Title: myths and realities
1- myths and realities
- nickcrofts vice chair ICOM/CIDOC,
- Patrimonial Asset Management,
- International Olympic Committee
2Web 2.0 on the Gartner curve
- 2000 Early take up
- 2004 Enthusiasm
- 2007 Trough of despair
- 2009 Signs of more stable interest?
- Or just the sleepy Swiss waking up?
3The headless chicken syllogism
- Hey, weve got to do some of this Web 2.0
stuff! - P1 We must do something
- P2 This is something
- C1 We must do this
4Pause for thought
- Now that organisations have a clearer idea of
the benefits which Web 2.0 can provide it is now
appropriate to "stop doing and start thinking". - Brian Kelly - UKOLN Museums and the Web 2009
5Web 2.0 - Whats in a name?
- Looks like a major software release
- Coined by Darcy DiNucci in her 1999 article
Fragmented Future - Popularised by Tim OReillys 2004 Media Web 2.0
conference - Criticised by Tim Berners-Lee 2006 Just a piece
of jargon
6Some definitions 1/4
- Web 2.0 is the business revolution in the
computer industry caused by the move to the
Internet as a platform, and an attempt to
understand the rules for success on that new
platform - Tim O'Reilly Web 2.0 Compact Definition Trying
Again
7Some definitions 2/4
- Web 2.0 is a platform of collaboration, a place
where users can share, can interact, and can
build up on the work of their own as well as that
of others - Its web For the people, By the people and From
the people - Anant Shrivastava, web 2.0 an introduction
8Some definitions 3/4
- Web 2.0 is the use of disintermediate
data-driven platforms to create AJAX-enabled
folksonomies that deliver semantic-enhanced,
intra-dynamic end-user services thru continual
beta release cycles and innovative, user-centric
ad delivery. - Web 2.0 Bullshit generator
9(No Transcript)
10A characteristic definition 4/4
11Tag clouds
- THE Web 2.0 signature gadget
- Concepts represented by words
- Size and proximity defined by statistics
- No links or relationships
- Language without the grammar
- The way that full-text search works!
- The way that users query?
- Sloppy, or honest?
12Kesoftware.com on http//tagcrowd.com/
13Folksonomy - Tagging by crowd
- Informal taxonomy
- The idea behind tags is to label things, so
theyre loosely related to categories or (even
more loosely) ontologies. Tags typically arent
applied by specialists in keeping with the Web
2.0 philosophy they are applied by the person
writing the blog post, or uploading the photo, or
storing the bookmark. So you get
near-duplications, misspellings, incorrect
usages, double meanings etc., but at least you do
have some sort of categorisation applied to these
bits of content. And many people go to quite a
lot of effort to see what sorts of tags other
people use, and then pick the same ones where
possible. This then ends up being a folksonomy. - Lauren Wood Blogging about web 2.0
14Ontologies the semantic web
- Sometimes co-opted into Web 2.0
- Meta-utopia
- machine-readable web RDF, SKOS, OWL
- Highly structured, organised metadata
- Not the same approach
- Not sloppy or lazy unrealistic?
15steve social tagging project
16steve social tagging project
- A folksonomy of 36,981 terms was gathered
- Tagging significantly different to museum
vocabulary - 86 of tags were not found in museum
documentation - 88.2 were assessed as useful by museum staff
- 46 of users always contributed useful tags
- 5.1 of users never assigned a useful tag
17Web 2.0 Technical
- Prettier, easier to maintain
- Ajax
- XHTML
- CSS
- Encourage sharing and resuse (mashups,
syndicated content) - RSS
- REST
- SOAP
- web APIs
18Digital photo library mashup...
19Obstacles are not just technical
- Developed in 2003
- Combined existing content
- api calls for translation (FR,EN,DE), indexing
and query parsing - One month development
- 2009 Linstitution ne peux pas confier des
informations aussi vitales à des systèmes
précaires.
20- Allows people to meet, communicate, form groups,
organise their lives - Twitter
- Facebook
- LinkedIn
- Flickr
- and generate content!
- Google, yahoo, ebay, amazon, del.icio.us
- Monitoring and harvesting users input
21Iconic web 2.0 apps
22User generated content
23User generated content
24For comparison
25User-generated enthusiasm
26Professional UGC
27Sustainability is a problem
28Powerhouse OPAC 2.0
29Powerhouse OPAC 2.0
- Next generation online collection browsing
- Access to 62,000 object Emu records
- Tracks user behaviour and searches,
- recommends similar objects
- dynamically ranks results based on user
interaction - Incorporates a folksonomy engine allowing users
to tag objects for later recall - Intelligent, selective approach to Web 2.0
- www.powerhouse.com/collection/database
30- Jargon and techno babble
- Oversimplification, quick-fix approach
- Sustainability/instability of Mashups
- Getting users to generate content
- Ownership and preservation of content
31Conclusions
- Humility
- there are many ways to describe the world
- outsiders (clients, end-users, the public) can
make a useful contribution - Web 2.0 can be desconstructed
- take only what you need
- It is now easier to share and aggregate content
- If we want to
- The museum as a social networking environment is
an opportunity to explore