Title: MATH 102Q PROBLEM SOLVING LECTURE 9
1MATH 102Q PROBLEM SOLVINGLECTURE 9
2Agenda
- Game Theory
- Introduction
- Definition
- Example
- Assumptions
- Analysis
- Game Matrix Representing the Game
- Matrix Components
- Dominant Strategies
- Nash Equilibrium
- Examples
- Final Group Project Introduction
- Midterm Next Week!
- Problem Set 8 Due Week of 4/10
3Game Theory
- Definition A branch of mathematical analysis
developed to study decision making in conflict
situations. - Background Game Theory was originally developed
to address problems in economics and has since
been used in a variety of other fields such as
political science, psychology, philosophy, and
biology. - Objective Game theory provides a mathematical
process for selecting an optimum strategy (or
decision) given a specific set of circumstances.
4The Game of Chicken
- Dude and Guy decide to fight it out the macho
(ehchemstupid) way. They speed down the middle
of the road towards each other. Each hopes that
the other will chicken out at the last minute and
swerve to the right. (Keep in mind that it is
better to be chickens together than alone.) Is
there a way to analyze the situation to gain
insight about their behavior?
5Game Theory Assumptions
- A Game is defined by two players each with two
possible decisions. - Players make their decision simultaneously.
- Every possible combination of options leads to a
well-defined end-state. - A specified payoff for each player is associated
with each end-state. - Each decision maker has perfect knowledge of the
game and of his opposition that is, he knows in
full detail the rules of the game as well as the
payoffs of all other players. He does not know
the opponents decision. - All decision makers are rational want to
optimize profit.
6Game Matrix
- Use the See it method by modeling the game with a
matrix that gives a representation of the
possible outcomes. - Steps
- Create a 3x3 grid
- Fill in the players names
- For each end-state, define the rank/payoff for
each player.
Guy Dude
Dont forget a key
Best?Worst1?4
7Game Matrix Components
Player 2s Options Cooperate Not
Cooperate
Player 2
Player 1
Best?Worst1?4
Player 1s Options Cooperate Not
Cooperate
This end-state is the combination of dude and guy
not swerving
The End-States All possible outcomes or
combinations
(Player 1 rank, Player 2 rank)
8Analysis Dominant Strategy
- Each player may have a dominant strategy.
- Definition The best decision, considering each
of the opponents choices - Procedure To Determine P1s (or P2s) DS
Isolate each of P2s choices by mentally boxing
off each column (row). Identify which decision
will result in the highest payoff by drawing an
arrow from P1s lower payoff to the higher
payoff. If the arrows point in the same
direction, then the optimal decision does not
depend on P2s (P1s) decision, then the optimal
decision (to cooperate or not) is the DS.
If Guy swerves, then its better for Dude to not
swerve. However if Guy does not swerve, then its
better for Dude to swerve. Therefore, Dude has no
DS!
9Analysis Nash Equilibrium
- Each game may have between zero and four Nash
Equilibrium points. - Definition An end-state such that neither player
can gain by unilaterally (vertically or
horizontally) changing strategy. - Application If a game has one Nash Equilibrium
point, then it is the rational tendency. - Procedure To Determine NE Check each end-state
at a time. For each unilateral change, draw
arrows in the direction of the higher payoff. If
both arrows point towards the suspect end-state,
then you have found a NE. However, if at least
one arrow is going the wrong way, then the
end-state is not a NE because that means the
payoffs will increase with a unilateral change.
One NE is (N,S) when Dude does not swerve and
Guy swerves
Note Use double arrowed lines if the payoffs
stay the same
10Example 1 Elder
- An elderly lady is crossing the street. She
cannot cross the street alone. Alice and Bob are
the only two around. Each must decide,
simultaneously, if he/she will help. Each will
get a payoff of 3 if the old lady is successful.
However, considering the time it takes, helping
her will incur a cost of 1. Model the situation
with a matrix. Do you suspect she will get help?
Best?Worst3?0
This game has 2 NE and no DS, so this is not
very helpful. However, it is important to Pause
and Reflect on the fact that each player receives
a payoff only if the elderly lady is helped.
Therefore, it seems that she would receive
assistance by both Alice and Bob. (Seems like the
nice thing to do)
11Act 1
- In this game, two people choose (simultaneously)
whether to show heads or tails of a coin. If they
show the same side, person 2 pays person 1 a
dollar. If they show different sides, person 1
pays person 2 a dollar. Model this game with a
matrix.
12Act 2 Battle of the Sexes
- A couple wish to go out this Friday night. The
problem is that they like very different scenes.
The boyfriends ideal night involves a mud
wrestling tournament and the girlfriends is a
romantic candle-lit dinner. They decide to choose
their destination simultaneously. Be aware that
the worst possible case would result in a
disagreement which would lead to an evening spent
sulking at home. Find any dominant strategies and
Nash Equilibrium points.