Title: MBA299: Strategy
1MBA299 Strategy
- Game Theory and Strategy
- Take-aways
- April 20, 2006
2Why game theory?
- Game theory is an approach that can be used to
predict what will happen in strategic situations
- Generates many powerful general insights, and
powerful insights in some specific situations
- Strategic situations are ones in which players
rewards (payoffs) are dependent on others
actions
- launch of new Jennifer Lopez album probably not a
strategic situation
- many other business decisions are made in
strategic situations
- Ford decides to increase rebates on trucks
- JetBlue starts an Oakland-Boston route
- Microsoft bundles anti-popup software into new
versions of Explorer
- Google launches desktop search software
3Game theory applied to business
- Pros
- A systematic way to analyze strategic situations
- Extremely useful when small numbers of players
are involved
- Cons
- Involves a tradeoff between precision and
robustness
- the more precisely you specify the rules of the
game, the more precise the prediction becomes,
but the less robust the prediction is
- rules drive the outcome of the game, and the more
rules you write down, the more likely you are to
get one wrong
- exception auctions, where the seller is setting
the rules of the game
- Solving games becomes extremely difficult when
there are many heterogeneous players
- Rely more on industry analysis in these situations
4Two types of game theory
- Non-cooperative Game Theory
- prisoners dilemma (a simultaneous move game)
- entry-response games (a sequential move game)
- many, many other extensions
- Uncertainty, asymmetric information, repeated
interaction, signaling,
- Cooperative Game Theory
- examines how value is created by different
configurations of players
- contains roots of a theory of competitive
advantage
5A famous example of a simultaneous move game
The Prisoners Dilemma
Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
6In the prisoners dilemma, each player has a
dominant strategy
- Suspect A is made strictly better off by
Confessing, independent of what Suspect B does
(check this!)
- Suspect B is made strictly better off by
Confessing, independent of what Suspect A does
(check this!)
Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
7The prisoners dilemma has a number of common
analogs in business
8A solution concept the Nash Equilibrium
- Fundamental tool for examining non-cooperative
games
- Idea Every player does the best that he/she
can, given that the other players also do the
best they can
- Outcomes (or payoffs) are inter-related, i.e.,
player As payoff depends on As strategy and Bs
strategy
- Definition
- a Nash equilibrium is a set of strategies for
each player in which no player can improve
his/her situation by choosing a different
strategy, given the choices of the other players - Testing for a Nash equilibrium
- Does any player have a profitable deviation,
i.e., could any player improve his / her payoffs
by choosing a different strategy?
- If there is a profitable deviation from a set of
strategies, then this is not a Nash equilibrium
9The prisoners dilemma has a single Nash
equilibrium
Suspect B
1 year
No prison
Suspect A
1 year
10 years
10 years
9 years
No prison
9 years
10More simultaneous move games Coordination Game
Player B
10
0
Player A
10
0
0
5
0
5
11More simultaneous move games Coordination Game
with Different Payoffs (sometimes called Battle
of the Sexes)
Player B
1
0
Player A
2
0
0
2
0
1
12More simultaneous move games Baseball(also a
zero sum game)
Pitcher
Hit ball ()
Strike ()
Batter
Hit ball ()
Strike ()
Strike ()
Hit ball ()
Strike ()
Hit ball ()
13More simultaneous move games Chicken
Player B
Wuss
Bragging Rights
Player A
Wuss
Wuss
Wuss
Death
BraggingRights
Death
14Rules of the game who moves first?
- In a number of situations, it makes sense to
analyze the game as if players were moving
simultaneously
- Prisoners dilemma
- Baseball
- In other situations, it makes sense to specify
the order of players moves (sequential moves)
- Entry games
- Entrant builds capacity (this takes longer,
requires a commitment)
- Incumbent responds by changing price (this can be
done rapidly, is not irreversible)
15Solving simultaneous move games
- Backward induction, Look forward, reason
backward
- Solve the last stage of the game first, i.e.
choose the strategy that maximizes the payoff for
the player moving last
- Then solve the next to last stage in the game,
assuming that the choice in the last stage has
already been made
- Continue until the beginning of the game
- What does this process mean?
- Players see through others threats
- I may threaten to retaliate if you attack, but
once it is my turn, I will do what is best for
me. If it isnt best for me to retaliate once
you have attacked, I wont do so
16Ryanair vs. Aer Lingus British Airways
Anticipating a pricing response
- In the A case, we asked the question, how will AL
BA respond to Ryanairs entry on the Dublin
London Route
- Two scenarios
- Untargeted retaliation cost to AL/BA I17-34M,
Ryanair payoff negative
- Targeted retaliation cost to AL/BA I5-11M,
Ryanair payoff negative
- Accommodation cost to AL/BA I 0 9M, Ryanair
payoff I300,000
Untargeted retaliation
(Loss, - I25 M)
AL / BA
Targeted retaliation
(Loss, - I8 M)
Ryanair
Enter
(I 300K, -I 4 M)
Accom- modate
DontEnter
(0, 0)
Assumes Entry with 4 flights per day 44 seats
17Challenges for game theory in action
- Figuring out the payoffs and how they relate to
strategies
- Often need to simplify strategies of all parties
to isolate the impact of key choices
- Getting the structure of the game right
- Should other existing actors be considered?
- Do potential new entrants matter?
- Is the game being played once or multiple times?