Stochastic Games

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Stochastic Games

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Special Class of Stochastic Games. Analysis : Shapley's Result. Applications. e-Enterprise Lab ... (x1,x2,...,xN) each xk = (xk1, xk2,..., xkmk) e-Enterprise Lab ... – PowerPoint PPT presentation

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Title: Stochastic Games


1
Stochastic Games
  • Mr Sujit P Gujar.
  • e-Enterprise Lab
  • Computer Science and Automation
  • IISc, Bangalore.

2
Agenda
  • Stochastic Game
  • Special Class of Stochastic Games
  • Analysis Shapleys Result.
  • Applications

3
Repeated Game
  • When players interact by playing a similar stage
    game (such as the prisoner's dilemma) numerous
    times, the game is called a repeated game.

4
Stochastic Game
  • Stochastic game is repeated game with
    probabilistic/stochastic transitions.
  • There are different states of a game.
  • Transition probabilities depend upon actions of
    players.
  • Two player stochastic game 2 and 1/2 player
    game.

5
Repeated Prisoners Dilemma
  • Consider Game tree for PD repeated twice.

Assume each player has the same two options at
each info set C,D
1
2
1
1
1
1
2
2
2
2
What is Player 1s strategy set?(Cross product
of all choice sets at all information
sets) C,D x C,D x C,D x C,D x C,D 25
32 possible strategies
6
Issues in Analyzing Repeated Games
  • How to we solve infinitely repeated games?
  • Strategies are infinite in number.
  • Need to compare sums of infinite streams of
    payoffs

7
Stochastic Game The Big Match
  • Every day player 2 chooses a number, 0 or 1
  • Player 1 tries to predict it. Wins a point if he
    is correct.
  • This continues as long as player 1 predicts 0.
  • But if he ever predicts 1, all future choices for
    both players are required to be the same as that
    day's choices.

8
The Big Match
  • S 0,1,2 State space.
  • s0 0,1 s1 0 s2 1
  • P02
  • N 1,2
  • P00
  • A Payoff Matrix
  • P01

9
  • The "Big-Match" game is introduced by Gillette
    (1957) as a difficult example.
  • The Big Match
  • David Blackwell T. S. Ferguson
  • The Annals of Mathematical Statistics, Vol. 39,
    No. 1. (Feb., 1968), pp. 159-163.

10
Scenario
11
Stationary Strategies
  • Enumerating all pure and mixed strategies is
    cumbersome and redundant.
  • Behavior strategies those which specify a player
    the same probabilities for his choices every time
    the same position is reached by whatever route.
  • x (x1,x2,,xN) each xk (xk1, xk2,, xkmk)

12
Notation
  • Given a matrix game B,
  • valB minimax value to the first player.
  • XB The set of optimal strategies for first
    player.
  • YB The set of optimal strategies for second
    player.
  • It can be shown, (B and C having same dimensions)
  • valB - valC max bij - cij

13
  • When we start in position k, we obtain a
    particular game,
  • We will refer stochastic game as,
  • Define,

14
Shapleys1 Results
1L.S. Shapley, Stochastic Games. PNAS 39(1953)
1095-1100
15
  • Let, denote the collection of games
    whose pure strategies are the stationary
    strategies of . The payoff function of these
    new games must satisfy,

16
Shapleys Result,
17
Applications
  • 1When N 1,
  • By setting all skij s gt 0, we get model of
    infinitely repeated game with future payments are
    discounted by a factor (1-s).
  • If we set nk 1 for all k, the result is
    dynamic programming model.

1von Neumann J. , Ergennise eines Math,
Kolloquims, 8 73-83 (1937)
18
Example
  • Consider the game with N 1,
  • A
  • P2
  • P1
  • x(0.61,0.39)
  • y(0.39, 0.61)
  • x(0.6,0.4)
  • y(0.4, 0.6)

19
  • Thank You!!
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