Title: Models for reuse of learning scenarios' JeanPhilippe PERNIN , Anne LEJEUNE Presenter Hlne GODINET E'
1Models for re-use of learning scenarios.
Jean-Philippe PERNIN (,) Anne LEJEUNE
()PresenterHélène GODINET () E.
Praxis. Institut National de Recherche
Pédagogique. Lyon. France CLIPS IMAG.
Grenoble. France
- IFIP conference
- 26- 30 th June 2006
- Alesund, Norway
2Linking computer science and educational science
- A composite team ERTe E. Praxis (practices and
uses of ICT in Education) - Researchers in computer science, pedagogical
engineering, science of education, teachers
training - One group is mainly focusing on blended learning
(using on line resources and communication tools
on e.learning platforms)
2
3Shared questions
- How to develop and re-use a learning
scenario (integrating ICT)? - How to formalize it ?
- Why could it be re-used or not ?
- How to make it re-usable? available on line,
for blended learning or/and distance learning?
- Are standards and norms (SCORM, LOM, ...) usable
and helpful by teachers, considering the cultural
diversity of the various learning and teaching
contexts ?
3
4Contents
- Integrating ICT in education
- Learning Resource or activity ?
- The concept of learning scenario
- Definition
- Taxonomy
- Conceptual Model
- Scenario lifecycle
- An on going project (toward communities of
practice) - The CAUSA project
- Toward a cooperation with International partners
4
5New teachers roles integrating ICT recent
evolutions
5
6Educational Modelling Languages
- Statements (limits)
- Learning Objects are not the key point in the
educational process Koper, 2001 - A resource-centered approach promotes a
standardized educational model consultation
(self) evaluation - Goals of the on going researches in learning
design - To provide adapted languages to design the widest
range of learning situations (complexity and
richness) - To insure a pedagogical neutrality (various
pedagogical models and practices) - An example of Modelling Language used IMS
Learning Design Koper Open University NL
Koper R. (2005) Learning Design, A Handbook on
Modelling and Delivering Networked Education and
Training.
6
7IMS LD
- IMS first started in 1997 was the Instructional
Management Systems (IMS) project. - Learning Design Specification
- The IMS Learning Design specification supports
the use of a wide range of pedagogies in online
learning. - Rather than attempting to capture the specifics
of many pedagogies, it does this by providing a
generic and flexible language. - This language is designed to enable many
different pedagogies to be expressed. - The approach has the advantage over alternatives
in that only one set of learning design and
runtime tools then need to be implemented in
order to support the desired wide range of
pedagogies. - The language was originally developed at the Open
University of the Netherlands (OUNL), after
extensive examination and comparison of a wide
range of pedagogical approaches and their
associated learning activities, and several
iterations of the developing language to obtain a
good balance between generality and pedagogic
expressiveness. - See on the website http//www.imsproject.org/learn
ingdesign/index.html
7
8Integration of ICT in education a complex
reality
- Object of the study Learning situations
(partly) instrumented by digital technologies.
- How to describe the complexity (actors,
activities, resources, tools, interactions,
relationships, management)?
8
9Learning scenario
- A central concept the learning scenario
- Frequently used by the teachers called
scénario pédagogique - To scenarize resources ? or to scenarize learning
situations? in order to reuse it . - Various definitions, various metaphors are
required to describe and categorize the learning
scenarios (orchestra, movie, theater,). - Propositions (current work)
- To define more precisely the concept of learning
scenario, - To elaborate a taxonomy of learning scenarios,
- To define what is the scenario's life cycle,
- To identify the different facets of a scenario.
9
10First definition
- A learning scenario is a description,
- made a priori or a posteriori,
- of the management of a learning situation,
- at a given level, or learning unit,
- whose goal is to ensure the appropriation of a
precise set of knowledge. - A scenario describes roles, activities and also
knowledge resources, tools and services necessary
for, or resulting from, each activity. - Pernin Lejeune, Sofia TEN Competences. WS.
March 2006
10
11Taxonomy of learning scenarios
- see JP Pernin\s paper to get more
11
12Learning objects and granularity of scenarios
12
13Conceptual framework (adapted from R. Koper), to
be discussed
- A Learning scenario
- - represents Activity organization
- - Is dynamic
- is linked to didactical intentions
Organizes structural and temporal relationships
between entities
Learning scenario
Pedagogical level
Activity and Social environment
Activity
Physical environment
13
14Learning Design is not only a prescription of
tasks
15Proposal
- Facing the complexity of a learning scenario, we
propose - to describe the context in which the learning
activity runs, - to describe the nature of the interactions among
actors, between actors and resources, - to consider the possibility to regulate the whole
process, (to adjust the activity with most of the
demands and/or needs). - A learning scenario has to be flexible and
adaptative.
15
16Collecting and analyzing practicioners needs
CAUSA Project
- Collecting and Analyzing Uses of Scenarization of
Activities - Leader INRP (National Institute for Educational
Research) - ERTé e-Praxis (Grenoble, Lyon) - A team of researchers, teachers, engineers,
experts in - Educational Science, Computer Science,
- Didactic,
- Teacher training,
- E.learning, open distant learning,
- Various school contexts
- primary, secondary, higher education, in service
training - begin October 2005
16
17Causa Project
17
18Workshops for teachers and instructional designers
19Scenarization an incremental process
Design Loop
abstract scenario
Didactic and pedagogical initial design
19
20To go further
- To promote exchanges between communities of
designers gt Scenario repositories (re-usability) - To develop communities of practices (on an
international level), considering the diversity
of cultures and of learning practices - Events
- April 2006, 14th 1st Colloquium Learning
scenarios in Biennale Internationale de
lEducation. INRP. Lyon . France (120
participants proceedings on line) - May 2007, 14th- 18th 2d Colloquium Learning
scenarios. In ACFAS Congrès. Trois Rivières.
UQAM. Canada
You are interested by ? Contact
Jean-philippe.pernin_at_inrp.fr Helene.godinet_at_inrp.
fr Information http//www.inrp.fr/biennale/collo
ques2006/scenario/
20