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Chapter 3: ProcessConcept

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Title: Chapter 3: ProcessConcept


1
Chapter 3 Process-Concept
2
Chapter 3 Process-Concept
  • Process Concept
  • Process Scheduling
  • Operations on Processes
  • Cooperating Processes
  • Interprocess Communication
  • Communication in Client-Server Systems

3
Process Concept
  • An operating system executes a variety of
    programs
  • Batch system jobs
  • Time-shared systems user programs or tasks
  • Textbook uses the terms job and process almost
    interchangeably
  • Process a program in execution process
    execution must progress in sequential fashion
  • A process includes
  • program counter
  • stack
  • data section

4
(No Transcript)
5
Process in Memory
6
Multiple Processes in Memory
7
Process State
  • As a process executes, it changes state
  • new The process is being created
  • running Instructions are being executed
  • waiting The process is waiting for some event
    to occur
  • ready The process is waiting to be assigned to
    a process
  • terminated The process has finished execution

8
Diagram of Process State
9
Process Control Block (PCB)
  • Information associated with each process
  • Process state
  • Program counter
  • CPU registers
  • CPU scheduling information
  • Memory-management information
  • Accounting information
  • I/O status information

10
Process Control Block (PCB)
11
Multiple Processes in Memory
PCB of D
PCB of C
free memory
PCB of B
12
CPU Switch From Process to Process
13
Process Scheduling Queues
  • Job queue set of all processes in the system
  • Ready queue set of all processes residing in
    main memory, ready and waiting to execute
  • Device queues set of processes waiting for an
    I/O device
  • Processes migrate among the various queues

14
Ready Queue And Various I/O Device Queues
15
Representation of Process Scheduling
16
Schedulers
  • Long-term scheduler (or job scheduler)
  • On batch systems
  • batch job queue
  • Selects which processes should be brought into
    the ready queue
  • Short-term scheduler (or CPU scheduler)
  • For multitasking (time-sharing)
  • selects which process should be executed next and
    allocates CPU

17
Addition of Medium Term Scheduling
  • Medium-term scheduler
  • on time-sharing systems
  • Temporarily remove process from memory (swap out)
  • Free up memory and reduce degree of
    multiprogramming to improve performance (see ch.
    8)

18
Schedulers (Cont.)
  • Short-term scheduler is invoked very frequently
    (milliseconds) ? (must be fast)
  • Long-term scheduler is invoked very infrequently
    (seconds, minutes) ? (may be slow)
  • The long-term scheduler controls the degree of
    multiprogramming
  • Processes can be described as either
  • I/O-bound process spends more time doing I/O
    than computations, many short CPU bursts
  • CPU-bound process spends more time doing
    computations few very long CPU bursts

19
Context Switch
  • When CPU switches to another process, the system
    must save the state of the old process and load
    the saved state for the new process
  • Context-switch time is overhead the system does
    no useful work while switching
  • Time dependent on hardware support

20
Process Creation
  • Parent process create children processes, which,
    in turn create other processes, forming a tree of
    processes
  • Resource sharing
  • Parent and children share all resources
  • Children share subset of parents resources
  • Parent and child share no resources
  • Execution
  • Parent and children execute concurrently
  • Parent waits until children terminate

21
Process Creation (Cont.)
  • Address space
  • Child duplicate of parent
  • Child has a program loaded into it
  • UNIX examples
  • fork system call creates new process
  • exec system call used after a fork to replace the
    process memory space with a new program

22
Process Creation
23
A tree of processes on a typical Solaris
24
C Program Forking Separate Process
  • int main()
  • Pid_t pid
  • / fork another process /
  • pid fork()
  • if (pid lt 0) / error occurred /
  • fprintf(stderr, "Fork Failed")
  • exit(-1)
  • else if (pid 0) / child process /
  • execlp("/bin/ls", "ls", NULL)
  • else / parent process /
  • / parent will wait for the child to complete
    /
  • wait (NULL)
  • printf ("Child Complete")
  • exit(0)

25
  • main()
  •     int i     int n     pid_t childpid
        n 3     for (i 1 i lt n  i)
           childpid fork()        if (childpid gt
    0) break    
  • printf(d, i)
  • wait(NULL)

26
  • main()
  •     int i     int n     pid_t childpid
        n 3     for (i 1 i lt n  i)
           childpid fork()        if (childpid
    0) break    
  • printf(d, i)

27
Process Termination
  • Process executes last statement and asks the
    operating system to delete it (exit)
  • Output data from child to parent (via wait)
  • Process resources are deallocated by operating
    system
  • Parent may terminate execution of children
    processes (abort)
  • Child has exceeded allocated resources
  • Task assigned to child is no longer required
  • If parent is exiting
  • Some operating system do not allow child to
    continue if its parent terminates
  • All children terminated - cascading termination

