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Teaching Activities in Occupational Therapy

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Task objects (size, configuration) Open tasks ... about (1) knowledge of performance (KP) and (2) knowledge of results (KR). Performance feedback (KP) ... – PowerPoint PPT presentation

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Title: Teaching Activities in Occupational Therapy


1
Teaching Activities in Occupational Therapy
  • (?????????)
  • ??? (Jyh-Jong Chang) ???
  • ????????????
  • Email jjchang_at_kmu.edu.tw
  • TEL 31211012644, Office CS505

2
Learning Objectives
  • Clarifying Activity analysis, Adaptation, and
    Synthesis
  • Learning the Teaching Processing in Occupational
    Therapy
  • Types of Learning in Occupational therapy
  • Stage of Skill Development
  • Factor that influence the teaching-learning
    process
  • Reference
  • Lorraine Williams Pedretti, Mary Beth Early.
    Occupational Therapy Practice Skill for Physical
    Dysfunction. 5th edition. P83-90

3
Activity A critical component of Occupational
Therapy
  • Enhance activity performance for OT intervention
  • Analyze activities
  • Adapt activities
  • Synthesize activities
  • Teach activities

4
Activity Analysis
  • To determine an activitys long-range effect on
    the clients health
  • Activitys ergonomic effects
  • Activitys energy requirements
  • To determine the extent to which specific
    performance components are needed
  • Criteria for activity adaptation for clients
    maximal independence

5
Activity Adaptation
  • Modification of well-recognized tasks
  • Context, material, and rule of activities
  • Making performance easier or safer
  • Activity engagement as a therapeutic challenge

6
Activities Synthesis
  • The development of new and often unfamiliar
    activities
  • Create a unique option for accomplishing
  • Providing opportunity to practice meeting
    performance component goals

7
Teaching Activity Why OT Teach
Activities?
  • The needs for new ways of performing familiar
    activities after illness
  • To meet medical or therapeutic goals
  • Living with disability
  • Serving as therapeutic challenge to help
    individuals improve performance component
  • To achieve the functional goal of the individual

8
Types of Learning Processes
  • Training versus Learning outcomes
  • Goal of training ---- to memorize a prescribed
    solution to a selected task challenge
  • Goal of learning ---- to develop his or her own
    solution, which can be applied in a variety of
    solutions

9
Stage of Skill Development
  • Learning
  • Stage one Skill acquisition
  • Stage two Skill retention
  • Stage three Skill generalization
  • Training
  • Stage one Skill acquisition
  • Stage two Skill retention

10
  • Both training and learning entail skill
    acquisition and skill retention
  • Skill generalization is the major distinction
    between training and learning
  • Skill generalization is an outcome of learning,
    but not outcome of training

11
  • Occupational therapist structure the environment,
    the task goal, and interactions with each client
    to maximize the teaching-learning process

12
Client Therapist Interaction
Task
Environment
Teaching-Learning Process in Occupational Therapy
13
Taxonomy of Task Categories
  • Task classificationtwo dimension
  • Supporting surface
  • Stationary or moving
  • Environment features
  • Task objects (size, configuration)

14
Task Open vs. Close
  • Open tasks
  • An unpredictable motion of supporting surfaces
    during task performance
  • Timing of responses, spatial anticipation
  • Sitting in a moving train, people cross the
    street
  • Open task performance cannot be learned through
    repetitive in a stationary environment
  • Most ADL tasks changing in environment and times
    (open tasks)

15
  • Close task
  • The use of repetitive practice is effective only
    with closed tasks
  • Task with supporting area or stationary objects

16
  • The skills required for successful open-task
    performance cannot be learned through repetitive
    practice in a stationary environment

17
Learning Procedural vs. Declarative
  • The learning necessary for motor execution is
    referred to as procedural learning
  • Without a significant language involved
  • The learning necessary for highly contextual,
    categorical, analytical, and cognitive activities
    is called declarative learning
  • A significant language involved
  • Mental rehearsal ? increased declarative learning

18
Factor that influence the teaching-learning
process
  • Active participation
  • Strategy development
  • Externally forced instruction
  • Intrinsic feed back
  • Practice conditions
  • Contextual interference
  • Random practice schedules
  • Naturalistic contexts
  • Whole-task practice

19
Active participation
  • Learning is an active process
  • Massage is not useful for motor learning
  • Understanding the outcome goals
  • Ready for learning
  • For declarative learning
  • Rephrase the objectives and procedures for task
    performance is helpful

20
Strategy Development
  • Motor strategies
  • Cognitive strategies
  • Interpersonal strategies
  • Coping strategies

21
Developing of strategy
  • Encounter problem ? implementing solutions?
    monitoring the effects of these solutions
  • Occupational therapist use activities to help the
    clients develop useful strategies by structuring
    the environment, the task goal, and interactions
    with each client that provide individuals with
    opportunities to try out different solutions to
    the challenges that arise

22
  • Self-awareness and self-monitoring skills
  • Skill to generate and apply appropriate strategy
  • Metacognition
  • The knowledge and regulation of personal
    cognitive processes and capacities
  • An awareness of personal strengths, limitation,
    abilities to evaluate task difficulties, plan
    ahead, choose appropriate strategies etc

23
Instruction
  • Therapeutic instruction provides cues that orient
    the client to selected performance guidelines
  • Verbal instruction
  • Visual instruction
  • Photo, picture and drawings
  • Somatosensory instruction
  • Through tactile, kinesthetic channels
  • Manual guides speed, direction
  • Procedure learning, effective

