The Sound of One Hand: A Wristmounted Bioacoustic Fingertip Gesture Interface PowerPoint PPT Presentation

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Title: The Sound of One Hand: A Wristmounted Bioacoustic Fingertip Gesture Interface


1
The Sound of One HandA Wrist-mounted
Bio-acoustic Fingertip Gesture Interface
Brian Amento, Will Hill ATT Labs
Research Loren Terveen University of Minnesota
2
Outline
  • Motivation
  • Gesture Interfaces
  • Signal Classifiers
  • Prototype Applications
  • Future Work

3
Motivation
  • Small wearable digital devices increasingly
    popular (Cellphones, PDAs, Rios, etc..)
  • Nonlinear access to linear media will increase
  • Voicemail, Music, Video, Radio, Text
  • Controls Device Select, Play, Stop, Scan
    forward, Scan backward, Faster, Slower, Item
    Select, Exit

4
Current Interfaces to Mobile Devices
  • Two-handed control mechanisms
  • Pressing device buttons
  • Writing/selecting with stylus
  • Un-holstering a wearable is a pain (i.e.,
    wristwatches beat pocket watches)
  • Speech recognition
  • Noise or social setting may rule out voice
    control
  • Our Goal Invisible, weightless, un-tethered and
    cost-free

5
How about a gesture interface?
6
Body tracking
Polhemus 2000
Teresa Martin 1997
7
Datagloves
8
Image hand tracking
Cullen Jennings, 1999
9
Our Approach
  • Natural fingertip gestures

10
Whats natural
  • Small - max displacement of 5 cm
  • Gentle, finger snap)
  • Few gestures, little memory work
  • Avoid ring and pinky finger
  • Examples
  • Thumb as anvil - index, middle as hammer
  • Thumbpad to fingerpad
  • Thumbpad to fingernail edge

11
Fingertip Gestures
  • Tap, double tap
  • Finger and thumb pads rub
  • Money gesture and reverse
  • Finger and thumb pads press
  • Soft Flick

12
Fingertip Gesture Interface
  • Wristband-mounted piezo-electric contact
    microphones positioned on the styloid bones
  • Sense bone conducted sounds produced by gentle
    fingertip gestures

13
Simple Classifier
  • Allows real-time analysis and control
  • 800 samples every 10th of a second
  • Take max absolute, quantize to 10 levels
  • Finite state machine outputs Taps and Rubs
  • Intermediate states filter background noise
  • Buffer states allow continuous gestures
  • Surprisingly accurate 90

14
Example Signals
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More Sophisticated Classifier
  • Noticeable differences in audio signals
  • Hidden Markov Models
  • Gesture and noise models trained with sampled
    data
  • Confidence levels for each trained gesture

16
HMM Classifier Accuracy
  • Using 3 subjects, collected 100 instances of
    gestures rub, tap and flick
  • 80 used for training, 20 for testing

17
Wrist Display Prototype
  • Timex Internet Messenger watch
  • Tap to cycle through messages
  • Double-tap to rewind

18
Other Prototypes
  • Cellphone dialing application
  • Rub scrolls list in one direction
  • Tap dials phone number
  • Powerpoint slide control
  • Tap moves forward one slide
  • Double tap moves back

19
Future Work
  • Miniaturization of device
  • Hitachi SH5 controller
  • Improved gesture classifiers
  • Finger Identification
  • Analyze signals from multiple microphone
    locations
  • User Studies
  • Usefulness Compare performance to current
    cellphone, PDA and desktop control interfaces.
  • Social impact Study how users exploit private
    control techniques to mobile devices

20
Conclusion
  • Fingertip gestures
  • sensed acoustically at the wrist
  • can be communicated wirelessly to nearby devices
  • show promise as a control method.
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