Video and Computer Game Industry Scan - PowerPoint PPT Presentation

About This Presentation
Title:

Video and Computer Game Industry Scan

Description:

Video and Computer Game Industry Scan. Multimedia & Entertainment Initiative ... 38% of all US video and computer game companies located in California ... – PowerPoint PPT presentation

Number of Views:178
Avg rating:3.0/5.0
Slides: 27
Provided by: JohnAv
Category:

less

Transcript and Presenter's Notes

Title: Video and Computer Game Industry Scan


1
The Centers of Excellence and
Video and Computer Game Industry Scan
2
The Centers of Excellence and
Video and Computer Game Industry Scan
3
Presenting Today
  • John Avakian, Statewide Director
  • MEI
  • John Carrese, Director
  • Bay Region Center of Excellence
  • Lisa Lewenberg, Director
  • LA Center of Excellence
  • Jennifer Oliver, Director
  • GSV Center of Excellence

Video and Computer Game Industry Scan
4
Todays Agenda11/17/06
  • Video and Computer Game Industry Scan
  • Value of scanning
  • Background
  • Partners
  • Key findings
  • Conclusions

Video and Computer Game Industry Scan
5
What is an Industry Scan?
  • Identifies high-growth areas
  • Provides an industry snapshot
  • Describes industry conditions
  • Outlines workforce challenges
  • Provides recommendations

Video and Computer Game Industry Scan
6
Value to Colleges
Video and Computer Game Industry Scan
7
Background
  • Entertainment scan
  • Lack of available data
  • Expanded partnership
  • Two products produced

Video and Computer Game Industry Scan
8
Lack of Data
  • Number of firms and employees
  • Employment trends and growth
  • Entry-level opportunities

Video and Computer Game Industry Scan
9
Who Produced the Study?
  • Partnership to fund the study
  • Multimedia Entertainment Initiative
  • LA Center of Excellence (LACCD)
  • Greater Silicon Valley Center of Excellence
  • Bay Region Center of Excellence
  • Conducting the study
  • Godbe Research
  • Advisor
  • Entertainment Economy Institute

Video and Computer Game Industry Scan
10
Objectives
  • Identify workforce needs
  • Evaluate challenges and opportunities
  • Outline occupations
  • Learn about education and training requirements

Video and Computer Game Industry Scan
11
Research Components
  • Develop industry database
  • Survey employers

Video and Computer Game Industry Scan
12
Economic Impact
  • Video and computer game sales reached 7 billion
    in 2005
  • Software sales projected to grow at 15 through
    2010
  • Online and mobile games expected to grow to over
    2 billion by 2008 (from 600 million in 2004)

Video and Computer Game Industry Scan
13
Economic Impact
  • 38 of all US video and computer game companies
    located in California
  • Companies in study area accounted for between
    1.75-2.33 billion in total sales 2005
  • Employment projected to grow by 21 over the next
    12 months

Video and Computer Game Industry Scan
14
Companies Identified
Companies Identified in Industry Database
by Sample Group and Region
Video and Computer Game Industry Scan
15
Occupational Outlook
Video and Computer Game Industry Scan
16
Key Findings
  • Console games dominate
  • Project based
  • Outsourcing

Video and Computer Game Industry Scan
17
Key Findings
  • Need for additional training programs
  • Need for improved technical competence and soft
    skills for entry level workers
  • Need for flexible training programs

Video and Computer Game Industry Scan
18
Key Findings
  • Opportunities for female workers
  • Opportunity to retrain from crossover industries
  • Opportunity to help companies retain employees

Video and Computer Game Industry Scan
19
Conclusions and Recommendations
  • Opportunity to develop long-term partnerships
    with employers to
  • stay current with industry
  • create career pathway programs
  • Opportunity to build on existing college digital
    programs

Video and Computer Game Industry Scan
20
Conclusions and Recommendations
  • Opportunity to develop and deliver customized
    training to employers
  • Opportunity to expand local workforce pool by
    promoting industry to females and youth
  • Opportunity to provide upgrade training for
    workers from crossover industries

Video and Computer Game Industry Scan
21
Industry Scan
  • ACCESS THE REPORT
  • http//cccewd.net/gameindustryscan
  • Download copies of the reports
  • Access todays PowerPoint presentation
  • Access the recorded webinar
  • ACCESS ALL COE SCANS
  • http//cccewd.net/resource.cfm?i8

Video and Computer Game Industry Scan
22
Industry Scan Resources
  • List of associations
  • Career pathways
  • Industry salaries
  • Occupational profiles
  • Education and training providers

Video and Computer Game Industry Scan
23
For More Information Contact
  • South
  • Lisa Lewenberg
  • Lewenble_at_laccd.edu
  • (213) 891-2162
  • North
  • John Carrese
  • jcarrese_at_ccsf.edu
  • (415) 267-6565
  • MEI
  • John Avakian
  • avakianj_at_cccewd.net
  • (650) 574-6499

Video and Computer Game Industry Scan
24
Feedback
  • WE VALUE YOUR INPUT!

Video and Computer Game Industry Scan
25
  • Questions?
  • Next Industry-focused Webinar
  • Digital Media Skills - Across California Industry
    Sectors
  • Dec. 1 _at_ 10 AM

Video and Computer Game Industry Scan
26
The Centers of Excellence and
Video and Computer Game Industry Scan
Write a Comment
User Comments (0)
About PowerShow.com