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Creating multimedia materials

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Looking at another example- alternative use of video as part of a multimedia learning package ... Some use of humour, exaggerated response, to make point ... – PowerPoint PPT presentation

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Title: Creating multimedia materials


1
Session 10
  • Creating multimedia materials
  • (cont'd)

2
Objectives/activities of the session
  • Looking at another example- alternative use of
    video as part of a multimedia learning package
  • Identifying useful techniques for multimedia
    presentation

3
Example
  • CD Interpersonal Communication mastering
    verbal and non-verbal skills for the reference
    interview
  • Good and bad examples of interpersonal
    communication
  • Case studies for students to analyse
  • Interactive case studies- to test skills

4
CD includes
  • Video clips embedded in 'html' programme for use
    as a standalone CD, or on the World Wide Web.
  • Filmed on digital video camera, compressed and
    converted to be viewed using 'Quicktime'
  • Videos not self-contained, but elements of a
    multimedia training package

5
Applying the Criteria
  • Purpose, content, match to target audience, pace,
    level, tone etc. apply to entire package,
  • Tone and level of text targeted to tertiary
    students
  • Tone and level of videos determined by the scene
    and its context- tertiary, public or special
    library
  • Pace, and progress flexible, set by student
    using the package

6
Techniques used
  • Examples of behaviours filmed in natural setting
    to demonstrate key skills
  • Some use of humour, exaggerated response, to make
    point
  • Life-like scenes (scripted, using professional
    actors) for students to apply knowledge learned
    through examples
  • Accompanied by other more detailed learning
    materials
  • Skills being covered listed on web pages/screens
  • Navigation allows constant reviewing of
    particular scenes/skills
  • Interactivity allows trial and error- meets range
    of learning styles

7
Strengths and weaknesses
  • Weaknesses
  • Some technology problems- needs some expertise to
    adjust screen resolution etc.
  • Some had problems with Quicktime
  • Poor quality of video - image and sound

8
Strengths and weaknesses
  • Strengths
  • Majority of students surveyed rated it as a
    useful learning tool
  • Anecdotal evidence suggests very helpful to some
    students who do not work in a library- to see
    actual interviews taking place
  • Interactive cases was regarded as 'fun' aspect
  • Cheaper than delivering package over the WWW
    because of cost of download of videos

9
Session 11
  • Creating multimedia materials cont'd

10
Objectives
  • By the end of this session participants will be
    able to
  • prepare a script for a multimedia presentation
    that reflects Diffusion of Innovation Theory
  • Prepare draft script for narrative and linking
    passages, interviews, and group discussions

11
Diffusion of Innovation Theory
  • Everett Rogers. Diffusion of Innovations. 4th ed.
    New York the Free Press, 1995.
  • 'Variables' that affect rate of adoption of
    innovations
  • Some relate to the 'innovator' some to the
    innovation
  • An innovation is a new idea, technique or custom

12
Factors affecting innovation that are dependant
on the innovation
  • 1. Relative advantage
  • 2. Compatibility
  • 3. Complexity
  • 4. Trialability
  • 5. Observability

13
Relative advantage
  • People taking up the new idea must believe that
    it is better than the old way
  • They must believe it will give them a benefit or
    an 'advantage'
  • That it will be better than the old way

14
Compatibility
  • People taking up a new idea must find it fits
    with their existing beliefs about 'how things
    are', and with their needs.
  • The new idea must not contradict the person's or
    the community's beliefs, or it is likely to fail.

15
Complexity
  • It is easier to get a simple new idea accepted
    rather than a complex one.
  • Complexity depends partly on how people 'see' the
    innovation, and and how clear its benefits are to
    them.

16
Trialability
  • People need to experiment with the innovation on
    a trial basis- before they make a commitment to
    changing over to it.
  • Some people are more willing to try out new ideas
    than others.

17
Observability
  • People must be able to see an innovation in
    action- to understand it, and to see how it
    works, and what benefits it brings.
  • Some things- e.g. the relationship between
    bacteria and disease, pollution and poor fish
    stock, are hard to demonstrate

18
The role of opinion leaders
  • In each community there are leaders whose
    opinions influence others- unless these people
    accept and demonstrate that they approve of a new
    innovation, it is not likely to succeed.
  • In each community there are also gatekeepers who
    filter new knowledge.

19
Applying Diffusion of Innovation Theory to
educational multimedia
  • All these factors will affect the successful
    introduction of a new idea
  • They can work for or against a new idea you are
    trying to introduce

20
Select innovations that are compatible with DoI
Theory
  • Check that they are compatible with existing
    beliefs, and not too complex
  • Make sure you emphasise the advantage of using
    the new technique over the old one
  • Use examples well so people can see the technique
    being used, and can understand it, and how it
    works

21
Select people for your multimedia resources who
will influence others
  • Select opinion leaders to make the innovation
    'acceptable and reassure people that it fits in
    with the 'culture'
  • Use opinion and community leaders to confer
    'status' on the innovation. Make sure they
    endorse and are seen to use the new innovation

22
Presentation techniques
  • Unseen narrator voice over scenes
  • Presenter appears on screen
  • Presenter interviews expert
  • Expert shows learner
  • Experts discuss
  • Subjects (learners) discuss

23
Using voice over narration
  • Requires very well drafted script-
  • good pace, dynamics, interest - not too wordy,
    or too dull, get tone and level right
  • avoid 'obvious' statements
  • e.g. 'Here is the . ." "Now the villagers are .
    . ".
  • Commentary supplements the visuals
  • Allow shot to come into view before talking about
    it

24
Choosing a presenter
  • Often member of trainer staff, or an actor
  • Both to be auditioned, coached in this role
  • Must appear confident and knowledgeable
  • Able to 'talk' to specific audience
  • Script in short sections so presenter can learn
    script and speak to camera

25
Presenter interviews expert (or witness)
  • Very effective technique which can be used to
    explore any subject
  • Agree on questions beforehand
  • Interviewee must be allowed 'veto' over final
    scenes used
  • Script as much as possible- questions,
    anticipated answers
  • Research thoroughly beforehand

26
Presenter interviews (cont'd)
  • Ask open questions, not closed ones ( which lead
    to yes or no)
  • Use encouraging sounds, and good body language
  • Avoid long involved questions- follow-up if
    necessary
  • Listen hard and ensure person interviewed has
    made the point clearly- if not ask for
    clarification- you represent the audience in an
    interview.
  • Allow your expert or witness time to reflect
    before answering- dont rush and cut them off.

27
Expert show learners
  • Get key points from expert beforehand to build
    into script
  • Prepare summary points with them to use after
    the scene
  • Use presenter to 'voice over' key points as
    they are summarised on screen

28
Discussion groups onscreen
  • Can be used to elicit views of experts or
    villagers, farmers, or business people
  • Powerful technique as long as it is properly used
  • Use mainly to highlight issues of concern,
    variety of approaches to a problem, acceptability
    of certain solutions

29
Discussion groups onscreen experts or learners
  • Presenter must be member of group to ensure all
    participants have their say, and that they cover
    the topic as scripted
  • Presenter must not obviously 'steer' the
    discussion but can use good open questions to
    open it up
  • General points decided in advance, as part of
    draft script, but participants allowed to use own
    words and range freely over topic

30
Summary Elements of the Script
  • DoI can help you ascertain how to make points-
    what elements of a problem of solution to
    highlight
  • DoI can affect who you might ask to 'tell' the
    key points to be conveyed
  • Script includes key points to be covered whether
    it is written for voice over, interviews,
    discussion
  • Audience is most important consideration
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