Title: Internet Marketing
1Internet Marketing
New Product Development and the Net
2Marketing ProcessesThat Can Be Digitized
3Topics
- High-tech battles
- Speed
- Flexible new products
- Standards
4High-Tech BattlesThe Browser Wars
- The browser battles started with a strong showing
from Netscape. From a startup in 1995, Netscape
became a billion-dollar company, the
fastest-growing software company ever. - Four generations of browser technology took
Microsoft from sideline player to browser lead.
The battles also led to controversy,
anti-Microsoft newspaper editorials, and
governmental antitrust attention.
5The Need for Speed
- Internet time refers to rapid change and
evolution of - Internet tools
- The marketplace
- Business practices
- An entire industry created in
- Internet time also refers to acceleration of
- New product development
- Competitive activity
- Business tactics
- Using the Nets communication research
capabilities to bring new products to market
quickly is essential
6Speed and Profits
- High profits from a successful early market entry
can be plowed back into next generation products - Slow entry and lost profits lead to erosion of a
companys fortunes
7Speed and Innovativeness
- Slowness to market erodes consumers positive
perceptions of a company - Best-in-class companies use time pacing to govern
new product activity - Rapid product introduction is critical in
high-tech markets - Market leaders can count on high consumer
interest, feedback and free advice - Speed to market leads to learning
- Companies that use customer feedback have an
important advantage over rivals
8Speed and Alliances
- Early market entrants attract leading-edge
partners - Third-party suppliers approach market leaders
with enhancements and improvements - Allies fill in product and marketing gaps to
provide a complete solution for customers - For the market leader, money and talent are too
scarce to go it alone - Distribution partnerships are key to getting
product to market
9Speed and Standards
- Market leaders often play a key role in setting
standards - Companies that define standards can be in a
strong strategic position for decades - Rivalries between competing standards dont
usually last long - Once a standard is established, the marketplace
swings dramatically toward it - The losing standard sinks quickly
- VHS vs. Beta Max
- When standards matter, success breeds success
10Traditional New Product Development
- Too slow for Internet time
- Two main goals
- Uncover unmet customer needs
- Eliminate design mistakes before too many
resources are committed - Many new ideas enter the new product process
- Only a few new products emerge
- This process is expensive and time consuming
11Rapid New Product Development
Figure 8.6
- Internet time forces firms to find new ways to
identify user needs and rapidly launch new
products - The keys
- Maintain flexibility as long as possible
- Accelerate the process of market feedback
- These methods work especially well for online
products - But they are spreading to the rest of the economy
12Modularity in Design
- Modular design breaks a new product into
subsystems or modules - Each module can be designed and tested separately
- Teams can work in parallel, rather than wait for
a preceding group to finish its work - Parallel efforts reduce dramatically the total
time to launch new products - Enables firms to handle speed and complexity in
new product development
13Modularity in Design
- Modularity requires two design features
- Visible design rules
- Hidden design parameters
- Visible design rules define the ways that
modules interact with each other and describe how
they should fit together - Hidden design parameters define how each module
works internally - Each team has full control over the hidden design
parameters of its module - Enables the team to delay final design choices as
long as possible, to reflect marketplace feedback
and to accommodate changing technologies
14Early Feedback
- Flexible new product development relies on the
ability to get meaningful and rapid feedback from
customers - Identify new opportunities
- React to new designs
- Spot declining interest in existing products
- E-mail enables low-cost, rapid access to
customers - Can speed up feedback from lead users
- Faster and cheaper method of conducting surveys
- Using the Net to release early prototypes also
permits valuable learning and testing
15Rapid Prototyping and Testing
- Alpha release limited release to trusted lead
users and company employees - May be asked to sign NDA
- The goal is to shape the product and understand
how functional it is - The competitive clock starts ticking with the
alpha release - Beta release public release to widely test and
to continue to refine the feature set - Key goals are reliability, compatibility, and
fixing user interface problems - Beta-testing is a form of advertising and
sampling - A valuable substitute for extensive testing
16Rapid Release
- Rapid product development sets the stage for
profitability - The ability to go to market quickly is a final
key to success - Time lost in the distribution cycle is even more
damaging than time lost in development - Once the product design is frozen and has been
released to manufacturing, all time lost is pure
cost
17Standards Marketing
- Standards are a defining feature of high-tech
markets - Standards determine
- How hard drives, floppy disks, screens,
keyboards, and memory communicate with each other - How computers connect to the Internet
- How files and messages are turned into packets
- How packets reach their destination
- Conventions are also important
- General practices that designers expect
- Not formally set by a standards body
18Two Types of Standards
- Open standard based on an official process of
debate, consensus, and voting by an official
standards body - De facto standard established when a product or
approach is so widely adopted that it becomes
expected - De facto standards are controlled by a single
company open standards are not - Sun Microsystems has submitted Java to the ISO
for acceptance as an open standard - Microsofts Active X a proprietary standard
owned and controlled by Microsoft
19Creation of an Open Internet Standard
Figure 8.9
20Standards Strategy
- High-tech companies often have formal staff
positions that set standards strategy - Participate in the standards bodies
- Project which standards seem to be winning
- Managers need to decide which standards to deploy
in their products - Should base their products on open standards?
- Or should they try to win a battle in the
marketplace with a proprietary standard? - In high-tech markets, a single standard generally
emerges and the winner takes all
21Standards Competition Leading to Domination
Figure 8.12
22Information Acceleration Systems
- Place consumers in a virtual buying environment
- IA systems simulate the information thats
available to consumers when they make a purchase
decision - Virtual showroom visits
- Advertising (TV, magazines, newspapers)
- Review articles and consumer-oriented reports
- Word of mouth
- Are these virtual environments realistic enough
to accurately measure behavior? - Early evidence is positive, but mixed
23Solving Problems Online
Provides Strong Justification for Investing in
the Web
- Lower customer support costs
- Improved online value for customers
- Companies and consumers benefit
- Lower costs improve profit margins
- Savings can be passed through to consumers
Figure 6.3
24Cost Savings
- Online publishing saves the cost of printing and
shipping manuals - Software updates can be downloaded, saving the
cost of burning and shipping CDs - Virtual problem solving
- Inexpensive communication
25Traditional Customer Service Methods Are Expensive
- Sales calls and call centers
- Require expensive, assisted, real-time
interactions - Are labor intensive
26Headline
Name of Publication - Date
- Insert excerpts from a current article out of the
business press (e.g. Wall Street Journal, Wired
News, Business 2.0, or Fast Company) that talks
about the importance of online customer support.
I usually take excerpts out of the lead
paragraph, and highlight keywords. There have
been a number of articles talking about increased
investments in online customer support.
27The ADR Framework
- Acquisition the cost of bringing in new
customers - Development costs incurred expanding the
share-of-customer that firms receive from
existing customers - Retention costs to keep the business and loyalty
of current customers