28
Cooperating Processes and IPC
  • Independent process cannot affect or be affected
    by the execution of another process
  • Cooperating process can affect or be affected by
    the execution of another process
  • Advantages of process cooperation
  • Information sharing
  • Computation speed-up
  • Modularity
  • Convenience
  • Cooperating processes require an interprocess
    communication (IPC) mechanism to exchange data
    and synchronize operations

29
Communications Models
a) Message passing b) Shared memory
30
IPC (Interprocess Communication)
  • Shared memory
  • Shared memory segment
  • Semaphore
  • Message Passing
  • Pipe
  • Message queue (mailbox)
  • Sockets
  • Remote procedure call (RPC)

31
Shared-Memory Systems
  • Processes communicate by reading and writing data
    in shared memory area.
  • A process creates a shared-memory segment in its
    address space.
  • Other processes attach that segment to their
    address space

32
Shared Memory
  • Common chunk of read/write memory
  • among processes

Proc. 2
Proc. 1
33
Producer-Consumer Problem
  • Paradigm for cooperating processes, producer
    process produces information that is consumed by
    a consumer process
  • unbounded-buffer places no practical limit on the
    size of the buffer
  • bounded-buffer assumes that there is a fixed
    buffer size

34
Bounded-Buffer Shared-Memory Solution
  • Shared data
  • define BUFFER_SIZE 10
  • Typedef struct
  • . . .
  • item
  • item bufferBUFFER_SIZE
  • int in 0
  • int out 0
  • Solution is correct, but can only use
    BUFFER_SIZE-1 elements

35
Bounded-Buffer Insert() Method
  • while (true) / Produce an item /
  • while (((in (in 1) BUFFER_SIZE)
    out)
  • / do nothing -- no free buffers /
  • bufferin item
  • in (in 1) BUFFER SIZE

36
Bounded Buffer Remove() Method
  • while (true)
  • while (in out)
  • // do nothing -- nothing to
    consume
  • // remove an item from the buffer
  • item bufferout
  • out (out 1) BUFFER_SIZE

37
UNIX Shared Memory System Calls
  • include ltsys/ipc.hgt
  • include ltsys/shm.hgt
  • / allocates a shared memory segment /
  • int shmget(key_t key, int size, int shmflg)
  • / attach and detach shared memory segment /
  • char shmat ( int shmid, char shmaddr, int
    shmflg )
  • char shmdt ( int shmid, char shmaddr, int
    shmflg )
  • / shared memory control /
  • int shmctl(int shmid, int cmd, struct shmid_ds
    buf)

38
Shared Memory Segment (1)
  • include ltsys/ipc.hgt
  • include ltsys/shm.hgt
  • include ltsys/stat.hgt
  • include ltsys/types.hgt
  • include ltsys/wait.hgt
  • define BUFFER_SIZE 10
  • typedef struct
  • int pc_bufferBUFFER_SIZE
  • int in
  • int out
  • my_buffer

39
Shared Memory Segment (2)
  • int main()
  • / the identifier for the shared memory segment
    /
  • int segment_id
  • / a pointer to the shared memory segment /
  • my_buffer shared_memory1, shared_memory2
  • / the size (in bytes) of the shared memory
    segment /
  • int segment_size, i
  • pid_t pid
  • segment_size sizeof(my_buffer)

40
Shared Memory Segment (3)
  • / allocate a shared memory segment /
  • segment_id shmget(IPC_PRIVATE, segment_size,
    S_IRUSR S_IWUSR)
  • / IPC_PRIVATE create new IPC
  • S_IRUSR, S_IWUSR permission user readable,
    writeable
  • /
  • / attach the shared memory segment /
  • shared_memory1 (my_buffer )
    shmat(segment_id, NULL, 0)
  • printf("shared memory segment d attached at
    address p\n", segment_id, shared_memory1)
  • / Initialize in and out values /
  • shared_memory1 -gt in 0
  • shared_memory1 -gt out 0
  • pid fork()

41
Shared Memory Segment (4)
  • if (pid 0) / child process is producer
    /
  • / attach the shared memory segment /
  • shared_memory2 (my_buffer )
    shmat(segment_id, NULL, 0)
  • for (i 0 i lt 20 i)
  • while ((shared_memory2-gtin 1)
    BUFFER_SIZE
  • shared_memory2-gtout) / Do
    Nothing /
  • / Add item to buffer /
  • shared_memory2-gtpc_buffershared_memory2
    -gtin i
  • / Update in pointer. /
  • shared_memory2-gtin (shared_memory2-gtin
    1)BUFFER_SIZE
  • / End for produces 20 items /
  • / detach the shared memory segment /
  • shmdt((void)shared_memory2)
  • exit(0)

