Title: Scheduling
1Scheduling
- Scheduling is divided into various levels.
- These levels are defined by the location of the
processes - A process can be
- available to be executed by the processor
- partially or fully in main memory
- in secondary memory
- is not started yet
2Types of Scheduling
- Long Term Scheduling (batch processing)
- The decision to add to the pool of processes to
be executed. - Medium Term Scheduling (swapping)
- The decision to add to the process in main
memory. - Short Term Scheduling(CPU Scheduling)
- The decision as to which process will gain the
processor. - I/O Scheduling
- The decision as to which process's I/O request
shall be handled by a device.
3CPU Scheduling
- Select process(es) to run on processor(s)
- Process state is changed from ready to
running - The component of the OS which does the scheduling
is called the scheduler
4Basic Concepts (CPU Scheduling)
- Maximum CPU utilization obtained with
multiprogramming - CPUI/O Burst Cycle Process execution consists
of a cycle of CPU execution and I/O wait. - CPU burst distribution
5Alternating Sequence of CPU And I/O Bursts
6Histogram of CPU-burst Times
7Types of CPU Scheduling
- A scheduling algorithm is NON-PREEMPTIVE (run to
completion) if the CPU cannot be taken away by
the OS. - A scheduling algorithm is PREEMPTIVE if the CPU
can be taken away by the OS.
8CPU Scheduler
- Selects from among the processes in memory that
are ready to execute, and allocates the CPU to
one of them. - CPU scheduling decisions may take place when a
process - 1. Switches from running to waiting state.
- 2. Switches from running to ready state.
- 3. Switches from waiting to ready.
- 4. Terminates.
- Scheduling under 1 and 4 is nonpreemptive.
- All other scheduling is preemptive.
9Dispatcher
- Dispatcher module gives control of the CPU to the
process selected by the short-term scheduler
this involves - switching context
- switching to user mode
- jumping to the proper location in the user
program to restart that program - Dispatch latency time it takes for the
dispatcher to stop one process and start another
running. (context switch overhead)
10The Interrupting Clock- Timer
- The OS sets the interrupting clock to generate an
interrupt at some specified future time. - This interrupt time is the process quantum(time
slice-ts, time quantum-tq). - Provides reasonable response times and prevents
the system being held up by processes in infinite
loops.
11Scheduling Criteria
- CPU utilization keep the CPU as busy as
possible - Throughput of processes that complete their
execution per time unit - Turnaround time amount of time to execute a
particular process - Waiting time amount of time a process has been
waiting in the ready queue - Response time amount of time it takes from when
a request was submitted until the first response
is produced, not output (for time-sharing
environment)
12Optimization Criteria
- Fairness each process should get a fair share
of the CPU - Efficiency keep CPU 100 utilized
- Response time should be minimized for
interactive users - Turnaround minimize batch turnaround times
- Throughput maximize number of jobs processed
per hour
13User-Oriented, Performance Criteria
Criteria Aim Response Time low response time,
maximum number of interactive users
Turnaround Time time between submission
and completion Deadlines maximize deadlines
met
14System-oriented, Performance Criteria
- Criteria Aim
- Throughput allow maximum number of jobs to
complete - Processor maximize percentage of time processor
is busy - utilization
- Overhead minimize time processor busy executing
OS
15System oriented, other criteria
Criteria Aim Fairness treat processes the same
avoid starvation Enforcing Priorities give
preference to higher priority processes Balancing
Resources keep the system resources busy
16Important Factors
- I/O / CPU boundedness of a process
- Is the process interactive or batch?
- Process priority
- Page fault frequency (Virtual Memory )
- Preemption frequency (time slice)
- Execution time received
- Execution time required to complete
17Popular research area in 1970s..
