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Sequence Alignment I Lecture

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... of these sequences as strings of letters. DNA & RNA: alphabet of 4 letters ... Protein: alphabet of 20 letters (A,R,N,D,C,Q,...) 3. Sequence Comparison (cont) ... – PowerPoint PPT presentation

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Title: Sequence Alignment I Lecture


1
Sequence Alignment ILecture 2
Background Readings Gusfield, chapter 11.
Durbin et. al.,
chapter 2.
This class has been edited from Nir Friedmans
lecture which is available at www.cs.huji.ac.il/n
ir. Changes made by Dan Geiger, then Shlomo
Moran, and finally Benny Chor.
2
Sequence Comparison
  • Much of bioinformatics involves sequences
  • DNA sequences
  • RNA sequences
  • Protein sequences
  • We can think of these sequences as strings of
    letters
  • DNA RNA alphabet ? of 4 letters (A,C,T/U,G)
  • Protein alphabet ? of 20 letters (A,R,N,D,C,Q,)

3
Sequence Comparison (cont)
  • Finding similarity between sequences is important
    for many biological questions
  • For example
  • Find similar proteins
  • Allows to predict function structure
  • Locate similar subsequences in DNA
  • Allows to identify (e.g) regulatory elements
  • Locate DNA sequences that might overlap
  • Helps in sequence assembly

4
Sequence Alignment
  • Input two sequences over the same alphabet
  • Output an alignment of the two sequences
  • Example
  • GCGCATGGATTGAGCGA
  • TGCGCCATTGATGACCA
  • A possible alignment
  • -GCGC-ATGGATTGAGCGA
  • TGCGCCATTGAT-GACC-A

5
Alignments
  • -GCGC-ATGGATTGAGCGA
  • TGCGCCATTGAT-GACC-A
  • Three components
  • Perfect matches
  • Mismatches
  • Insertions deletions (indel)

Formal definition of alignment
6
Choosing Alignments
  • There are many (how many?) possible alignments
  • For example, compare
  • -GCGC-ATGGATTGAGCGA
  • TGCGCCATTGAT-GACC-A
  • to
  • ------GCGCATGGATTGAGCGA
  • TGCGCC----ATTGATGACCA--
  • Which one is better?

7
Scoring Alignments
  • Motivation
  • Similar (homologous) sequences evolved from a
    common ancestor
  • In the course of evolution, the sequences changed
    from the ancestral sequence by random mutations
  • Replacements one letter changed to another
  • Deletion deletion of a letter
  • Insertion insertion of a letter
  • Scoring of sequence similarity should reflect how
    many and which operations took place

8
A Naive Scoring Rule
  • Each position scored independently, using
  • Match 1
  • Mismatch -1
  • Indel -2
  • Score of an alignment is sum of position scores

9
Example
  • -GCGC-ATGGATTGAGCGA
  • TGCGCCATTGAT-GACC-A
  • Score (1x13) (-1x2) (-2x4) 3
  • ------GCGCATGGATTGAGCGA
  • TGCGCC----ATTGATGACCA--
  • Score (1x5) (-1x6) (-2x11) -23
  • according to this scoring, first alignment is
    better

10
More General Scores
  • The choice of 1,-1, and -2 scores is quite
    arbitrary
  • Depending on the context, some changes are more
    plausible than others
  • Exchange of an amino-acid by one with
  • similar properties (size, charge, etc.)
  • vs.
  • Exchange of an amino-acid by one with very
    different properties
  • Probabilistic interpretation (e.g.) How likely
    is one alignment versus another ?

11
Additive Scoring Rules
  • We define a scoring function by specifying
  • ?(x,y) is the score of replacing x by y
  • ?(x,-) is the score of deleting x
  • ?(-,x) is the score of inserting x
  • The score of an alignment is defined as the
  • sum of position scores

12
The Optimal Score
  • The optimal (maximal) score between two sequences
    is the maximal score of all alignments of these
    sequences, namely,
  • Computing the maximal score or actually finding
    an alignment that yields the maximal score are
    closely related tasks with similar algorithms.
  • We now address these problems.

13
Computing Optimal Score
  • How can we compute the optimal score ?
  • If s n and t m, the number A(m,n) of
    possible alignments is large!
  • Exercise Show that
  • So it is not a good idea to go over all
    alignments
  • The additive form of the score allows us to apply
    dynamic programming to compute optimal score
    efficiently.

