Handhelds in the Automobile: The Denali Navigation System - PowerPoint PPT Presentation

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Handhelds in the Automobile: The Denali Navigation System

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Handhelds in the Automobile: The Denali Navigation System ... Simulate XM radio. Conduct a comparison user study. Similar to our previous comparison study ... – PowerPoint PPT presentation

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Title: Handhelds in the Automobile: The Denali Navigation System


1
Handhelds in the AutomobileThe Denali
Navigation System
Human Computer Interaction Institute School of
Computer Science Carnegie Mellon University
  • Brad A. Myers
  • bam_at_cs.cmu.edu
  • http//www.cs.cmu.edu/pebbles

2
General Idea
  • How can a handheld augment theoperation of an
    automobile?
  • Not just using a PDA while in a car
  • PDA augments andinteroperates with car
  • Not for driving
  • Examples
  • Setting functions, controls
  • Specifying destination for navigation systems

3
Pebbles Project
  • This research is part of the Pebbles project
  • Overall goal investigate use of handheldsat the
    same time as PCs and other computerized devices
  • Multi-Machine User Interfaces
  • Assumption handhelds will frequently be in close
    interactive communication with each other and
    other computers
  • Wireless and wired technologies

4
Other Domains for Pebbles
  • Also created applications to study use of PDAs
    in
  • Classrooms
  • Offices
  • Meeting rooms
  • Command Post of the Future
  • Homes
  • For the Handicapped

5
Personal Universal Controller
  • Two-way communication
  • Appliance describes its functions
  • Personal Universal Controller then
  • Automatically creates user interface
  • Controls the appliance
  • Displays feedback about appliance status

Specifications
Control
Feedback
6
Current PUC Specification Language
  • XML
  • Full documentation for the specification language
    and protocol
  • Has been used to specify many appliances
  • Stereo, MP3 player, camera, VCR, room lights,
    elevator, etc.

7
Previously Reported
  • Modeling theGMC Yukon DenaliSUV
  • Has a sophisticated Driver InformationConsole
    system
  • Three-zone HVAC system
  • LCD screen-based navigation system

8
Simulator
  • Navigation System
  • 50 screens covering most navigation features
  • Limited direct interaction with the map (e.g.
    scrolling)
  • Based on interacting with real device

9
Navigation Simulator, cont.
10
New Work
  • More parts of the Navigation Simulator
  • Audio functions
  • Various settings
  • Specification of the Navigation Systems
    functions in XML
  • Exercises advanced features of PUC specification
    language
  • Automatic generation of (parts of) Navigation
    System on PocketPCs

11
Future Work
  • Future Work on Simulator
  • Simulate XM radio
  • Conduct a comparison user study
  • Similar to our previous comparison study
  • Measure time/errors for users using both the
    physical unit and handheld remote control
  • Automatic generation with user consistency

12
Text Input Using EdgeWrite
Human Computer Interaction Institute School of
Computer Science Carnegie Mellon University
  • Brad A. Myers
  • bam_at_cs.cmu.edu
  • http//www.cs.cmu.edu/pebbles

13
Input while physically unstable
  • GM has sponsored research and patent on a new
    text entry technique called EdgeWrite
  • First aimed at people with motor impairments
  • Unable to make Graffiti or Jot gestures
  • Physical edges provide physical stability
  • Instability might be a property of the
    environment, not just the person
  • e.g., on a bus, while walking, or in a car

14
Stylus EdgeWrite
  • Move along plastic edges inside square hole
  • Recognition based on order corners are hit
  • OK if the path is jittery
  • No need for
  • Shift or caps lock
  • Separate areas for numbers and letters

15
Character Chart
  • Three subsets
  • Alphanumerics (e.g., abc, 123)
  • Punctuation (e.g., !?)
  • Extended characters (e.g., Øç)
  • 144 characters with 306 forms

16
Stylus EdgeWrite Results
  • After 15 minutes of practice, able-bodied
    novices
  • 18 more accurate than Graffiti
  • About the same in speed (7 WPM with each)
  • Note Tasks included numbers and punctuation
  • Motor-impaired users were vastly more accurate
  • 22/72 in Graffiti, 68/72 in EdgeWrite
    (Parkinsons)

17
Joystick EdgeWrite
  • Could be useful for game consoles, mobile phones,
    or on power wheelchairs
  • Compared EdgeWrite to Date Stamp and Selection
    Keyboard
  • Tested with unmodified COTS joystick

18
Touchpad EdgeWrite
  • Use elevated edges around a Synaptics touchpad
  • May be easier for people with motor impairments
  • Maybe mount on the steering wheel or arm-rest?

19
Touchpad Pilot Study
  • Two factors
  • Output visible
  • Touchpad visible
  • Touchpad visibility a complete non-factor!
  • Not seeing output doesnt degrade performance
    very much

One subject 22.61 WPM (maximum)
20
Using Joystick on Wheelchair
New!
  • Custom hardware andsoftware to interfaceto
    commercial joystick
  • Informally evaluated with 7disabled
    power-wheelchair users
  • 6 with Cerebral Palsy, 1 with Multiple Sclerosis
  • Compared to on-screen keyboard and using
    EdgeWrite on a touchpad

21
Results
  • Touchpad worked betterthan wheelchair joystick

22
EdgeWrite.com
  • Download EdgeWrite software
  • Find abridged and full character charts
  • Find publications
  • Order plastic templates
  • See http//www.edgewrite.com/ or
    http//www.cs.cmu.edu/edgewrite/
  • Same web site

23
Future EdgeWrite work
  • Mouse/text disambiguation on touchpad
  • Keyboard/mouse replacement forpeople with
    disabilities
  • Custom (non-commercial) joystick implementation
  • Cell phone implementation
  • More user tests!

24
Human Computer Interaction Institute School of
Computer Science Carnegie Mellon University
Thank You!
  • Brad A. Myers
  • bam_at_cs.cmu.edu
  • http//www.cs.cmu.edu/pebbles
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