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Games Development

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My opinions are my opinions and not those of Pandemic Studios or QANTM ... Xenon, PS3, Revolution, Multi-processor PCs. Small Core of Highly Specialised Staff ... – PowerPoint PPT presentation

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Title: Games Development


1
Games Development
  • Code/Programming

2
Who Am I?
  • Brad Clancy
  • Physics Programmer, Pandemic Studios
  • Havok
  • Destroy All Humans
  • Ex-Qantm Student (Diploma 2002)
  • Bachelor of Engineering, UTS
  • Always wanted to Develop Games
  • My opinions are my opinions and not those of
    Pandemic Studios or QANTM

3
The Industry Were it is at
  • Xbox, PS2, Game Cube, PC
  • Manly Highly Specialised Staff
  • Million Dollar Budgets
  • Growing teams (30-100 people)
  • Long Project Cycles (2 years )

4
The Industry Were it is going
  • Xenon, PS3, Revolution, Multi-processor PCs
  • Small Core of Highly Specialised Staff
  • Outsourcing of Monkey Work
  • Multi-Multi-Million Dollar budgets
  • Growing teams (100-200 people)
  • Longer Project Cycles (3 years )

5
The Industry Facts And Fiction
  • Games is different to other industries
  • Its 5 years behind the corporate world!
  • Games is all about games
  • If I make a really cool game, Ill make millions
  • More games fail than succeed
  • More importantly, why!
  • Industry in Transition

6
How to become a programmer?
  • Education
  • Experience
  • Niche Vs General Knowledge
  • Engineering Vs Programming
  • Get Involved in The Industry (IGDA)

7
Education
  • Uni Vs Targeted Course
  • IT, Computer Science, Software Engineering
    (Internships)
  • Game Development (more than just code)

8
Experience
  • Technical Skills
  • Game play / User Interface
  • AI
  • Graphics
  • Physics
  • Tools
  • Non-Technical
  • Communication
  • Management
  • People
  • Team Work
  • Freaks Vs The Rest of Us

9
Niche Vs General Knowledge
  • What is the current scenario?
  • What does the industry need?
  • Which Is Better? Differentiate Yourself!
  • Monkey Work?

10
Engineering Vs Programming
  • The Similarities
  • Both can be artistic
  • Job still needs to get done.
  • The Difference
  • Programming art is code
  • Programming is organised chaos
  • Engineering art is design and architecture
  • Engineering is management and structure (of the
    chaos)
  • Why is it important?
  • Time and Money

11
Conclusion
  • Degree with best range of courses
  • Learn as much as you can, get good at what you
    enjoy
  • It is a balance. Get as technical as you can, but
    dont forget Game Development is business.
    Propeller heads can only get so far.
  • My opinions, time to make up your own minds

12
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