Cache County ARESRACES - PowerPoint PPT Presentation

1 / 50
About This Presentation
Title:

Cache County ARESRACES

Description:

Cache County ARES/RACES. Introduction to Packet Radio. cmd:c PACKET Via THE SHACK ... ARES Data. WinLink. Outpost. Lots of BBS Software. APRS ... – PowerPoint PPT presentation

Number of Views:81
Avg rating:3.0/5.0
Slides: 51
Provided by: tylergr
Category:
Tags: aresraces | ares | cache | county

less

Transcript and Presenter's Notes

Title: Cache County ARESRACES


1
Cache County ARES/RACES
2
Introduction to Packet Radio
  • cmdc PACKET Via THE SHACK CONNECTED to
    PACKET Via THE SHACK

3
What is packet radio?
  • Packet radio is communications for the computer
    age. More and more hams are adding computers to
    their ham shacks. Early ham-oriented computer
    programs allowed computers to send and receive CW
    and RTTY. Some farsighted hams, however,
    developed a new mode of communications that
    unleashes the power of the computer. This mode is
    Packet Radio.

4
Packet radio has the computer age features you
would expect.
  • It is data communications -- high speed and error
    free packet radio communications lends itself to
    the transfer of large amounts of data.
  • It is fast, much faster than the highest speed CW
    or RTTY.
  • It is error free -- no "hits" or "misses" caused
    by propagation variations or electrical
    interference.
  • It is spectrum efficient -- several stations can
    share one frequency at the same time.
  • It is a network -- packet stations can be linked
    together to send data over large distances.
  • It is message storage -- packet radio bulletin
    boards (PBBS) provides storage of messages for
    later retrieval.

5
What do I need?
  • Packet radio uses a terminal node controller
    (TNC) as the interface between a computer and a
    transceiver.

6
AEA PK-12
7
PacComm PicoPacket
8
MFJ TNC-2
9
Kantronics KPC-3 Plus
10
PacComm Tiny-2
11
Sound Card TNC!
12
What does the TNC do?
  • A TNC is nothing more than an enhanced modem.
  • A TNC accepts information from a computer or
    ASCII terminal and breaks the data into small
    pieces called packets. In addition to the
    information from the computer, each packet
    contains addressing, error-checking, and control
    information. The addressing information includes
    the call sign of the station that sent the
    packet, and the call sign of the station the
    packet is being sent to. The address may also
    include call signs of stations that are being
    used to relay the packet. The error-checking
    information allows the detection of packets
    containing errors. If the received packet
    contains errors, the receiving station waits
    until it is transmitted again.

13
What does the TNC do?
  • By breaking up the data into small parts, packet
    radio allows several users to share a frequency.
    Packets from one person are transmitted in the
    spaces between packets from other people. The
    address section allows each person's TNC to
    separate packets intended for him/her from
    packets intended for others. The addresses also
    allow packets to be relayed through several
    stations before they reach their destination.
    Having information in the packet that tells the
    receiving station if the packet has been received
    correctly is much like a read receipt and tells
    the sender it was received correctly.

14
What does the TNC do?
  • All an amateur needs to set up a packet radio
    station is a VHF or UHF FM transceiver (with an
    antenna), a computer or ASCII terminal, and a TNC
    or multimode controller, which allows operation
    on several modes.
  • The TNC connects to the transceiver microphone
    input. It also connects to a computer or terminal.

15
Typical packet station
16
Your manual can answer all your questions!
  • Your TNC manual should contain detailed
    instructions for wiring the TNC, radio, and
    computer together. So many hams are on packet now
    that someone in the local radio club will
    probably be able to help you if you have
    problems, or ask around on the local repeater or
    a simplex frequency.
  • http//www.packetradio.org

17
Getting started
  • To get started on packet radio, you must tell the
    TNC your call sign. Most TNCs allow the user to
    change their call sign at any time, so several
    family members could use one TNC with each of
    their call signs. Most TNCs also have a way to
    remember the call sign when the power is switched
    off. The TNC must be in command mode before
    commands may be entered. When the TNC is in
    command mode, you will see a prompt
  • cmd

18
Getting started
  • This indicates that the TNC is waiting for input.
    To tell the TNC my call sign, KC7DMH types
  • MYCALL KC7DMH
  • means "carriage return". On most
    computers this key is labeled "ENTER".

