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Lisp: An Introduction

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Title: Lisp: An Introduction


1
Lisp An Introduction
  • Lisp List Processing language
  • Developed by John McCarthy, MIT, in the late
    1950s
  • the original idea was to implement a language
    based on mathematical functions that McCarthy was
    using to model problem solving
  • a grad student implemented the first interpreter,
    and it was quickly adopted for AI programming
  • symbolic computing
  • list processing
  • recursion
  • early Lisp was based almost entirely on recursive
    and so
  • Lisp had no local variables nor iterative control
    structures (loops)
  • and since Lisp was interpreted, there was no
    compiler for early Lisp

2
More on Lisp
  • In part because this was early in the history of
    high level languages, and in part because of the
    desire to support AI
  • Lisp used dynamic scoping
  • Lisp had no compiler
  • Lisp had no local variables
  • Lisp was slow
  • But, because Lisp was interpreted
  • It was easy to prototype systems and build larger
    scale systems than a compiled language
  • Lisp had features not available in other early
    languages
  • Recursion
  • Linked lists
  • Dynamic memory allocation
  • Typeless variables

3
Lisps, Lisps and More Lisps
  • The original Lisp was both inefficient and
    difficult to use
  • Other Lisp dialects were released by people
    trying to further the language
  • they added a compiler, local variables, static
    scoping, etc
  • while Scheme is the most recognized Lisp to come
    out of these efforts, others include Qlisp,
    Elisp, Interlisp, etc
  • Specialized hardware was manufactured to support
    Lisp
  • hardware that had large heap memory spaces and
    optimized routines for garbage collection
  • interestingly, the first GUI was implemented for
    Lisp machines
  • however, many researchers were put off by the
    high cost of these specialized machines, so there
    was also a push for implementing many of the
    necessary Lisp hardware mechanisms in
    general-purpose computers leading to both
    diversity (among compilers and dialects) and
    innovation
  • but because of all the different Lisps, sharing
    of ideas and code became awkward if not
    prohibitive

4
Toward a Standard Common Lisp
  • DARPA sponsored an effort in the early 1980s to
    develop a standard for Lisp, and so Common Lisp
    (CL) was born
  • However, among the Lisp community, there were
    hard-fought battles
  • West coast users often used Interlisp
  • East coast users often used MACLisp
  • European communities may have used yet other
    Lisps
  • and Scheme was often taught in colleges
  • CL would take the best attributes found in
    MacLisp with some influence from Zetalisp, Scheme
    and Interlisp
  • it would also provide a number of imperative
    features (e.g., loops)
  • ANSI created a standard for CL around 1990
  • the Common Lisp Object System (CLOS) was added to
    CL making the language roughly equivalent in size
    and capability to C
  • while not as recognized as C, Common Lisp is a
    very useful and flexible language, we will study
    it here

5
Goals of CL
  • Commonality a common dialect of Lisp for which
    extensions (for given hardware) should be
    unnecessary
  • Portability and Compatibility
  • Consistency prior Lisps were internally
    inconsistent so that a compiler or interpreter
    might assign different semantics to a correct
    program
  • Expressiveness and Power
  • Efficiency for instance, optimizing compilers
    and instructions that perform efficient
    operations on lists
  • Stability changes in CL will be made only with
    due deliberation

6
Some CL Uses
  • CL is a very successful language in that
  • it is extremely powerful as an AI tool
  • those that use it love it
  • And yet CL is a very uncommon language because
  • it is very complicated
  • most software development is in C (with some in
    Java, C, C, Python, Ada, etc) such that few
    programmers would choose to use CL for
    development
  • The most important software developed from CL
    includes
  • Emacs
  • G2 (a real-time expert system)
  • AutoCAD
  • Igor Engraver (musical notation editor and
    publisher)
  • Yahoo Store
  • Up until the early 1990s, most AI research was
    still done in Lisp, most using Common Lisp
  • however, once C added objects, many researchers
    switched to C because
  • their graduate students had more familiarity with
    C
  • obtaining C compilers is often cheaper and
    easier than CL compilers and environments
  • C programs will run faster than CL programs
    (not always true, but generally true)

7
Why Study CL?
  • Learn about functional programming
  • Learn how to utilize recursion better
  • Learn about symbolic computing
  • Gain experience in other languages and syntax
  • Get a better idea of such concepts as scope,
    binding, memory allocation, etc
  • Learn a little about AI problem solving
  • But primarily learn a new language
  • one that is very VERY different from what you
    have already experienced
  • but also a very rich and complex language
  • CL contains 978 defined symbols, macros and
    functions not including anything available in
    libraries or what you might define yourself

