Title: Project 3
1Project 3
- Rapid Fire Racquetball Ball Launcher
2Problem Statement
This project entails proposing, designing,
analyzing, constructing and reporting on a device
that will propel racquetballs. Each ball will be
required to remain in flight for any distance
from ten feet to a maximum of fifteen feet. The
target will be a 3 by 3 square with an 18
diameter hole cut in the center. It will be
inclined at a 45 degree angle from the horizontal
facing the shooter. Balls passing through the
hole without bouncing first score 4 points, balls
hitting the target without bouncing first score 2
point. Your device should be able to launch up
to 10 racquetballs within a 1 minute period
autonomously.
3Illustration of Demonstration
4General Requirements
- Each team must submit a preliminary report,
detailing your proposed solution to the problem. - You must construct your launcher and demonstrate
its performance in class. - You must write a technical summary describing the
project, your solution and any lessons learned
from the experience.
5General Requirements
- Fair market value of all components used in your
design must not exceed 50.00. - Your launcher must fit within a 15 x 12 x 10
tall box. The box will have a 4 x 4 hole cut
in each of the 4 vertical surfaces as shown
6General Requirements
- The balls must fly independently (i.e. one action
by the user may not launch more than one ball) - The design must be able of operating without any
user intervention other than initiating the
firing. This allows for the user to cock the
launcher before each shot, but this must be done
without opening the box. Any design which does
not require individual cocking actions will be
awarded a 5 point bonus on their demonstration
score. - All batteries used must be dry cell batteries.
The total battery rating cannot exceed 10 Ahr.
This is about 8AA, 5C, or 2D cell batteries,
depending on type. - The maximum air pressure allowed in your launcher
is 40 psig. - Your launcher must be fully contained within the
box (with cover in place). To do this a wire or
string can be extended out one of the 4 4 x 4
holes, however nothing (i.e. air, water, other
fluids, electrons) can be pumped into the box.
Any batteries you use must be inside the box,
with just a switch outside the box.
7General Requirements
- Components that may be disconnected from your
design prior to placing the launcher in the box
(bicycle pump, etc.) do not count towards the
cost of your design, but must be included in your
proposal. Those that are required for the launch
(and therefore inside the box during launching,
e.g. air tanks) MUST be included in the cost and
in your budget. - No design that must be plugged into a wall
socket, even briefly, will be accepted. - The ceiling height is guarantied to be at least 8
feet. - Reaching your hand in through one of the holes
immediately disqualifies your team for the
demonstration.
8Project Demonstration
- The target will be placed a distance of between
10 and 15 feet from the firing line. - A standard 8 x 8 x 16 cinder block will be
placed 5 feet from the firing line standing
upright. - Each team will have 1 minute to set up their
launcher and place it in the box. - Your launchers will then have up to 1 minute to
launch up to 10 balls towards the target. - The first 10 balls to exit the box will be
considered the shots. Any ball that does not
leave the box will not be counted as a shot.
9Grading of the Project
- Preliminary report - 30 points
- Trial results - 40 points
- Technical Summary - 30 points
- Innovation 5 points
10Basic Timeline
- Problem ID, Preliminary Ideas, and Refinement,
Analysis, Decision and Conclusion are due during
Class 19.2 - Project demonstrations will be held during Class
22.1 - Technical Summary is due on Class 23.2
11Requirements for Preliminary Report
- one cover page similar to the example shown in
the plate book. This must include the column
labeled participation - one copy of Problem Identification
- one copy of Brainstorming
- one copy per team member of description of best
ideas and sketches - sketches are not just rough sketches, but
should reflect a degree of professionalism. - They must be submitted on engineering paper
12Requirements for Preliminary Report
- 2 (or more) copies of Refinement
- Scale drawings with a few critical dimensions
- Verbal descriptions of the designs
- 2 (or more) copies of Analysis, one for each
Refinement - You may following the format in the workbook or
determine categories that are appropriate to your
design. All analyses must use the same
categories. - 1 copy of Decision
- Complete a decision table including each of your
refinement ideas - 1 copy of Conclusion
- A verbal statement of which idea you all are
choosing to implement and why.
13Demonstration
- The demonstration will measure the accuracy of
your launcher when the ping pong ball is
launched. - The target will be placed a distance of 10-15
feet from the firing line. - A standard 8 x 8 x 16 cinder block will be
placed 5 feet from the firing line standing
upright. - Each team will have 1 minute to set up their
launcher and place it in the box. - Your launchers will then have up to 1 minute to
launch up to 10 balls towards the target. The
first 10 balls to exit the box will be considered
the shots. Any ball that does not leave the box
will not be counted as a shot.
14Demonstration
- During the demonstration any opening of the box
will deduct 5 points from your score. You may
not manually load any balls (or other things)
through the holes during the launch. Any attempt
to reach in through one of the holes will
immediately disqualify your team and they will be
awarded a grade of zero for the demonstration. - Points will be awarded as follows
- 1 point for each ball which successfully leaves
the box, up to a maximum of 10 - An additional 2 points if the ball hits the
target board, but does not go through the hole - An additional 4 points if the ball passes through
the hole - These additional points are contingent on the
ball not bouncing prior to reaching the target
15Technical Summary Content I
- Overall
- is well-organized into logical, separate report
sections - uses a clear system of highlighted headings to
identify sections - clear and concise
- Includes a Table of Contents which reference the
sections
16Technical Summary Content II
- Content
- begins with a clear introductory section
- thoroughly reviews the methods by which the
product (the launcher) was developed - documents the results of the test trials
- discusses (analyzes) the product's (launcher's)
performance, indicating strengths and weaknesses
and comparing expected results to actual results
- includes any conclusions or implications drawn
from the work
17Technical Summary Content III
- Writing Style
- uses clear sentences with active wording,
- uses well-structured paragraphs
- is consistent in style and flows well (doesn't
sound like it was written by four different
authors) - uses general audience terms where possible and
appropriate (no unnecessarily complex writing) - no errors in grammar, spelling, and punctuation
18Technical Summary Content IV
- Graphics
- must be titled and labeled (e.g. Figure 1
Orthographic Views) - must be referenced in the text and explained as
needed
19Technical Summary Content V
- Required Elements
- measurements of horizontal range as a function of
any variable launcher parameter(s) - a comparison of experimental data to theoretical
predictions, as well as a discussion of error
analysis - complete cost analysis for the construction of
your design, including copies of ALL receipts
included in an appendix - what did you learn and how could it have been
made better
20Innovation
- Innovation is the quality of producing something
which is new. - Many ideas have been tried over the years which
are not innovative, to encourage thinking out
side the box, 5 points will be awarded for
innovative designs.