19
Starting a conversation or calling CQ
  • As in all modes of Amateur Radio, packet allows
    you to "read the mail" or monitor channel
    activity. This is called the monitor mode, and
    looks like this
  • KC7DMHKC7JKX HELLO, WHEN IS THE NEXT NET? K
  • KC7JKXKC7DMH HANG ON, I'LL CHECK.

20
Starting a conversation or calling CQ
  • To enable monitor mode, simply type MON ON at
    the cmd prompt. You may also need to type MALL.
    Consult the operating manual for your TNC to be
    sure.
  • The call signs of the stations involved appear as
    "FROMTO" with the contents of the packet
    following. When it is in monitor mode, your
    computer will display everything that is
    transmitted on the packet frequency, even if it
    is not addressed to you. In addition, a packet
    station that is monitoring is not replying to any
    messages, unless the message is directed to that
    station.

21
Starting a conversation or calling CQ
  • You can send a CQ by entering the converse mode
    of the TNC. You go into converse mode by typing
  • CONV
  • (Some TNCs allow you to type "K" instead of
    "CONV")
  • You can then type your CQ
  • BOB IN MINNEAPOLIS LOOKING FOR ANYONE IN MANKATO
  • Your TNC adds your call sign as the FROM address
    and CQ as the TO address. The receiving stations
    TNC adds these addresses to the front of the text
    when it is displayed.

22
Starting a conversation or calling CQ
  • You answer a CQ or establish a contact by using
    the CONNECT command. When two packet stations are
    connected, each station sends data packets
    specifically addressed to the other station. When
    a station receives an error-free packet, it
    transmits a reply packet to let the sender know
    the packet has been received correctly. The two
    stations take turns sending data or messages
    typed on the keyboard.

23
Connecting to another station
  • To connect to another station, you type
  • Connect KC7JKX
  • where KC7JKX is the call sign of the station you
    wish to contact. (Most TNCs let you use "C" as an
    abbreviation for "connect".)
  • If KC7JKX's packet-radio station is on the air
    and receives your connect request, your station
    and his will exchange packets to set up a
    connection. When the connection is completed,
    your terminal displays
  • CONNECTED to KC7JKX
  • and your TNC automatically switches to the
    converse mode.

24
Connecting to another station
  • Now, everything you type into the terminal
    keyboard is sent to the other station. A packet
    is sent whenever you press ENTER. It is a good
    idea to use K, BK, O, or at the end of a
    thought to say "okay, I'm done. It is your turn
    to transmit."
  • When you are finished conversing with the other
    station, return to the command mode by typing
    when the command prompt (cmd) is
    displayed, type
  • Disconnect
  • and your station will exchange packets with the
    other station to break the connection. (Most TNCs
    let you use "D" as an abbreviation.) When the
    connection is broken, your terminal displays
  • DISCONNECTED

25
Connecting to another station
  • If, for some reason, the other station does not
    respond to your initial connect request, your TNC
    will send the request again until the number of
    attempts equals the internal retry counter. When
    the number of attempts exceeds the retry counter,
    your TNC will stop sending connect requests and
    your terminal displays
  • retry count exceeded
  • DISCONNECTED

26
Connecting to another station
  • A TNC can reject a connect request if it is busy
    or if the operator has set CONOK (short for
    CONnect OK) off. If this happens when you try to
    connect, your TNC displays
  • KC7JKX busy
  • DISCONNECTED

27
Getting out of the Valley
  • Sometimes terrain or propagation can prevent your
    signal from being received by the other station.
    Packet radio gets around this problem by using
    other packet radio stations to relay your signal
    to your intended station. All you need to know is
    which on-the-air packet radio stations can relay
    signals between your station and the station you
    want to contact. Once you know of a station that
    can relay your signals, type
  • Connect KC7JKX Via W7AW-5

28
Digipeating
  • where KC7JKX is the call sign of the station you
    want to connect to and W7AW-5 is the call sign of
    the station that will relay your packets. The
    "-5" following W7AW is a secondary station
    identifier (SSID). The SSID permits up to 16
    packet stations to operate with one call sign.
    For example, W7AW-5 is a 2 meter packet repeater
    and W7AW-6 is a 222 MHz packet repeater.

