Title: Event Name Goes Here
1(No Transcript)
2Novel Visualization and Interaction for Small to
Jumbo Displays
- Mary Czerwinski
- Microsoft Research
3Who Contributed VIBE Team
4Large Display Surfaces Are Here
Workstation in the real world
5Overview
- Initial large display research
- Prototypes around usability issues observed
- Visualization and interaction
- New user experiences have to scale the wide
continuum of displays - Future directions
6Harris Poll Responses (7/02, N1197)
7Multimon Usage Trends
Peddie Research, 2001 (Ngt6000)
8Why A Larger Display Surface?
- Productivity benefits 10-30 (despite sw
usability issues) - Users prefer more display surface
- Prices dropping
- Footprints getting smaller
91st Prototype--dSharp Display
- Triple projection
- matrox parhelia card
- 3028 x764 resolution
- 42 in. across
- Slightly curved
- 120 degree FOV
10Task Times Significant
11User Satisfaction - Significant
12Windows Layout - Significant
13Tenets--Large Display UX
- User studies show large display surfaces
fundamentally change user interaction - Designed tools to better understand/complement
how work practice changes - Large display surfaces provide non-linear
productivity increases - Additional space has different utility
- e.g. focal/peripheral displays provide different
cues
14ButUsability Issues
- Why click to bring a clearly visible window into
focus? caused many errors - Where is my cursor?
- Where is my start button?
- Where is my taskbar?
- Where are my dialogs?
- The software doesnt know where the bezel is
15Vibelogger
- 1st activity repository for studying windows
usage in aggregate - can profile users based on display size
- can be extended to visualize workflow and
capture context - single user capture task contexts to surface
pertinent ui or provide reminders
16Multitask Visualization
- colored block for each time point and app
- amount of shading indicates percentage of
visibility of the window - tasks
- subtasks
17Task Switching Visualization
- switching tasks (red to blue)
- how are email windows arranged and used?
- compare to...
18Windows and Task Management Issues Emerge
- Larger displays more open windows
- Multimon users arrange windows spatially
- Taskbar does not scale
- aggregation model not task-based
- users cant operate on groups of related windows
19Changes in Window Access Patterns
20Input Drag-and-Pop
- problem
- large displays create long distance mouse
movement - touch pen input has problems moving between
screen units - solution
- drag-and-pop brings proxies of targets to the
user from across display surfaces - the user can complete drag interactions
locallyno need to deal with distances or to
cross display borders
21Table Cloth
- Problem
- User wants to access content physically far away
- Solution
- Pan the desktop to user
- Compress content to the right of focus
- Grab content you need and snap back
22Multitasking Support
- Projectbar, layoutbar, groupbar
- Scalable fabric
- Task flasher
- Secret passwords
- Table cloth
- Wincuts
23Task Management Groupbar
- Taskbar for lightweight grouping of windows
- Allows for multiple bars, spatial placement of
bars - Desktop snapshotting task snapshots
24Task management Scalable Fabric
- Configurable central focus periphery
- Easy task switch from periphery to focus
- Leverages human spatial memory
25Task Flasher
- A more visual alt tab
- Uses 3d scaling and selection animation
- Windows stay on the monitor on which they are
positioned
26Secret Passwords
- Problem many touchscreen systems (eg.
SmartBoard, TabletPC) have no keyboard - Use software virtual keyboard
- Hard to hide password on a virtual keyboard
- Previous research showed users think anything on
large display is considered publicthey watch
(Tan et al, CHI 03)
27Solution Secret Passwords
28Meeting Support Wincuts
- What about co-located collaborative work?
- People bring different expertise and information
on personal devices to meetings and need to share - todays model is brokenonly one person gets to
display entire desktop at a time (for better or
worse) - or, must share applications and files with others
- what about private information?
- What about UI that should be scaled for the task
at hand?
29Visualization Research
- DateLens with Ben Bederson
- Facetmap
- Team Tracks (SW Vis)
30Datelens with Ben Bederson
- Fisheye representation of dates
- Compact overviews
- User control
- Integrated search
- Integrated with outlook
- Pen-enabled
31FacetMap
32FacetMap
- Scalable Visualization for all of your stuff
- Queries MyLifeBits SQL database interactively
- Domain includes web pages, digital images,
documents, email, SenseCam physical activity
data, VibeLog PC activity data - Heterogeneous data, metadata, annotations, and
relationships organized into facets - Browsing and searching accomplished by iterative
selection from among available item attributes
(and/or full text search) - Uses Piccolo.Net (on top of GDI) for graphics
animation
33Scalability
- Scales in three ways
- Space Recursive, space-filling algorithm
generates useful views for any size screen - Items Large numbers of items aggregated/abstracte
d into groups and counts at multiple levels - Facets New item attributes can be added to the
visualization dynamically - Fixed minimum node size to guarantee readability
- Consistent information density
- Greater levels of detail are collapsed until they
are feasible to present, given display
constraints
34Medium Size (No Filters)
35Medium Size (Filters Active)
36Small Size
37Large Size (Wall Display)
38FacetMap for Mobile Phones
- Quick searching through structured data
- Scalable UI
- Half visual and half text list
- Prototyping stage (desktop)
- Multiple visualizations (pick the best for a
given results set)
39SW Visualization Team Tracks
- Goal help developers new to a code base
familiarize themselves quickly - Based on logs of teams using the code base
- Assumption most frequently visited areas of the
code are more important - We empirically verified this
- Show developers most related areas of code based
on where they currently are - Also give them previews of that code
40Screenshot of Team Tracks
41Evaluation Results
- Better task completion rates
- 9 / 9 completed tasks 1 and 2 (same)
- 3 / 9 completed task 3 (versus 1 / 7)
- dominated by algorithmic detail
- 7 / 9 completed task 4 (versus 1 / 7)
- dominated by finding relevant code fragments
- Better quiz scores (t(16)-2.04, plt.03,
one-tailed) - Same importance ratings (r0.45, p.02)
42Future VIBE Directions
- Novel interaction and visualization techniques
that scale from small to very large displays - Continued evaluation and iteration of designs
from a user-centered perspective - Automatic task identification
- For more information http//research.microsoft.c
om/research/vibe
43Thank You!http//research.microsoft.com/research
/vibe