Title: Volume Rendering for Virtual Colonoscopy on an Affordable PC
1Volume Rendering for Virtual Colonoscopy on an
Affordable PC
- Kevin Kreeger
- Department of Computer Science
2- Department of Computer Science
- Frank Dachille, Michael Wan, Ingmar Bitter,
- Li Wei, Arie Kaufman
- Department of Radiology
- Mark Wax and Jerome Liang
3Surface Rendering Artifacts
4Surface Rendering Artifacts
5Surface Rendering Volume Rendering
6Translucent Rendering
- Viewing within the structure
- Stool ball confirmation
7Why Not Volume Rendering?
- 512 ? 512 ? 400 ? 2 Bytes 200 MB
- For over 10 frames per second
- High end Multi-Processor Workstation
- For affordable machine
- Less than 1 frame per second
- Cine-loop movie no interactivity
8Stony Brook Volume Rendering
- 15 Years of Volume Rendering
- Breakthrough Algorithms
- Hardware Acceleration Cards
- PC Platform
Navigation
Analysis Tools
Virtual Colonoscopy Application
Application
Volume Rendering Code
Graphics Library
System/ Hardware
Graphics/Rendering Card
9Volume Rendering Requirements(for Virtual
Colonoscopy)
- High quality lighting
- Shadows
- Reflected light
- Full RGB color
- Better depth perception
- Translucency
- 10 FPS for interactivity
10Test Setup
- Workstation vs. PC
- 12 Processors on SGI Challenge with Infinite
Reality graphics - PC with commercially available high end graphics
/rendering hardware - 10 patient datasets
- Guided interactive navigation
11Qualitative Tests
- Side-by-Side Image Compare
- 8 colon segments
- cecum, ascending, hepatic flexure, transverse,
- splenic flexure, descending, sigmoid and
rectum - 80 image pairs
- 1-10 scale
- Artifacts
- Smoothness
- Contrast/Texture
- Sharpness
- Diagnostic Capability
12Quantitative Tests
- Raw frame rate
- End-to-end guided navigation time
- Automatic centerpath following
- Interactive examination
13Qualitative Results Image Artifacts
Ave. PC(8.9) vs. SGI(9)
PC (9)
SGI (9)
14Qualitative Results Image Artifacts
Ave. PC(8.9) vs. SGI(9)
PC (8)
SGI (9)
15Qualitative Results Smoothness
Ave. PC(9) vs. SGI(9)
PC (9)
SGI (9)
16Qualitative Results Contrast/Texture
Ave. PC(8.9) vs. SGI(9)
PC (9)
SGI (9)
17Qualitative Results Contrast/Texture
Ave. PC(8.9) vs. SGI(9)
PC (8)
SGI (9)
18Qualitative Results Sharpness
Ave. PC(8.3) vs. SGI(9)
PC (9)
SGI (9)
19Qualitative Results Sharpness
Ave. PC(8.3) vs. SGI(9)
PC (7)
SGI (9)
20Conclusions
- Equal Diagnostic capability of SGI vs. PC
- Pooled Variance t-tests showed no significant
difference in any qualitative feature - Average frames per second
- 9.2 (SGI) vs. 9.1 (PC)
- Average navigation time
- 8.8 min (SGI) vs. 9.0 min (PC)
21ADVANCING VIRTUAL COLONOSCOPY TO PRACTICE
Thank You