Title: NGJA National Course 20002001 edited by Ken Achiron
1NGJA National Course2000-2001edited by Ken
Achiron
2Major Contributors
- Ken Achiron
- Mike Cook
- Butch Zunich
3WARNING !
- All information here is based on work in
progress by the FIG MTC. There will be changes. - Slides that have been updated. See Slide 110
(notes) for a complete list of changes.
4Basis For Scoring
- Difficulty 2.8
- Special Requirements 1.0
- Presentation 5.0
- Start Score 8.8
- Bonus Points 1.2
- Total Score 10.0
5Organization
- FIG A and B Panel Judging
- A panel - sets the Start Value
- B panel - presentation deductions
- B panel Range
- 0.2 for deductions of 0.00 0.50
- 0.3 for deductions of 0.55 1.00
- 0.4 for deductions of 1.05 2.00
- 0.5 for deductions of gt 2.00
6Difficulty Values
- 4 A parts _at_ 0.1 each 0.4
- 3 B parts _at_ 0.3 each 0.9
- 3 C parts _at_ 0.5 each 1.5
- 0 D parts
- 10 parts Total 2.8
- Higher values may replace lower
- There is no partial replacement
7Difficulty Bonus
- D parts 0.1
- E parts 0.2
- Super E 0.3
- FX Combined Super E 0.3
- FX Listed Super E 0.4
- FX Listed Super EB 0.5
Always without a large deduction
8Bonus for Connections
Always without a large deduction
9Special Requirements
- Each event has 5 element groups.
- Must include at least a B skill from each.
- 5 element groups x 0.2 each 1.0 total.
- PH, SR, PB, HB have a dismount group.
- Dismount must be at least a C.
- B Dismount - 0.1
- A Dismount - 0.2
- No Dismount - 0.3
10Missed Dismounts
- If a fall or large deduction takes place on the
dismount - 0.3 or 0.5 for large deduction or fall
- No Bonus
- No Recognition of the element
- 0.3 for No Dismount
- 0.2 for missing dismount element group (except
Floor Exercise)
11Missed Dismounts
- A missed dismount may not be repeated.
12A Panel Deductions
- Missing Special Requirement 0.2
- Non Commensurate Dismount
- no dismount or not recog 0.3
- A dismount 0.2
- B dismount 0.1
- Repetition (3 in a row) 0.2
- Prohibited elements
- (e.g. Straddled strength hold) 0.2
- and non-recog
-
13NCAA Rules 2001
- Straight FIG Rules except
- Judges will evaluate both A and B
- Use last years ranges
- No Partial Replacement
- Dark Pants allowed (5 year grace)
- 0.05 can be used at all levels
- No time limit on FX
14NCAA Rules 2001Bonus
- 0.1 Extra Bonus for stuck D or higher value
dismount (except PH) - FX must be a natural D for dismount bonus (not
CB) - Start value may rise above 10.0 with additional
bonus - Max score 9.95 with visible error
15Causes for Non-Recognition
- Repeated elements
- Assistance by spotter in completion
- Holding less than 1 second
- Pushing off with feet first dismount
- Straddled strength/other prohibited
- Strength hold gt30 from position
- So poorly done as to be non-recognizeable
16Causes for Non-Recognition
- FX element performed after 70 sec.
