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MBA299: Strategy

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Title: MBA299: Strategy


1
MBA299 Strategy
  • Game Theory and Strategy
  • Take-aways
  • April 20, 2006

2
Why game theory?
  • Game theory is an approach that can be used to
    predict what will happen in strategic situations
  • Generates many powerful general insights, and
    powerful insights in some specific situations
  • Strategic situations are ones in which players
    rewards (payoffs) are dependent on others
    actions
  • launch of new Jennifer Lopez album probably not a
    strategic situation
  • many other business decisions are made in
    strategic situations
  • Ford decides to increase rebates on trucks
  • JetBlue starts an Oakland-Boston route
  • Microsoft bundles anti-popup software into new
    versions of Explorer
  • Google launches desktop search software

3
Game theory applied to business
  • Pros
  • A systematic way to analyze strategic situations
  • Extremely useful when small numbers of players
    are involved
  • Cons
  • Involves a tradeoff between precision and
    robustness
  • the more precisely you specify the rules of the
    game, the more precise the prediction becomes,
    but the less robust the prediction is
  • rules drive the outcome of the game, and the more
    rules you write down, the more likely you are to
    get one wrong
  • exception auctions, where the seller is setting
    the rules of the game
  • Solving games becomes extremely difficult when
    there are many heterogeneous players
  • Rely more on industry analysis in these situations

4
Two types of game theory
  • Non-cooperative Game Theory
  • prisoners dilemma (a simultaneous move game)
  • entry-response games (a sequential move game)
  • many, many other extensions
  • Uncertainty, asymmetric information, repeated
    interaction, signaling,
  • Cooperative Game Theory
  • examines how value is created by different
    configurations of players
  • contains roots of a theory of competitive
    advantage

5
A famous example of a simultaneous move game
The Prisoners Dilemma
Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
6
In the prisoners dilemma, each player has a
dominant strategy
  • Suspect A is made strictly better off by
    Confessing, independent of what Suspect B does
    (check this!)
  • Suspect B is made strictly better off by
    Confessing, independent of what Suspect A does
    (check this!)

Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
7
The prisoners dilemma has a number of common
analogs in business
8
A solution concept the Nash Equilibrium
  • Fundamental tool for examining non-cooperative
    games
  • Idea Every player does the best that he/she
    can, given that the other players also do the
    best they can
  • Outcomes (or payoffs) are inter-related, i.e.,
    player As payoff depends on As strategy and Bs
    strategy
  • Definition
  • a Nash equilibrium is a set of strategies for
    each player in which no player can improve
    his/her situation by choosing a different
    strategy, given the choices of the other players
  • Testing for a Nash equilibrium
  • Does any player have a profitable deviation,
    i.e., could any player improve his / her payoffs
    by choosing a different strategy?
  • If there is a profitable deviation from a set of
    strategies, then this is not a Nash equilibrium

9
The prisoners dilemma has a single Nash
equilibrium
Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
10
More simultaneous move games Coordination Game
Player B
10
0
Player A
10
0
0
5
0
5
11
More simultaneous move games Coordination Game
with Different Payoffs (sometimes called Battle
of the Sexes)
Player B
1
0
Player A
2
0
0
2
0
1
12
More simultaneous move games Baseball(also a
zero sum game)
Pitcher
Hit ball ()
Strike ()
Batter
Hit ball ()
Strike ()
Strike ()
Hit ball ()
Strike ()
Hit ball ()
13
More simultaneous move games Chicken
Player B
Wuss
Bragging Rights
Player A
Wuss
Wuss
Wuss
Death
BraggingRights
Death
14
Rules of the game who moves first?
  • In a number of situations, it makes sense to
    analyze the game as if players were moving
    simultaneously
  • Prisoners dilemma
  • Baseball
  • In other situations, it makes sense to specify
    the order of players moves (sequential moves)
  • Entry games
  • Entrant builds capacity (this takes longer,
    requires a commitment)
  • Incumbent responds by changing price (this can be
    done rapidly, is not irreversible)

15
Solving simultaneous move games
  • Backward induction, Look forward, reason
    backward
  • Solve the last stage of the game first, i.e.
    choose the strategy that maximizes the payoff for
    the player moving last
  • Then solve the next to last stage in the game,
    assuming that the choice in the last stage has
    already been made
  • Continue until the beginning of the game
  • What does this process mean?
  • Players see through others threats
  • I may threaten to retaliate if you attack, but
    once it is my turn, I will do what is best for
    me. If it isnt best for me to retaliate once
    you have attacked, I wont do so

16
Ryanair vs. Aer Lingus British Airways
Anticipating a pricing response
  • In the A case, we asked the question, how will AL
    BA respond to Ryanairs entry on the Dublin
    London Route
  • Two scenarios
  • Untargeted retaliation cost to AL/BA I17-34M,
    Ryanair payoff negative
  • Targeted retaliation cost to AL/BA I5-11M,
    Ryanair payoff negative
  • Accommodation cost to AL/BA I 0 9M, Ryanair
    payoff I300,000

Untargeted retaliation
(Loss, - I25 M)
AL / BA
Targeted retaliation
(Loss, - I8 M)
Ryanair
Enter
(I 300K, -I 4 M)
Accom- modate
DontEnter
(0, 0)
Assumes Entry with 4 flights per day 44 seats
17
Challenges for game theory in action
  • Figuring out the payoffs and how they relate to
    strategies
  • Often need to simplify strategies of all parties
    to isolate the impact of key choices
  • Getting the structure of the game right
  • Should other existing actors be considered?
  • Do potential new entrants matter?
  • Is the game being played once or multiple times?
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