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Who Wants To Be A Millionaire

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Doug Floyd. Action Research. A comparative study using a web ... Range. Qualitative Assessment. Student Questionnaire. Portfolio. Closing. Money. Pink Floyd ... – PowerPoint PPT presentation

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Title: Who Wants To Be A Millionaire


1
Who Wants To Be A Millionaire!!
  • The High Pressure, High Tech World of The Stock
    Market!!
  • Your Chance To Make Your Fortune!!
  • Start With 100,000!!
  • Where It Stops, Nobody Knows!!!

2
Who Are We?? The Mathematics!!
  • Kathryn Hoff

Christie Wheeler
Gerald Hifner
Doug Floyd
3
Action Research
  • A comparative study using a web based stock
    market simulation in a finance class, then
    comparing to a class who receives traditional
    lecture. The evaluation will consist of a written
    post-test and a stock market portfolio.

4
The Strategy
  • Active participation in a real world simulation
  • Buying and selling at actual stock rates
  • Trading (simulated) stocks of real companies.

5
Strategy Research
  • Using Simulations To Enhance Career Education
  • www.ed.gov/databases/ERIC_Digests/ed404583.htnml

Simulations are thought to be effective, in part,
because they elicit higher levels of arousal,
motivation, task engagement, and quality of
problem-solving in students than that offered by
traditional classroom methods(Funke, 1988). In
addition, they teach persistence, creativity,
appropriate help seeking, and cooperative
teamwork(Cairns, 1995)
6
Strategy Research
  • Human Resources Skills Learning Through an
    Interactive Multimedia Business Simulations
  • www.outreach.uiuc.edu/ijet/v2n1/klassen/index.html

In the evaluation of this educational tool the
researchers have shown that the use of this
interactive computer based instructional
technique practically enhances user learning and
recruitment skills. it is clear that in the
21st century this type of instructional method
will continue to develop towards being an
essential tool of management education (Klassen,
Drummond, 2000)
7
Strategy Research
  • Creative Teaching Simulations, Games and Role
    Playing
  • www.joe.org/joe/1989summer/tt1.html

Numerous life skills can be developed by
participating in gaming or simulation situations.
Students can be introduced to difficult concepts
that will be meaningful and understandable when
experienced. Problem-solving skills,
self-motivation, and self-confidence are enhanced
through simulation experiences (DeBord, 1989)
8
Strategy Research
  • Simulations for Learning
  • http//tina.lancs.ac.uk/computing/users/mbt/simula
    tions/simulations.html

The deeply engaging nature of simulation use has
been much commented upon. It does however have
the potential for negative effects. The student
can get so involved in manipulating variables in
the simulation that they fail to take a detached
analytic approach or to bother to undertake a
more 'boring' scientific set of experiments. For
the learner, spending time using the simulation
may be equated with learning time of use becomes
a measure of progress (Twidale,1995) .
9
The Tool
  • Web based Instruction
  • InvestSmart Stock Market Game

10
Tools Research
  • Teaching and Learning with Internet Tools
  • A Position Paper
  • Tecfa.unige.ch/edu-comp/edu-ws94/contrib/schneider
    /schneide.fm.html

Learning Activities that can be utilized by using
the Web are Programmed Instruction, Computer
Assisted Instruction, Intelligent Computer
Assisted Instruction, Computer Based Learning,
Intelligent Learning Environments, Knowledge
Construction and amp, Environments and amp,
Intellectual Toolkits (Schneider, 1994).
11
Tools Research
  • Web-based simulations as teaching and learning
    media in Political Science
  • http//ausweb.scu.edu.au/aw99/papers/naidu/paper.h
    tml

This paper describes the experience of using a
web-based simulation in the political Science
department at the University of Melbourne. It
compares the effects of using traditional media
for teaching and learning with those that issue
from CMC via the Internet and WWW. Consequently
it argues that the effectiveness of using CMC in
the teaching and learning environment is
dependent on the design by which it is
implemented (Linser, Naidu, 1999)
12
Tools Research
  • College students' computer attitudes and interest
    in Web based distance education
  • Journal of Family and Consumer Services

To help students have more positive attitudes
toward computers, faculty might incorporate
Internet activities, projects, and curriculum
content into resident instruction. Such
activities would then be conducted in a supported
environment where students may begin to
experience positive results in Web-based
activities. Students with these opportunities
during their years at the university may be
better prepared for Web-based learning
experiences they may find necessary to maintain
job skills and advance professionally
(Robertson,Stanforth, 1999).
13
The Assignment
  • You will be doing an internet Stock Market
    Simulation
  • Each of you will research and create a stock
    portfolio
  • The exercise will run for ten days

14
Procedures
  • http//library.thinkquest.org/10326/market_simulat
    ion/index.html

15
Quantitative Assessment
  • Chapter Test
  • Mean
  • Mode
  • Standard Deviation
  • Range

16
Qualitative Assessment
  • Student Questionnaire
  • Portfolio

17
Closing
  • Money
  • Pink Floyd
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