- FX element performed outside the area
- PH skew more than 45
- SR element controlled by feet on cables
- V Repeating 1st vault group in Finals
- V Invalid vault
- HB element from the feet on the bar
17Difficulty and Execution I
- An element that is not recognized by the A panel
is not eligible for bonus. A legitimate dismount
that does not have its difficulty recognized will
receive NO CREDIT for the Dismount requirement. - (Article 15.4)
18Difficulty and Execution II
- An element will not be recognized by the A Jury
if it significantly deviates from the prescribed
execution - An element will not be recognized if it is
completed with a large error or fall - (Article 15.5.a)
19Final Score Deductions
- Behavior Violations
- Non-permitted spotter 0.2
- Improper attire 0.2
- Not acknowledging before/after 0.2
- Over 30 sec. before starting 0.2
- Remounting the podium after 0.2
- Coach speaking w gymnast during 0.2
- Other undisciplined/abusive 0.2
- Over 30 sec after fall exercise over
20Final Score Deductions
- Apparatus Violations
- Over 25 meter run (Vault) 0.3
- No vault board safety collar on Round Off Entry
zero score - Illegal board placement (PB) 0.3
- Illegal Mat situation 0.3
- Raising apparatus w/o permission 0.3
21Final Score Deductions
- Team Deductions
- Team gymnast(s) compete in wrong order on an
apparatus 1.0 - Other undisciplined or abusive behavior by
coach 1.0
22Presentation - I
- Small error 0.1
- (Slight deviation / bending)
- Medium error 0.2
- (Distinct deviation / strong bending)
- Large error 0.3
- (Severe Deviation / extreme bending)
- Fall 0.5
23Presentation - II
- Deviation During Holds
- Small error - up to 15 0.1
- Medium error - 16 to 30 0.2
- Large error - 31 to 45 0.3 (and
non-recognition) - Over 45 non recognition 0.3
24Presentation - III
- Deviation During Swing to HS or other endings in
strength positions - Up to 15 0.0
- Small error - 16 to 30 0.1
- Medium error- 31 to 45 0.2
- Large error Over 45 0.3 non
recognition of the difficulty
25Presentation - IV
- Salto w legs apart
- less than shoulder width 0.1
- more than shoulder width 0.2
- Atypical Straddling 0.2
- Duration of hold parts - 2 sec
- held betw one two sec 0.1
- held one second 0.2
- held less than 1 sec 0.3
- and non recognition
26Presentation - V
- Intermediate Swings
- 1/2 intermediate swings 0.2
- full intermediate swing 0.3
- Touch Apparatus/floor 0.1 0.2
- Hitting apparatus or floor 0.2 0.3
- Interruption w/o fall 0.3
- Fall from or onto apparatus 0.5
27Presentation - VI
- Assistance by the spotter 0.5 and non recog of
difficulty - Walking in Handstands 0.1 per step - no
limit - Interrupt upward move 0.1, 0.2, 0.3
- Two or more attempts hold 0.2, 0.3
- Unsteadiness or Fall from HS
- swing or big disturbance 0.2
- fall over 0.3
28Presentation - VII
- Incomplete twists up to 30 0.1
- 31 to 60 0.2
- 61 to 90 0.3
- Lack of height or amplitude
- in salto or flight elements 0.1 or 0.2
- Addl intermediate hand support 0.1
29Landings
- Lack of extension in preparation for
landing 0.1 or 0.2 - Legs apart on landing lt shoulder width 0.1 gt
shoulder width 0.2 - Landing
- small steps or hops 0.1 ea, 0.3 max
- touch mat 1 or 2 hands 0.2
- large steps or hops 0.2, 0.3 max
- support w 1 or 2 hands 0.3, non-rec
- Fall during landing 0.5, non-rec
30General - I
- Supplementary Rule Judges' of the B-juries on
all apparatus are entitled to adjust the total
deduction they have taken by 0.05 points if the
circumstances of the performance do not make a
definitive determination of the total deduction
possible. That means that if a B-judge has, for
example, deducted a total of 0.6 or 0.7, he may
apply a total deduction of 0.65.
31Repetition Rule
- No repetition of elements.
- Rings final strength hold position may be shown
at most twice. - Repeated elements may not count towards the start
value but are still evaluated for presentation.
32Body Positions
33Body PositionsTuck
- Perfect tuck is with knee bend and hip flexion of
90. - Knee bend of less than 90 or a hip flexion of
less than 90 are errors.
34Body PositionsPike
- Perfect pike is straight knees and hip flexion of
gt90. - Hip flexion of lt 90 is an error.
- Knee flexion gt 45 at any time tuck.
35Body PositionsLayout
- Layout perfectly straight for static, slightly
bent for swing. - Hip flexion gt45 at any time Pike.
- Stretched with backward knee flexion of 90 is
stretched, but with large error and non
recognition.
36Floor ExerciseElement Groups
- I Balance, Strength, Flexibility
- II Leaps, Jumps, Circles
- III Acro forward
- IV Acro backward
- V Acro side or Arabian
37Floor Exercise
- No Minimum Time 70 sec MAX
- Connection bonus available only for acrobatic
elements - Listed super E's 0.4 bonus
- Combined super Es 0.3
- Listed super E B 0.5
38Floor ExerciseConnection Saltos and Value Raising
- Connection of 2 acrobatic saltos creates a single
value as follows - BBC
- BCD
- CC, BD, CDE
- BE, CE Super E
- Value Raising of saltos The first 2 connected
saltos are combined, the 3rd and subsequent
saltos are value raised if at least "C" value.
