Title: 3D in Education
13D in Education
2Topics
- Why 3D?
- Learnability Aspects
- Better and Faster Comprehension
- Higher Retention of Material
- Immersive, Interactive Motivating
- Improves Spatial Ability
- Flexibility
- Few 3D learning Environments
- AquaMOOSE, VEC3D,
- Hurdles
- Cost/Efficiency Trade offs
- References
3Why 3D? -It's obvious.
Isn't it?
- The WOW Effect
- Its Cool
- 3D Viewing is fun!
- 3D Viewing is the next step in display evolution
- 3D Viewing is important!
4Learnability Aspects of 3D
- Better and faster comprehension
- If "a picture is worth a 1,000 words", a 3D model
that you can rotate, zoom, and animate, is worth
a 1,000 2D pictures in many situations - Higher retention
- Tests show that learning effect through VR/3D is
persistent
SIGGRAPH Annual Conf 2005. http//graphics.cs.bro
wn.edu/research/chempad/home.html Chempad for
Teaching Organic Chemistry Students to Visualize
Three-Dimensional Molecular Structures
IEEE 1999. http//www.evl.uic.edu/roundearth/ Roun
d Earth for to help teach concepts that are
counter-intuitive to a learner's currently held
mental model
5Learnability Aspects of 3D
- Immersive, Interactive Motivating
- 3D environments simulate a reality that is
virtually close to the natural physical reality
that we live in. They provide ways to experience
and view information that are dynamic and
interactive.
IEEE Computer Society 2005. http//ieeexplore.i
eee.org/iel5/10084/32317/01508852.pdf?arnumber150
8852 VEC3D is an online e-learning environment.
It combines 3D rendering and real time voice
communication technologies to enhance immersion
and interaction between students
ACM SIGCHI 2001 http//www-static.cc.gatech.edu
/elc/aquamoose/ AquaMOOSE A 3D interactive math
learning environment. The paper shows that 3D
graphical environments have significant potential
to support new forms of mathematical learning.
6Learnability Aspects of 3D
- Improves spatial ability
- 3D graphics helps to improve the understanding of
spatial relations between objects. - Flexibility
- 3D environments provide ways to experience and
view information that are dynamic and interactive
http//graphics.cs.brown.edu/research/chempad/home
.html Virtual 3D Jigsaw Puzzles Studying the
Effect of Exploring Spatial Relations with
Implicit Guidance
7Few 3D Learning Environments
- Virtual Earth
- The Round Earth Project Collaborative VR for
Conceptual Learning - VEC3D
- A 3-D Virtual English Classroom for Second
Language Learning - AquaMOOSE
- A 3D Interactive Math Learning Environment
- WinTK
- Computer Graphics Animation in Programming
Education - C-VISions
- Socialized Learning through Interactive
Simulations - ChemPad
- For Teaching Organic Chemistry Students to
Visualize Three-Dimensional Molecular Structures - Virtual 3D Jigsaw
- For Studying the Effect of Exploring Spatial
Relations with Implicit Guidance
8Hurdles
- Ease of Use
- Using a 2D input device (the mouse) to control
movement in a 3D scene presents usability
challenge - Conventional 2D monitor is very inefficient in
displaying 3D information - 3D interactive physical devices like 3D displays,
head gears and 3D mouse are very expensive. - Content creation
- Moving from 2D to 3D is as challenging as moving
from maps to on-screen maps. - Rendering Performance
- Being addressed by dedicated 3D graphics chips
- Data Exchange
- Convergence standards and 3D compression
techniques
9Cost/Efficiency Trade Off
- Virtual Earth Virtual Jigsaw require expensive
VR equipment. - AquaMOOSE Chempad work on conventional monitor
and 2D mouse. - High-end Graphics cards with dual monitor outputs
are already quite mainstream items. -
10References
- Andrew Johnson, Thomas Moher, Stellan Ohlsson and
Mark Gillingham. The Round Earth Project
Collaborative VR for Conceptual Learning - Felix Ritter, Bettina Berendt, Berit Fischer,
Robert Richter, and Bernhard Preim. Virtual 3D
Jigsaw Puzzles Studying the Effect of Exploring
Spatial Relations with Implicit Guidance - Hiroshi Matsuda, Yoshiaki Shindo. Effect of using
Computer Graphics Animation in Programming
Education - Jason Elliott and Amy Bruckman. Design of 3D
Interactive Math Learning Environment - Rong-Jyue Fang, Shih-Fann, Chao Ling-Chih Weng.
Study of 3D Interactive Model WEB Construction
for Vocational High School Drawing Courses in
Taiwan - Madeleine Keehner, Peter Khooshabeh. Computerized
Representations of 3D Structure How Spatial
Comprehension and Patterns of Interactivity
Differ Among Learners - Ingeborg Krange, Anniken Larsen, Annita Fjuk,
Sten Ludvigsen. Describing construction of
knowledge through identification of collaboration
patterns in 3D learning environments The
Educational Value of an Information-Rich Virtual
Environment - Yam San Chee Chit Meng Hooi. C-Visions
Socialized Learning through Collaborative,
Virtual, Interactive Simulations - Andreas Dünser, Hannes Kaufmann, Karin Steinbügl,
Judith Glück. Virtual and Augmented Reality as
Spatial Ability Training Tools - Hengzhong Wen, Kurt Gramoll. Group-based
Real-time Online Three-Dimensional Learning
System for Solid Mechanics - Margaret Corbit, Bonnie DeVarco. 3D Multi-user
Virtual Worlds for Education Knowledge Building
in Vlearn3D.org Community - S. Zlatanova, P. van Oosterom and E. Verbree . 3D
Technology for Improving Disaster Management
Geo-DBMS and Positioning
11Questions?