- Assumptions
- One program per user
- One thread per program
- Programs are independent
18Scheduling Algorithms
- FCFS -----------------------FCFS
- Shortest Job First ------------------ SJF
- Shortest Remaining Time
- Highest Response Ratio Next
- Round Robin -------------------------RR
- Virtual Round Robin
- Priority -------------------------------Priority
- Priority Classes(Multilevel Queues)
- Feedback Queues
19FCFS (First Come First Serve)
- Implementation
- As each process becomes ready, it joins the ready
queue. - When the current process finishes, the oldest
process is selected next. - Characteristics
- Simple to implement
- Non-premptive
- Penalizes short and I/O-bound processes
20First-Come, First-Served (FCFS) Scheduling
- Process Burst Time
- P1 24
- P2 3
- P3 3
- Suppose that the processes arrive in the order
P1 , P2 , P3 The Gantt Chart for the schedule
is - Waiting time for P1 0 P2 24 P3 27
- Average waiting time (0 24 27)/3 17
21FCFS Scheduling (Cont.)
- Suppose that the processes arrive in the order
- P2 , P3 , P1 .
- The Gantt chart for the schedule is
- Waiting time for P1 6 P2 0 P3 3
- Average waiting time (6 0 3)/3 3
- Much better than previous case.
- Convoy effect short process behind long process
22Approximating Load
- Let ? mean arrival rate
- So 1/ ? mean time between arrivals
- And µ mean service rate
- So 1/ µ mean service time (avg t(pi))
- CPU busy ? ? 1/ µ ? / µ
- Notice must have ? / µ (i.e., ? lt 1)
- What if ? approaches 1?
23Predicting Wait Time in FCFS
- In FCFS, when a process arrives, all in ready
list will be processed before this job - Let µ be the service rate
- Let L be the ready list length
- Wavg(p) L1/ µ 0.5 1/ µ L/ µ 1/(2 µ )
- Compare predicted wait with actual in earlier
examples
24Shortest-Job-First (SJF)
- Sometimes known as Shortest Process Next (SPN)
- Implementation
- The process with the shortest expected execution
time is given priority on the processor
25Example of Non-Preemptive SJF
- Process Arrival Time Burst Time
- P1 0.0 7
- P2 2.0 4
- P3 4.0 1
- P4 5.0 4
- SJF (non-preemptive)
- Average waiting time (0 6 3 7)/4 4
26SJF-continued
- Characteristics
- Non-premptive
- Reduces average waiting time over FIFO
- Always produces the minimum average turnaround
time - Must know how long a process will run
- Possible user abuse
- Suitable for batch environments. Not useful in a
timesharing environment
27Shortest Remaining Time (SRT)
- Preemptive counterpart of SPN
- Implementation
- Process with the smallest estimated run-time to
completion is run next - A running process may be preempted by a new
process with a shorter estimate run-time
28Example of Preemptive SJF
- Process Arrival Time Burst Time
- P1 0.0 7
- P2 2.0 4
- P3 4.0 1
- P4 5.0 4
- SJF (preemptive)
- Average waiting time (9 1 0 2)/4 3
29SRT-continued
- Characteristics
- Still requires estimates of the future
- Higher overhead than SJF
- No additional interrupts are generated as in
Round Robin - Elapsed service times must be recorded
30Determining Length of Next CPU Burst
- Can only estimate the length.
- Can be done by using the length of previous CPU
bursts, using exponential averaging.
31Prediction of the Length of the Next CPU Burst
32Examples of Exponential Averaging
- ? 0
- ?n1 ?n
- Recent history does not count.
- ? 1
- ?n1 tn
- Only the actual last CPU burst counts.
- If we expand the formula, we get
- ?n1 ? tn(1 - ?) ? tn-1
- (1 - ? )j ? tn-1
- (1 - ? )n1 tn ?0
- Since both ? and (1 - ?) are less than or equal
to 1, each successive term has less weight than
its predecessor.
