Title: Reading 3
1Reading 3
- Audio, Video Recording, and Video Editing
2Audio
- Television Sound
- Microphones I
- Microphones II
- Wireless Microphones
- Off-Camera Microphones
- Stereo to 5.1
- Digital Audio
- Audio Control Devices
- Audio Recording, Editing, Playback I
- Audio Recording, Editing, Playback II
3 Television Sound
- Two things that must be controlled are
- Loudness and frequency.
- Loudness (measured in decibels) has to do with
pressure the threshold of pain 135 - Frequency basic pitch of the sound measured in
hz good hearing exists between 20 - 20000hz. - The weakest links in audio are microphone and
speaker.
4 Microphones I
- 6 common microphone designs
- hand held - the type held by on-camera talent or
used for on-location interviews - personal mic (lavaliere / clip-on mic) - Whether
hung from a cord around the neck (lavaliere) or
clipped to clothing, these are all referred to as
personal mics. - shotgun- used for on-location production to pick
up sounds a moderate distance from the camera - boundary effect microphone - also called PZ or
PZM mics These rely primarily on reflected sounds
from a hard surface such as a tabletop - contact mics - which pick up sound by being in
direct physical contact with the sound source.
These mics are generally mounted on musical
instruments. - studio microphones- the largest category of
microphone. - Types of Mics
-
5- 3 basic directional categories
Unidirectional mics have 4 categories -cardioid -
supercardioid -hypercardioid -parabolic
6Microphones II
- Best if handheld mics are held at 30 degrees.
- Best used within a distance of 8-16
- Windscreens and pop filters are used to reduce
static, wind, and plosive speech. - Lavalieres (clip on mics) can be condenser or
dynamic types. - Use within 14 (dont put near ear-rings,
necklaces, etc.) - Proximity effect sound over a distance loses
low frequencies (bass) - Sweetening phase adding audio embellishments
during the editing phase.
7 Wireless Microphones
- There are two types of wireless mics the
self-contained (all-in-one) unit and the
two-piece type. - Typically the two-piece type is better (smaller
and audio is usually better, bc the transmitter
has greater power.) - However, beware of things that might add
interference. - Place the antenna where it wont be around any
solid metal objects, especially when the talent
is walking around. - Stay as close as you can to the antenna.
- Note Most RF mics transmit on frequencies above
the standard FM radio band in either the VHF
(very high frequency) range, or UHF (ultra-high
frequency) band. Since the UHF band is less
crowded, audio engineers prefer it.
8 Off-Camera Microphones
- When to use off-camera mics
- because seeing a mic wouldn't be appropriate, as
in the case of a dramatic production - when mic cords would restrict the movement of
talent, such as in a dance number - when there are too many people in the scene to
use multiple personal, handheld or RF mics, such
as with a choir - Type to use
- a supercardioid with a narrower pattern
- shotgun mics can be used at distances of up to 25
to 30 feet. - Mount these on fish poles (type of boom/ giraffe/
perambulator) and or in a shock mount. - Phase cancellation happens when 2 or more mics
pick up the same sound at different times
(yikes.) So to fix this there is 4 things that
can be done - place mics as close as possible to sound sources
- use directional mics
- turn down mics any time they are not needed
- carefully check and vary distances between the
sound sources and multiple mics to reduce or
eliminate any cancellation effect (A speaker's
mic should be placed at one-third or less the
distance of the next nearest mic.)
9 Stereo to 5.1
- In essence we hear in 3D - our brains convert the
time lapse of when one sound hits one ear
slighter behind when the other ear is hit (phase
difference.) - Different ways to create stereo sound
- 1. Synthesized stereo
- 2. Multi-track recordings
- 3. Stereo Mics
- 4. X-Y and M-S Micing Techniques
- Pan Plot used to make the L - R movement stereo
effect - Stereo setup around a normal TV 3 feet on each
side away from TV. - Quad mics mics that detect sounds in nearly a
360-degree perspective have four mic elements
within a single housing. - True surround sound has 5 speakers, but 6
speakers are need to take advantage of HDTV
capabilities. - Dolby 5.1 means 5 surround sound speakers and 1
bass (bass is nondirectional so it doesnt matter
where it is placed.) - To achieve the expanded effect, multi-channel
audio recordings are digitized and fed into a
computer during postproduction.
