BetterBehaved BetterPerforming Multimedia Networking - PowerPoint PPT Presentation

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BetterBehaved BetterPerforming Multimedia Networking

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NS - WAN Simulator developed at University of California, Berkeley. Simulation. Time ( s) ... Implementation in NS. Future Work. Content based multimedia scaling ... – PowerPoint PPT presentation

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Title: BetterBehaved BetterPerforming Multimedia Networking


1
Better-Behaved Better-Performing Multimedia
Networking
  • Jae Chung and Mark Claypool
  • (Avanish Tripathi)
  • Computer Science Department
  • Worcester Polytechnic Institute

2
Outline
  • Motivation
  • Approach
  • Experimental Setup
  • Results
  • Conclusion
  • Future Work

3
Motivation
  • The Internet is predominantly designed for TCP
    traffic.
  • Best Effort ( no timing constraints)
  • Reliable delivery
  • TCP is unsuitable for Multimedia applications
  • Multimedia applications use UDP

4
Illustrative Example
5
Approach
  • But, UDP is unresponsive to congestion...
  • Model the TCP congestion control strategy for UDP
    flows
  • Exponential decrease in data rate when congestion
    is encountered
  • Linear increase in data rate in the absence of
    congestion Jacobson et al. 1988

6
Issues
  • Multimedia Scaling
  • to enable the variations in the data rate
  • Congestion detection mechanism
  • when to reduce the data rate

7

Multimedia Scaling
  • Directly associate transmission rates to scale
    values
  • MPEG_APP based on MPEG-I encoding Walpole
    et al. 1997

8
Congestion Detection
  • Frame loss is the indicator for congestion.
  • A frame is assumed lost when
  • the receiver gets a frame whose sequence number
    is greater than the expected sequence number.
  • the receiver does not get any frame within a
    timeout interval.

9
Operation
  • In case of congestion reduce scale value by half
    ( exponential decrease)
  • In the absence of congestion increase the scale
    value by one (linear increase)

10
Experiments
  • NS - WAN Simulator developed at University of
    California, Berkeley

11
Simulation
5 TCP Flows
MM UDP Flow
MPEG UDP Flow
TCP Flow
MM UDP Flow
MPEG UDP Flow
5
25
15
Time ( s)
12
Simulation Results
13
Simulation Results
14
Simulation Results
15
Conclusions
  • TCP-like multimedia protocol built upon UDP
  • Responsive to congestion
  • Better Multimedia Quality
  • Quantitative comparison of TCP, UDP and
    responsive UDP
  • Implementation in NS

16
Future Work
  • Content based multimedia scaling
  • Experiments with other media formats
  • Evaluation of perceptual quality by user studies
  • Quantitative analysis of data loss ( ratio of
    packets sent and packets lost)
  • TCP Friendly Evaluation
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