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Macromedia Director 8

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Title: Macromedia Director 8


1
Macromedia Director 8
  • Intermediate Level Course

2
Ink Masks
  • Using the Ink Mask feature will allow you to
    create parts of a bitmap cast member to become
    clear (Transparent) which will allow you to see
    through it to other Cast Members.

3
Onion Skins
  • Onion Skins allows you to view one or more cast
    members as a reference while you are in a new
    cast member.

4
Tweening
  • Tweening is applied between two keyframes that
    hold before and after states of a sprite
    property.

5
Path of a Sprite
  • Director displays sprite paths that are lines on
    the Stage to show the movement of a sprite.
    Sprite Overlay Settings dialog box control the
    Sprite paths.

6
Recording
  • Animation can be created by recording the
    movement of a sprite by simply dragging it across
    the Stage.

7
Animated Sequences
  • Animated Sequences are related to a series of
    cast members that alternate between each other on
    the stage.

8
Flash Movies
  • Flash is a vector-based animation development
    tool that produces compact animations suited for
    use in shockwave movies.

9
Importing Digital Video
  • To control the media in a digital video Use cast
    member properties, to specify how it will be
    framed or if it will play direct-to-Stage, as
    well as set other important options.

10
Digital Video Properties
  • The Property Inspector window is where you will
    find the Digital Video Properties. The Digital
    Video Properties can be set to influence various
    aspects of appearance and playback performance.

11
Editing Video
  • Reorder a sequence require complex video editing
    tasks of a specialized program, within Director
    you can perform very simple tasks.

12
Animated GIF
  • You can import and integrate an animated GIF into
    a Director movie just like a digital video clip.
    Director supports the GIF89a and GIF87 formats.

13
Importing Sounds
  • Importing a sound, it becomes a cast member. For
    the sound cast member to play in your movie it
    has to be placed in the scores sound channels

14
Sounds in the Score
  • Placing Sounds in the Score is same way that you
    control sprites. Sounds are placed in either of
    the two sound channels within the Score.

15
Sound to Actions
  • You can more or less match sound with scenes by
    inserting sound to concur with the action. This
    can be done by using only the sound channels.
    For short internal sounds it works great.

16
Compressing Sounds
  • To Compress all internal sound cast members, you
    can use Shockwave Audio (SWA). You can also link
    to external compressed Shockwave Audio files.

17
Create external Shockwave Audio files
18
Set Linked Sound to Stream
  • The shorter the preload time, the less bulk you
    add to the initial download file. The longer the
    preload time, the longer the sound can play
    continuously while the rest of the movie loads.

19
Control Panel
  • Using the Control Panel will allow you to rewind
    and play, or step forward and step backward to
    adjust volume and set loop playback through the
    frames of your movie.

20
Movie Tempo
  • The Movie Tempo is calculated in frames per
    second (fps). Your movie is played as a default
    at a particular tempo, or speed, which can be
    adjusted.

21
Target Tempo Vs. Actual Tempo
  • The target tempo is the setting that you place in
    the tempo channel, which can function as a
    maximum tempo.

22
Locking Playback Speed
  • You can lock that speed if you are determined to
    have the proper tempo for your movie, so that
    its being used by whatever computer your movie
    happens to be shown on.

23
Pauses in a Movie
  • When Setting pauses in a movie you can create a
    pause using the tempo channel. A movie can be
    paused for a specified number of seconds.

24
Transitions within Scenes
  • Transitions allow you to move smoothly from one
    scene of the movie to another. Without
    transitions, scenes cut suddenly from one to
    another, creating a jerking effect.

25
Using Shockwave
  • Does youre web site look too dull? Does it look
    like everyone elses? Just include a shockwave
    movie. That will surely put some life into your
    site and youll definitely get positive feedback
    on it.

26
Publish Settings (Default)
  • The Publish Settings dialog box incorporates the
    following tabs,
  • Formats
  • General
  • Shockwave
  • Compression
  • Shockwave Save
  • Image

27
Playing a Shockwave Movie
  • Use the Publish command to create a Shockwave
    movie that can play in a Web page. Your original
    movie is left in DIR format. Shockwave can also
    be created as a movie in the DCR format.

28
Generate a Shockwave movie
  • When previewing your Shockwave movie and you are
    using any linked media or external casts the
    files have to be contained in the dswmedia folder
    inside the Shockwave Player folder, along with
    the .DCR and HTML files

29
Organize files for Web delivery
  • Situate all your Shockwave movie file, HTML
    document, any Shocked external casts, and linked
    media in to the same folder.
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