29
Digipeating
  • When W7AW-5 receives your connect request, it
    stores your request in memory until the frequency
    is silent. It then retransmits your request to
    KC7JKX on the same frequency. This action is
    called digipeating, a contraction of "digital
    repeating". If KC7JKX's packet radio station is
    on the air and receives the relayed connect
    request, your station and his will exchange
    packets through W7AW-5 to set up a connection.
    Once the connection is established, your terminal
    will display
  • CONNECTED to KC7JKX Via W7AW-5
  • W7AW-5 will continue to relay your packets until
    the connection is broken.

30
Digipeating
  • If one digipeater is insufficient to establish a
    connection, you can specify as many as 8 stations
    in your connect request. Additional digipeaters
    are added to the connect command separated by
    commas. For example typing
  • Connect KC7JKX Via W7AW-5, WA7FTC-1
  • after the command prompt (cmd), causes your TNC
    to send the KC7JKX connect request to W7AW-5
    which relays it to WA7FTC-1. Then, WA7FTC-1
    relays it to KC7JKX.

31
Digipeating
  • Do not use more than one or two digipeaters at a
    time, especially during the prime time operating
    hours of evenings and weekends. Each time you use
    a digipeater you are competing with other
    stations attempting to use the same digipeater.
    Each station that you compete with has the
    potential of generating a packet that may collide
    with your packet. The more digipeaters you use,
    the more stations you compete with, greatly
    increasing the chance of a packet collision. As a
    result, it may be difficult to get one packet
    through multiple digipeaters, and your TNC will
    quickly reach its retry limit and disconnect the
    link.

32
Any station can digipeat
  • Any packet radio station can act as a digipeater.
    Most TNCs are set up to digipeat automatically
    without any intervention by the operator of the
    station being used as a digipeater. You do not
    need his/her permission, only his/her
    cooperation, because he/she can disable his/her
    station's digipeater function.

33
Network Nodes
  • The most common form of digipeater is the node.
    To reach a distant station, first connect to the
    node. Then, instruct the node to connect you to
    the distant station. The node acknowledges
    packets sent from either station, then relays
    them to the other station. This has a number of
    advantages over a simple digipeater.
  • Amateurs have set up nodes to connect with other
    nodes, so packet messages can be sent over longer
    distances. Such a system of interconnected nodes
    forms a network of packet stations.

34
NODE
35
Dual Port Gateway
36
4 Port Diode Matrix Interface
37
To PIH
To SLC
38
Using Your TNCs Built-In Mailbox
  • Connecting to your TNCs Mailbox
  • You connect to your mailbox in the same way that
    a REMOTE user would, by using the SSID that you
    assigned when you configured your TNC.
  • So if KD7QOH wants to connect to his mailbox, he
    simply connects to KD7QOH-1. He will get a prompt
    such as this ENTER COMMAND B,J,K,L,R,S, or Help

39
The Mailbox Commands
  • B (Bye) - Exit Mailbox
  • J (Heard) - Callsigns Heard List
  • K (Kill) - Kill a message (eg K 3) A remote
    operator may Kill only a message sent BY that
    station or addressed TO that station, but if you
    are accessing your OWN mailbox, you have full
    authority to delete any message. The messages are
    identified by number so the command must include
    the message number that is to be killed, eg K 5.
    Upon sucessful deletion of the message you will
    get a response such as Message 5 Killed

40
The Mailbox Commands
  • L (List) - List available messages
  • R (Read) - Read a message (eg R 3)
  • S (Send) - Send a message (eg S N7AHI) The Send
    command may be entered as "SP" or "S" (which is
    the same thing) if entering a Personal message,
    or "SB" to enter a Bulletin. Your mailbox needs
    to know who the message is being "sent" to.
  • For a REMOTE user the callsign is optional if no
    callsign is entered, the assumption will be made
    that the message is for you, the owner of the
    mailbox.