39Floor ExerciseMore on Connecting Saltos
- Only two passes of combination tumbling allowed
for connection bonus. A third is allowed, but
credit awarded only for independent elements. - Additional two salto connections are permitted as
long as one of the elements is at least of D
value.
40Floor ExerciseElement Group IBalance, Strength,
Flexibility
- VB, Split to Press B
- Straddle L Press B, MannaC,
- V Press C, Manna Press D.
- Straddle Planche A PlancheB
- 180 scale B
41Floor ExerciseElement Group IILeaps, Jumps,
Turns Circles
- Jump or 1 leg double turnB, triple turnC
- Flair to HSB, HS to flairB, GogoladzeD
- Flair spindleB, Flair spindle 1/1 HS gt2 flair
C - Flair 1/1 spindle lt 2 flair to HS lower to flair
D - Russian 360 to 540 B
- Russian 720 - 900 C
- Fedorchenko D
42Floor ExerciseElement Group IIIAcrobatic
Element Forward
- Tuck and Pike are same box, Stretched is separate
box, even while value is the same - Salto forward (t, p, str) B
- Salto forward to prone (t, p) B, str C
- Salto forward tucked1 1/2 tw C , str C
- Salto fwd str with 2/1 tw D, 5/2 tw E
- Front 1 3/4 C (t,p), strD,
- Double front tuck D, pike E
43Floor ExerciseElement Group IVAcrobatic Element
Backward
- Salto backward (t p together, str is separate)
B - Tempo salto (whip back) B (different box)
- Salto backward 1/1 tuck, str B
- Salto backward 3/2 tuck, str C
- Salto backward 2/1 tuck, str C (different box)
- Double back tuck, pike (different boxes) C
- Double 1/1 tuck D
- Double double tuck E
- Double layout D
- Double 1/1 str E, Double 2/1 str Super E
44Floor ExerciseElement Group VAcrobatic Element
Sideward
- Aerial A, Side Salto B
- Jump 3/2 dive roll B
- Arabian Double Tuck C, Pike D
- Arabian 1 3/4 (t or p)C, str D
- Thomas D, Stretched Thomas E
- Double side D
- 1 3/4 side (LiYuejiu) C
- Lou Yun E
45Floor ExerciseImportant Information
- Skills done completely outside the area do not
get value (including dismounts). - NO 3/2 salto with repulsion on off hands.
- Circle and flair elements same value and box
unless stated. No straddled wendeswings. - No strength hold with straddled legs
exceptionJapanese HS regular straddle L.
46Pommel HorseElement Groups
- I. Single leg work
- II. Circles, spindles
- III. Travels
- IV. Kehres and Wendeswings
- V. Dismounts
47Pommel HorseGeneral
- Elements with legs together same difficulty as
flaired (exception spindle in side support) - Elements performed on leather same value as on
pommels
48Pommel HorseFlops and Circles I
- Counting Flops You must do at least 3 flops to
get credit for combined skills - Only 1 flop sequence (DSB Pommel loops) is
allowed - 3 flops on the pommel D
- 4 flops on the pommel E
49Pommel HorseFlops and Circles II
- You may not do more than 2 DSBs or more than 2
Circles in succession in a flop sequence. - D flops performed in flair E, E in flair SE.
- Except in flops, circles are credited only 1x
for the first and nothing for the second.
50Pommel Horse Counting Hand Placements
- 1 Circle 2 or 3 hand placements
- 2 Circles 4 or 5 hand placements
51Pommel Horse - Cross Travels
- L-P-P-L C
- Only two 3/3 cross travels for bonus are allowed.
- All other 3/3 cross travels are values at D.
- (L-P-L-P-L L-L-L)
- one hand or two hand support same travel.