8
Lisp Basics
  • Everything in a Lisp program is either
  • An atom
  • a single literal value which could be
  • a number
  • a symbol like hello
  • not to be confused with a string, a symbol cannot
    be subdivided in any way
  • a character
  • T or nil
  • A list
  • lists are denoted by ( )
  • lists can contain nothing (empty list), one or
    more atoms, sublists, or some combination of
    these
  • In Lisp, all variables are pointers that point to
    an atom or a list, but like Java, these pointers
    do not need dereferencing (unlike C or C)
  • there are also sequences of different types
    (vectors, arrays, strings, structures, objects),
    these are neither lists nor atoms

9
Variables, Lists, Pointers
  • All variables are in fact pointers
  • A variables pointer points to an item in heap
    memory
  • like Java, there is no dereferencing (unlike C or
    C)
  • unlike Java, all items are pointed to whether
    they are objects, strings, arrays, numbers,
    atoms, whatever
  • Lists are not only pointed to by the variable
    that defines the list, but each list element
    contains a pointer to the next item
  • The structure of a list item is actually two
    pointers
  • the CAR is the pointer to the item
  • the CDR is the pointer to the next list item
  • this structure looks like this
  • This structure is known as a cons cell

10
List Structures
  • A List then consists of a group of these cons
    structures, each structure has
  • one pointer (the car) that points to the atom or
    sublist
  • one pointer (the cdr) that either points to the
    remainder of the list or is nil (like null in
    Java or NULL in C)

( A ( D E F ) B C )
Cons cells are needed to make lists The cdr
should be a pointer to the next cons cell in the
list (or nil if this is the last cons cell, as
with the cells storing C and F) but in some
cases, you might put a datum in the cdr, this
would result in a dotted pair (a . b)
a b
11
Pointers and Pointers
  • Things can get confusing in Lisp because the
    variables are pointers, and the things that they
    point to may also be pointers
  • Look at the list example on the last slide, a
    given cons cell has two pointers, one pointing to
    the car and one to the cdr (which is usually
    another cons cell or the value nil)
  • When you declare a variable, you are allocating
    memory to store the pointer, not the datum
  • (let (a b) ) ? allocates space for a and b
  • (setf a 5) ? allocates space for 5, adjusts a to
    point at 5
  • (setf b 6) ? allocates space for 6, adjusts b to
    point at 6
  • (setf b 5) ? will this allocate a new 5 or adjust
    b to point at the already existing 5? This
    differs depending on the implementation!

a
b
nil
nil
a
5
b
6
5
?
12
Lisp Code vs. Data
  • Lisp code is placed inside of lists
  • All Lisp instructions are function calls
  • All Lisp function calls are written in prefix
    notation (name param1 param2 )
  • All Lisp function calls return a value, which can
    be used in another call
  • example (square ( 3 5)) ? ( 3 5) returns 8,
    (square 8) returns 64
  • Lisp data are most commonly placed in lists
  • So in Lisp, data and code have the same look to
    them, this makes it easy to write code that
    manipulates code rather than data (code that can
    generate code for instance)
  • - there are exceptions to this statement that
    we will explore throughout this course

13
Lisp Interpreter
  • One of the more unique aspects of Lisp (as
    opposed to say Java or C) is that it is an
    interpreted language
  • You are given a command line where you can type
    in commands where a command can be
  • a single executable statement (e.g., ( x y))
  • a definition (defining a new function, defining a
    variable, defining a class, instantiating an
    object, etc)
  • you see the response immediately and you dont
    have to have already compiled anything, this lets
    you test out code while you write it
  • The Interpreter works on a REPL cycle
  • Read read the latest item typed in at the
    command line (ended by ltentergt)
  • Eval evaluate what was typed in (execute it)
  • Print print the result to the screen for
    immediate feedback
  • Loop do it all over again
  • Note you can type definitions and instructions
    in an editor and load it all at once or compile
    it and load the compiled file

