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Training Soldiers to use Social Networks

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Reducing scenario development time/costs while using realistic ... Farid. Aziz. Hassan. Abdallah. Saleem. Na'eema. Research. PREPARE. MEET. ANALYZE. Rehearsal ... – PowerPoint PPT presentation

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Title: Training Soldiers to use Social Networks


1
Training Soldiers to use Social Networks
Michael van Lent Associate Director of Game
Research Co-Project Lead
2
LAST ATO Goals
Leverages the unique research capabilities of
RDECOM STTC ARI ARL-HRED USC ICT
  • Purpose To prepare leaders Soldiers for
    conducting operations against an asymmetric enemy
    force in the Global War on Terrorism (GWOT) by
  • Developing new tools, metrics, and methods that
    enable training developers to rapidly create
    effective, interactive, virtual training
    simulations
  • Reducing scenario development time/costs while
    using realistic stories from the field
  • Providing a better understanding of the Soldier
    student learner

3
Training Challenges of the COE
  • Not addressed by current generation of
    simulators
  • Tactical questioning
  • Bi-lateral meetings
  • local leaders
  • government agencies
  • coalition partners
  • joint forces
  • Policy-making
  • infrastructure development
  • economic development
  • Training of non-U.S. forces
  • Negotiation

Need simulators/ practice environments that
support social interaction and cultural
awareness
4
Prototype 1ELECT BiLAT
  • Game-based, virtual environment for students
  • to practice how to plan for conduct bi-lateral
    meetings/negotiations in a cultural setting
  • Task
  • Preparation prior to meeting
  • Strategies for meeting and negotiating
  • Build trust with partners
  • Cultural awareness
  • Complex scenario
  • Information and intel gathering
  • Implications of meeting for mission
    accomplishment
  • Social network through a series of meetings
  • Post bi-lateral meeting efforts

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Scenario Framework
MEETING
PREPARE
MEET
ANALYZE
Research
Rehearsal
Meeting
AAR
Follow-Up
9
Prototype 2ELECT urbanSIM Prototype
  • Game-based, virtual environment for students to
    practice the management of an urban environment
    and use of resources to
  • maintain security
  • manage the populations morale
  • affect the populations views
  • rebuild/maintain the civic infrastructure
  • hand over control to another governing body.
  • Preliminary learning objectives
  • Visualize an operation
  • Describe Commanders visualization
  • Direct operations to achieve desired end state
  • Demonstrate organizational leadership
  • Assess the current situation and progress of the
    operation

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ELECT BiLAT Video
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