33Highest Response Ratio Next (HRRN)
- How do you get around the problem of Indefinite
postponement? - Implementation
- Once a job gets the CPU, it runs to completion
- The priority of a job is a function of the job's
service time and the time it has been waiting for
service - priority (time waiting service time) /
service time
34- Characteristics
- Nonpremptive
- Shorter jobs still get preference over longer
jobs - However aging ensures long jobs will eventually
gain the processor - Estimation still involved
35Round Robin (RR)
- Implementation
- Processes are dispatched FIFO. But are given a
fixed time on the CPU (quantum - time slice). - Characteristics
- Preemptive
- Effective in time sharing environments
- Penalizes I/O bound processes
36Quantum Size
- Some Options
- Large or small quantum
- Fixed or variable quantum
- Same for everyone or different
- If quantum is to large RR degenerates into FCFS
- If quantum is to small context switching becomes
the primary job being executed - A good guide is quantum should be slightly
larger than the time required for a typical
interaction (overhead 10) - For 100ms ts - context switch time lt 10ms
37Example of RR with Time Quantum 20
- Process Burst Time
- P1 53
- P2 17
- P3 68
- P4 24
- The Gantt chart is
- Typically, higher average turnaround than SJF,
but better response.
38Time Quantum and Context Switch Time
39Turnaround Time Varies With The Time Quantum
40Virtual Round Robin (VRR)
- A modification to the RR algorithm to remove the
bias towards CPU bound processes. - Implementation
- Two ready queues, one called an AUX queue for
storing completed IO processes - AUX queue has priority over READY queue
- IO processes only runs for remaining time
- Characteristics
- Performance studies indicate fairer than RR
41Priority
- Implementation
- Each process is assigned a priority and the
scheduler always selects the highest priority
process first - Characteristics
- High priority processes may run indefinitely, so
decrease the priority of these processes at
regular intervals - Assign high priority to system processes with
known characteristics such as being I/O bound
42Priority Classes
Priority Class 4
Highest
Priority Class 3
Priority Class 2
Priority Class 1
Lowest
43- Implementation
- Processes are grouped into priority classes
- Round Robin is used within a class
- When selecting process start with the highest
class. If the class is empty, use a lower class - Characteristics
- If priorities are not adjusted from time to time,
lower classes may starve to death
44Multilevel Queue
- Ready queue is partitioned into separate
queuesforeground (interactive)background
(batch) - Each queue has its own scheduling algorithm,
foreground RRbackground FCFS - Scheduling must be done between the queues.
- Fixed priority scheduling (i.e., serve all from
foreground then from background). Possibility of
starvation. - Time slice each queue gets a certain amount of
CPU time which it can schedule amongst its
processes i.e., 80 to foreground in RR 20 to
background in FCFS
45Multilevel Queue Scheduling
46Multilevel Feedback Queue
- A process can move between the various queues
aging can be implemented this way. - Multilevel-feedback-queue scheduler defined by
the following parameters - number of queues
- scheduling algorithms for each queue
- method used to determine when to upgrade a
process - method used to determine when to demote a process
- method used to determine which queue a process
will enter when that process needs service
47Example of Multilevel Feedback Queue
- Three queues
- Q0 time quantum 8 milliseconds
- Q1 time quantum 16 milliseconds
- Q2 FCFS
- Scheduling
- A new job enters queue Q0 which is served FCFS.
When it gains CPU, job receives 8 milliseconds.
If it does not finish in 8 milliseconds, job is
moved to queue Q1. - At Q1 job is again served FCFS and receives 16
additional milliseconds. If it still does not
complete, it is preempted and moved to queue Q2.
48Multilevel Feedback Queues
49- I/O processes
- If the job requires I/O before quantum expiration
it leaves the network and comes back at the same
level queue - CPU bound processes
- If the quantum expires first, the process is
placed on the next lower queue - This continues until it reaches the bottom queue
50- Dispatching
- A process is only placed on the CPU if all higher
level queues are empty - A running process is preempted by a process
arriving in a higher queue - Processes from lower level queues receive a
larger quantum
51Summary
- A CPU Scheduling Mechanism Should
- Favour short jobs
- Favour I/O bound jobs to get good I/O device
utilization - Determine the nature of a job and schedule
accordingly