14
Example Session with REPL
CL-USER 1 gt 'hello HELLO CL-USER 2 gt (print
'hello) HELLO HELLO CL-USER 3 gt (setf a
'hello) HELLO CL-USER 4 gt a HELLO CL-USER 5 gt
'a A
Type in a statement, it is evaluated hello
evaluates the symbol hello print is a function,
it prints the item and also returns the
item setf is a function that has a side effect
of adjusting a pointer and returns the value that
the pointer is pointing to evaluate a returns
what a points to notice here the quote mark says
do not evaluate, just return
15
Example Session
CL-USER 40 gt (defun findmin (lis) (let ((temp
(car lis))) (dolist (a (cdr lis)) (if (lt a
temp) (setf temp a))) temp)) FINDMIN CL-USER
41 gt (defun sortlist (lis) (let (temp (size
(length lis)) (sortedlist nil)
(currentmin 1000)) (dotimes (i size) (setf
temp (findmin lis)) (if (lt temp currentmin)
(setf currentmin temp)) (setf lis (remove temp
lis)) (setf sortedlist (append sortedlist
(list temp)))) sortedlist)) SORTLIST CL-USER
42 gt (sortlist '(5 3 4 7 2 1 6)) (1 2 3 4 5 6 7)
16
The Debugger
  • Unfortunately, the run-time environment is where
    most of your errors will be caught
  • Every time the interpreter does not understand
    something, you are thrown into the debugger
  • We will explore the debugger in detail later in
    the semester, here are a couple of comments
  • the debugger lets you inspect the run-time stack,
    you can see the values of local variables and
    parameters, and the order that functions were
    called
  • you can correct some mistakes and then resume
    execution without having to abort what you are
    doing, fix errors and start over
  • For now though, we will simply abort out of the
    debugger any time an error arises
  • This differs from implementation to
    implementation, but in LispWorks, look at the
    options and then type c where is the number
    of the abort option (for instance, c 1)

17
Example With Debugger
CL-USER 43 gt (sortlist b) Error The variable B
is unbound. 1 (continue) Try evaluating B
again. 2 Return the value of B instead. 3
Specify a value to use this time instead of
evaluating B. 4 Specify a value to set B to.
5 (abort) Return to level 0. 6 Return to top
loop level 0. Type b for backtrace, c ltoption
numbergt to proceed, or ? for other
options CL-USER 44 1 gt c 3 Enter a form to
be evaluated '(5 3 2 4 1) (1 2 3 4 5)
18
Example Continued
CL-USER 62 1 gt (sortlist b) Error The
variable B is unbound. 1 (continue) Try
evaluating B again. 2 Return the value of B
instead. 3 Specify a value to use this time
instead of evaluating B. 4 Specify a value to
set B to. 5 (abort) Return to level 1. 6
Return to debug level 1. 7 Return a value to
use. 8 Supply a new first argument. 9
Return to level 0. 10 Return to top loop level
0. Type b for backtrace, c ltoption numbergt to
proceed, or ? for other options CL-USER 63 2
gt c 4 Enter a form to be evaluated '(5 3 4 6 2
1) (1 2 3 4 5 6)
19
Example Continued
CL-USER 66 gt (sortlist) Error Call ((LAMBDA
(LIS) (DECLARE (SPECIALSOURCE )
(LAMBDA-NAME SORTLIST)) (BLOCK SORTLIST
(LET SORTEDLIST)))) has the wrong number
of arguments. 1 (abort) Return to level 0. 2
Return to top loop level 0. Type b for
backtrace, c ltoption numbergt to proceed, or ?
for other options CL-USER 67 1 gt
b Interpreted call to SORTLIST Call to
SPECIALEVAL-NOHOOK Call to IVPROCESS-TOP-LEVEL
Call to CAPICAPI-TOP-LEVEL-FUNCTION Call to
CAPIINTERACTIVE-PANE-TOP-LOOP Call to
(SUBFUNCTION MPPROCESS-SG-FUNCTION
MPINITIALIZE-PROCESS-STACK)
20
Getting Output Dribble
  • You can send output to a text file, which we will
    cover later in the semester
  • for now, to output your entire session in the CL
    environment, use dribble
  • form (dribble filename)
  • from this point forward, everything that you type
    in and everything that is returned (even debugger
    messages) are sent to the textfile filename
  • to stop (or turn off) the dribble, type (dribble)
  • if filename is just the name of a file, the
    file is created and stored in the current
    directory
  • you can specify a directory, but since \ is an
    escape character (much like in Java), you have to
    specify \\
  • as in (dribble C\\csc375\\output1.txt)
  • if you specify a filename that already exists,
    anything that you dribble to the file is appended
    (the file is not overwritten)
  • this allows you to join a previous session

21
Defining Functions
  • There are a number of built-in functions in CL
  • We will explore them throughout the semester
  • For now, we briefly consider how to define a
    function
  • The basic form is
  • (defun name (params) body)
  • name is the name of your function to have, it can
    be any legal CL name (and as long as the name is
    not a pre-defined CL name but it can be a name
    that you had previously used yourself)
  • params are the names of parameters being passed
    into the function, they can be any legal name,
    and there are no types associated with them in
    the definition, the list can be empty as in ( )
  • body is one or more CL function calls, after the
    last one is called, whatever value that last
    function call returns is returned by this function