10 Digital Audio
- Better than analog
- Gets rid of feedback
- Easier to copy - minimal loss.
- Quantizing is the process to convert from analog
to digital. - The optimum analog level needs to be a lot higher
than the optimum digital level (there for harder
to control issues of feedback etc. with analog. - Time coding is a lot easier.
- Lipsync is a problem with digital (sometimes hard
to match up.)
11 Audio Control Devices
- Audio boards and consoles are designed to do five
things. - amplify incoming signals
- allow for switching and volume level adjustments
for a variety of audio sources - allow for creatively mixing together and
balancing multiple audio sources to achieve an
optimum blend - route the combined effect to a transmission or
recording device - Mixing board terminology
- Cue is used for cueing up audio sources (finding
the appropriate point for starting a musical
selection on a CD, for example) - Audition allows an audio source to pass through
an auxiliary VU meter to high quality speakers so
levels can be set and audio quality evaluated. - Program sends the audio through the master gain
control to be recorded or broadcast. - Mic-level inputs handle the extremely low
voltages associated with microphones - Line-level inputs are associated with the outputs
of amplified sources of audio, such as CD
players. - Master gain control controls the levels of all
inputs simultaneously. - Faders (volume controls)
- Riding gain - maintaining optimum levels during
production
12 Audio Recording, Editing, Playback
- History of where audio is stored
- Records to tapes to cart machines to CDs to DATS
to computer HD. - So whats the difference?
13Wrapping Up Audio
- If the average audio level is low, an AGC
(automatic gain control) circuit will raise it
if the average level is too high, the circuit
will bring it down. - These are now built into some cameras and mics.
- Can be bad because can raise annoying background
noises, or cancel out some voice that might be
needed, etc. - Compressors control threshold and gain.
- Limiters limits the audio levels.
- Expanders increase range.
- Audio Filters used to increase, add, and or
bland out certain sounds/ noise. - IFB system used to talk with talent or others
privately (ie. an ear piece, etc.)
14Video Recording
- Video Recording Media
- Consumer Video Formats
- Professional Video Formats
- Video Recorder Operations
15Video Recording Media
- History of recording media
- Tape video heads that travel across the surface
of the tape and leave magnetic traces in the
tape's coating. The magnetic imprints left in the
surface of the tape induce magnetic changes in
the video heads, which are then converted into
minute voltages. These are amplified millions of
times before being passed on to various pieces of
video equipment. - DVD (digital versatile disk/ digital videodisk) -
red or blue laser reads the compressed
information (blue ray does so more efficiently).
Some cameras record straight to disk. - Solid state memory this approach provides faster
camera-to-computer transfer speeds. Plus, since
there are no moving parts, camcorder maintenance
costs are reduced to a fraction of what they are
with videotape, or even videodisc. - Media/ Video servers store audio and video
information on high-capacity computer disks.
16Consumer Video Formats
- Compression
- You can go to a 201 ratio before actually seeing
any major lost in video picture. - Different types of compression are called
codecs. - Compression getting rid of redundant
information and data. - Lossless nothing is eliminated during
compression (hard to really effectively
accomplish) - Lossy during compression some data is
eliminated.
17- 5 Advantages of Digital Video recordings over
analog - A digital videotape can be copied almost
indefinitely without a loss of quality. This is
an important consideration in postproduction
sessions that require numerous generations of
video effects. - Digital material can be directly uploaded to
digital editing systems without the need of
analog-to-digital conversion. - Error-correction circuitry associated with
digital electronics reduces or eliminates
problems such as dropouts (to be discussed in
Module 49). - Digital videotapes are better suited for archival
(long-term) storage. - The technical quality of digital recordings is
significantly better than typical analog
recordings.
18Professional Video Formats
What this chart doesnt include are - disk
based recording, and tape less recording (such
as solid state cards, and or hard drives).
Therefore there are at least 7 accepted and
used Methods for video formates and capture right
now.