- A half turn breaks a travel (no more Buckeye)
52Pommel HorseHandstands
- Handstand - straddled or legs together, dismount
or staying on the horseB - Lower to circle or flared circle or into scissor
upgrades one letter - Stockli into element to HS up 1 letter
- 360 pirouette upgrades one letter
53Pommel HorseSpindles
- Any 1/2 spindle in side support B
- 1/1 Spindle flared side sup 2 circles C (1/2
spindle flared 2x) - 1/1 Spindle flared in side sup 1 circle D
- 1/1 Spindle in cross support 2 circles D
- 1/1 Spindle legs together in 1 circle E (side
or cross support)
54Pommel Horse Russians
- 270 A
- 360- 540 B
- 720- 900 C
- 1080 D
- on 1 pommel upgrades one letter
55Pommel Horse DSB/Circles (up to 2) followed by
Russian wendeswings allowed separately from flop
sequence.
- (1 circle or DSB to pommel Russian)
- 360 or 540 D
- 720 or 900 E, 1080SE
- (2 flops (1 must be a DSB) to pommel Russian)
- 180 or 270 D
- 360 or 540 E 720 or 900SE
56Pommel HorseElement Group I Single leg work
- Scissors A, fwd bwd scissor 1/2A
- Fwd scissor hop travel (or with 1/2) B
- Double Scissor Fwd/Back (1/1) B
- Double Scissor Fwd/Back hop side C
- Belenki down B
- Scissor HS C, BryanC
57Pommel HorseElement Group II Circles, Spindles
- Circle on one pommel (cross or side) B
- Circle with hands outside pommels B
- Circle cross sup w hands betw pommels B
- Circle cross support rearways on end A
- 2x any circle removed from code
58Pommel HorseElement Group II
- Any 1/2 spindle in SIDE SUPPORT B
- 1/1 side support spindle 2 circles C,
- Cross support 1/1 spindle within 2 circles D.
- 1/1 flair spindle in one circle D
- 1/1 Spindle with legs closed (1 circle) E.
- Handstand Rule the same
- HS lower to leg cut B
- HS lower to circle C, HS 1/1 turn lower to
circle D
59Pommel HorseElement Group III Travels
- All 3/3 cross travels D. except lppl C
- 3/3 cross travel over both pommels (1 step) E
- Maximum of two cross support travels for bonus
allowed per routine (forw and/or bwd) - Magyar with 1/2 eliminated.
- Cross travel 1/3 A, Cross travel 1/2 or 2/3 B
- Rear hop travel sideward A
60Pommel HorseElement Group IV Kehres and
Wendeswings
- Kehre A, Kehre 1/1 E
- Molguilny, Tong Fei D
- Russian 720 with 3/3 travel E
- Russian skills (See separate page)
- Reverse Stockli B
- Direct Stockli A or B
- Flops (see separate page)
61Pommel HorseElement Group V Dismounts
- Russian 180 A
- Russian 360 or 540 to wende B
- 720 or 900 C
- 1080 D
- Handstand 1/1 turn and 3/3 travel D
- Other HS dismounts same.
62Still RingsElement Groups
- I. Kip and swing elements
- II. Swing to handstands
- III. Swing to strength holds
- IV. Strength and hold elements
- V. Dismounts
63Still RingsGeneral Principles I
- Connection ONLY for strength to strength.
- Same final strength hold position may be shown at
most twice regardless of how the position was
achieved. - Even though the final strength hold position may
be shown twice, a repeated element (same box) is
not given credit.
64Still RingsGeneral Principles II
- No Crossing of the ropes allowed.
-
- Deductions are taken both for the initial entry
position (gt15) and for the actual hold position.
- A false grip on strength parts is a deduction
(-0.1).
65Still RingsGeneral Principles III
- Presses are recognized only if the beginning
strength part was recognized and end position is
held at least 1 sec. - If the arm bend is greater than 45, then the
felge to handstand is not recognized
66Still RingsGeneral Principles IV
- If a gymnast performs a felge to inverted cross
between 31 and 45 above horizontal and lowers
to a inverted cross 10 degrees above horizontal
deduct 0.2 for the felge coming in too high, and
0.1 for the position on the hold.
67Still RingsWhat is a Maltese?
- Everything is a Planche unlessit is a Maltese!
68Still RingsGeneral Principles V
- A Maltese is recognized as such when the
shoulders and hips are at the level of the rings.
Anything higher is recognized as a planche. - The correct arm position on a Maltese is with the
hands flat to the ground. If the hands are turned
in, there is a deduction. If the body is resting
on the arms, there is non recognition.
69RingsElement Group IKip and swing elements
- Kip to L support B
- Tuck Guczoghy C pike D stretched E.
- Yamawaki tuck B pike C stretched D.