42
Shared Memory Segment (5)
  • else / parent process is consumer /
  • for (i 0 i lt 20 i)
  • while (shared_memory1-gtin
    shared_memory1-gtout)
  • / Busy polling. Do nothing useful.
    /
  • / Update out pointer. /
  • shared_memory1-gtout
    (shared_memory1-gtout1)BUFFER_SIZE
  • / End for consumes 20 items /
  • / detach the shared memory segment /
  • shmdt((void)shared_memory1)
  • wait (NULL)
  • / remove the shared memory segment /
  • shmctl(segment_id, IPC_RMID, NULL)
  • exit (0)
  • return 0

43
Message-Passing Systems
  • Message system processes communicate with each
    other without resorting to shared variables
  • IPC facility provides two operations
  • send(message) message size fixed or variable
  • receive(message)
  • If P and Q wish to communicate, they need to
  • establish a communication link between them
  • exchange messages via send/receive
  • Implementation of communication link
  • physical (e.g., shared memory, hardware bus)
  • logical (e.g., logical properties)

44
Implementation Questions
  • How are links established?
  • Can a link be associated with more than two
    processes?
  • How many links can there be between every pair of
    communicating processes?
  • What is the capacity of a link?
  • Is the size of a message that the link can
    accommodate fixed or variable?
  • Is a link unidirectional or bi-directional?

45
Direct Communication
  • Processes must name each other explicitly
  • send (P, message) send a message to process P
  • receive(Q, message) receive a message from
    process Q
  • Properties of communication link
  • Links are established automatically
  • A link is associated with exactly one pair of
    communicating processes
  • Between each pair there exists exactly one link
  • The link may be unidirectional, but is usually
    bi-directional

46
Indirect Communication
  • Messages are directed and received from mailboxes
    (also referred to as ports)
  • Each mailbox has a unique id
  • Processes can communicate only if they share a
    mailbox
  • Properties of communication link
  • Link established only if processes share a common
    mailbox
  • A link may be associated with many processes
  • Each pair of processes may share several
    communication links
  • Link may be unidirectional or bi-directional

47
Indirect Communication
  • Operations
  • create a new mailbox
  • send and receive messages through mailbox
  • destroy a mailbox
  • Primitives are defined as
  • send(A, message) send a message to mailbox A
  • receive(A, message) receive a message from
    mailbox A

48
Indirect Communication
  • Mailbox sharing
  • P1, P2, and P3 share mailbox A
  • P1, sends P2 and P3 receive
  • Who gets the message?
  • Possible solutions
  • Allow a link to be associated with at most two
    processes
  • Allow only one process at a time to execute a
    receive operation
  • Allow the system to select arbitrarily the
    receiver. Sender is notified who the receiver
    was.

49
Pipe
  • Create complicate transformation by feeding
    standard output of one filter into standard input
    of another filter
  • ls -l gt my.file sort -n 4 lt myfile
  • ls -l sort -n 4
  • Two filters (ls and sort) do not share file
    descriptor table
  • Standard output of ls is connected to standard
    input of sort through a pipe

50
Pipe
  • include ltunistd.hgt
  • int pipe(int fildes2)
  • pipe(fildes) creates a communication buffer
  • The pipe can be accessed through file
    descriptors fildes0 and fildes1
  • Data is read from fildes0 and written to
    fildes1
  • Data passes through a pipe in one direction on a
    first-in-first-out basis

51
Pipe
  • define MAXLINE 80
  • main()
  • int n, fd2
  • char lineMAXLINE
  • pipe(fd)
  • if (fork()gt0)
  • close(fd0)
  • write(fd1, "hello\n", 6)
  • else
  • close(fd1)
  • n read(fd0, line, MAXLINE)
  • write(1, line, n)

52
Message Queue (1)
  • include ltsys/wait.hgt
  • include ltsys/types.hgt
  • include ltsys/msg.hgt
  • include ltsys/ipc.hgt
  • define TRUE 1
  • define FALSE 0
  • define BLOCKING 0 // blocking send/receive,
    msgflg value
  • define MYPORT 12345 // unique value to create
    key
  • define FIRST_MSG 0 // receive first message
    in queue
  • define DATA_T 1 // type code for a data
    message
  • define PERMS 0644 // access permission
  • define MSG_SIZE 100 // max. size of message
  • int ret_code

