.), most
people have believed that a falling body descends
at a rate thats proportional to its weight. - Aristotle believed that if you had 2 stones, and
one was 10 times heavier than the other, that the
heavier stone would fall 10 times faster than the
lighter stone. - Though thats fundamentally wrong, it is a fairly
accurate picture of the special case of extremely
light objects, such as feathers and snowflakes,
dropping in air. - It applies, as well, for heavy bodies descending
through thick fluids, like oil or honey, but it
misses the central point. - A stone 10 time heavier than another does not
fall through air 10 times faster!
60Freely Falling Objects
- The person who contributed most to our modern
understanding is Galileo Galilei. - Galileo really was not saying anything new when
he asserted that, in vacuum, where there is no
air resistance, all bodies fall at the same rate. - By contrast, when an object falls through the
air, moving ever more rapidly, the resistance to
its motion, the drag, also increases. - The greater the rate of descent, the greater the
resistance, as more air must be pushed aside per
second. - Finally, a balance is reached where no further
increase in falling speed can occur. - This point is called terminal speed, and it
depends on the shape, surface, and weight of the
object.
61Freely Falling Objects
- Example
- A sky diver, after dropping about 620 m with arms
and legs extended spread-eagle, will reach a top
speed of roughly 200 km/hr (120 mph). - In a head-down dive, the same person will have a
terminal speed up around 300 km/hr (185 mph). - With an open parachute, drag increases
tremendously, and the terminal speed drops to
around 30 km/hr (20 mph).
62Freely Falling Objects
- It was Galileo who first designed and carried out
an experiment to confirm that the acceleration
was constant. - Two practical obstacles made it impossible for
him to simply drop an object, measure vf at
several values of t, and then compute
acceleration for each. - The first was that free-fall happens rapidly and
clocks in his era were extremely crude. - The second difficulty was that he had no way of
measuring the instantaneous final speed at the
end of each run.
63Freely Falling Objects
- Here is how he solved those two problems
- First, he slowed things down instead of
dropping balls, he rolled them along an inclined
planes. - He argued that if acceleration was to be constant
for each incline, it would continue to be
constant, even when the track was vertical and
the ball fell freely. - Second, he reformulated the problem, replacing vf
by the quantities that were directly observable. - In doing so he arrived at a statement of s vit
1/2at2. - If acceleration was constant, starting from rest,
the distance traveled by the ball would depend on
the time squared (s ? t2). - Doubling the time a ball was allowed to move
would quadruple the distance it traveled.
64Freely Falling Objects
- The free-fall acceleration, due as it is to
gravity, is represented by its own symbol, g. - There is some variation in gravity over the
planet, but we can generally take g to be a
constant equal to its average value of 9.806 65
m/s2 or 9.81 m/s2. - In free-fall the acceleration is always g and
its always straight downward regardless of the
motion.
65Freely Falling Objects
- What happens to an object if it is thrown
vertically upward? - Its speed continuously diminishes at a rate of
-9.81 m/s2 as it climbs. - The rising ball, moving slower and slower, will
momentarily stop and then plunge downward faster
and faster. - The height of the stopping point, the maximum or
peak altitude, it the vertical distance it takes
to go from vi to vf 0.
66Freely Falling Objects
- Ideally, the up-and-down journey is symmetrical
in space and time around the peak altitude. - The speed will be equal for any amount of time
before and after the peak altitude is reached. - The descent is exactly the same as if the object
were dropped from the peak altitude.
67Freely Falling Objects
- Free-Fall Equations
- vf vi - g?t
- ?y ½(vf vi)?t
- ?y vi?t ½g(?t)2
- vf2 vi2 2g?y
68Freely Falling Objects
- Example
- A salmon is dropped by a hovering eagle. How far
will it fall in 2.5 seconds? Ignore air drag. - ?y vi?t ½g(?t)2
- ?y (0)(2.5 s) ½(9.81 m/s2)(2.5 s)2
- ?y - 30.656 m
- ?y ? -31 m
69Freely Falling Objects
- Example
- A ball is thrown straight down from the roof of a
dormitory at 10.0 m/s. If the building is 100. m
tall, at what velocity will the ball hit the
ground? How long will the trip take? - vf2 vi2 2g?y
- vf2 (-10.0 m/s)2 2(9.81 m/s2)(100 m)
- vf2 -100.0 m2/s2 1962 m2/s2
- vf2 -2062 m2/s2
- vf -45.409 m/s
- vf ? -45.4 m/s
- vf vi g?t
- -45.4 m/s -10.0 m/s (9.81 m/s2)?t
- -35.4 m/s (-9.81 m/s2)?t
- ?t 3.6085 s
- ?t ? 3.61 s
70Freely Falling Objects
- Example
- A .32-caliber bullet fired from a revolver with a
3-inch-long barrel will have a relatively low
muzzle velocity of about 200. m/s. If its shot
straight up, neglecting air resistance - What is the peak height the bullet will reach?
- How fast will it be moving when it returns to the
height of the gun? - How long will the whole trip take?