Title: Today:
1Today
- ID Chapter 4 Designing for Collaboration and
Communication
2As processing power and memory capacity expand,
opportunities for enhanced collaborative software
arise, but developing appropriate interfaces for
that software will be a challenge.
Nintendo Wii Wii Remote is virtual racket, bat,
etc. Mii caricatures as game avatars
Microsoft Surface Large tabletop
display Touchscreen (52 simultaneous touches)
Osaka Universitys IllusionHole Multi-user
stereoscopic display Control ring for rotating
displayed item
3Social Software
Computer-mediated communication has been
facilitated by the development of numerous
software applications.
Wiki Collaborative website User
editable Facilitates corrections Susceptible to
vandalism
MMORPG Multiplayer online RPGs Client-server
system Possibly addictive
Instant Messaging Multi-user Real-time Text-based
Low security
Web Logs (Blogs) Web-based journal Text, images,
links Reader commentary Defamation liability
4Social Software Motivations
The motivations for using social software might
provide the inspiration for designing its
interfaces.
Empowerment Users feel more like active
participants in a process instead of being mere
observers
Community By sharing information and interacting
with others, users feel less detached than when
using traditional software
Immediacy Rather than having to undergo extensive
searches for information, users often feel that
the information is being brought to them
Input capabilities should be expanded in the
interface
Interface design must emphasize all users
capacity for inputting information
Effective means for displaying networked and/or
database information must be provided