22
Examples
(defun square (x) ( x x)) (defun largest (x y)
(if (gt x y) x y)) if (x gt y) return x
else return y (defun printnumbers (x) (if
(gt x 0) (progn
(printnumbers (- x 1)) (print
x)))) recursive version, if (x gt 0)
recursively call the function with x-1, then
print x (defun printnumbers2 (x) (do
((i 1 ( i 1))) (( i ( x 1)))
(print i))) here, a do loop is used
to iterate from i1 to x, stopping once i x1
  • Type in (square 5) and the function returns 25
  • x is 5
  • the function performs ( 5 5)
  • progn is used to denote a block of function calls
    where the result of the last function is returned
    from the block

23
Recursive vs Iterative
  • Here we can clearly see the value of recursion
    when implementing simple operations
  • the recursive version is short and matches our
    mathematical notion of factorial
  • the iterative version requires a local variable
    for the product

(defun factorial (x) (if (lt x 1) 1 ( x
(factorial (- x 1))))) if x lt 1 then return
1, otherwise return x factorial(x-1) (defun
factorial2 (x) (let ((y 1)) y is a
local var 1 (do ((i 1 ( i 1)))
loop on i (( i ( x 1)))
until i x1 (setf y
( y i))) y y i y)) return y
as the last action
24
Lisp and Variables
  • There are generally three kinds of variables
  • Global variables defined in the run-time
    environment (at the command line) or outside of a
    function in a file
  • these can be accessed within a function, but only
    having been declared as special
  • Local variables defined in a function using the
    let statement, or within the scope of a specific
    instruction, such as the loop counter(s) in a do
    statement
  • these can only be accessed inside their scope, as
    soon as their scope ends, you can no longer
    access them
  • Parameters much like local variables, but they
    are available throughout the entire function

25
Variable Types
  • As described earlier, variables are actually
    pointers, but unlike C, the pointers are not
    typed
  • This means that the value being pointed to by a
    pointer can be of one type and later the pointer
    can point to a value of another type
  • With a few exceptions, variables in CL are not
    typed
  • notable exceptions to not typing variables are
    objects and structures
  • However, all variables are type checked at
    run-time to make sure that a value is being
    treated correctly
  • So ( 5 a) will yield a run-time error rather
    than an incorrect value

26
Values
  • There are generally 3 kinds of values
  • Numbers
  • pretty self explanatory although Lisp contains
    several types of numbers
  • integer, float, fraction, complex (contains an
    integer or float portion and an imaginary
    portion) and more
  • you can combine types in an operation, Lisp will
    convert the answer to whichever type is necessary
  • numbers are not restricted in size other than the
    size of what your computers memory can store!
  • Atoms
  • do not confuse these with strings, an atom is
    atomic (you cant for instance do substring or
    charAt type operations), the atom however can
    represent any symbolic item (word or words)
  • Lists
  • as we discussed earlier
  • There are also characters, strings, arrays,
    structures, objects and more that we will discuss
    in detail later in the semester

27
Numbers in More Detail
  • Unless otherwise indicated, numbers are stored as
  • Integers
  • Fractions
  • You can override the default by indicating
  • Floating point (in either decimal or scientific
    notation)
  • Hexadecimal (x precedes the value as in x54B3E)
  • Octal (o as in o5102)
  • Any base up to 36 of the form brvalue as in
    6r3051 or 36rAZ9Q5
  • base 36 includes all 10 digits and the 26 upper
    case letters
  • Complex c(value1 value2) value1 value2i
    (i is the square root of -1)
  • The result of any arithmetic operation will be in
    the form of the widest value (e.g. int fraction
    fraction)
  • Except for / which will place integer divisions
    as a fraction

28
Operations on Numbers
  • Arithmetic functions
  • , -, , /
  • Note that / will always return quotient and
    remainder, there is nothing equivalent to
    integer division as we see in Java
  • But there are functions for truncate, round,
    ceiling, floor and mod
  • (truncate 5 3) ? 1 (equivalent to 5 / 3)
  • (mod 5 3) ? 2 (equivalent to 5 3)
  • Common Lisp will always reduce fractions as much
    as possible, so (/ 6 8) ? ¾ and (/ 6 2) ? 3
  • Now consider ( c(3 5) c(2 1)) ? c(5 6)
  • But ( c(3 2) c(3 -2)) ? 13, why?
  • Comparison functions
  • lt, gt, , /, lt, gt
  • EQL is similar to but more restrictive, it says
    numbers must be equal and be the same type
  • ( 5 5.0) is T, (EQL 5 5.0) is nil

