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Mobile Information Architecture

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Title: Mobile Information Architecture


1
Mobile Information Architecture
  • Designing Experiences for the Mobile Web
  • _at_ IA Summit 2007

2
A Mobile Web?
  • http//flickr.com/photos/petitecorneille/257453343
    /

3
A Mobile Web?
  • Coming of age
  • Becoming affordable
  • Escaping the limitations of WAP 1.0
  • Existing alongside mobile apps and texting

4
http//flickr.com/photos/pitifulpussycat/19301063/
5
Profoundly Different
  • But the mobile interface is still profoundly
    different from the desktop/laptop interface.
  • It's not just a matter of size and space
    limitations.
  • The context is different.
  • The desktop and even the laptop are fundamentally
    stolid. You move around them and stay anchored to
    them.
  • The mobile web comes with you everywhere.

6
http//flickr.com/photos/rklawton/400751464/
7
http//flickr.com/photos/moriza/126238642/
8
http//flickr.com/photos/moriza/175599244/
9
http//flickr.com/photos/moriza/175599316
10
http//flickr.com/photos/azrehman/357399358/
11
http//flickr.com/photos/bruceley/199457887/
12
http//flickr.com/photos/mmoorr/348607373/
13
http//flickr.com/photos/kristi-san/37526972/
14
http//flickr.com/photos/dhbress/87105370/
15
http//flickr.com/photos/flickfamily/211470875/
16
Context
  • The mobile web browser is seeking information
    (often), yes, but most likely this person is
    looking for the answers to questions and not for
    a long involved reading experience.
  • They want facts addresses, movie times, support
  • They want access to their own information.
  • This is Thomas Vander Wals come to me web in
    action.

17
http//flickr.com/photos/timcaynes/427589206/
18
Emerging Standards
  • Mobile applications are also establishing some
    expectations among users.
  • Menu choices are often presented as vertical
    lists, usually with numerical accesskeys to
    provide shortcuts from the device's keypad.
  • Working with these emerging standards makes sense
    when possible.

19
A Series of Choices
  • The mobile IA and interaction design process
    requires a number of either/or choices.
  • There is no single right/wrong answer.
  • It depends.
  • But each choice involves a tradeoff, so you need
    to know what youre buying and what youre
    spending.

20
Go Mobile?
  • The first decision concerns whether to build for
    the mobile web at all.
  • Not every website is useful or necessary or makes
    sense for mobile users.
  • The trend, however, is to find mobile uses for
    most web presences and services.
  • As always, consider context. If your site or
    application makes sense on the mobile web, which
    parts of it belong there. Which content? Which
    features?

21
One site or two?
  • Can you build a single site that will work
    perfectly well in both contexts?
  • Should you?
  • Does all the stabile content belong in the
    mobile context?

22
One Site
  • Pros
  • Build once, display many.
  • Avoid redundancy
  • No synching or version issues with maintenance
  • Avoid redundancy
  • Cons
  • Requires strategy and technical solution for
    rendering well in each context.
  • Involves serving up content that may not fit the
    mobile context
  • Involves serving up design elements that may not
    fit the mobile context

23
Two Sites
  • Pros
  • You can fine-tune the content and design for each
    context
  • Cons
  • Maintenance challenges
  • Findability issues (or redirection strategy
    needed) for mobile users

24
One Site Subchoices
  • Do you try to manage the presentation differences
    entirely with CSS and the DOM,
  • or do you use browser-sniffing to serve up
    different content?
  • Will the same content suffice for both
    experiences or must it be modified for one or the
    other?
  • What do you do with sidebars and how do you make
    the design degrade gracefully (or enhance
    progressively) to support the jumble of form
    factors, mobile operating systems, and browsers
    that support different subsets of the prevailing
    standards

25
http//flickr.com/photos/glsims99/124769065/
26
http//flickr.com/photos/ross/109119612/
27
http//flickr.com/photos/mikedefiant/336578542/
28
Tailoring the Navigation
  • Limit categories to 5
  • Up to 10 links can have numerical accesskeys
  • Minimize the number of levels of navivgation
  • Dont be afraid to reorder the site categories by
    priority
  • Make telephone numbers links link phone numbers
  • lta href"tel19995551212"gt1 999 555-1212lt/agt

29
IA Matters!
  • Be prepared to invest some time or hire an IA to
    make clickstream diagrams for you. You'll spend
    more time on that than on the actual design
  • - Brian Fling, Blue Flavor

30
And what about .mobi?
  • The people that designed .mobi were smoking
    crack.
  • - Tantek Çelik

31
A Case Study
  • http//www.america.htc.com/mobile/
  • HTC manufactures about 80 of the Windows Mobile
    devices in the US market.
  • HTC is a Taiwanese based company (High Tech
    Computer)
  • Extractable redesigned their website

32
america.htc.com
33
america.htc.com/mobile
34
Our Choices
  • Mobile site? Yes, required
  • One site or two?
  • - Initial decision One site
  • - For the re-launch Two sites
  • - Long term One site
  • .mobi? Kinda

35
One-Site Strategy
  • Explored and rejected CSS magic
  • Researched and adopted mobile-savvy CMS
  • IA of mobile site a subset () of the web site
  • Reduced content on most pages
  • Minimized images in terms of size and weight
  • Stripped out sidebar content
  • Rendered navigation as vertical lists

36
Two-Site Fallback
  • Negotiations between client and vendor dragged
    on and threatened launch date
  • We were already building a prototype of the
    mobile site
  • We launched with two separate sites built from
    the same core content, and no CMS
  • We planned to migrate, with web-only and
    mobile-only content flagged separately

37
The Web Sitemap
38
Web Sitemap Detail
39
Mobile Sitemap
Unique mobile-site content
40
Mobile Sitemap Detail
Unique mobile-site content
41
A Web Wireframe
42
A Mobile Wireframe
43
Usability Testing
  • We brought in users with differing levels of
    familiarity with smartphones
  • We had them visit the site on a laptop and the
    mobile site ona 3125 (flip phone) or 8125
    (sliding qwerty).
  • They found the mobile site easier to use and
    (this surprised us) easier to read (fewer
    distracting graphics)

44
See Also
  • http//blueflavor.com/sxsw2007/
  • (Brian Flings presentation from SxSW)

45
thank youChristian CrumlishYahoo! Pattern
DetectiveDirector IT/Web Infrastructure, IA
Institute
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