24
  • Instructions elicit internal or external focus of
    attention
  • Internal focus of attention
  • Reaching forward as far as possible
  • External focus of attention
  • Reaching to control a game panel ? more effective

25
Feedback
  • Information about a response
  • Feedback can be
  • Intrinsic feedback or extrinsic feedback
  • Concurrent feedback or terminal feedback
  • Providing knowledge of performance and result

26
Intrinsic Feedback
  • Intrinsic feedback is information received by the
    learner as a result of performing the task
  • Proprioceptive, tactile, vestibular, visual, and
    auditory sensory system
  • It arises from sensory stimulation while
    performing the task and after the task is
    completed (i.e., the results of the action)

27
  • Intrinsic feedback may not be brought to
    conscious awareness, but should be processed
    within the cortical as well as the cerebellar
    structures to determine whether the motor
    patterns selected for task accomplishment were
    correct or need refinement.

28
  • In reality the patient does not notice all these
    variables but does recognize whether the task is
    accomplished.
  • If the CNS determines that corrections are
    appropriate, the plan will be modified the next
    time the task is practiced.

29
  • In patients with sensory, perceptual, or
    cognitive impairments, the capacity for intrinsic
    feedback may be mildly to severely limited.
  • If intrinsic feedback is not possible or is
    distorted by sensory or motor dysfunction,
    extrinsic feedback is needed for motor learning.

30
Extrinsic Feedback
  • Feedback about performance from an outside source
    such as a therapist or a mechanical device is
    called extrinsic feedback.
  • It is used to augment intrinsic feedback.
  • Extrinsic feedback can provide information about
    (1) knowledge of performance (KP) and (2)
    knowledge of results (KR).

31
Performance feedback (KP)
  • Verbal feedback about the process or performance
    provides the patient with information about the
    movements in achieving a motor skill.
  • Kinematic and kinetic components of movement
  • This feedback informs the performer of the
    movement's effectiveness in achieving the goal
  • Typing fingers alignment, force generation, KMG
    feedback

32
Results feedback (KR)
  • The therapist provides feedback about the
    outcome, product, or results of the motor actions
  • Results feedback can also point out faulty
    performance and facilitate the revision of
    movement patterns
  • Typing speed, number of words

33
  • Therapists should use performance feedback more
    than results feedback during treatment sessions
  • Performance feedback is directed toward
    correcting faulty movement patterns

34
  • The frequency and level of extrinsic feedback are
    determined by the task being performed and the
    stage of learning.
  • Feedback should be given more frequently in early
    stages of learning so that the patient can
    correct performance errors.

35
  • Studies have demonstrated that when enough
    feedback has been provided for the patient to
    correct important errors in movement, it should
    be gradually decreased.

36
  • This declining schedule of feedback actually
    enhances long-term retention of activities
    learned in the rehabilitation program because the
    patient uses inherent feedback to self-correct.

37
Practice conditions
38
Contextual interference
  • Factors in the learning environment that increase
    the difficulty of initial learning
  • e.g. limited KR
  • A high level of contextual interference forces a
    person to use multiple and variable processes to
    overcome the difficult of practice

39
Practice Contexts
  • Practicing in different contexts facilitates
    generalization of learning.
  • Practice conditions affect transfer and retention.

40
Transfer
  • Transfer enables an individual to perform similar
    tasks in a new context by drawing on past
    experience.
  • Transfer indicates the motor retention stage of
    motor learning has been reached.

41
  • Practice under variable conditions can increase
    generalization of learning.
  • Training should be done in the environment most
    appropriate to the task and should be as
    realistic as possible.

42
Blocked and random practice schedules
  • Low and high contextual interference

43
Random Practice
  • Clients attempt multiple tasks or variations of a
    task before they have mastered any one of the
    task
  • If several tasks are planned for the treatment
    session, it is best to present them in random
    order.
  • For example, the patient may be asked to pick up
    cones, cubes, buttons, and spheres in random
    order.

44
  • The prehension pattern for each is different,
    requiring the patient to reformulate the solution
    to the motor problem each time a different object
    is approached.

45
  • Practice involves not only repetition of the same
    motor patterns but also the formulation of plans
    to solve motor problems.

46
  • If motor skill acquisition is measured by
    performance during a random practice session,
    learning may not appear to be taking place as
    rapidly as during repetitive or blocked practice.

47
  • Repeated solving of motor problems has been shown
    to aid retention more than repetitive practice of
    the same motor skills.

48
Blocked Practice
  • Blocked practice refers to the repeated
    performance of the same motor skill (one task)
    until they master it
  • For example suppose a patient is asked to pick up
    a cup from the left and place it on a saucer on
    the right side of a table.

49
  • The patient needs to solve the motor problem only
    once or twice and then repeat the motor skill
    over and over again.
  • If measured during the practice session
    performance appears to improve faster with
    blocked practice.

50
  • In blocked practice, however, the patient need
    not attend to the task, once learned, because it
    no longer requires novel solutions.

51
  • In early learning or with confused patients,
    blocked practice may be necessary.
  • The patient needs to practice the same movements
    over and over to establish the motor pattern.

52
Whole versus part practice
  • Breaking a task into its components is only
    useful if the task can naturally be divided into
    recognizable units
  • Whole practice is prefer to part practice in OT

53
Summary
  • Active participation and strategy development are
    key features of effective learning
  • OT may facilitate learning through
  • Developing self-awareness and self-monitoring
  • Providing effective instruction
  • Implementing feedback strategy
  • Intervention with appropriate practice conditions

54
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