- Felge through HS B
- Honma B Honma stretched C
- Back uprise straddle L B
70RingsElement Group IISwing to Handstands
- Backward swing or giant to HS C
- Forward swing or giant to HS C
- From support, swing bwd to HS B
- Honma swing to HS C
- Honma stretched swing to HS D
71RingsElement Group IIISwing to strength elements
- Backuprise, felge, back kip to planche D
- Backuprise, felge, frontuprise, back kip to
Maltese E - Backuprise, felge, back kip to Inverted Cross D
- Kip, backuprise, felge to cross C
- Honma CrossD
72RingsElement Group IVStrength elements
- Stiff-Stiff or Hollowback press to HS B
- Cross B inverted cross C
- Straddle planche B Planche C Maltese D
- Azarian D felge slowly to Maltese SE
- Maltese press to planche D
- Planche press to inverted D
- Maltese press to inverted E
73RingsElement Group IVStrength elements
- Cross pull to L seat C
- Cross pull to maltese E
- L press to inverted C
- L cross press to inverted D
- L cross press with straight body to invert SE
- Inverted cross press to HS C
74RingsElement Group VDismounts
- Double back 1/1 turn C
- Double Back stretched C
- Double Front salto tuck w 1/2 tw C
- Double Front salto piked w 1/2 tw D
- Double back 1/1 turn stretched D
- Double back 2/1 Stretched Super E
- Triple back Super E
75Vaulting
- Vaulting is Quick!
- Start Value
- Maximum Run 25 meters
- Preflight execution
- Postflight execution
- Distance deductions are gone
- Landing
76Vaulting - Distance Axis
- One vault in prelims, team, AA finals
- Two vaults in apparatus finals from different
vault groups - RO Entry vaults require safety collar around
board - Axis zone- 50 cm
0.2 (XX) 0.0 0.2 (XX)
0.1 (X X) (X X) 0.1
100 cm
77Vaulting - FIG
- Salto vaults must display a distinct opening
phase in preparation for landing. - A landing that is not prepared is a sign of an
error in technique and will usually result in a
technical execution deduction as well as a
landing deduction.
78VaultingElement Groups
- I. Direct Vaults
- II. Full turns in preflight
- III. Front handsprings
- IV. Tsuks, Kasamatsus
- V. Round-off entry vaults
79VaultingGroup IIIFront Handsprings
- Handspring front 8.4 Cuervo 8.6
- Handspring front piked 8.6 pike Cuervo 8.8
- Handspring front str9.2 w1/2 turn9.3
- Handspring front str w3/2 9.6
- Handspring double front tuck 9.8 w1/2 t10.0
80VaultingGroup IVTsukahara Kasamatsu
- Tsuk 8.4 Tsuk 1/1 8.8 Tsuk 2/19.2
- Tsuk double back 9.8
- Tsuk piked 8.5 pike with 1/1 turn 8.9
- Tsuk Stretched 8.9 1/2 turn9.1
- Tsuk stretched 1/1 turn9.3 3/2 turn 9.5
- Tsuk Stretched with 2/1 9.7
- Tsuk Stretched 5/2 turn 9.9 3/1 turn 10.0
81VaultingGroup VRoundoff Entry Vaults
- Yurchenko vaults have same values as tsuks.
- RO 1/2 on to HS salto fwd piked 8.8
- RO 1/2 on HS salto fwd piked w1/29.0 (Nemov)
- RO 1/2 on to HS salto fwd str 9.4 w1/2 9.5
- RO 1/2 on to HS salto fwd str w 3/2 9.8
- RO 1/1 on to salto bwd stretched 9.1 (Sherbo)
- Sherbo w 1/1 turn9.5 Sherbo w 2/1 turn9.9
82Parallel BarsElement Groups
- I. Support on bars
- II. Upper arm on bars
- III. Hang on bars
- IV. Strength, leg swing elements
- and elements on one rail
- V. Dismounts
83Parallel BarsGeneral Principles I
- Bonus for connection only when skills follow in
same direction. - Only listed strength elements permitted
- Saltos and dismounts in side hang not permitted
- Regrasp in bent arm upper arm finish
- Start in bent arm start from support
84Parallel BarsGeneral Principles II
- Most skills defined to handstand
- Swinging skills to handstand need not be held
- There should be no pause between skills that
receive connection bonus - Skills in unusual grip skill in normal grip
85Parallel BarsGeneral Principles III
- Connections must be without pause to earn bonus
points. - Pauses of less than one second may prevent
connection bonus but do not rise to the level of
an A part between.