29
Preventing Evaluation
  • One problem in Lisp is that everything entered at
    the command line is evaluated
  • ( 3 5) ? evaluate , apply it to the evaluation
    of 3 and 5
  • ( a b) ? evaluate , apply it to the evaluation
    of a and b
  • a and b are variables, so evaluating a returns
    the value it points to (if a 5 and b 4, then
    ( a b) returns 9)
  • (length lis) returns the number of elements in
    lis
  • What if lis is not a variable, but the list (a b
    c)?
  • (length (a b c)) ? this does not return 3,
    instead it will probably cause an error because
    (a b c) is interpreted as call function a
    passing parameters b and c

30
Quote
  • So, to avoid some thing being evaluated, use
    (quote thing) as in (length (quote (a b c)))
  • we can use quote to generate a symbol as in
    (quote hello) or a list as in (quote (a b c))
  • We will often use (quote ) so Lisp gives us a
    shortcut way of specifying it,
  • Sometimes it will be confusing as to when to
    quote something and when not to
  • In general, if you have a list of data, you will
    want to quote the list so that the first item is
    not interpreted as a function call
  • If you are referencing a variable, do not quote
    it, if you are referencing an atom, quote it
  • NOTE has an entirely different meaning so
    make sure you use the forward quote or (quote ),
    we will discuss the backward quote later in the
    semester

31
Special Forms
  • I said earlier that all Lisp code is function
    calls
  • There are some notable exceptions called special
    forms
  • Here are some special forms
  • defun used to define a new function as already
    discussed
  • if and cond Lisp conditional statements
  • quote return the item without evaluating it
  • let bind variables to memory locations,
    possibly initializing them
  • and, or and returns either T or nil, or returns
    either nil or the first non-nil item
  • progn declare a block of functions to make up
    the body of some function or instruction,
    returning the value returned by the last function
  • all of these are actually macros, we will cover
    how to define macros later in the semester, but
    this gives you the flexibility of writing
    operations that are different from functions

32
Basic I/O
  • CL has very powerful I/O facilities
  • However, to get started, we will look at two
    simple I/O operations
  • (read) get the next input from the keyboard and
    return it
  • (setf x (read)) accepts one input and stores
    it in x
  • (print x) sends x to the run-time window, but
    only works on a single item
  • if you want to print multiple items, put them in
    a list as in
  • (print (list x y z))
  • Note this output will look like this (5 3 1)
    rather than 5 3 1
  • Later on, we will examine formatted input and
    output, inputting from other sources, outputting
    to different windows, and file I/O

33
Basic Control Structures
  • We will explore the control forms later, here are
    four to get started
  • if and if-else
  • (if (condition) then)
  • (if (condition) then else)
  • then what to return if the condition is true
  • else what to return if the condition is false
  • these will usually be function calls, but could
    be values to return
  • (if (/ y 0) (/ x y) 0) divide x by y or return
    0 if y 0
  • iteration dotimes and dolist
  • (dotimes (var num) )
  • iterates from 0 to num-1, setting var to each
    value one at a time
  • (dotimes (i n) (print ( i 1))) prints the
    numbers 1 through n
  • (dolist (var lis) )
  • iterates for each item in the list lis, with var
    assigned to each
  • (dolist (a lis) (print a)) prints each item of
    lis one at a time

34
Putting It All Together
  • We will rely heavily on the REPL interpreter
  • Start up Common Lisp
  • Type in a function, if it is interpreted
    correctly, there will be no error
  • Now you can call your function to test it out
  • If it isnt right, redefine it with another defun
    statement
  • Evolve your code over time
  • Alternatively, type your code into an editor
  • This allows you to write your code as a series of
    functions so that you can get a more global idea
    of what you have to do, and save your code in a
    text file
  • Copy and paste your code from the editor into the
    interpreter
  • Or, save the file and load the entire file at one
    time (usually you will only do this after you
    know all of your individual functions work!)

35
Apropos
  • Cant find the right symbol (function) for some
    particular application but you know its something
    like foobar? Use Apropos
  • (apropos foobar)
  • (apropos foobar packagename)
  • apropos will look up all defined entities with
    the string foobar in it and return the list
  • if you specify a package, it only lists those
    items in the given package
  • most likely, you will want to limit your search
    to the Common Lisp package, cl
  • (apropos reverse) returns somewhere around 46
    entries whereas (apropos reverse cl) returns
    just 2
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