53
Message Queue (2)
  • // the message buffer record
  • typedef struct msgbuffer
  • long mtype // message type (must be gt 0)
  • char the_messageMSG_SIZE // the message
  • Message, Messageptr
  • // message queue parameters
  • key_t myKey // unique key
  • int queueId // message queue identifier
  • int flags
  • size_t msgsize sizeof(Message)
  • int main(int argc, char argv)
  • Messageptr message1
  • char msgMSG_SIZE
  • char msgptr

54
Message Queue (3)
  • // create an IPC key for our message queue
  • myKey ftok(".", MYPORT)
  • // create the message queue
  • // IPC_CREAT - create a queue with the given
    key
  • // if it does not already exist.
  • // IPC_EXCL - return error if queue with the
    given
  • // key already exists.
  • // PERMS - specify permissions for queue.
  • flags IPC_CREAT IPC_EXCL PERMS
  • queueId msgget(myKey, flags)
  • // get a message from the user
  • msgptr fgets(msg, MSG_SIZE, stdin)

55
Message Queue (4)
  • // fork a new process
  • if(fork())
  • // Parent send a message to the queue
  • message1 (Messageptr)malloc(msgsize)
  • message1-gtmtype DATA_T
  • strncpy(message1-gtthe_message, msgptr,
    MSG_SIZE-1)
  • ret_code msgsnd(queueId, message1,
    msgsize, BLOCKING)
  • printf("Message sent\n")
  • sleep(2) // sleep before parent cleans up
    the message queue

56
Message Queue (5)
  • else // Child read message from queue
  • sleep(1)
  • printf("Inside child process\n")
  • message1 (Messageptr)malloc(msgsize)
  • msgrcv(queueId, message1, msgsize,
  • FIRST_MSG, BLOCKING)
  • printf("Child process read message type d
    s",
  • message1-gtmtype, message1-gtthe_messag
    e)
  • exit(0)
  • // close the message queue
  • msgctl(queueId, IPC_RMID, NULL)
  • return 0
  • / end main /

57
Synchronization
  • Message passing may be either blocking or
    non-blocking
  • Blocking is considered synchronous
  • Blocking send has the sender block until the
    message is received
  • Blocking receive has the receiver block until a
    message is available
  • Non-blocking is considered asynchronous
  • Non-blocking send has the sender send the message
    and continue
  • Non-blocking receive has the receiver receive a
    valid message or null

58
Buffering
  • Queue of messages attached to the link
    implemented in one of three ways
  • 1. Zero capacity 0 messagesSender must wait
    for receiver (rendezvous)
  • 2. Bounded capacity finite length of n
    messagesSender must wait if link full
  • 3. Unbounded capacity infinite length Sender
    never waits

59
Client-Server Communication
  • Sockets
  • Remote Procedure Calls
  • Remote Method Invocation (Java)

60
Sockets
  • A socket is defined as an endpoint for
    communication
  • Concatenation of IP address and port
  • The socket 161.25.19.81625 refers to port 1625
    on host 161.25.19.8
  • Communication consists between a pair of sockets

61
Socket Communication
62
Socket Communication
  • Server
  • Create it with socket()
  • Name it with bind()
  • Queue client connection requests with listen()
  • Accept client connection requests with accept()
  • Client
  • Create it with socket()
  • Request a connection to a listening server with
    connect()

63
import java.net. import java.io. public
class DateServer public static void
main(String args) try
ServerSocket sock new ServerSocket(6013)
// now listen for connections while
(true) Socket client
sock.accept() PrintWriter
pout new PrintWriter(client.getOutputStream(),
true) // write
the Date to the socket
pout.println(new java.util.Date().toString())
// close the socket and resume
listening for more connections
client.close()
catch (IOException ioe)
System.err.println(ioe)
64
import java.net. import java.io. public
class DateClient public static void
main(String args) try
// this could be changed to an IP name or address
other than the localhost Socket sock
new Socket("127.0.0.1",6013)
InputStream in sock.getInputStream()
BufferedReader bin new BufferedReader(new
InputStreamReader(in)) String
line while( (line bin.readLine())
! null) System.out.println(line)
sock.close()
catch (IOException ioe)
System.err.println(ioe)
65
Remote Procedure Calls
  • Remote procedure call (RPC) abstracts procedure
    calls between processes on networked systems.
  • Stubs client-side proxy for the actual
    procedure on the server.
  • The client-side stub locates the server and
    marshalls the parameters.
  • The server-side stub receives this message,
    unpacks the marshalled parameters, and peforms
    the procedure on the server.

66
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67
Remote Method Invocation
  • Remote Method Invocation (RMI) is a Java
    mechanism similar to RPCs.
  • RMI allows a Java program on one machine to
    invoke a method on a remote object.

68
Marshalling Parameters
69
End of Chapter 3
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