Title: Images in Dreamweaver and Fireworks
1Images in Dreamweaver and Fireworks
- Web Page Design
- Chapter 5
2Graphic File Formats
- GIF limited to 256 colors, can be compressed
without losing quality - JPEG supports millions of colors, quality is
affected when compressed - PNG created in Fireworks, does not appear
pixilated, not supported by older browsers
3Graphic Hyperlinks
- Graphics can be converted to hyperlinks in the
same way as text, by clicking on the folder next
to the Link box or by pointing to a file. - Alternative text should be added to the Alt box
in case the user has images turned off.
4Image Maps
- An image map contains hotspots, which are areas
of the image that contain links. - To make an image an image map, give it a name in
the Map box in the Properties Panel. Then draw
hotspots over the areas you want to be links by
using the hotspot tools. - Hotspots can be circles, rectangles, or polygons.
- Select each hotspot and choose where you want
each one to link to. - Dont forget to add alt text!
5Rollover Images
- A rollover image is an image that changes to
another image when the mouse pointer moves over
it. - To create a rollover image, go to Insert, Image
Objects, Rollover Image. - Give the image a name, and select the original
image and rollover image. You should also give
it alt text, and you may want to make it a link
as well.
6Animation in Dreamweaver
- Layers can be animated in Dreamweaver using the
Timelines Panel. To open this panel, go to
Window, Timelines. - Drag the layer into the first frame of the first
row of the timeline. To create multiple
animations, drag other layers into different
rows. - Click on the last frame of the animation bar, and
place the layer in the position where you want it
to be at the end of the animation. - To preview your animation, hold down the play
button on the Timelines panel.
7Adding Keyframes
- If you want to make your animation path curvy,
you need to add keyframes to the timeline. - Right-click the frame in your animation bar where
you want the curve to occur. Select Add
Keyframe. - With keyframe selected, position the layer where
you want it to be. You will see the path change.
8Animation Settings
- To extend the animation, drag the end keyframe
marker to a different frame. - Changing the FPS (frames per second setting) will
change the speed of the animation. - You must check Autoplay to make the animation
automatically play when the page is loaded. - You can select Loop to make the animation run as
long as the page is open. - You can change the height, width, z-index, and
visibility of a layer by changing these settings
in the final frame (Or at any key frames along
the way).
9Popup Messages
- To add a popup message, you need to open the
Behaviors Panel by going to Window, Behaviors. - To add a popup when the page loads, make sure you
are in an unformatted part of your page. Place
the cursor inside the body tag in the code view.
Then click on the sign in the panel to see
available actions. - Click on Popup Message, and type in your message.
- To make a popup appear when you click something,
you need to select that object and add a popup
message.
10 11Sound in Dreamweaver
- You need an unprotected sound file (usually and
.mp3 file) NO DRM - Go to INSERT-MEDIA-PLUGIN
- Select the controls you wish to use
- Adjust the size of the controls
12Creating a Fireworks File
- Click on File, New. Choose the height and width
of your canvas and a canvas color in the dialog
box. To modify the canvas later, go to Modify,
Canvas. - Fireworks files are automatically saved in the
PNG format. You can draw either bitmap
(.gif,.jpg,.bmp) graphics or vector graphics. - Bitmaps are made of points (pixels), whereas
vector images are composed of lines connected by
points.
13Predefined Styles
- Go to Window - Assets (select Styles Tab)
- There is a predefined styles tab that can be used
to adjust the look of text/shapes/etc - ----------------------------------------
- Go to Window - Assets (select Shapes Tab)
- There are premade shapes that can be dragged onto
the canvas to enhance your creation!
14Filters
- Adjusting/Adding filters can enhance the
appearance of text/shapes/etc. - The filters are located in the properties panel
for the selected item!
15Commands - Creative
- Experiment with the following
- Add Picture Frame
- Add Shadow
- Convert To Grayscale
- Convert To Sepia Tone
- Fade Image
- Twist and Fade
16Animation in Fireworks(Automatic)
- To animate an object in Fireworks, select it and
go to Modify, Animation, Animate Selection. - Specify the animation settings, such as number of
frames, direction and distance of movement,
opacity, and rotation. - You must choose Animated GIF under the Optimize
panel. - You can set the looping options in the bottom
left-hand corner of the Frames panel.
17Modifying the Animation
- You can choose how long you want each frame to
last by adjusting how many hundredths of a second
each frame last. - Modify the length and direction of the animation
by dragging the points on the animation path.
You can also go to the Property Inspector to
change settings.