86Parallel Bars ConnectionSkills which connect
eitherforward or backward
- Pirouette 1/1 turn or hop 1/1 turn
- Diamidov 1 1/4 1/4 turn
- Peach HS with 1/2 turn to HS
- All can connect in either direction(Forward or
Backward)
87Parallel Bars Skill Definitions
- Giant with a 1/1 turn (continuously) performed
so you see either stomach/ back or back/stomach
with no pause D - Giant with a 1/1 turn performed as follows Giant
with 1/2 turn followed by immediate pirouette in
the opposite direction as the 1/2 turn in the
giant , or with a significant pause "CA"
88Parallel Bars Skill DefinitionsPresses and
Straddling
- Any straddled press on Parallel Bars receives the
value of the press without the straddle, but with
a .2 deduction for atypical straddling. This
includes the basic press from support and the
stoop through on 1 bar to handstand (group IV box
3).
89Parallel Bars Skill Definitions Swing to
Strength
- Swinging elements will not be combined with
strength elements even when achieving the
strength position immediately. - Therefore, a Moy, directly to a Manna will be
evaluated as two elements, and receive a BC
value.
90Parallel BarsElement Group ISupport on both
bars
- Stutz to one rail (cross) C
- Stutz with 1/4 turn to one rail (side) D
- Toss to one rail (side/cross) D
- Tumilovich C, Suarez D
- Double back tuck to upper arm D pike E
- Diamidov with 1/4 to one rail C
- Diamidov with 1/2 turn to HS D
91Parallel BarsElement Group ISupport on both
bars
- Back Stutz A
- Healy to support C
- Healy to support from 1 rail D
- Hop Pirouette (1/2 turn) to HS B
- Hop 3/4 to one rail C
- Gatson D
- Double front tuck C piked D
92Parallel BarsElement Group IIupper arm support
- Front uprise reverse cut to handstand B
- Front uprise stutz Handstand D
- Front uprise double back E piked Sup E
- Back uprise straddle cut to support A
- Roll bwd to HS w straight arms (streuli) B
- Backuprise to HS (or with 1/2 turn) B
- Backuprise hop 1/2 turn to HS C
93Parallel BarsElement Group IIupper arm support
- Backuprise hop 3/4 to 1 rail D
- Backuprise with 1/2 turn and straddle backward
(Markelov) C - Backuprise to salto fwd piked
- (whippit) B
- Backuprise to 5/4 salto fwd tucked/piked
(Yamawaki) C
94Parallel BarsElement Group IIIHang on both bars
- Moy to support B
- Tippelt D
- Glide kip reverse cut to HS C
- Glide rearward to handstand C
- Peach to HS C
- Peach from HS to HS D
95Parallel BarsElement Group IIIHang on both bars
- Giant Bwd to handstand C
- Giant Bwd with 1/1 turn D
- Giant bwd with inlocate grip (Wells) D
- Giant bwd to double back (Belle) E
- Giant bwd to double back piked Sup E
96Parallel BarsElement Group IVStrength, Leg
swings, elements sideways on one bar
- Glide through straddle L to HS (1 rail) B
- Glide kip stoop to HS (1 rail) C
- Press on two rails to HS B
- Glide on 1 rail kip to HS skills eliminated
97Parallel BarsElement Group IVStrength, Leg
swings, elements sideways on one bar
- Manna (crossw) C, Manna (sidew) C
- 1 circle or flair on end facing in A
- 1 circle / flair in center or facing out C
- Flair to handstand C, with 1/2 turn C
98Parallel BarsElement Group VDismounts
- Pike double back D
- Tuck double front D
- Tuck double front with 1/2 turn E
- Roethlisberger tucked or piked D
99Horizontal BarElement Groups
- I. Long hang swings
- II. Flight elements
- III. In bar
- IV. El-grip
- V. Dismounts
100Horizontal BarGeneral Principles
- Can group releases
- CC D
- CD E
- CE Super E
- 3rd release upgrades minimum C.
- Elements with turns must show the turns as an
integral part of the element being performed and
the turn must be initiated on the way up.