14
Recursive Argument
  • Suppose we have two sequencess1..n1 and
    t1..m1
  • The best alignment must be one of three cases
  • 1. Last match is (sn1,tm 1 )
  • 2. Last match is (sn 1,-)
  • 3. Last match is (-, tm 1 )

15
Recursive Argument
  • Suppose we have two sequencess1..n1 and
    t1..m1
  • The best alignment must be one of three cases
  • 1. Last match is (sn1,tm 1 )
  • 2. Last match is (sn 1,-)
  • 3. Last match is (-, tm 1 )

16
Recursive Argument
  • Suppose we have two sequencess1..n1 and
    t1..m1
  • The best alignment must be one of three cases
  • 1. Last match is (sn1,tm 1 )
  • 2. Last match is (sn 1,-)
  • 3. Last match is (-, tm 1 )

17
Useful Notation
  • (ab)use of notation
  • Vi,j value of optimal alignment between
  • i prefix of s and j prefix of t.

18
Recursive Argument
  • (ab)use of notation
  • Vi,j value of optimal alignment between
  • i prefix of s and j prefix of t.
  • Using our recursive argument, we get the
    following recurrence for V

19
Recursive Argument
  • Of course, we also need to handle the base cases
    in the recursion (boundary of matrix)

AA - -
vs.
We fill the interior of matrix using our
recurrence rule
20
Dynamic Programming Algorithm
We continue to fill the matrix using the
recurrence rule
21
Dynamic Programming Algorithm
versus
22
Dynamic Programming Algorithm
(hey, what is the scoring function s(x,y) ? )
23
Dynamic Programming Algorithm
24
Reconstructing the Best Alignment
  • To reconstruct the best alignment, we record
    which case(s) in the recursive rule maximized the
    score

25
Reconstructing the Best Alignment
  • We now trace back a path that corresponds to the
    best alignment

26
Reconstructing the Best Alignment
  • More than one alignment could have the best score
  • (sometimes, even exponentially many)

AAAC A-GC
27
Time Complexity
  • Space O(mn)
  • Time O(mn)
  • Filling the matrix O(mn)
  • Backtrace O(mn)

28
Space Complexity
  • In real-life applications, n and m can be very
    large
  • The space requirements of O(mn) can be fairly
    demanding
  • If m n 10,000, we need 100MB space
  • If m n 100,000, we need 10GB space
  • We can afford to perform extra computation to
    save space
  • Looping over million operations takes less than
    seconds on modern workstations
  • Can we trade space with time?

29
Why Do We Need So Much Space?
To compute just the value Vn,mV(s1..n,t1..m
), we need only O(min(n,m)) space
  • Compute V(i,j), column by column, storing only
    two columns in memory
  • (or line by line if lines are shorter).
  • Note however that
  • This trick fails if we want to reconstruct the
    optimal alignment.
  • Trace back information seemingly
  • requires keeping all back pointers, O(mn)
    memory.
  • Will get back to this.

30
Local Alignment
  • The alignment version we studies so far is called
  • global alignment We align the whole sequence s
  • to the whole sequence
    t.
  • Global alignment is appropriate when s,t are
    highly
  • similar (examples?), but makes little sense if
    they
  • are highly dissimilar. For example, when s (the
    query)
  • is very short, but t (the database) is very
    long.

31
Local Alignment
  • When s and t are not necessarily similar, we may
    want to consider a different question
  • Find similar subsequences of s and t
  • Formally, given s1..n and t1..m find i,j,k,
    and l such that V(si..j,tk..l) is maximal
  • This version is called local alignment.

32
Local Alignment
  • As before, we use dynamic programming
  • We now want to setVi,j to record the maximum
    value over all alignments of a suffix of s1..i
  • and a suffix of t1..j
  • In other words, we look for a suffix of a
    prefix.
  • How should we change the recurrence rule?
  • Same as before but with an option to start afresh
  • The result is called the Smith-Waterman
    algorithm, after its inventors (1981).

33
Local Alignment
  • New option
  • We can start a new match instead of extending a
    previous alignment

Alignment of empty suffixes
34
Local Alignment Example
s TAATA t TACTAA
35
Local Alignment Example
s TAATA t TACTAA
36
Local Alignment Example
s TAATA t TACTAA
What score should we take? 1 (lower right
corner) 3 (max) or something else?
37
Local Alignment Example
s TAATA t TACTAA
38
Local Alignment Example
s TAATA t TACTAA
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