18Animation (Frame by Frame)
- Animation can also be created by drawing
different objects (or objects with slight
changes) in many different frames. - Go to Edit Insert Frame
- You must choose Animated GIF under the Optimize
panel.
19Exporting Fireworks Image Files
Optimize Select the appropriate optimization
(JPEG unless you are doing an animation, then its
animated gif) Fit Canvas To eliminate excess
unused space Canvas Color Match it to
background of the web page this image will be
used in Save as a .png So that we can edit it
later (NEVER use the .png format when inserting
into Dreamweaver) See next slide for exporting
options!
20Exporting Fireworks Files
- Exporting a Fireworks File
- File name should MATCH the name of the .png file
- The EXPORT section should say Images Only
unless you exporting something with slices (the
green things), then it should say HTML and
Images and Export Slices -
This box should be checked! When exporting HTML
and IMAGES
21Assignment
- Fireworks Practice (Basic Skills)
22Rollovers and Buttons
- Creating rollover images and buttons in Fireworks
requires inserting slices. - A slice is an area in which interactivity can be
assigned. - When you save rollovers and buttons, they should
be saved in PNG format (so that you may later
edit them). - To use these in Dreamweaver, you must go to File,
Export so that all of the images and html code
that goes with them are saved. - DO NOT USE SPACES IN THE NAMES WHEN YOU SAVE AND
EXPORT ROLLOVERS AND BUTTONS! - Make sure that the Save as type has HTML and
Images selected when you export rollovers and
buttons. Also make sure you are exporting the
slices and it is good practice to place the
images in a subfolder for organizational
purposes. - To insert rollovers and buttons in Dreamweaver,
you must go to Insert, Image Objects, Fireworks
HTML.
23Creating Rollovers
- Draw or import the graphic that you want to be
the starting image. - Go to Window, Frames to open the Frames Panel.
Then click on the New Frame button at the bottom
of the panel. - Draw the rollover image in the second frame.
- Right click on the graphic in Frame 1 and select
Insert Slice. - Drag the behavior handle in the center of the
image to the top-left corner. - Choose Frame 2 as the swap image.
24Creating Disjointed Rollovers
- To create a rollover where the rollover image
appears in a different location than the original
image, you need to select the Slice Tool from the
Web section in the Tools panel. Then, draw a
slice around the location where you want the
rollover to appear. - Draw the rollover image(s) in the other frame(s).
- Right-click on the original image, choose Insert
Slice. - Drag the behavior handle to the slice you drew
with the slice tool, and choose which frame you
want to swap with.
25Creating Buttons
- Draw your button (DO NOT ADD ANY TEXT YET!), and
select Modify, Symbol, Convert to Symbol. Choose
button as the symbol type, and name your button. - Double-Click the button to open the Button
Editor. This is where you can change how your
button looks in the Up, Over, Down, and Over
While Down states. - Copy and paste to create several buttons. In the
properties panel, set the Link and Alt properties
for each button.
26Inserting Buttons/Rollovers
- To Insert a button or rollover into
Dreamweaverinsert - image objects -
fireworks HTML - (select the HTML file of what you are inserting
(the one with the internet explorer icon next to
it)
27Editing Pictures
- File - import (inserts pictures)Considered
Bitmaps (so bitmap tools work on them) - Use the Marquee or Lasso Tools to crop a picture
(right click after enclosing the area to be kept) - Be sure to feather the edge (properties) when
combining part of one pic with another (it blends
them better) - EXAMPLE placing someones head onto
anothers body
28 29Creating Pop-Up Menus
- Select your button. Go to Modify, Pop-Up Menu,
Add Pop-Up Menu. - Type the Text and Link for each menu that you
want to add. - Open the Appearance and/or Advanced tab to change
how your menu will look. - Open the Position tab to set the menu position in
relation to your button. - SEE NOTES IN CHAPTER 6 SECTION OF WEBSITE FOR
MORE DETAILS!
30Picture Slide Show
- You will need a folder with more than one picture
in it (this is typically used when you have many
pictures!) - Go to Commands - Create Slideshow
- Follow the prompts
31Spry (Dreamweaver CS3)
- FOUR THINGS TO ADD EXTRA FLARE TO YOUR SITE!
- (All can be found under the layout tab OR going
toINSERT - Spry - -------------------------------------------------
------------------ - SEE SPRY SUPPLEMENT ON THE MAIN WEB PAGE FOR
ADDITIONAL NOTES - -------------------------------------------------
------------------ - Collapsible panels
- Menu bar (similar to drop down menus in
fireworks!) - Tabbed panels
- Accordion panels
32Spry Assignment
- Do Spry Assignment(see website)