101Horizontal BarGeneral Principles
- Unless otherwise indicated, hop elements have the
same value as analogous elements performed with
out a hop. But different boxes. - Elements fulfill the element group requirement
for only those groups that the element is listed
in. e.g. Elgrip endo is listed in 4, not 3.
102Horizontal BarElement Group ILong Hang Swings
- Blind turn A Cal hop A
- backuprise 1/1 turn to HS B
- From overgrip backuprise 1/1 turn to HS C
- Fwd giant and 1/1 or 3/2 turn B
- Fwd giant and 1/1 or 3/2 turn with hop C
- Fwd giant and 1/1 or 3/2 to elgrip C
- Zou Li Min D
103Horizontal BarElement Group ILong Hang Swings
- Bwd giant with 1/1 turn B
- Quast (bwd giant hop1/1 turn) C
- Quast with 1/2 turn to ug or mixed g. C
- Bwd giant with 1/1 turn to elgrip B
- Bwd giant hop with 3/2 turn to elgrip E
104Horizontal BarElement Group IIFlight Elements
- CarballoC
- MarkelovC Yamawaki D
- Tkatchev C pikedC (different box)
- Tkatchev stretched D 1/1 turn E
- StalderTkatchev (Piatti)C Piatti Stretched D
- Jager pikedC Jager piked from elgripC
- Jager StretchedD with 1/1 turnE
105Horizontal BarElement Group IIFlight Elements
- Gaylord D Gaylord with 1/2 turn (Pegan) E
- Gienger C Gaylord 2 D Pineda Sup E.
- Deff E
- Kovacs D
- Kovacs Piked E
- Kovacs Stretched E
- Kovacs 1/1 turn Super E
106Horizontal BarElement Group IIIIn Bar elements
- Free hip half turn, free hip hop A
- Free hip cal hop or hop 1/2 turn to HS A
- Free hip 1/1 or 3/2 to HS B
- Free hip hop 1/1 or 3/2 turn B
107Horizontal BarElement Group IIIIn Bar elements
- Endo B
- Endo 1/1 or 3/2 turn C
- Endo 1/1 or 3/2 turn to elgrip D
- Stooped Endo C
- Stooped Endo 1/2 turn C
- Stooped Endo with 1/1 or 3/2 D
- Stooped Endo with 1/1 turn to elgrip E
108Horizontal BarElement Group IIIIn Bar elements
- Stalder B Stalder 1/2 turn B
- Stalder 1/1 or 3/2 turn C
- Stalder hop to elgrip C
- Stalder hop 1/1 or 3/2 turn to elgrip D
- Stoop Stalder C Stoop Stalder 1/2 C
- Stoop Stalder hop 1/2 to HS C
- Stalder 1/2 turn to elgrip C
- Stoop Stalder 1/2 turn to elgrip D
109Horizontal BarElement Group IVEl-grip elements
- Jam B
- Jam to HS C
- 1/2 Tak to HS D
- 1/1 tak above horiz B to HS E
- Elgrip giant B invert C
- Elgrip hop to ug or 1/2 turn B
- Elgrip giant hop 1/1 turn (mixed grip) C
- Elgrip Endo C elgrip stooped Endo D
110Horizontal BarElement Group VDismounts
- Double Back tuck or pike B
- Double Back Stretched C
- Double back tucked with 1/1 turn C
- Double back stretched with 1/1 turn D
- Double back stretched with 2/1 turn E
- Double front tuck or pike or w 1/2 turn C
- Double front with 3/2 turn D
111Horizontal BarGeneral Principles
- Back uprise 1/1 turn HS is evaluated based on the
following - Skill must start in overgrip
- Skill must be executed on the way up and finish
in overgrip for C value - One arm Giants B
- No more than 2x through the bottom
112Horizontal BarGeneral Principles
- Jam to Handstand
- 90 - 75 (gt horiz) C value skill
- 75 - 45 (gt horiz) B, no deduction
- 30 - 45 (gt horiz) B, deduct 0.1
- 15 - 30 (gt horiz) B, deduct 0.2
- below 15 (gt horiz) Non recognition deduct
0.3 - There is no A jam
113NGJA National CoursePresentation Updates
- Nalcr01f.ppt is the base version.
- See the Notes for version updates, beginning with
nalcr01g.ppt - Latest Version is nalcr01j.ppt
114NGJA National Course2000-2001