19Video Editing
- Continuity Editing
- Continuity Techniques
- Solving Continuity Problems
- Technical Continuity
- Editing Guidelines I
- Editing Guidelines II
- Linear/Nonlinear Editing
- Making Use of Time-Code
- On-Line/Off-Line Editing
20Continuity Editing
- Continuity editing refers to arranging the
sequence of shots to suggest a progression of
events. - Continuity editing primarily suggests guiding an
audience through a sequence of events and, in the
process, showing them what they want to see when
they want to see it. In the end, you've told a
story or logically traced a series of events to
their conclusion. - Accelerated Editing condensing time putting a
bunch of quick shots together to tell a story. - (ie. girl is blow drying her hair - instead of 10
mins. - show it in 2 min.) - Expanding time drag out a happening beyond the
actual time represented. (ie. creating suspense) - Causality suggests or explains why things
happen. - Motivation also helps explain the why, but adds
ingredients of the why.
21Continuity Techniques
- Insert shots close-up of something that exists
within the basic scene. - Cutaways cut away from the main scene or action
to add related material. - Relational editing putting scenes together that
help build the story. - Thematic editing used not to tell a story - but
rather create a mood (all shots are related to a
central theme.) - Parallel cutting when the segments are cut
together to follow the multiple (different) story
lines, it's referred to as
22Solving Continuity Problems
- Jumpcuts when edits end up being confusing or
unsettling. - What are some examples?
- (These usually occur due to single camera
filming) - Use some other footage (mix A and B roll.)
- Use re-establishing shots - helps the audience
get back on track. - Adjust similar shots to a minimum difference of
30 degrees. - Dont break the 180 degree rule (crossing the
line) Any time a new camera angle exceeds
180-degrees
23Technical Continuity
- Technical Continuity Problem Any noticeable,
abrupt, or undesirable change in audio or video
during a production - Audio issues
- background sound
- sound ambiance (reverberation within a room, mic
distance, etc.) - frequency response of mic or audio equipment
- audio levels
- Video issues
- color balance
- tonal balance
- light levels exposure
- camera optics sharpness
- recording quality
24Editing Guidelines I
- 1 Edits work best when they are motivated.
- Ie. If we hear a door open, or someone calls out
from off-camera, we generally expect to see a
shot of whoever it is. - 2 Whenever possible cut on subject movement.
- 3 Maintaining Consistency in Action and Detail
- 4 Use distractions in the scene to cover the
slight mismatches - 5 Keep in Mind the Strengths and Limitations
of the Medium. - Ie. Close-ups on individuals are appropriate for
interviews and dramas, but not as appropriate for
light comedy. - 6 Cut away from the scene the moment the
visual statement is made. - Issue of New vs. Familiar Subject Matter
- 7 Varying Tempo Through Editing
- 8 Emphasize the B-Roll.
- 9 The final editing guideline is If in doubt,
leave It out.
25- 5 Rules for Editing News Broadcasts
- 1. Select stories and content that will elicit an
emotional reaction in viewers. - 2. If the piece has complex subject matter, buck
the rapid-fire trend and make sure that neither
the audio nor the video is paced too quickly. - 3. Try to make the audio and video of equal
complexity. However, if the video is naturally
complex, keep the audio simple to allow the video
to be processed. - 4. Don't introduce important facts just before
strong negative visual elements. By putting them
afterwards the audience will have a better chance
of remembering them. - 5. Edit the piece using a strong beginning,
middle, and end structure. Keep the elements as
concrete as possible.
26Linear/Nonlinear Editing
- Two types
- Dedicated editor
- Software based editor
- Linear done on tape and or camera
- Non-linear done on a program
27Making Use of Time-Code
- Time code (SMPTE/EDU) an eight-digit code that
allows you to specify precise video and audio
editing points. - The numbers refer to hours, min., sec., and
frames. - Frames go from 0 - 29 (based on 30f/sec.)
- What comes after (06433815)?
28On-Line/Off-Line Editing
- Off-Line Editing creating a list of edit
decisions. - Its the rough cut stage, where you
compile a list of time-code numbers. - On-Line Editing use original footage to create
the final edited version of the program.
297 Quick tips for Editing(Prior to sending it to
a server where others will start really editing)
- 1. Use a pencil and paper/ palm or whatever to
makes notes as things are recorded - use them as
a reference (a time log and shot sequence will
help.) - 2. Restrain yourself from shooting everything you
think you can possibly use - too much is too
much. - 3. Look for connections between segments - get
rid of everything else. - 4. Find appropriate cutways - they should add
variety and contribute to visual pace. - 5. Use transition effects sparingly. Fancy
transitions are just distracting - most
professionals dont really use them. - 6. Use music creatively and appropriately.
Silence is generally distracting - so find music
that doesnt call attention to itself.