Animation and Interactivity - PowerPoint PPT Presentation

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Animation and Interactivity

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Publish .html to tell browser where to find latest Flash player, dimensions of movie ... Send a message to Flash player about how to play: E.g. fscommand ... – PowerPoint PPT presentation

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Title: Animation and Interactivity


1
Animation and Interactivity
  • How animation works generally (psychology
    media)
  • GIF animations
  • Flash animation (motion tweening and motion
    guides)
  • Flash interactivity with ActionScript
  • Buttons that invoke web pages
  • Input text and dynamic text
  • Drag and drop
  • Building menus
  • Flash for multimedia development
  • Importing video and sound
  • Publishing movies for browsers or stand-alone
    executables
  • Loading other movies
  • Executing external programs

2
Animation
  • Adds motion to a piece
  • Draws attention to what you want user to notice
  • As simple as a transition effect, such as a
    fade, dissolve or zoom
  • Or as elaborate as full cartoon-like
    animation or 3D animation

3
Why is animation possible?
  • Biology persistence of vision
  • Object seen by a human eye remains mapped onto
    retina for a brief time
  • A series of images that change slightly and
    rapidly appear to blend, giving illusion of
    movement

4
Frames per second
  • TV builds 30 entire frames/second
  • Film shot at camera shutter 24 frames/second, but
    projector flashes through each image twice
  • Multimedia often makes do with less
  • Flash defaults to 12 frames/second

5
Cel animation
  • Cartoon animation makes a different cel
    (celluloid sheet) for each frame
  • Cel animation artwork begins with keyframes for
    each action, such as character about to take a
    step
  • Tweening creates frames between keyframes
  • Computer animation does automatic tweening

6
GIF89a
  • Added simple animation capability
  • Many images included in one GIF file
  • Browsers will show animations in sequencean
    example
  • GIF constructor set makes this easier see
    http//www.cse.lehigh.edu/glennb/mm/gifcon/

7
Macromedia Flash
  • Originally called FutureSplash
  • Macromedia acquired it to complement their
    flagship product Director
  • Both use stage, actors and timelines
  • Both play with Shockwave plug-ins
  • Flash reduces bandwidth overhead

8
Motion tweens
  • Motion tweens make direct animations
  • Create a graphic object to move
  • Create a keyframe in another frame
  • In any frame, right-click and selectCreate
    Motion Tween
  • Ditto in final keyframe arrow appears
  • Voila! Straight line motion
  • Motion tweens change other properties
  • Size, color, orientation

9
Motion guides
  • Motion guides for arbitrary motion path
  • Right-click on layer
  • Select Add Motion Guide
  • With pencil tool, draw a path
  • Drag graphic to start and end points (in
    first and final keyframes)
  • Voila! Arbitrary path motion

10
ActionScript
  • How do we make the make it stop?
  • Go to ending keyframe
  • Open Actions window (F9)
  • Select Actions -gt Move Control -gt stop
  • Or select Expert mode and type stop()
  • ActionScript Flashs programming language
  • Director has Lingo, Authorware has calculations
  • ActionScript is similar to JavaScript for browser

11
How to make it play twice?
  • Which action?
  • gotoAndPlay(frame)
  • What kind of control structure?
  • if (condition) ltactiongt else ltactiongt
  • Add this code to last frame in movie

if (firstTime) //set true in frame 1 firstTime
false gotoAndPlay(2) else stop()
12
Buttons and actions
  • Create a graphic on stage
  • Select whole graphic (double-click it)
  • Convert to symbol (F8)
  • In Actions window
  • on (release) getURL("http//www.cse.lehigh.edu"
    )
  • Parameters refine functions behavior
  • Select help icon to read reference manual

13
Publishing Flash movies
  • File gt Publish settings
  • Ctrl-Enter compiles .fla to .swf (swiff)
  • Publish .html to tell browser where to find
    latest Flash player, dimensions of movie
  • Windows projector produces stand-alone .exe
    program (plays without browser or Flash player)
  • Macintosh player does the same on Mac

14
Input text and dynamic text
  • With text tool (A), draw two boxes
  • In first box
  • Properties Static text -gt Input text
  • Set Var (variable) to inText (identifier)
  • Click on background box to left of Var
  • In second box
  • Properties Static text -gt dynamic text
  • Set Var (variable) to dynText (identifier)
  • In button, change action inText dynText
  • Use this capability to let use choose web page

15
Drag and drop (1)
  • Create two boxes (drag and target)
  • Convert to symbols both as movie clips
  • Call 1st symbol dragBox, 2nd targetBox
  • Give each clip an ltInstance Namegt
  • Call 1st clip myDrag and 2nd one myTarget
  • Double-click into dragBox movie clip
  • Double-click on this box again
  • Convert to symbol this time make it a Button
  • Now we have a button inside a movie clip!
  • Button will contain event action (dragging)

16
Drag and drop (2)
  • Actions for redButton

on (press) startDrag(this) //Drag while
pressing on (release) //user lets go of mouse
stopDrag() //button stops following mouse if
(this.hitTest(_parent.myTarget)) //on target?
_parent.dynText "bulls eye!" else
_parent.dynText "nope!" this._x 100
this._y 286 //put this back
  • See examples in DragDropJeffHeigl.zip

17
Pull-down menu
  • Create a button
  • Drag a few instances from library
  • Align all but one (Window gt Align)
  • Make these a movie clip
  • Give this clip an instance name myMenu
  • Action in first frame
  • myMenu._visible false
  • Action in top level button
  • on (release, rollOver) myMenu._visible true
  • How do we get menu buttons to go away?
  • on (rollOut) myMenu._visible false

18
Flash for multimedia development
  • Importing graphics
  • File gt import (look at All Formats)
  • You can resize or rotate graphics
  • Modify gt Break Apart to get effects in Flash
  • Video uses Sorensen Sparc codec
  • Changing quality vastly changes file size
  • Movies play at frame rate of Flash movie
  • Sound wav files converted to mp3 internally
  • Stored automatically as symbols in library
  • Select imported sound from frame properties

19
Command with fscommand
  • Usage fscommand("command", "parameters")
  • Send a message to Flash player about how to play
  • E.g. fscommand(fullscreen, true)
  • Send a message to a scripting language such as
    JavaScript in a Web browser. E.g. In the Flash
    file fscommand("messagebox", "This is a message
    box called from within Flash.")
  • In the HTML file you can put a function, in
    format myMovie_DoFSCommand(command, args)
  • To call ActiveX control
  • Through JavaScript calls (like above) using the
    embedded ActiveX control ID in the function
  • In Flash Project files (.exe), you can invoke
    other exe applications with commandexec and
    parametersmy_exe_filename

20
Where to go from here?
  • Experiment with Flash UI components
  • Buttons, radio buttons, etc., made easier
  • Just add functions as event handlers
  • Good web sites and forums
  • macromedia.com/devnet/mx/flash/
  • flashkit.com
  • actionscript.org
  • Other vendors provide useful tools
  • Swish for animated text (used in CIMEL)
  • 3D graphics, more components, etc.
  • Is there a presentation topic or two here?
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