41
Examples of a Send command
  • SP N7AHI Personal message addressed to KD7QOH,
    may be read by that station when he connects to
    this mailbox.
  • SB PAKET Bulletin for this PMS only. Anyone
    accessing our mailbox can read this message.
  • S A simple S (or SP) command is permissible for a
    REMOTE user. In this case the message will be
    addressed to you and stored here in your mailbox.

42
Examples of a Send command
  • When the mailbox is ready to take the message it
    will prompt for the message header. Eg
  • Subject for msg 5 from KD7QOH to N7AHI?
  • The "Subject" is the text that is shown in the
    mailbox Listing so try to make it interesting and
    meaningful. That could be the only part of your
    message some users will see!
  • Then, finally, the following prompt is issued
  • OK, send your message...( to end)

43
Examples of a Send command
  • Any text that is entered after this will be
    recorded in the mailbox for this message. A
    , or "/EX" on a separate line, will
    terminate the message. The mailbox then saves the
    message details and issues the following
    confirmation that all is well
  • Message 5 stored
  • Help - Display details of the Mailbox Menu
  • Typing a "?" is the same as typing "Help".

44
TCP/IP over packet
  • Amateurs have also established another type of
    network that operates in a manner very similar to
    the internet. This system is known as the TCP/IP
    network. TCP/IP is short for transmission control
    protocol/internet protocol, which describes the
    set of rules or commands that control the network
    operation. Here your station is assigned a
    network address, and the stations automatically
    know how to route your messages and data to other
    stations on the network.

45
Packet frequencys
  • Today, most amateur packet radio occurs at VHF,
    on 2 meters, but activity on 222 MHz continues to
    grow. The most commonly used data rate on VHF is
    1200 bauds.
  • Getting on the air is usually a simple matter of
    turning on your radio and tuning to your favorite
    packet radio frequency. On 2 meters, common
    packet channels are 145.01, 145.03, 145.05,
    145.07, and 145.09 MHz. On 222 MHz, packet
    activity centers on 223.4 MHz. If there is a
    voice repeater on that frequency in your area,
    ask around at a club meeting or on the repeater.
    Someone is bound to know where the packet
    activity is.

46
Moving to another frequency?
  • If you are conducting a direct connect, move your
    contact to an unused simplex frequency. It is
    very inefficient to use a frequency where other
    stations, especially digipeater stations, are
    operating. The competition slows down your
    packets and, in return, you are also slowing down
    the other stations. You should use a frequency
    occupied by a digital repeater only if you are
    using that digital repeater. Check with other
    hams in your area for more information on local
    packet operating frequencies. Although you are
    operating your packet station on simplex, it is
    best not to use the designated FM simplex
    frequencies because packet and voice are not
    compatible modes.

47
Packet Programs
  • paKet 6.2
  • WinPack
  • Hyper Terminal
  • ARESpack
  • ARES Data
  • WinLink
  • Outpost
  • Lots of BBS Software

48
APRS
  • No discussion of modern packet radio would be
    complete without at least a mention of the
    automatic position reporting system (APRS). This
    system is a software application that uses a
    system of maps to display the location of
    stations. Combined with a global positioning
    system (GPS) receiver, many TNCs can be set to
    automatically decode your latitude and longitude
    information and transmit it for display on the
    maps of other stations in the network.

49
Resources!
  • http//www.packetradio.org
  • Everything for Packet Radio
  • http//www.tapr.org
  • http//www.qrz.com/download/packet/index.html
  • http//www.aprs.org
  • http//www.google.com
  • http//www.washcoares.org/software/paKet62.zip
  • Excelent packet program!

50
Questions?
  • --------------------------------------------------
    ------------------------
  • CONNECTED to PACKET Via THE SHACK
  • cmd D
  • DISCONNECTED
Write a Comment
User Comments (0)
About PowerShow.com