Computer Network and Infrastructure Communication Interface and Flow Control PowerPoint PPT Presentation

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Title: Computer Network and Infrastructure Communication Interface and Flow Control


1
Computer Network and InfrastructureCommunication
Interface and Flow Control
  • Dr. E.C. Kulasekere

2
Section Objectives
  • To understand the necessity of Interfacing and
    Flow Control in Data Communications.
  • Synchronous and Asynchronous transmission
    techniques
  • Line configurations and topologies
  • Data link control and flow control techniques
  • Overview of Error detection and control
  • Now we shift to data communication from data
    transmission.

3
Interfacing and Flow Control
  • To communicate any device should interface with
    the transmission system.
  • The interfacing has to be designed so that it has
    characteristics in the following areas
  • Mechanical
  • Electrical
  • Functional
  • Procedural
  • Flow control is required to assure that the
    source thus interfaced does not overwhelm the
    destination by sending data faster than they can
    be processed and absorbed.

4
Synchronization
  • For the sender and receiver to be able to
    communicate successfully they must know
  • What a BIT is
  • What a BYTE is
  • What a FRAME is
  • that is they must synchronize at the Bit, Byte,
    and Frame level

5
Synchronization
  • Without Synchronization the bits/bytes/frames
    cannot be identified at the proper sampling time.
  • If no transmission impairments exists then the
    problem is less.
  • There are two ways in which these bits can be
    identified.
  • To identify the transmitter clock.
  • To identify the line state change.

6
Synchronous Communication
  • Receiver clock operates in synchronism with the
    received signal
  • The clocking signal is embedded into the
    transmitted bit stream and subsequently extracted
    by the receiver (SYN characters)
  • Example implementation The carrier frequency can
    be used to synchronize the receiver based on the
    phase of the carrier.

7
Synchronous - Bit Level
  • Block of data transmitted without start or stop
    bits
  • Clocks must be synchronized
  • Can use separate clock line
  • Good over short distances
  • Subject to impairments
  • Embed clock signal in data
  • Manchester encoding
  • Carrier frequency (analog)

8
Synchronous - Block Level
  • Need to indicate start and end of block
  • Use preamble and postamble
  • e.g. series of SYN (hex 16) characters
  • e.g. block of 11111111 patterns ending in
    11111110
  • More efficient (lower overhead) than asynchronous
    transmission.
  • For a sizable block of data synchronous
    transmission is more efficient than asynchronous
    transmission. Because of low overhead.

9
Synchronous (diagram)
10
Asynchronous Transmission
  • The receivers clock runs asynchronously with
    respect to incoming signal
  • To avoid timing problems character at a time is
    transmitted rather than a block of data.
  • A Byte is framed by a START and STOP bit.
  • The START bit changes the signal to Non-Idle
    state, this warns receiver a byte is
    arriving.Then 8 data bits follow
  • The STOP bit follows the data bits and returns
    the signal to the Idle state.

11
Asynchronous (diagram)
12
Asynchronous - Behavior
  • In a steady stream, interval between characters
    is uniform (length of stop element)
  • In idle state, receiver looks for transition 1 to
    0
  • Then samples next seven intervals (char length)
  • Then looks for next 1 to 0 for next char
  • Simple
  • Cheap
  • Overhead of 2 or 3 bits per char (20)
  • Good for data with large gaps (keyboard)

13
Line ConfigurationTopology
  • Topology of a data link refers to the physical
    arrangement of stations on transmission medium.
  • Point-to-Point
  • Two communication stations
  • Eg. Two computers communicating through serial
    link
  • Multi-point
  • More than two stations in transmission link
  • This configuration is possible only when the
    terminals are transmitting a fraction of the
    time.

14
Traditional Line Configurations
15
Line ConfigurationData Exchange
  • Simplex transmission
  • One sided transmission, does not fall into data
    exchange.
  • Half-duplex transmission
  • Requires one data path for data exchange.
  • Full-duplex transmission
  • Requires two separate data paths. Eg. Two twisted
    pairs
  • If Rx and Tx are two different frequencies, one
    path is sufficient.

16
Interfacing
  • Data processing devices (or data terminal
    equipment, DTE) do not (usually) include data
    transmission facilities
  • Need an interface called data circuit terminating
    equipment (DCE)
  • e.g. modem, NIC
  • DCE transmits bits on medium
  • DCE communicates data and control info with DTE
  • Done over interchange circuits
  • Clear interface standards required

17
Data Communications Interfacing
18
Interface Characteristics
  • Mechanical
  • connectors, pins, cables, etc.
  • Electrical
  • voltage levels, timing, etc.
  • Functional
  • data, control, synchronization, etc.
  • Procedural
  • the sequence various circuits are used

19
Data Link Control
  • Synchronization and interfacing alone may not be
    enough to regulate the rate at which the data
    arrives at the receiving DTE.
  • Flow control will add this additional
    functionality to the data link control layer.
  • The data link control protocols are added above
    the physical interfacing discussed previously.
  • When such as layer is used the transmission
    medium is then referred to as a data link.

