Development of Webbased Collaborative Environment For Distant Learning PowerPoint PPT Presentation

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Title: Development of Webbased Collaborative Environment For Distant Learning


1
Development of Web-based Collaborative
Environment For Distant Learning
Supervised by Prof. Michael Lyu Presented by Ma
Ka Po
2
Outline
1. Communication Environment 2. Web-based
Education 3. MWPS 4. Proposed Enhancement 5.
Design Requirement 6. Proposed Architecture 7.
Problem Encountered 8. Future Plan 9. Conclusions
3
Communication Environment
  • Face-to-face meeting
  • Listening to other
  • Sharing opinions
  • Sharing paper works
  • Brainstorming

4
Web-based Education
  • World Wide Web (WWW)
  • Bringing a new way to learn and teach
  • Allowing geographical distribution of teachers
    and students
  • Efficient delivering materials (both text and
    multimedia)
  • Control own learning pace
  • Advantages of WBE
  • Easy update course materials
  • Available on demand
  • Flexible presentation format

5
MWPS
6
MWPS (cont)
  • Construction
  • Editing
  • Management

HTML slides
Web-based presentation
Streaming audio and video
Synchronous
Asynchronous
Delivery of lessons
7
Outlook of MWPS
8
Outlook of MWPS (cont)
9
Outlook of MWPS (cont)
10
Inadequate Feedback
Text, audio, video
Lecture
students
Text
Teaching side
Learning side
  • Insensitivity to lack of interest, understanding
  • Unable to alter the pace and contents
  • Unable to view others response
  • Inefficient to give feedback

11
Proposed Enhancement
Adding multimedia conferencing feature - allows
multimedia information (text, graphics,
animation, audio and video) generated,
transmitted, and presented in real-time on-line
environment on both lecturer and students sides
Develop collaborative environment in order to
achieve efficient communication
12
Design Requirements
  • Create customized collaborative environment
    (user interface) with the appropriate access
  • Incorporate distributed multimedia functions
  • Exploit the state-of-the-art audio, video and
    network technologies
  • Enable open collaborative applications (sharing
    documents, images)
  • Set of separate modules (audio, video,
    whiteboard, etc).

13
Layout of Synchronous mode of MWPS
14
Proposed Architecture of Collaborative
Conferencing
15
Problems encountered
  • Support for continuous media
  • Dramatically increasing transferred materials
    over the limit of the bandwidth
  • Real-time synchronization
  • Difficult to maintain synchronous transmission
    manner
  • Multiparty communications
  • Lack of facilities to support for joining and
    leaving of groups at run-time

16
Problems encountered (cont)
  • Hardware supports
  • Individual computing power may not support
    co-existing real-encoder and real-player in the
    same time
  • Much more equipment are needed in students
    side
  • Training for students
  • Students with little experiences operating
    computer may find difficulties to use the system,
    as a result, losing the studying interest.

17
Future Plan
  • Acceptable discarding frame policy should be
    introduced to minimize the demands on bandwidths
  • Corresponding facilities need to be added
  • Performance of synchronous should be addressed
  • Related training programs for student should be
    well specified.

18
Conclusions
  • Effective collaboration between the
    instructor/student and student/student are
    crucial
  • Inefficient interaction exists in campus wide
    educational environment
  • Factor determines the fate of future web-based
    education
  • Adding the conferencing feature try to improve
    the communication flow

Lecture seems held on a virtual classroom over
the network
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