Title: Creating multimedia materials
1Session 10
- Creating multimedia materials
- (cont'd)
2Objectives/activities of the session
- Looking at another example- alternative use of
video as part of a multimedia learning package - Identifying useful techniques for multimedia
presentation
3Example
- CD Interpersonal Communication mastering
verbal and non-verbal skills for the reference
interview - Good and bad examples of interpersonal
communication - Case studies for students to analyse
- Interactive case studies- to test skills
4CD includes
- Video clips embedded in 'html' programme for use
as a standalone CD, or on the World Wide Web. - Filmed on digital video camera, compressed and
converted to be viewed using 'Quicktime' - Videos not self-contained, but elements of a
multimedia training package
5Applying the Criteria
- Purpose, content, match to target audience, pace,
level, tone etc. apply to entire package, - Tone and level of text targeted to tertiary
students - Tone and level of videos determined by the scene
and its context- tertiary, public or special
library - Pace, and progress flexible, set by student
using the package
6Techniques used
- Examples of behaviours filmed in natural setting
to demonstrate key skills - Some use of humour, exaggerated response, to make
point - Life-like scenes (scripted, using professional
actors) for students to apply knowledge learned
through examples - Accompanied by other more detailed learning
materials - Skills being covered listed on web pages/screens
- Navigation allows constant reviewing of
particular scenes/skills - Interactivity allows trial and error- meets range
of learning styles
7Strengths and weaknesses
- Weaknesses
- Some technology problems- needs some expertise to
adjust screen resolution etc. - Some had problems with Quicktime
- Poor quality of video - image and sound
8Strengths and weaknesses
- Strengths
- Majority of students surveyed rated it as a
useful learning tool - Anecdotal evidence suggests very helpful to some
students who do not work in a library- to see
actual interviews taking place - Interactive cases was regarded as 'fun' aspect
- Cheaper than delivering package over the WWW
because of cost of download of videos
9Session 11
- Creating multimedia materials cont'd
10Objectives
- By the end of this session participants will be
able to - prepare a script for a multimedia presentation
that reflects Diffusion of Innovation Theory - Prepare draft script for narrative and linking
passages, interviews, and group discussions
11Diffusion of Innovation Theory
- Everett Rogers. Diffusion of Innovations. 4th ed.
New York the Free Press, 1995. - 'Variables' that affect rate of adoption of
innovations - Some relate to the 'innovator' some to the
innovation - An innovation is a new idea, technique or custom
12Factors affecting innovation that are dependant
on the innovation
- 1. Relative advantage
- 2. Compatibility
- 3. Complexity
- 4. Trialability
- 5. Observability
13Relative advantage
- People taking up the new idea must believe that
it is better than the old way - They must believe it will give them a benefit or
an 'advantage' - That it will be better than the old way
14Compatibility
- People taking up a new idea must find it fits
with their existing beliefs about 'how things
are', and with their needs. - The new idea must not contradict the person's or
the community's beliefs, or it is likely to fail.
15 Complexity
- It is easier to get a simple new idea accepted
rather than a complex one. - Complexity depends partly on how people 'see' the
innovation, and and how clear its benefits are to
them.
16Trialability
- People need to experiment with the innovation on
a trial basis- before they make a commitment to
changing over to it. - Some people are more willing to try out new ideas
than others.
17Observability
- People must be able to see an innovation in
action- to understand it, and to see how it
works, and what benefits it brings. - Some things- e.g. the relationship between
bacteria and disease, pollution and poor fish
stock, are hard to demonstrate
18The role of opinion leaders
- In each community there are leaders whose
opinions influence others- unless these people
accept and demonstrate that they approve of a new
innovation, it is not likely to succeed. - In each community there are also gatekeepers who
filter new knowledge.
19Applying Diffusion of Innovation Theory to
educational multimedia
- All these factors will affect the successful
introduction of a new idea - They can work for or against a new idea you are
trying to introduce
20Select innovations that are compatible with DoI
Theory
- Check that they are compatible with existing
beliefs, and not too complex - Make sure you emphasise the advantage of using
the new technique over the old one - Use examples well so people can see the technique
being used, and can understand it, and how it
works
21Select people for your multimedia resources who
will influence others
- Select opinion leaders to make the innovation
'acceptable and reassure people that it fits in
with the 'culture' - Use opinion and community leaders to confer
'status' on the innovation. Make sure they
endorse and are seen to use the new innovation
22Presentation techniques
- Unseen narrator voice over scenes
- Presenter appears on screen
- Presenter interviews expert
- Expert shows learner
- Experts discuss
- Subjects (learners) discuss
23Using voice over narration
- Requires very well drafted script-
- good pace, dynamics, interest - not too wordy,
or too dull, get tone and level right - avoid 'obvious' statements
- e.g. 'Here is the . ." "Now the villagers are .
. ". - Commentary supplements the visuals
- Allow shot to come into view before talking about
it
24Choosing a presenter
- Often member of trainer staff, or an actor
- Both to be auditioned, coached in this role
- Must appear confident and knowledgeable
- Able to 'talk' to specific audience
- Script in short sections so presenter can learn
script and speak to camera
25Presenter interviews expert (or witness)
- Very effective technique which can be used to
explore any subject - Agree on questions beforehand
- Interviewee must be allowed 'veto' over final
scenes used - Script as much as possible- questions,
anticipated answers - Research thoroughly beforehand
26Presenter interviews (cont'd)
- Ask open questions, not closed ones ( which lead
to yes or no) - Use encouraging sounds, and good body language
- Avoid long involved questions- follow-up if
necessary - Listen hard and ensure person interviewed has
made the point clearly- if not ask for
clarification- you represent the audience in an
interview. - Allow your expert or witness time to reflect
before answering- dont rush and cut them off.
27Expert show learners
- Get key points from expert beforehand to build
into script - Prepare summary points with them to use after
the scene - Use presenter to 'voice over' key points as
they are summarised on screen
28Discussion groups onscreen
- Can be used to elicit views of experts or
villagers, farmers, or business people - Powerful technique as long as it is properly used
- Use mainly to highlight issues of concern,
variety of approaches to a problem, acceptability
of certain solutions
29Discussion groups onscreen experts or learners
- Presenter must be member of group to ensure all
participants have their say, and that they cover
the topic as scripted - Presenter must not obviously 'steer' the
discussion but can use good open questions to
open it up - General points decided in advance, as part of
draft script, but participants allowed to use own
words and range freely over topic
30Summary Elements of the Script
- DoI can help you ascertain how to make points-
what elements of a problem of solution to
highlight - DoI can affect who you might ask to 'tell' the
key points to be conveyed - Script includes key points to be covered whether
it is written for voice over, interviews,
discussion - Audience is most important consideration