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New Technologies in Libraries

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Title: New Technologies in Libraries


1
New Technologies in Libraries
Library 2.0
  • What This Stuff Is and How You Can Use It

2
What Were Going to Cover
  • All These Strange Words
  • Better Professional Development
  • New Services for New Customers

3
Social Software Vocabulary
  • Library 2.0
  • Libraries will become an interactive experience
  • Blog
  • Online syndicated column
  • RSS
  • Like a very condensed online magazine
    subscription
  • Podcasting
  • RSS for people who talk instead of type
  • Wikis
  • Websites that are easy for multiple people to edit

4
Thats Very Nice, and I Should Care Why?
  • Users have come to expect information to be
    convenient they will trade off quality for
    convenience
  • Younger users expect to be able to customize and
    help create the services and products that they
    use
  • While younger users are comfortable using new
    technologies, they usually dont have a clue how
    these technologies work or how to judge the
    quality of what they get from them

From the Pew Internet Survey
5
Okay, but What Can My Library Do with It?
  • Blogs
  • Cheaper than Dirt
  • Easy to disseminate large amounts of information
    quickly and often
  • Not technically demanding for you or IT
  • Very customizable
  • Requirements
  • Must have things to disseminate
  • Must be very organized
  • Content can be time consuming
  • Best Ways to Use Blogs
  • Promote programs and services
  • More teacher-student than peer to peer unless
    you let your patrons help run the blog!

6
Blogging with a Captive Audience
  • RSS Feeds
  • Like a magazine subscription to a blog
  • Users dont have to remember to look at your
    website for new content, they just get it
  • Also easy to set up and very customizable
  • Requirements
  • If you have a blog, you can have a feed
  • Best Uses
  • Keeping up with your own professional development
  • Anything you would want to say in a blog

7
For Those of Us Who Cant Shut Up
  • Podcasting
  • Easy!
  • Despite the name no iPod required!
  • Can be done very, very cheaply
  • Uses
  • Poetry readings
  • Oral book reviews by your users
  • Storytelling
  • News

8
They Can be Good or Bad
  • Wikis
  • Avoid the bureaucracy of getting IT to change
    your site
  • Can be dangerous if too many people can edit the
    wiki
  • Uses
  • Librarian edited wikis for quick web updates for
    the public

9
Gaming Vocabulary
  • MMOG
  • Massive Multiplayer Online Game
  • Modding
  • Changing the Game or Your Computer Yourself
  • Machinima
  • Game-based Cinema
  • LAN Party
  • Local Area Network Party
  • Easter Egg
  • Game Powerup

10
Social Importance
  • Whats the average game players age?
  • 30
  • What percentage of people over the age of 50 play
    video games?
  • 21
  • Who is a bigger part of the game playing
    population women over 18 or boys between 6 and
    17?
  • Women over 18 (28)
  • Boys are 21

Numbers from the Entertainment Software
Associations 2005 Sale, Usage and Data Survey
11
Significance of MMOGs
  • Huge community 6,000,000 players of the three
    most popular MMOGs
  • Lineage II would have the 77th largest GDP in the
    real world between Russia and Bulgaria
  • Lineages Money trades higher than the Yen and
    the Lira
  • From The Gaming Generation and Libraries
    Intersections by Constance Steinkuehler

12
One View of Lineage
13
WOWC in Play
14
Cinematic View
15
Educational Value of Games
  • MMOGs are intellectually rich environments
  • Games arent in place of literary activities
    they are a reading and writing activity
  • Promotes a variety of career skills
  • Modding
  • Teaching
  • Positive social interaction

16
Using Games to Teach
  • Games are a good Way to Teach both Customers and
    Staff
  • Lets them work at their own pace
  • Makes Learning More fun
  • Students with Certain Learning Styles will retain
    the information better

17
Waterloo
18
Waterloo
19
Even More Waterloo
20
Some of the Things Other Libraries Are Doing
  • DDR Competitions
  • Competitions with family friendly Nintendo and
    Playstation games (Mario or Madden)
  • A Computer Club which includes learning how to
    write games and graphic design
  • Role-playing Games
  • Readers Advisory Based on Games

21
Why Should I Care?
  • Games are another form of media just like books,
    movies or audio
  • They are an incredibly popular media
  • They draw in non-traditional library users
  • The argument for and against games in libraries
    today is very similar to the argument for and
    against carrying movies in the seventies

22
In Conclusion
  • Users expect convenient, interactive services
  • Think about new services you could provide that
    incorporate these ideas
  • Ask your customers what they want and do your
    best to give it to them

23
For More Information
  • Look at Those Handouts!
  • Contact me if you need help or want more
    information
  • Kathy
  • kmakens_at_browardlibrary.org
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