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Small Local Area Networks: Single Collision-Domain Networks

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Electrical Engineering. Seattle Pacific University. LANs. No. 2. Seattle Pacific University ... Only one device may send data on the network at a time ... – PowerPoint PPT presentation

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Title: Small Local Area Networks: Single Collision-Domain Networks


1
Small Local Area NetworksSingle
Collision-Domain Networks
Kevin BoldingElectrical EngineeringSeattle
Pacific University
2
Local Area Networks
  • General Definition(s) of a LAN
  • Small (lt100 stations, single building)
  • Trusted users
  • Single ownership
  • Fast
  • Single Collision Domain networks
  • All devices connected to the network share the
    network at the same time
  • Only one device may send data on the network at a
    time
  • Data is sent to all receivers no routing occurs

3
Network Topologies
  • Network topology
  • Describes the physical layout of a network
  • How are the computers and devices connected?
  • Basic shape of design
  • Bus (line)
  • Ring
  • Star

4
Bus Topology
37
Ö
12
13
09
X
X
To 37 Dataxxxx
  • One cable connects all components
  • Cable may be straight or snake through the
    building
  • Individual devices are connected on branches of
    the backbone
  • Each message is sent to all computers
  • Only the addressed computer responds to the
    message

5
10Base-2 Bus LANs
  • Most Bus LANs are connected using 10Base-2
    Coaxial Cable
  • 10Mbps, baseband transmission, 200m max
  • 50W, RG-58 A/U
  • BNC-type connections
  • Use a T to make a spur to connect a workstation
  • Terminators
  • All cable ends must be terminated (50W) to
    prevent reflections

6
Bus Issues
  • Theres only one cable system
  • Any breaks will isolate part of the network
  • Its even worse!
  • Unplugging a single workstation creates an
    un-terminated end in the network
  • Communication in the whole network is stopped
  • Like trying to talk in an echo chamber
  • The Bus is a passive system
  • Signals are simply sent through the wires
  • No active components refresh the signals
  • Repeaters can be used if necessary

7
Bus Pros and Cons
Disadvantages
Advantages
  • Many single-point failure modes
  • Broken backbone
  • Any unplugged computer that isnt terminated
  • Simple
  • Plug and play
  • Cheap
  • Mostly all cables
  • Cables are relatively inexpensive
  • Difficult to trace errors
  • All one big wire
  • Problem could be anywhere
  • Linear arrangement
  • Just run your backbone in a path that goes near
    the workstations
  • Limits on cable length seriously constrain size
  • Repeaters needed

8
Star (Hub) topologies
Standard Ports
  • A Hub is a multi-port repeater
  • Reads input from any one of its ports
  • Repeats it to all other ports

Crossover Port
  • Systems built around a hub usually have a star
    topology
  • Usually use 10Base-T or 100Base-T
  • 10/100Mbps, Baseband, UTP
  • RJ-45 Connectors
  • Logically, the same as a bus
  • Medium is still shared by all stations at all
    times

9
Star (Hub) Pros and Cons
Disadvantages
Advantages
  • Termination is no longer an issue
  • An un-terminated line only effects communication
    to one device
  • Cant bring the network down by unplugging your
    network connection
  • Single-point failure
  • If the hub goes down, all is lost
  • More cable needed
  • All cables must reach from workstations to the
    hub
  • Expansion is easier
  • Active hubs reduce loading limitations
  • Easier troubleshooting
  • Isolated connections

10
Star-Star Multi-Hub LANs
Star-Star
  • Connect multiple stars (hubs) together in a bus
    or star
  • Isolates individual groups from each other
  • Hierarchical
  • Logically, still one single shared medium

A Star-Star hub network is logically the same as
a bus network
11
Connecting Hubs
  • Connection from hub-to-hub requires a crossover
    port or crossover cable

Crossover Port
12
Ethernet Physical Media and Signals
  • Most widely-accepted Ethernet standards use the
    same medium and connectors
  • 4-pair UTP Cat 5e is the most common today
  • RJ-45 connectors
  • Cable length of up to 100m

13
Ethernet 10BaseT
  • 10BaseT
  • Uses Manchester coding at 10Msps to send 10Mbps
  • Uses only 2 of the 4 pairs one for each
    direction

14
Ethernet 100BaseTX
  • 100BaseTX
  • For error correction, uses a 4B/5B code sends 5
    bits to represent 4 actual bits (80 efficient)
  • Uses MLT-3 3-level coding (similar to AMI) at
    125M symbols/s
  • 125M symbols/s x 4/5 bits/symbol 100Mbps
  • Uses only 2 of the 4 pairs one for each
    direction

15
Ethernet 1000BaseT
  • 1000BaseT
  • Each UTP pair uses a 5-level coding (2-bits per
    symbol) at 125M symbols/s to send 250Mbps
  • Warning this reduces the tolerable SNR by 6dB,
    which increases the error rate
  • Uses all four pairs at the same time 4 x
    250Mbps 1Gbps in one direction
  • Uses simultaneous bi-directional signaling (echo
    cancellation) to send signals at the same time in
    both directions on the wire 1Gbps in both
    directions
  • Uses a complex coding scheme (Trellis coding) to
    decrease the error rate. This is equivalent to
    adding back 6dB to the SNR

16
Ethernet 10GBaseT
  • 10GBaseT
  • 10Gbps over twisted pair
  • 45m over Cat-5e UTP
  • 55m over Cat-6 UTP
  • 100m over Cat-6a UTP
  • Fiber Several standards using single- or
    multi-mode fiber
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