The need, pp 208
20
Flow Control
  • Ensuring the sending entity does not overwhelm
    the receiving entity
  • Preventing buffer overflow
  • Propagation Delay
  • Time for a bit to traverse the link
  • Transmission Delay
  • Time taken to emit all bits into medium

21
Model of Frame Transmission
22
Stop and Wait Flow Control
  • Source transmits frame
  • Destination receives frame and replies with
    acknowledgement
  • Source waits for ACK before sending next frame
  • Destination can stop flow by not sending ACK
  • This procedure works well for a few large frames
    and needs no improvement.
  • Only one frame can be in transit in the link at
    one time since to transmit the next frame an ACK
    should be received

23
Fragmentation of Data
  • In most cases the source will split large blocks
    of data and transmit in several frames.
  • The reasons for having data fragmented to small
    frames is due to
  • Limited buffer size
  • Errors detected sooner (when whole frame
    received)
  • On error, retransmission of smaller frames is
    needed
  • Prevents one station occupying medium for long
    periods
  • For very high data rates, for very long distances
    between sender and receiver, the Stop and wait
    provides inefficient line utilization.

24
Stop and Wait Link Utilization
25
Stop and Wait Link Utilization ..
  • Blength of link in bits
  • Lnumber of bits in the frame
  • agt1 the link is under utilized and hence not
    efficient
  • alt1 when the first bit is received at the
    receiving DTE, the last bit of the frame has not
    left the source DTE. Hence the acknowledge will
    not come till the entire message is received,
    till them the link is inefficiently used.

26
Problems with Stop-and-Wait
  • It is inefficient for long links (agt1) the link
    is under utilized for a long time till the ack
    comes.
  • It is also inefficient for high data rates (alt1)
    again the link is held up will all the data
    arrives at the receiving DTE and then it can be
    acknowledged.
  • The primary problem in SAW is inefficient link
    utilization.

27
Sliding Window Flow Control
  • Allow multiple frames to be in transit, hence the
    issues of stop-and-wait is taken care of.
  • Receiver has buffers for W frames long
  • Transmitter can send up to W frames without ACK
  • Each frame is numbered
  • ACK includes number of next frame expected
  • Sequence number bounded by size of field (k)
  • Frames are numbered modulo 2k

28
Sliding-Window Flow Control
  • The sequence number occupies a field in the frame
    and hence the number is bounded. Eg. For a 3 bit
    field, the sequence number can range from 0 to 7
  • The next example uses a 3-bit sequence number.
  • In the example the sender can send only 5 frames
    at a time.
  • The shaded are can shrink from the left and
    expand from the right when frames are sent and
    received respectively (from the senders point of
    view)

29
Sliding Window Diagram
30
Example Sliding Window
31
Sliding Windows Enhancements
  • Receiver can acknowledge frames without
    permitting further transmission (Receive Not
    Ready)
  • Must send a normal acknowledge to resume
  • If duplex, use piggybacking
  • If no data to send, use acknowledgement frame
  • If data but no acknowledgement to send, send last
    acknowledgement number again, or have ACK valid
    flag (TCP)

32
Review Questions
  • How is the transmission of a single character
    differentiated from the transmission of the next
    character in asynchronous transmission?
  • The beginning of a character is signaled by a
    start bit but with a value of binary zero. A stop
    (binary one) follows the character.
  • What is a major disadvantage of asynchronous
    transmission?
  • Asynchronous transmission requires an overhead of
    two or three bits per character, and is,
    therefore, significantly less efficient than
    synchronous transmission.

33
Review Questions
  • Suppose that a sender and receiver use
    asynchronous transmission and agree not to use
    any stop elements. Could this work? If so,
    explain any necessary conditions.
  • No it will not work. The stop bit is needed so
    that the start bit can be recognized as such. The
    start bit is the synchronization event, but it
    must be recognizable. The start bit is always a
    0, and the stop bit is always a 1, which is also
    the idle state of the line. When a start bit
    occurs, it is guaranteed to be different from the
    current state of the line.

34
Review Questions
  • List and briefly define some of the requirements
    for effective communications over a data link.
  • Frame synchronization The beginning and end of
    each frame must be recognizable. Flow control
    The sending station must not send frames at a
    rate faster than the receiving station can absorb
    them. Error control Bit errors introduced by the
    transmission system should be corrected.
    Addressing On a multipoint line, such as a local
    area network (LAN), the identity of the two
    stations involved in a transmission must be
    specified. Control and data on same link The
    receiver must be able to distinguish control
    information from the data being transmitted. Link
    management The initiation, maintenance, and
    termination of a sustained data exchange require
    a fair amount of coordination and cooperation
    among stations. Procedures for the management of
    this exchange are required.

35
Review Questions
  • What is the advantage of sliding-windows flow
    control compared to stop-and-wait flow control?
  • The stop wait approach requires acknowledgments
    after each frame. The sliding window flow control
    technique can send multiple frames before waiting
    for an acknowledgment. Efficiency can be greatly
    improved by allowing multiple frames to be in
    transit at the same time.

36
Review Problems
  • Consider a half-duplex point-to-point link using
    a stop-and-wait scheme, in which a series of
    messages is sent, with each message segmented
    into a number of frames. Ignore errors and frame
    overhead.
  • What is the effect on line utilization of
    increasing the message size so that fewer
    messages will be required? Other factors remain
    constant.
  • What is the effect on line utilization of
    increasing the number of frames for a constant
    message size?
  • What is the effect on line utilization of
    increasing frame size?

37
Review Problems ..
  • a. Because only one frame can be sent at a time,
    and transmission must stop until an
    acknowledgment is received, there is little
    effect in increasing the size of the message if
    the frame size remains the same. All that this
    would affect is connect and disconnect time.
  • b. Increasing the number of frames would decrease
    frame size (number of bits/frame). This would
    lower line efficiency, because the propagation
    time is unchanged but more acknowledgments would
    be needed.
  • c. For a given message size, increasing the frame
    size decreases the number of frames. This is the
    reverse of (b).
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